or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP.Carno_Character_BP'" 500 0 0 35
Variant Aberrant Carnotaurus
cheat summon Carno_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP_Aberrant.Carno_Character_BP_Aberrant'" 500 0 0 35
Variant Corrupted Carnotaurus
cheat summon Carno_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP_Corrupt.Carno_Character_BP_Corrupt'" 500 0 0 35
Variant Carnotaurus (Escort)
cheat summon Carno_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Volcanic/Carno_Character_BP_Escort.Carno_Character_BP_Escort'" 500 0 0 35
Variant Carnotaurus (Gauntlet)
cheat summon Carno_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Carno_Character_BP_Gauntlet.Carno_Character_BP_Gauntlet'" 500 0 0 35
Variant Carnotaurus (Hunt)
cheat summon Carno_Character_BP_Hunt_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Volcanic/Carno_Character_BP_Hunt.Carno_Character_BP_Hunt'" 500 0 0 35
Variant Carnotaurus (Hunt) (Minion)
cheat summon Carno_Character_BP_HuntFollower_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Carno_Character_BP_HuntFollower.Carno_Character_BP_HuntFollower'" 500 0 0 35
Variant Carnotaurus (Retrieve)
cheat summon Carno_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Carno_Character_BP_Retrieve.Carno_Character_BP_Retrieve'" 500 0 0 35
Variant R-Carnotaurus
cheat summon Carno_Character_BP_Rockwell_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Carno_Character_BP_Rockwell.Carno_Character_BP_Rockwell'" 500 0 0 35
Variant R-Carnotaurus (Summoned)
cheat summon Carno_Character_BP_Rockwell_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Carno_Character_BP_Rockwell_Summoned.Carno_Character_BP_Rockwell_Summoned'" 500 0 0 35
Variant Carnotaurus (Gauntlet2)
cheat summon Carno_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Carno_Character_BP_STA.Carno_Character_BP_STA'" 500 0 0 35
Variant Corrupted Carnotaurus (Gauntlet2)
cheat summon Carno_Character_BP_STA_Corrupted_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Carno_Character_BP_STA_Corrupted.Carno_Character_BP_STA_Corrupted'" 500 0 0 35
Variant Corrupted Carnotaurus (Mashup)
cheat summon Carno_Character_BP_ExpG_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Carno_Character_BP_ExpG.Carno_Character_BP_ExpG'" 500 0 0 35
Variant Corrupted Carnotaurus (Maze)
cheat summon Carno_Character_BP_CorrMaze_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Maze/CorruptedZone/Dinos/Carno_Character_BP_CorrMaze.Carno_Character_BP_CorrMaze'" 500 0 0 35
Common
Rare
Untameable
Cave
The Carnotaurus (kahrn-uh-TAWR-us), or simply Carno, is a species of Dinosaur in ARK: Survival Evolved.
Basic Info[]
Dossier[]
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Carnotaurus pressor
TimeLate Cretaceous
DietCarnivore
TemperamentAggressive
- Wild
Carnotaurus pressor is a distinctive creature that falls between a medium and large predator. It lives primarily on flat, clear ground, where it can capitalize on its speed. Additionally, it seems to have no qualms about running away from larger predators instead of fighting. The horns of the Carnotaurus seem to be used more for fighting rivals than actual hunting. This doesn't mean the horns aren't dangerous, though. They can still eviscerate larger prey. Carnotaurus is one of the smaller and more compact of the large predators. If Tyrannosaurus is the “lion” of the Island, Carnotaurus would certainly be the “cheetah.” The real threat of a Carnotaurus is not being able to escape it once it has spotted you.
- Domesticated
Carnotaurus fills a very specific role. Larger and almost as fast as a Raptor, smaller but much faster than a Rex. Were it not for the creature's extremely long down-time after sprinting, it might be among the most capably balanced mounts.
