or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Compy/Compy_Character_BP.Compy_Character_BP'" 500 0 0 35
Variant Compy (Gauntlet2)
cheat summon Compy_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Compy_Character_BP_STA.Compy_Character_BP_STA'" 500 0 0 35
- Aberrant Gigantopithecus
- Aberrant Megalosaurus
- Argentavis
- Blood Crystal Wyvern
- Ember Crystal Wyvern
- Fire Wyvern
- Forest Wyvern
- Gigantopithecus
- Griffin
- Ice Wyvern
- Karkinos
- Kaprosuchus
- Lightning Wyvern
- Mammoth
- Megalosaurus
- Poison Wyvern
- Procoptodon
- Pteranodon
- Quetzal
- Tapejara
- Tek Quetzal
- Tropeognathus
- Tropical Crystal Wyvern
- Tusoteuthis
- X-Argentavis
- X-Tapejara
Common
Rare
Untameable
Cave
|
The Compsognathus (komp-sog-NAY-thus), or simply Compy, is one of the dinosaurs in ARK: Survival Evolved.
Basic Info[]
Dossier[]
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Compsognathus curiosicarius
TimeLate Jurassic
DietCarnivore
TemperamentCurious
- Wild
One of the smallest predators on the Island, Compsognathus curiosicarius can be seen as a pet, a pest, or a threat. While alone, Compsognathus is not dangerous or aggressive. In larger packs, however, it remembers its underlying carnivorous nature. After a group of Compsognathus grows to a certain size, their pack mentality always seems to embolden them to “attack.” For some reason, Compsognathus is not naturally afraid of humans. Rather, it seems to be quite curious about humans and their instruments of survival. They tend to be drawn toward humans out of this curiosity, and then call their pack mates to help explore their discovery. This usually leads to the aforementioned pack aggression, with dangerous results.
- Domesticated
Compsognathus gain increasingly significant attack power and speed when in close proximity to other Compsognathus, as their pack aggression takes over their behavior. Additionally, their distress call carries quite far, rapidly alerting the tribe and its pets to danger more efficiently, and increasing the likelihood of forming a so-called "Compy Gang."
Behavior[]
Curious of humans, any Compy will be drawn to one simply by seeing it. Alone, a Compsognathus is not a threat, will not attack, and simply wishes to observe humans, however, when mate boosted and in larger packs, these little terrors soon become aggressive and will attack anything, especially humans. If hungry enough, they are also prone to eat their fallen pack mates after a fight. The Compy, once tamed, is extremely loyal and loving to its new master, and can travel perched on their shoulder. However, the Compy is smarter (or perhaps simply more picky) than most of the other animals on the island, so to win one's affection during the taming process, Prime Meat is essential.
Appearance[]
Compsognathus is a diminutive theropod, and perhaps the smallest of the island's many dinosaur species. It has a slim and graceful build with a narrow head on top a snake-like neck and a few large osteoderms running down it's sides and back. A few feathers decorate its head, presumably to impress mates. Lean, quick-moving, and smart, they are common in wetter regions where their primary prey - small reptiles, mammals, and insects - are in abundance. Compsognathus are highly social and are often found in groups; they are known to extend their inquisitiveness to humans when they find them, but curiosity can quickly turn to hostility should the pack grow large enough to pose a threat.
Color Scheme and Regions[]
This section displays the Compy's natural colors and regions. For demonstration, the regions below are colored red over an albino Compy. The colored squares shown underneath each region's description are the colors that the Compy will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Compy's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Compy's "body" magenta.
Drops[]
Base Stats and Growth[]
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 50 | +10 | +6.4% | 0.07 | |
Stamina | 100 | +10 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 450 | +45 | +10% | 15% | |
Weight | 25 | +0.5 | +4% | ||
Melee Damage | 4 | +0.2 | +1.7% | 14% | 17.6% |
Movement Speed | 100% | N/A | +1% | 100% | |
Torpidity | 25 | +1.5 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 120 | ? | ? | 336 | 336 | 672 | -5 |
Swimming | 200 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Melee | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | The Compy bites the target. | ||||||||||
0 | 80 | 0 | 110 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 4 |
Melee II | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 80 | 0 | 110 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 4 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Pack Boost[]
The Pack Boost is the number of the animals in the Pack.
