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The Crossbow is a multi-use ranged weapon that shoots bolts. It contains 30 shots.

By firing through a flame generated by blocks like Flamethrowers or Torches, flaming arrows can be created (which have a chance of setting things on fire themselves).

Settings[]

Parameter Default Value Range
Shoot [C] Keys
Hold To Shoot True Boolean
Rate Of Fire x1.00 x0.25 - x4.00
Power x1.50 x0.25 - x2.00

Usage[]

The crossbow fires arrows identical to those fired by NPC archers, and will do the same damage to structures, machines, and so on. With good aim, it is capable of doing more damage than the Cannon. However, it is hard to see this potential in practice, and generally serves better as an anti-personnel weapon due to NPCs' lower health. Even in this role, their effectiveness starts to wane as heavier-armored enemies begin to appear.

Using NoBounds, truly prodigious rates of fire can be achieved. However, the potential damage and range are limited by the fact that only 30 arrows can exist (per crossbow) at a time - over that cap, the oldest arrows will vanish.

A maximum theoretical rate of fire can be achieved by setting it to -1. The value will overflow, and an arrow will be fired every single frame.

Arrow colliders are notorious for being flaky and unpredictable, especially at high speed (moreso than cannons); they are exceedingly likely to hit the firing machine. A common remedy for this problem is Scaling the crossbow very long and very thin, and ensuring the front of the crossbow is well in front of the rest of the machine.

Technologies[]

Being a very situational and flaky block, the crossbow isn't a lynchpin of any particular technology.

Trivia[]

  • When firing, the mechanism on the block model does not move.


Blocks

Starting Block-thumb Starting Block • Wooden (Small Wooden Block-thumb Small Block / Wooden Block-thumb Block / Wooden Pole-thumb Pole / Log-thumb Log) • Brace-thumb BraceSmooth Surface Block-thumb Smooth Surface Block

Joints (Swivel Joint-thumb Swivel / Ball Joint-thumb Ball / Hinge-thumb Hinge / Axle Linkage-thumb Axle) • Steering (Steering Hinge-thumb Hinge / Steering Block-thumb Block) •
Wheels (Powered Wheel-thumbPowered Large Wheel-thumb Powered / Unpowered Wheel-thumbUnpowered Large Wheel-thumb Unpowered / Small Wheel-thumb Small) • Cogs ((Unpowered Cog-thumb Unpowered / Powered Cog-thumb Powered) / Unpowered Large Cog-thumb Large)

Decoupler-thumb DecouplerContractible Spring-thumb Contractible SpringSuspension-thumb SuspensionSlider-thumb SliderPiston-thumb PistonSpinning Block-thumb Spinning BlockGrabber-thumb GrabberWinch-thumb Winch

Metal Spike-thumb Metal SpikeMetal Blade-thumb Metal BladeCircular Saw-thumb Circular SawDrill-thumb DrillMetal Jaw-thumb Metal JawCannon-thumb CannonShrapnel Cannon-thumb Shrapnel CannonWater Cannon-thumb Water CannonCrossbow-thumb CrossbowVacuum-thumb VacuumFlamethrower-thumb FlamethrowerTorch-thumb TorchBomb-thumb BombRemote Grenade-thumb Remote GrenadeExplosive Rocket-thumb Explosive RocketFlaming Ball-thumb Flaming BallBoulder-thumb Boulder

Timer-thumb TimerLogic Gate-thumb Logic GateSensor-thumb SensorAltimeter-thumb AltimeterAnglometer-thumb AnglometerSpeedometer-thumb SpeedometerLength Detector-thumb Length DetectorPin Block-thumb Pin BlockCamera Block-thumb Camera Block

Flying Block-thumb Flying BlockPropeller-thumbSmall Propeller-thumb PropellersWing-thumb WingWing Panel-thumb Wing PanelBallast-thumb BallastBalloon-thumb Balloon

Armor Plate (Small)-thumbArmor Plate (Large)-thumbArmor Plate (Round)-thumb Armor PlatesWooden Panel-thumb Wooden PanelBuild Surface-thumb Build SurfaceGrip Pad-thumb Grip PadPlow-thumb PlowHalf Pipe-thumb Half PipeHolder-thumb HolderSpike Ball-thumb Spike Ball

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