Behavior[]
They will attack anything on sight, and have a fairly large aggravation range. However, they seem to prioritize other dinosaurs over humans. Their headbutt attack inflicts bleed and knocks back the victim, potentially off of a cliff. Carnotaurus can be seen in groups of 3 following a wild Yutyrannus in the winter biome.
Appearance[]
The Carnotaurus is a mid-sized theropod somewhat like a smaller Tyrannosaurus in terms of shape. It does have several distinct features though; the most notable are a blunt head with two forward-facing horns and arms so stubby they make those of a Tyrannosaurus seem well developed in comparison.
Color Scheme and Regions[]
This section displays the Carnotaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Carnotaurus. The colored squares shown underneath each region's description are the colors that the Carnotaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Carnotaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Carnotaurus's "body" magenta.
All Muted
Light Muted
Region 2 is not used
for this Creature.
Region 3 is not used
for this Creature.
Dark Muted
Light Muted
Main color
Region 1 is not used
for this Creature.
Borders
Spots
Belly
Back
Drops[]
In ARK: Survival Evolved Mobile:
(as a reward for completing a Pursuit)
Base Stats and Growth[]
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 420 | +84 | +5.4% | 0.07 | |
Stamina | 300 | +30 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 2000 | +200 | +10% | 15% | |
Weight | 300 | +6 | +4% | ||
Melee Damage | 35 | +1.75 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1.25% | 8.5% | |
Torpidity | 350 | +21 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 425 | ? | ? | 892.5 | 1190 | 1291.15 | 15 |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 420 | +84 | +5.4% | 0.07 | -4% |
Stamina | 300 | +30 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 2000 | +200 | +10% | 15% | |
Weight | 300 | +6 | +4% | ||
Melee Damage | 35 | +1.75 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1.25% | 8.5% | |
Torpidity | 350 | +21 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 425 | ? | ? | 892.5 | 1190 | 1291.15 | 15 |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
Health | 420 | +84 |
Stamina | 300 | +30 |
Oxygen | 150 | +15 |
Food | 2000 | +200 |
Weight | 300 | +6 |
Melee Damage | 35 | +1.75 |
Movement Speed | 100% | N/A |
Torpidity | 350 | +21 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed |
---|---|---|
Wild | Wild | |
Walking | 425
|
892.5 |
Swimming | 300
|
? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Bite | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 500 | 300 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 35 |
Gore | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 340 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 35 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[]
For general info about domesticating a wild creature see Taming.
KO Strategy[]
Be careful when confronting a Carno. They are powerful and will gang up on you. Often, the best method would be using a Scorpion and/or Tranquilizer Arrows, but it can be done with other methods of applying torpor, albeit at a greater risk. An easy way to keep a carno at a good enough range to hit it safely with tranquilizers is to build a wall three wide and three tall on fence foundations with two doorways stacked on top of eachother with no doors to shoot through. Then, aggro the carno and lead it to the wall. Then run through the door way to get it stuck and proceed to KO it. Another way is if they are already going after a dino follow them (make sure they don’t die) and while they feast on the corpse shoot them with tranq arrows.
If you are playing on Scorched Earth, you can tame a low level Carnotaurus with boomerangs, do this in a higher ground or build a thatch/ wooden trap and this will prevent this carnivore running away.