A "pack" of two Compies will receive a +1 Bonus, which will go up to +8 in a Group of 9 or more Compies. In order to attack the player, at least two Compies must be together.
Further info on the effect needed.
Wild[]
Wild compies will walk up to and follow players or tamed creatures and remain neutral. However, they attract more Compies, and if more than one are in the same area they will become aggressive and attack.
Taming[]
Level 1 | Time | ||||
---|---|---|---|---|---|
Raw Mutton | 1 | 0 | 0 | 0 | 0:00:14 |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 |
KO: × 3; × 2; × 1; × 1; × 1; × 1 | |||||
Torpidity-depletion: 1.3 / s, Time until all torpidity is depleted: 00:00:19 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Raw Mutton | 1 | 0 | 0 | 0 | 0:00:14 |
Raw Prime Meat | 2 | 0 | 0 | 0 | 0:00:27 |
Raw Prime Fish Meat | 3 | 0 | 0 | 0 | 0:00:21 |
KO: × 7; × 3; × 1; × 1; × 1; × 1 | |||||
Torpidity-depletion: 2.16 / s, Time until all torpidity is depleted: 00:00:31 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Raw Mutton | 2 | 0 | 0 | 0 | 0:00:27 |
Raw Prime Meat | 2 | 0 | 0 | 0 | 0:00:27 |
Raw Prime Fish Meat | 5 | 0 | 0 | 0 | 0:00:34 |
KO: × 12; × 5; × 2; × 1; × 1; × 1 | |||||
Torpidity-depletion: 2.82 / s, Time until all torpidity is depleted: 00:00:40 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Raw Mutton | 3 | 0 | 0 | 0 | 0:00:41 |
Raw Prime Meat | 3 | 0 | 0 | 0 | 0:00:41 |
Raw Prime Fish Meat | 7 | 1 | 1 | 1 | 0:00:47 |
KO: × 16; × 7; × 2; × 2; × 1; × 1 | |||||
Torpidity-depletion: 3.41 / s, Time until all torpidity is depleted: 00:00:46 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Raw Mutton | 3 | 0 | 0 | 0 | 0:00:41 |
Raw Prime Meat | 4 | 1 | 1 | 1 | 0:00:54 |
Raw Prime Fish Meat | 9 | 3 | 1 | 1 | 0:01:01 |
KO: × 21; × 9; × 3; × 2; × 1; × 1 | |||||
Torpidity-depletion: 3.97 / s, Time until all torpidity is depleted: 00:00:51 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Raw Mutton | 4 | 0 | 0 | 0 | 0:00:54 |
Raw Prime Meat | 5 | 3 | 1 | 1 | 0:01:07 |
Raw Prime Fish Meat | 11 | 5 | 2 | 1 | 0:01:14 |
KO: × 25; × 11; × 3; × 2; × 2; × 1 | |||||
Torpidity-depletion: 4.49 / s, Time until all torpidity is depleted: 00:00:55 |
Level 1 | Time | |||||
---|---|---|---|---|---|---|
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
KO: × 3; × 2; × 1; × 1; × 1; × 1; × 1; × 1 | ||||||
Torpidity-depletion: 1.3 / s, Time until all torpidity is depleted: 00:00:19 |
Level 30 | Time | |||||
---|---|---|---|---|---|---|
Raw Prime Meat | 2 | 0 | 0 | 0 | 0:00:27 | |
Raw Prime Fish Meat | 3 | 0 | 0 | 0 | 0:00:21 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
KO: × 7; × 3; × 1; × 1; × 1; × 1; × 1; × 1 | ||||||
Torpidity-depletion: 2.16 / s, Time until all torpidity is depleted: 00:00:31 |
Level 75 | Time | |||||
---|---|---|---|---|---|---|
Raw Prime Meat | 3 | 0 | 0 | 0 | 0:00:41 | |
Raw Prime Fish Meat | 7 | 1 | 1 | 1 | 0:00:47 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 3 | 0 | 0 | 0 | 0:00:21 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
KO: × 14; × 6; × 2; × 1; × 1; × 1; × 1; × 1 | ||||||
Torpidity-depletion: 3.12 / s, Time until all torpidity is depleted: 00:00:43 |
Level 150 | Time | |||||
---|---|---|---|---|---|---|
Raw Prime Meat | 5 | 3 | 1 | 1 | 0:01:07 | |
Raw Prime Fish Meat | 13 | 7 | 2 | 1 | 0:01:27 | |
Raw Prime Meat | 2 | 0 | 0 | 0 | 0:00:27 | |
Raw Prime Fish Meat | 5 | 0 | 0 | 0 | 0:00:34 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
KO: × 25; × 11; × 3; × 2; × 2; × 2; × 2; × 1 | ||||||
Torpidity-depletion: 4.49 / s, Time until all torpidity is depleted: 00:00:55 |
Level 300 | Time | |||||
---|---|---|---|---|---|---|
