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The Duke's Plea is the first stage in the Tolbrynd island. It will also introduce new brick physics that allow the use of the drill weapon on castle walls.

This stage includes the puzzle which requires the player to wreak havoc on land while being able to breach the castle wall (similar to Wynnfrith's Keep). This level can be solved easily with the Drill weapon.

Objective[]

The objective is to Kill all of the duke's parade knights.

  • There are 13 knights directly in front of the machine.
  • There are 3 knights each in three different towers, which is breakable by sufficient force, or at least by using the Drill.
  • Don't forget the last knight that is standing next to the gold pile.

Scenario[]

The player is required to kill all of the duke's knights who appear to be presenting the player gold as a peace offering from Duke Aras.


Zones
Southern CottageSouthern MillWoodland CaravanOld Howl BattlefieldPerimeter WallThe Queen's FodderOld Mining SiteStanding StoneThinside FortMidlands EncampmentLyre PeakHighland TowerPine Lumber SiteSolomon's FlockMarksman's PassWynnfrith's Keep
The Duke's PleaSouthern ShrineScouts of TolbryndThe Duke's PrototypesThe Duke's Dear FreightersGrand CrystalFarmer GascoigneVillage of DiomMidland PatrolValley of the WindOdd ContraptionDiom WellSurroundedSacred FlameArgus GroundsThe Duke's KnowledgeThe Venerated HeartShattered FieldAras' Refuge
The Frozen PathThe Awakening BellsPeculiar ClearingThe Martyr KnightsOrdyce LodeMountain BarrierRelict FrostConsumed KingRevolving MonolithPenitent Tower
Towering EyeDahor VaultForgotten SanctumMesa OutpostTree of AkhmoraAmbushStrange ArtefactKahraz VillageStock TowerThe Last Stand
Ancient Grounds Misty Mountain Barren Expanse Multiverse???
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