Taming Food[]
Level 1 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 2 | 0 | 0 | 0 | 0:04:48 |
Raw Mutton | 3 | 0 | 0 | 0 | 0:06:46 |
Cooked Lamb Chop | 6 | 0 | 0 | 0 | 0:13:30 |
Raw Prime Meat | 4 | 0 | 0 | 0 | 0:09:01 |
Cooked Prime Meat | 7 | 0 | 0 | 0 | 0:15:44 |
Raw Prime Fish Meat | 9 | 0 | 0 | 0 | 0:10:08 |
Raw Meat | 11 | 12 | 3 | 2 | 0:24:46 |
Cooked Prime Fish Meat | 18 | 3 | 1 | 1 | 0:20:49 |
Cooked Meat | 21 | 10 | 2 | 1 | 0:23:38 |
Raw Fish Meat | 27 | 24 | 5 | 3 | 0:30:23 |
Cooked Fish Meat | 53 | 23 | 5 | 3 | 0:29:49 |
KO: × 35; × 15; × 4; × 3; × 2; × 1 | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:19:26 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 4 | 0 | 0 | 0 | 0:09:36 |
Raw Mutton | 7 | 0 | 0 | 0 | 0:15:46 |
Cooked Lamb Chop | 13 | 0 | 0 | 0 | 0:29:14 |
Raw Prime Meat | 9 | 0 | 0 | 0 | 0:20:16 |
Cooked Prime Meat | 17 | 21 | 5 | 3 | 0:38:13 |
Raw Prime Fish Meat | 21 | 0 | 0 | 0 | 0:23:38 |
Raw Meat | 25 | 81 | 17 | 9 | 0:56:16 |
Cooked Prime Fish Meat | 42 | 55 | 12 | 6 | 0:48:33 |
Cooked Meat | 50 | 81 | 17 | 9 | 0:56:16 |
Raw Fish Meat | 63 | 130 | 27 | 14 | 1:10:53 |
Cooked Fish Meat | 125 | 128 | 27 | 14 | 1:10:19 |
KO: × 96; × 40; × 11; × 7; × 5; × 3 | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:32:04 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 5 | 0 | 0 | 0 | 0:12:00 |
Raw Mutton | 11 | 0 | 0 | 0 | 0:24:46 |
Cooked Lamb Chop | 20 | 18 | 4 | 2 | 0:44:58 |
Raw Prime Meat | 14 | 0 | 0 | 0 | 0:31:31 |
Cooked Prime Meat | 27 | 83 | 18 | 9 | 1:00:41 |
Raw Prime Fish Meat | 34 | 0 | 0 | 0 | 0:38:16 |
Raw Meat | 40 | 204 | 43 | 22 | 1:30:01 |
Cooked Prime Fish Meat | 67 | 152 | 32 | 16 | 1:17:27 |
Cooked Meat | 80 | 204 | 43 | 22 | 1:30:01 |
Raw Fish Meat | 100 | 297 | 62 | 31 | 1:52:31 |
Cooked Fish Meat | 200 | 297 | 62 | 31 | 1:52:31 |
KO: × 159; × 65; × 18; × 11; × 8; × 4 | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:40:43 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 7 | 0 | 0 | 0 | 0:16:47 |
Raw Mutton | 15 | 0 | 0 | 0 | 0:33:46 |
Cooked Lamb Chop | 28 | 77 | 17 | 9 | 1:02:56 |
Raw Prime Meat | 19 | 0 | 0 | 0 | 0:42:46 |
Cooked Prime Meat | 37 | 174 | 37 | 19 | 1:23:10 |
Raw Prime Fish Meat | 46 | 23 | 5 | 3 | 0:51:46 |
Raw Meat | 55 | 368 | 79 | 40 | 2:03:46 |
Cooked Prime Fish Meat | 92 | 285 | 61 | 31 | 1:46:21 |
Cooked Meat | 110 | 368 | 79 | 40 | 2:03:46 |
Raw Fish Meat | 138 | 519 | 111 | 56 | 2:35:16 |
Cooked Fish Meat | 275 | 516 | 110 | 55 | 2:34:42 |
KO: × 222; × 91; × 25; × 15; × 11; × 6 | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:47:00 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 9 | 0 | 0 | 0 | 0:21:35 |
Raw Mutton | 19 | 0 | 0 | 0 | 0:42:46 |
Cooked Lamb Chop | 35 | 144 | 31 | 16 | 1:18:40 |
Raw Prime Meat | 24 | 12 | 3 | 2 | 0:54:01 |
