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categories Papervision3D (12) flashä½ææé ã¡ã¢ (20) èªä½ã²ã¼ã ï¼ãã®ï¼ï¼ (3) èªä½ã²ã¼ã ï¼ãã®ï¼ï¼ (3) èªä½ã²ã¼ã ï¼ãã®ï¼ï¼ (3) èªä½ã²ã¼ã ï¼ãã®ï¼ï¼ (3) èªä½ã²ã¼ã ï¼ãã®ï¼ï¼ (3) èªä½ã²ã¼ã ï¼ãã®ï¼ï¼ (5) èªä½ã©ã¤ãã©ãª (6) flashã²ã¼ã ä½æè¨ (25) ã²ã¼ã ã®æãåº (2) PV3Dåºæ¬ç·¨ (5) ãã®ä» (16) ããã対æ¦ï¼Dæ ¼éã²ã¼ã ä½æ (35) æè¡æ¤è¨¼ (29) ä»ãµã¤ãã²ã¼ã (1) archives February 2016 (1) January 2016 (1) October 2015 (1) September 2015 (2) August 2015 (2) July 2015 (1) May 2015 (1) March 2015 (1) March 2014 (4) Februa
ããªãããããªè©±é¡ã§ãããActionScript 3.0 ã®ã©ã¤ãã©ãªéçºè åãã«å½¹ç«ã¤æ å ±ããããªã¼ã®éçºã½ãã FlashDevelop ãå©ç¨ã㦠ASDocï¼=ã©ã¤ãã©ãªã® API ããã¥ã¡ã³ãï¼ãä½ãæ¹æ³ã®è§£èª¬ãããªãä½ã£ã¦ã¿ã¾ãããSVNï¼ãµããã¼ã¸ã§ã³ï¼ä¸ã§ASDocãå ¬éããæ¹æ³ããããã¦ãããªã§è§£èª¬ãã¦ãã¾ãã é«è§£å度㮠HD ãããªãã¢ãããã¼ããã¦ããããªã®ã¢ããã¼ã·ã§ã³ãå ¥ããã®ã§ãã¨ãããããããªãè¦ãã°å ¨é¨ãããã¯ããSpark project ã Google Code 㧠ActionScript 3.0 ã©ã¤ãã©ãªãå ¬éããå ´åã«åèã«ãã¦ãã ããã¾ãã ã©ã¤ãã©ãªéçºè ã¯ãã¡ãããããã¦ãã§ãã¯ãã¦ããã¨ããããã§ãã ASDocå ¥ãã®SWCãã¡ã¤ã«ãFat SWCãã®ä½ãæ¹
Flashã§ã¯SWCï¼ã¹ã¦ã£ã¯ï¼ãã¡ã¤ã«ãå©ç¨ãããã¨ã§ãActionScriptã®ãããªãã·ã¥/ãã«ããæ©ããªããã¨ãå æ¥ã®Spark åå¼·ä¼ã§çºè¡¨ãã¾ããï¼ãSpark project åå¼·ä¼ SP3ãã®çºè¡¨ãããªï¼ã主ã«AS3ã©ã¤ãã©ãªéçºè åãã®æ å ±ã«ãªãã®ã§ããããã®SWCãã¡ã¤ã«ã«ASDocã³ã¡ã³ããå«ããæ¹æ³ãç´¹ä»ãã¾ãã ASDocå ¥ãã®SWCãã¡ã¤ã«ãFat SWCãã¨ã¯ é常ã®SWCãã¡ã¤ã«ã«ã¯ASDocã³ã¡ã³ããå«ã¾ãã¾ãããã¤ã¾ãã³ã¼ããã³ãã®ã³ã¡ã³ããå©ç¨ã§ããªãã¨ãããã¡ãªãããããã¾ãããAS3ç»å ´å¾ãæ§ã ãªAS3ã©ã¤ãã©ãªãSWCãã¡ã¤ã«ã§æä¾ããã¦ãã¾ããããã®ã»ã¨ãã©ãã³ã¡ã³ããªãã®SWCã§ãã Fat SWCã¨ã¯ãSWCãã¡ã¤ã«ã«ASDocã³ã¡ã³ããå«ããå½¢å¼ã§ãããã®ãã対å¿ããã½ããï¼FlashDevelop 3.2.1ãFlash Builder
LoaderMax is an AS3 loading system that does for loading what TweenLite and TweenMax did for tweening, simplifying and enhancing the entire process. LoaderMax does much more than just get swf, mp3, css, video, image, text, binary, and xml files into your Flash web application. It eats files for dinner, burps, and then asks for 2nds. And 3rds. Yet it's surprisingly thin. In fact, it can be half the
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Using framework in a project is really a challenging task. Now a days there are numbers of open source framework available across the web and developers are using frameworks without any fear. If you are a flash developer and looking a open source framework to use in your next project then this post going to help you. In this post I am sharing some very advance open source Flash framework. This lis
