The Shrapnel Cannon is a single-shot ranged weapon that shoots a bunch of small Projectiles, akin to a shotgun. It has a much higher max power than the conventional Cannon, so much in fact that recoil mitigation systems are often included at higher power levels.
By placing a Bomb in front of it with a Grabber and mapping both to the same key, it will create a super-cannon capable of blowing up offending structures and enemies from great distances.
Extremely large enemy variants of this weapon can be seen in Surrounded.
Parameter Tuning[]
Parameter | Default Value | Range |
---|---|---|
Shoot | [C] | Keys |
Power | x1.00 | x0.10 - x4.00 |
Starting Block • Wooden ( Small Block / Block / Pole / Log) • Brace • Smooth Surface Block | |
Joints ( Swivel / Ball / Hinge / Axle)
• Steering ( Hinge / Block)
• | |
Decoupler • Contractible Spring • Suspension • Slider • Piston • Spinning Block • Grabber • Winch | |
Metal Spike • Metal Blade • Circular Saw • Drill • Metal Jaw • Cannon • Shrapnel Cannon • Water Cannon • Crossbow • Vacuum • Flamethrower • Torch • Bomb • Remote Grenade • Explosive Rocket • Flaming Ball • Boulder | |
Timer • Logic Gate • Sensor • Altimeter • Anglometer • Speedometer • Length Detector • Pin Block • Camera Block | |
Flying Block • Propellers • Wing • Wing Panel • Ballast • Balloon | |
Armor Plates • Wooden Panel • Build Surface • Grip Pad • Plow • Half Pipe • Holder • Spike Ball |