Unusual Suspects is the second of the Last Dose missions featured in Grand Theft Auto Online as part of the Los Santos Drug Wars update.
Description[]
Regrouping at The Freakshop after the kidnapping of Labrat, Dax orders the GTA Online Protagonist to try to find some clues as to Labrat's whereabouts, assuming the attack was revenge by The Lost MC or the Hippies for the earlier events of First Dose.
Suspects[]
The players attack groups of Hippies and The Lost MC at different locations, leaving a low-level leader alive for interrogation.
As the low level leaders don't know anything, Dax decides to go up their food chain. He directs the player to a group of Hippies where a higher level Hippy Boss is present.
Locations[]
The number of suspects and locations will vary depending on the number of players on the mission. 1 player will get locations A and B. 2 players will add location C. 3 or 4 players will add location D.
Number of players | Gang | Location | Map | Leader Image |
---|---|---|---|---|
1 | A Hippies |
The Gentry Manor Hotel West Vinewood |
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B The Lost MC |
South Arsenal Street/Mutiny Road La Puerta |
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2 | C Hippies |
Venetian Conquistador Street Vespucci |
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3-4 | D The Lost MC |
Tractor Parts Warehouse Popular Street La Mesa |
Hippy Boss[]
The player travels to the marked location of the Hippy Boss.
Again the player eliminates the Hippies and interrogates the boss. Dax talks to him on speakerphone on the player's Mobile Phone and the boss reveals he has seen some white-coated activity at a warehouse in Elysian Island, setting up some kind of wellness venture that his father was planning to invest in.
Hippy Boss Locations[]
The boss can be in either of two locations.
Location | Map | Image |
---|---|---|
Outside the Brawls store at the Banner Hotel & Spa on Alta Street. | ![]() (Detail) |
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Outside Café Redemption on Alta Street. | ![]() (Detail) |
Warehouse Clues[]
The player heads to Elysian Island and has to search for the warehouse. Seeing a Granger 3600LX parked outside either of the Walker Logistics warehouse's two entrances, the player approaches and hacks the keypad to gain entry. This will open both entrances. Nobody is inside but the player searches and finds five clues.
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Clue | Description | Map | Photo |
---|---|---|---|
1 | A clipboard with a FriedMind memo stating subjects 1 and 2 (presumably the other two with a PhD in the specific chemistry that Labrat has) did not cooperate and ordering the apprehension of Labrat. By order of I.F. | ||
2 | A stockpile of weapons and ammunition. | ||
3 | A stockpile of drugs and chemicals in a FriedMind Therapeutics crate. | ||
4 | A cork noticeboard with photos of Labrat (highlighted as the target), Dax, Luchadora, The Freakshop and a delivery point: FriedMind Pharmaceutical Corporation HQ. Also includes a note to identify and avoid engaging "Freshmeat" if possible. | ||
5 | A FriedMind access keycard. |
The player photographs the clues with Snapmatic and sends them back to Dax. After photographing a third clue, Dax will warn the player to expect company and goons will start arriving, although they will not be immediately hostile and will have cones of vision and can be avoided. They can be dispatched quietly to avoid raising the alarm, otherwise if they are alerted, waves of goons will start arriving to attack, including using Caracaras in Hard Mode.
These clues confirm the group were responsible for the kidnapping, and work with, or for, FriedMind Pharmaceutical Corporation.
The player picks up the access keycard and leaves, dealing with any arriving goons, and leaves Elysian Island to conclude the mission.
Mission Objectives[]
- Go to a hideout to find a suspect.
- Take out the hippies/Lost.
- Go to the [hippy/Lost] leader.
- Go to a hideout to find a suspect.
- Take out the Lost/hippies.
- Go to the [Lost/hippy] leader.
- Go to the hippy boss.
- Take out the hippies.
- Go to the hippy boss.
- Go to Elysian Island.
- Search Elysian Island for the warehouse.
- Hack a keypad to open the warehouse doors.
- Enter the warehouse.
- Search for clues about Labrat's kidnappers.
- Take a photo of the clue. (x5)
- Send photo to Dax. (x5)
- Collect the keycard.
- Leave Elysian Island.
Post-mission Phone Call[]
On return to Free Mode, Dax will follow up with a phone call to unlock Last Dose 3 - Friedmind.
Why would a pharmaceutical company send a hit squad to kidnap Labrat? Is it the FIB? Deep state aliens? Who the fuck do I gotta kill? And how am I going to do anything without Labrat? He keeps me level, man. He knows my doses. I'm way outta sync when I can least afford to be...
We gotta move on this. Get down here when you can.”