The Powered Medium Cog can rotate around its placement axis. Its teeth can mesh with Unpowered Cog and Unpowered Large Cog to transfer power.
This block rotates forward (or left) in the direction of the red arrow. Hovering over it and pressing [F] in the editor will flip the direction.
Settings[]
Parameter | Default Value | Range | Conditions |
---|---|---|---|
Forward Press to spin forward toward arrow. |
[Up] | Keys | - |
Reverse Press to spin in reverse to arrow. |
[Down] | Keys | - |
Automatic Automatically spin at simulation start. |
False | Boolean | - |
Toggle Mode When turned off, spin the block only when key is press and held. |
False | Boolean | Automatic is false |
Auto-Brake When turned on, automatically brake upon key release. When turned off, Wheel will not brake 5 seconds after key release. |
True | Boolean | - |
Speed Adjust the speed of the block. |
1.0x | 0.0x - 2.0x | - |
Acceleration Adjust the acceleration of the block. |
Infinity | x0.10 - x50.00, Infinity | - |
x1 translates to 100 RPM, and increases linearly (i.e. x2 speed is 200 RPM, x3 is 300 RPM, etc.)
The acceleration setting is intended to allow smooth acceleration/deceleration, but it has a few glaring bugs which make it impractical:
- after a certain amount of time, when activated, it will lock to full speed regardless of whether or not it has actually reached it; vice versa for when not activated
- if reversed, it will instantly switch direction instead of smoothly decelerating/accelerating
'Infinite' acceleration (or precisely 50x acceleration) is equivalent to x2000 acceleration and above.
Behaviour[]
The Powered Cog behaves the same as Powered Wheel except it is:
- Wider in diameter with its teeth so it can mesh with the other Cog.
- 1 metre in thickness, instead of 0.5 of Medium Wheels.
- Does not have a hidden inflation option since it's not a wheel.
Usage[]
Cogs are designed to interlock with each other as part of a mechanism. They can be placed at different angles to each other.
The Cog has a secondary trigger on top. When you need a Powered Wheel's function but need it to connect to things on the other end, the Cog is a good option.
Technology[]
- Vehicles with Mechanical Engines use Cogs to transfer power.
- Some helicopters like the intermeshing Kmax and tandem Chinook can use transmissions built with Cogs to synchronize the rotors, so the rotors won't collide with each other.
- Tracks can use them as drive sprockets, or as the load wheels.
- Reaction Wheels.
- Propeller Engines can use them as motors.
- Mechanical Engines can use them as the clutch, just like wheels.
- Toring setups can be built with them.
- Some Vehicle Suspensions use Cogs as powered torsion bars.
Trivia[]
- The Medium Cogs have 8 teeth.
- The teeth of the Cog's collider have an offset angle of around 11.0°, instead of precisely 11.25° for a 8-tooth gear's theoretical offset.
- The teeth of the Cog's visual model have an offset angle of around 11.6°, slightly unaligned with the collider.
See Also[]
- Powered Wheel
- Unpowered Medium Cog
Starting Block • Wooden ( Small Block / Block / Pole / Log) • Brace • Smooth Surface Block | |
Joints ( Swivel / Ball / Hinge / Axle)
• Steering ( Hinge / Block)
• | |
Decoupler • Contractible Spring • Suspension • Slider • Piston • Spinning Block • Grabber • Winch | |
Metal Spike • Metal Blade • Circular Saw • Drill • Metal Jaw • Cannon • Shrapnel Cannon • Water Cannon • Crossbow • Vacuum • Flamethrower • Torch • Bomb • Remote Grenade • Explosive Rocket • Flaming Ball • Boulder | |
Timer • Logic Gate • Sensor • Altimeter • Anglometer • Speedometer • Length Detector • Pin Block • Camera Block | |
Flying Block • Propellers • Wing • Wing Panel • Ballast • Balloon | |
Armor Plates • Wooden Panel • Build Surface • Grip Pad • Plow • Half Pipe • Holder • Spike Ball |