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The File Menu is where machine and level saving/loading are handled. It functions identically for all of these, except for the saving/loading part.


InterfaceFileMenu


Tabs[]

  • Local Items - The normal file menu. Manages files on your computer.
  • Workshop Items - Opens the #Workshop Item List dialog, for managing Steam Workshop machines or levels.
  • Steam Workshop - Opens the Steam Workshop in Steam's browser.

Controls[]

InterfaceFileControls
  • New Folder - Opens the dialog to create a new folder.
  • File Name Input - Type in the name of the file you want to save/load. If you click on a file, it will autofill with the name of that file.
  • Save/Load - Save/load the file with the name in the File Name Input.
  • Additive Loading - Allows loading more than one machine at once.
  • Folder Path - Shows the current folder items are being loaded from.
    • Clicking on it will open the folder in your computer's File Explorer.
  • Sorting - Sorts files alphabetically (Aa) or by date (🕑), and then by ascending () (from A-Z) or descending () (from Z-A).

Clicking on the background (or the big red X) will close the menu.

File List[]

InterfaceFileList

The file list contains 12 items per page, which are either folders or files.

  • The number of pages is at the bottom. Clicking on a number will show that page.
  • Clicking the left/right arrows will change to the previous/next page, respectively.

Files and Folders[]

InterfaceFileFolder

Double-clicking on a file will save/load it (or open the folder).

  • Delete - Deletes the file or folder (with confirmation).
    • If files in a folder have cloud saving enabled (i.e. they have the cloud icon on the thumbnail), the folder won't be deleted. The files must be deleted first.
  • Steam Upload - Opens the #Workshop Upload dialog, for uploading a file (or folder of levels) to the workshop.
  • Cloud Saving - Indicates if the machine/level is backed up to the cloud. Clicking on it will delete the cloud backup.

Folder thumbnails can be set by placing an image directly into the folder.
File thumbnails can be set by placing an image (with the same name as the file) in the Thumbnails folder (in the folder the file is in).

Workshop Upload[]

InterfaceWorkshopUpload

  • Clicking on the thumbnail will open a window where you can replace the thumbnail with something else.
    • The thumbnail must have a size of 1MB or less, or it won't be loaded.
  • The Tag Select panel lists various tags which can be applied to the item. These are not assigned automatically.
    • Apply only relevant tags - if everyone spams them (which they have), they lose their meaning.

This dialog is laid out differently for levels (and level folders), but the sections are the same.

Workshop Item List[]

InterfaceWorkshopList
The workshop item list works like the file list. Somewhat.

  • Click Refresh to reload the list, if you subscribe to an item while the menu is still open.
    • If you're loading files, it will display your subscribed items on the Steam Workshop (or other workshop manager). Clicking on them will load them into the game.
    • If you're saving files, it will display your own uploaded workshop items (so you can update tags, thumbnails, and the file itself). Clicking on them will open the #Workshop Update dialog.

Workshop Update[]

InterfaceWorkshopUpdate
This acts similarly to the #Workshop Upload dialog. However, it remembers the tags and thumbnail of the selected item.

You can opt to update only tags/thumbnail, or also replace the item (which opens the normal file dialog so you can choose an item to replace it with).

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