The Armor Plate is a type of machine block. It provides token protection for blocks behind it.
Settings[]
This block has no configurable settings.
Usage[]
The Small Armour Plate is one metre across and can be placed on most exposed edges. Two of them cannot be placed at a right angle to each other by default, as they would collide and overlap within the same block space.
The Large Armour Plate is two metres wide (double that of the small plate) and attaches from its centre of mass. This is efficient when armouring a large surface area as it overlaps where the building blocks connect to each other. Using this as armour for a small vehicle with a lot of moving parts is not efficient, as the overlapping edges are more prone to collision with other parts of the contraption.
The Round Armour Plate has a diameter of roughly 1.5 metres. This plate is a good method of protection to use on the face of wheels as it leaves the least amount of exposed area on the face. However, in usual circumstances it is not efficient when armouring large surface areas as the tessellating circular shapes leave large, exposed star-shaped gaps on the surface. Circular plates can sometimes be used as inflammable wheels, although they have a lower number of polygon sides than normal wheels which makes for a much bumpier ride.
These blocks currently do not provide inherent protection against arrows, melee attack, fire, or explosives.
Fire and explosions do not collide with blocks, and so completely bypass armour.
Any protection they offer is from physically preventing arrows and melee attacks from reaching anything behind them. Currently, they are not thick enough by default to protect blocks immediately behind them.
Depending on the block, these blocks fuse (i.e. become children) to the blocks they are attached to instead of forming a joint. This makes other connections to the parent block stiffer, as it adds mass to the parent block.
For example, this makes using a Starting Block as a spine more practical; usually its low mass makes attaching lots of blocks to it a risky prospect.
Blocks which don't allow this to happen are as follows:
- Piston
- Swivel Joint
- Hinge
- Spinning Block
- Steering Block
- Steering Hinge
- Powered Wheel
- Powered Cog
- Powered Large Wheel
- Explosive Rocket
- Build Surface
Technologies[]
The physical properties of these blocks (indestructible connection, placement /size of trigger, etc.) make them useful as a track pad.
Trivia[]
In previous versions, armour plates did protect against arrows and melee; that they don't anymore is probably a bug.
Starting Block • Wooden ( Small Block / Block / Pole / Log) • Brace • Smooth Surface Block | |
Joints ( Swivel / Ball / Hinge / Axle)
• Steering ( Hinge / Block)
• | |
Decoupler • Contractible Spring • Suspension • Slider • Piston • Spinning Block • Grabber • Winch | |
Metal Spike • Metal Blade • Circular Saw • Drill • Metal Jaw • Cannon • Shrapnel Cannon • Water Cannon • Crossbow • Vacuum • Flamethrower • Torch • Bomb • Remote Grenade • Explosive Rocket • Flaming Ball • Boulder | |
Timer • Logic Gate • Sensor • Altimeter • Anglometer • Speedometer • Length Detector • Pin Block • Camera Block | |
Flying Block • Propellers • Wing • Wing Panel • Ballast • Balloon | |
Armor Plates • Wooden Panel • Build Surface • Grip Pad • Plow • Half Pipe • Holder • Spike Ball |