Raw Prime Meat | 10 | 16 | 5 | 3 | 0:02:14 | |
Raw Prime Fish Meat | 24 | 23 | 7 | 4 | 0:02:41 | |
Raw Prime Meat | 4 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Fish Meat | 8 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
KO: × 48; × 20; × 6; × 4; × 3; × 2; × 3; × 2 | ||||||
Torpidity-depletion: 6.87 / s, Time until all torpidity is depleted: 00:01:08 |
Level 450 | Time | |||||
---|---|---|---|---|---|---|
Raw Prime Meat | 15 | 33 | 10 | 5 | 0:03:21 | |
Raw Prime Fish Meat | 36 | 43 | 14 | 7 | 0:04:01 | |
Raw Prime Meat | 5 | 0 | 0 | 0 | 0:01:07 | |
Raw Prime Fish Meat | 12 | 1 | 1 | 1 | 0:01:21 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 2 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:14 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:07 | |
KO: × 70; × 29; × 8; × 5; × 4; × 3; × 4; × 2 | ||||||
Torpidity-depletion: 9.01 / s, Time until all torpidity is depleted: 00:01:17 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Strategy[]
Taming a Compy can be either the easiest, or the most dreadful tame a player can experience. A Compy takes very little to KO, however, they wake up extremely fast and will only eat prime meats during the taming process. Be careful if you have knocked multiple Compies unconscious, as they can quickly and suddenly wake up without warning, giving the others a chance to wake up while you are distracted. Finding a lone Compy or taking a smaller Carnivore to thin out larger packs is best when hunting Compies. If you are wearing Flak Armor, it is easiest to knock them out with 1-3 Tranquilizer Darts while they attack you, as they do little to no damage to Flak Armor.
As with all creatures, it will eat the food left in its inventory if hungry, so don't put much more Prime Meat in them as they need, it might get eaten if they are awake.
Using an Argentavis or a Pteranodon you can pick the Compy up and put it in a taming bin, this is recommended as you need to get Raw Prime Meat to tame the compy. Their Torpor depletes fast and you will have little time to get Raw Prime Meat after you have shot it unconscious. When you've got both Narcotic and Raw Prime Meat, you can simply go into your taming bin and knock it unconscious. Put Raw Prime Meat and Narcotic on the compy and watch the Torpor closely.
A Pulmonoscorpius can make knocking out compies insanely easy. Simply walk up to them, sting each animal once, possibly twice depending on the levels involved (though twice is more likely to kill than knock out). Wait a few seconds and they will all fall over, knocked out and ready to be tamed. They will attempt to flee as their torpor increases, so if one flees into grass or bushes, they can be hard to spot if you don’t keep an eye on them, but this should be the only challenge to this method besides the obvious gathering and preservation of prime meats.
Raw Prime Fish Meat is also an effective taming food, and as such, a relatively easy, if slightly circumstantial way for a beginning player to tame these creatures are to locate a compy gang close to a river, then harvest Sabertooth Salmon as they can sometimes drop prime meats. (Be careful, salmon will fight back and defend each other!) once you have acquired the prime fish meat, proceed to attack and knock out the compies. The only requirements for this method are: a spear or other underwater capable weapon (for fishing) a club, and a bit of fortune timing.
Combat[]
General[]
Compies only attack in groups, giving them a pack boost. It is recommended to back up while attacking to kill them one at a time and avoid being swarmed. If there is only one it will not attack, but you should be careful and prepared for others to show up.