RIALY ã¨ããFlexç¨ã®è»½éãã¬ã¼ã ã¯ã¼ã¯ãéçºãGitHubã§å ¬éãã¾ãããæ©è½ãããã¥ã¡ã³ãã¯ãããã追å ãã¦ããäºå®ã§ãããã¾ãã¯ç°¡åã«ç´¹ä»ãããã¨æãã¾ãã éçºã®çµç·¯ 1å¹´ãããåããã¨ã¢ã¼ãºã§ã¯ã¯ã©ã¤ã¢ã³ãå´ã«Flexã使ãæ¡ä»¶ãå¤ããªã£ã¦ãã¦ããã®ã§ãããFlexã®ã¤ãã³ããã¬ã¼ã ã¯ã¼ã¯ã ãã§éçºããã¨ã©ããã¦ãã³ã³ãã¼ãã³ãéã®ä¾åæ§ãå¼·ããªã£ã¦ãã¾ãã¾ããããã§æ¢åã®Flexç¨ãã¬ã¼ã ã¯ã¼ã¯ã調æ»ãã¦ãã¾ãåãã« PureMVC ãæ¡ç¨ãã¦ã¿ã¾ããã PureMVCãæ¡ç¨ãããã¨ã§ã³ã³ãã¼ãã³ãéã®ä¾åæ§ãå¼±ãããã¨ããåé¡ã¯ããªã解æ¶ããç¡äºã«ã²ã¨ã¤ã®ããã¸ã§ã¯ããçµãããããã¨ãã§ãã¾ããããããã³ãã³ããã¿ã¼ã³ããã¼ã¹ã¨ããPureMVCã§ã¯å¤§éã®å®åã³ã¼ããæ¸ãå¿ è¦ããã£ã¦é¢åã ã£ããã¨ããUIã¨å¦çã¨ããããã¬ã¤ã«åé¢ãããã£ããã¨ããã次ã«PureMVC
Flashã§å¹éªã®ãã¨ãæç»ãå®ç¾ãããã¥ã¼ãã³ã°3çï¼éãFlash/ActionScriptãã¥ã¼ãã³ã°å ¥éï¼2ï¼ï¼1/4 ãã¼ã¸ï¼ Flash/ActionScriptãã¥ã¼ãã³ã°ã®åºç¤ç¥èããå®è·µçãã¯ããã¯ã¾ã§ãç´¹ä»ããé£è¼ãèªã¿ãªãã試ãããªã³ã©ã¤ã³ã»ãµã³ãã«ãããã¾ããAdobe AIR/Flexã«ãå¿ç¨å¯è½ã§ã Flashé«éåã¯ãASã®ç¥èæç¡ã«ããããã é£è¼ç¬¬1åã®ãFlashãéå ã®ãã¨ãé«éåããããã®åºç¤ç¥èãã§ã¯ãå®éã®ãã¥ã¼ãã³ã°æ¹æ³ãèªãåæºåã¨ãã¦ããã©ã®å¦çã«ãã©ãã ãæéã»ãªã½ã¼ã¹ãå²ããã¦ãããããã¤ã¾ãâå¦çè² è·âã調ã¹ãå ·ä½çãªæ¹æ³ãç´¹ä»ãã¾ãããããããã1ã«æã¡ãã£ã¨çµéãã¾ããããã£ããå£ç¯ãå¤ããå§ãã¦ãã¾ãã¾ãããæããã¤ã®ã¯ãéããã®ã§ãã ä»åãããå®è·µçãªãã¥ã¼ãã³ã°ææ³ã®è§£èª¬ãå§ã¾ãã¾ãããããã°ã©ã ãä¸è¦ãªãã®ããå¿ é ãªãã®
Cohesion Frameworkã¨ã¯ ActionScript3.0ã§ã¯Socketã¯ã©ã¹(æ§Flashã«ããã¦ã¯XMLSocket)ãç¨ãã¦ãã«ãã¦ã¼ã¶ã ã¼ãã¼ä½ããã¨ãã§ãã¾ãããã¯ã©ã¤ã¢ã³ãå´ããµã¼ãå´ã¨ãã«ç ©éãªå¦çãè¦æ±ããã¾ãããã®ãããªç ©éæ§ãå¸åããã§ããéããæ軽ã«ãã«ãã¦ã¼ã¶ç°å¢ãæ§ç¯ã§ããããã«ããã®ãããã®Cohesion Frameworkã®ç®çã§ãã Cohesion Framework(CHNFramework)ãå©ç¨ãããã¨ã«ãã£ã¦ã誰ã§ãç°¡åã«Flashã§ãªã³ã©ã¤ã³ã²ã¼ã ãä½ããã¨ãã§ãã¾ãã æ®éãFlashã§ãªã³ã©ã¤ã³ã²ã¼ã ãä½ããã¨æãã¨é常ã«é«åº¦ãªæè¡ãè¦ãã¾ããããã®CHN Frameworkãå©ç¨ãããã¨ã«ãã£ã¦ãéä¿¡ãªã©ãä¸åæ°ã«ããã«ããªã³ã©ã¤ã³ã²ã¼ã ã®ã²ã¼ã ã®é¨åã ããä½ããã¨ãåºæ¥ã¾ãã ãã£ãããã¯ã¤ãºã²ã¼ã ãã¢ã¯ã·ã§ã³ã²ã¼ã ãª
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My name is Inigo Quilez, I grew up in San Sebastián / Donostia, a beautiful city in the Basque Country, northern Spain. I work in Computer Graphics professionally in different roles - I've been a Technical Artists, a Product Manager, a Software Engineer and a Research Engineer, see resume. When life and work permit, I enjoy publishing and sharing everything I discover or invent in this very web si
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