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See also:
U+9A5A, 驚
CJK UNIFIED IDEOGRAPH-9A5A

[U+9A59]
CJK Unified Ideographs
[U+9A5B]

Translingual

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Han character

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(Kangxi radical 187, +12, 22 strokes, cangjie input 廿大尸手火 (TKSQF), four-corner 48327, composition )

Descendants

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References

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  • Kangxi Dictionary: page 1446, character 4
  • Dai Kanwa Jiten: character 45013
  • Dae Jaweon: page 1970, character 18
  • Hanyu Da Zidian (first edition): volume 7, page 4576, character 6
  • Unihan data for U+9A5A

Chinese

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trad.
simp. *

Glyph origin

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Historical forms of the character
Shuowen Jiezi (compiled in Han) Liushutong (compiled in Ming)
Small seal script Transcribed ancient scripts

Phono-semantic compound (形聲形声, OC *kreŋ) : phonetic (OC *kreŋs) + semantic , as horses are skittish (easily startled and frightened). However, the phonetic component depicts either a dog sitting or a man kneeling and a hand holding a stick to express authority, hence it adds part of the meaning.

Etymology 1

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Compare Old Khmer kreṅa (to fear), whence Khmer ក្រែង (kraeng, to fear), Thai เกรง (greeng, to fear; to worry) (Schuessler, 2007).

Within Chinese, cognate with (OC *kreŋs, “to be respectful; to warn”), (OC *kreŋʔ, “to warn; to be on one's guard”) (Schuessler, 2007). A possible vocalic variant is (jīng, “to be cautious”).

Pronunciation

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Note:
  • geng1 - vernacular;
  • ging1 - literary.
Note:
  • giăng - vernacular;
  • gĭng - literary.
Note:
  • kiaⁿ - vernacular;
  • keⁿ/kiⁿ - vernacular (limited use, e.g. 驚蟄);
  • keng - literary.

Rime
Character
Reading # 1/1
Initial () (28)
Final () (111)
Tone (調) Level (Ø)
Openness (開合) Open
Division () III
Fanqie
Baxter kjaeng
Reconstructions
Zhengzhang
Shangfang
/kˠiæŋ/
Pan
Wuyun
/kᵚiaŋ/
Shao
Rongfen
/kiaŋ/
Edwin
Pulleyblank
/kiajŋ/
Li
Rong
/kiɐŋ/
Wang
Li
/kĭɐŋ/
Bernhard
Karlgren
/ki̯ɐŋ/
Expected
Mandarin
Reflex
jīng
Expected
Cantonese
Reflex
ging1
BaxterSagart system 1.1 (2014)
Character
Reading # 1/1
Modern
Beijing
(Pinyin)
jīng
Middle
Chinese
‹ kjæng ›
Old
Chinese
/*kreŋ/
English be afraid

Notes for Old Chinese notations in the Baxter–Sagart system:

* Parentheses "()" indicate uncertain presence;
* Square brackets "[]" indicate uncertain identity, e.g. *[t] as coda may in fact be *-t or *-p;
* Angle brackets "<>" indicate infix;
* Hyphen "-" indicates morpheme boundary;

* Period "." indicates syllable boundary.
Zhengzhang system (2003)
Character
Reading # 1/1
No. 6877
Phonetic
component
Rime
group
Rime
subdivision
0
Corresponding
MC rime
Old
Chinese
/*kreŋ/

Definitions

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  1. to fear; to be afraid
    [Cantonese]  ―  geng1 me1 ze1? [Jyutping]  ―  What are you afraid of? What is there to be afraid of?
  2. (of a horse etc.) to be startled; to be shy
  3. to frighten; to scare
  4. scary; frightening
  5. fearfully; I'm afraid that ...

Synonyms

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  • (to fear):
  • (to frighten):

Compounds

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Descendants

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Sino-Xenic ():
  • Japanese: (きょう) (kyō)
  • Korean: 경(驚) (gyeong)
  • Vietnamese: kinh ()

Etymology 2

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Borrowed from English game.

Pronunciation

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Noun

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  1. (Hong Kong Cantonese, Internet slang, neologism) Alternative form of game. (Classifier: c)

Japanese

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Kanji

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(Jōyō kanji)

  1. wonder
  2. be surprised
  3. frightened
  4. amazed

Readings

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Derived terms

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Korean

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Hanja

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(eumhun 놀랄 (nollal gyeong))

  1. hanja form? of (surprised, startled)

Vietnamese

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Han character

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: Hán Nôm readings: kinh

  1. This term needs a translation to English. Please help out and add a translation, then remove the text {{rfdef}}.