Strategy[]
Compies are very weak, and even a primitive stone tool will deal with Compies. Group them up before you and use melee weapons with greater range like pikes or spears. As they chase you, they pile onto one another and get caught on each other, allowing you to deal with the one or two in the front. Just make sure you keep moving backwards, or they'll surround you! On a large mount like a Carno or Rex, it is often best to back up while biting or simply run away! Compies can easily swarm and swiftly kill a mount that does not have the HP to deal with the rapid attacks. Any shorter mount with a strong melee damage like a Thylacoleo or a Dire Bear can kill whole packs of Compies in one or two attacks.
Weaponry[]
Any melee weapon will do, but a longer ranged tool like a pike is recommended as it can keep the small Compies away from you with its knockback, as Compies are more easily affected by it than many other dinos. Compies are also one of the few creatures where a primitive torch can be used very effectively as a weapon against them. While the torch deals direct damage to the targeted animal, the flame lights up any others that crowd too close. This is an easy way to kill an entire group simultaneously.
Dangers[]
The Compy is really only truly dangerous against unprepared players or players caught unaware when the Compies are in large packs. Often a single Compy will lure other Compies into the area with a call. It is best to kill this single Compy or to knock it out and swiftly depart before they lure others in.
Weakness[]
Compies will quickly lose interest in a player that has retreated into the water, so it's best to make a hasty retreat into the closest body of water if you find yourself surrounded by a pack.
If you get attacked by a huge pack of Compies it's the best to run away for about 200 meters and then turn around. The Compies will arrive one at a time, allowing you to kill one, heal, and kill the next without danger. Compies are largely affected by knockback.
Utility[]
Roles[]
- Backpack: Only half their weight is put on your shoulder, meaning you can carry extra weight (it's better to use a Bulbdog or a Jerboa as a back pack since their weight is much higher)
- Pet: Compies are cute they make a great addition to your in-game households as they eagerly look up to you in a friendly manner.
- Swarmers: Good to raid a thatch hut in the beach, or to kill small dinos such as a Dodo, keep in mind that a Dilophosaur is able to kill an entire pack of compies, so don't take the risk.
- Strong Shoulder Pet: unlike other utility shoulder pets, the best thing you can level up for the compy is Health which will make it survive longer than other pets.
- Hunter:
- Damage:
Collectibles[]
Spotlight[]
Notes/Trivia[]
For information pertaining specifically to the real-world Compy, see the relevant Wikipedia article.
- First revealed by Jat on Day Five of the Jurassic ARK Event.[2]
- Dossier revealed on 07/06/15.[3]
- In real life, Compsognathus was famous as the smallest Dinosaur for decades. However, later discoveries such as Microraptor were shown to be much smaller.
- Compies gain a pack boost similar to the mate boost other creatures gain. The strength of the boost depends on the number of Compies around it. However, it maxes out at 8.
- In v224.1 when bred, the fertilized egg was located at the exact position where you tamed the female. This was reported fixed in v224.2. Many are still reporting this to be an issue on the ARK Steam forums, with the egg appearing in random places, likely where the Compy was during a server restart, or where tamed, if newly tamed.
- Compys currently do not poop (in v224.2) but lay eggs normally.
- The generic name means "elegant jaw". The specific epithet is a combination of curiosus ("curious"), referring to the Compy's curiosity towards humans, and either sicarius ("murderer"), referring to their high aggression when in packs, or carius (neuter of carior, ultimately from carus, meaning "dear, beloved"), referring to their loyalty and physical closeness when tamed.
- The Compy is one of the few creatures to have a death animation. The others being the Reaper, Dodorex, and Iceworm/Deathworm.
- Survivors can tell that the Compy is too small to ride, yet Helena decided to include artwork of a saddle with a "X" to let people know it can't be ridden.
- Dispite bieng a lot smaller, compy's egg are consider small, and parassaur's are extra small.
Lore[]
- In lore, a Compsogathus killed one of Rockwell's assistants whose name was either Gerald or Gerande. Gerald/Gerande stated survivors were living on an ARK after careful observation of their implants.
Changelog[]
Patch | Changes |
---|---|
224.0 | Added the Compsognathus |
224.1 | Fixed Compy Attack Damage on singleplayer |
224.2 | Fixed offset of Compy Egg spawns |
235.9 | Fixed Compys flickering in and out |
241.2 | Reduced Wild Compy Health and Damage by 50% |
256.0 | Added new sound effects for Compy |
312.65 | Reduced Compy maturation time. Now matches that of the Otter |