Cooked Prime Meat | 47 | 288 | 63 | 32 | 1:45:39 |
Raw Prime Fish Meat | 59 | 78 | 17 | 9 | 1:06:23 |
Raw Meat | 70 | 566 | 123 | 62 | 2:37:31 |
Cooked Prime Fish Meat | 117 | 447 | 97 | 49 | 2:15:15 |
Cooked Meat | 140 | 566 | 123 | 62 | 2:37:31 |
Raw Fish Meat | 175 | 777 | 169 | 85 | 3:16:53 |
Cooked Fish Meat | 350 | 777 | 169 | 85 | 3:16:53 |
KO: × 285; × 117; × 32; × 19; × 13; × 7 | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:51:56 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 11 | 0 | 0 | 0 | 0:26:23 |
Raw Mutton | 23 | 0 | 0 | 0 | 0:51:46 |
Cooked Lamb Chop | 42 | 225 | 50 | 25 | 1:34:24 |
Raw Prime Meat | 29 | 55 | 12 | 6 | 1:05:16 |
Cooked Prime Meat | 57 | 423 | 93 | 47 | 2:08:07 |
Raw Prime Fish Meat | 71 | 140 | 31 | 16 | 1:19:53 |
Raw Meat | 85 | 793 | 175 | 88 | 3:11:16 |
Cooked Prime Fish Meat | 142 | 634 | 140 | 70 | 2:44:09 |
Cooked Meat | 170 | 793 | 175 | 88 | 3:11:16 |
Raw Fish Meat | 213 | 1076 | 237 | 119 | 3:59:38 |
Cooked Fish Meat | 425 | 1073 | 236 | 118 | 3:59:04 |
KO: × 348; × 142; × 39; × 23; × 16; × 8 | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:56:00 |
Level 1 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Ankylo Egg) | 2 | 0 | 0 | 0 | 0:04:48 | |
Raw Prime Meat | 4 | 0 | 0 | 0 | 0:09:01 | |
Cooked Prime Meat | 8 | 0 | 0 | 0 | 0:17:59 | |
Raw Prime Fish Meat | 10 | 0 | 0 | 0 | 0:11:16 | |
Raw Meat | 12 | 17 | 4 | 2 | 0:27:01 | |
Cooked Prime Fish Meat | 20 | 8 | 2 | 1 | 0:23:08 | |
Cooked Meat | 24 | 17 | 4 | 2 | 0:27:01 | |
Raw Fish Meat | 30 | 31 | 7 | 4 | 0:33:46 | |
Cooked Fish Meat | 60 | 31 | 7 | 4 | 0:33:46 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 2 | 0 | 0 | 0 | 0:04:31 | |
Cooked Prime Meat | 3 | 0 | 0 | 0 | 0:06:45 | |
Raw Prime Fish Meat | 4 | 0 | 0 | 0 | 0:04:31 | |
Raw Meat | 4 | 0 | 0 | 0 | 0:09:01 | |
Cooked Prime Fish Meat | 7 | 0 | 0 | 0 | 0:08:06 | |
Cooked Meat | 8 | 0 | 0 | 0 | 0:09:01 | |
Raw Fish Meat | 10 | 0 | 0 | 0 | 0:11:16 | |
Cooked Fish Meat | 20 | 0 | 0 | 0 | 0:11:16 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:02:15 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:10 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Cooked Fish Meat | 2 | 0 | 0 | 0 | 0:01:08 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:02:15 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:10 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Cooked Fish Meat | 1 | 0 | 0 | 0 | 0:00:34 | |
KO: × 35; × 15; × 4; × 3; × 2; × 2; × 2; × 1 | ||||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:19:26 |
Level 30 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Ankylo Egg) | 4 | 0 | 0 | 0 | 0:09:36 | |
Raw Prime Meat | 10 | 0 | 0 | 0 | 0:22:31 | |
Cooked Prime Meat | 20 | 43 | 9 | 5 | 0:44:58 | |
Raw Prime Fish Meat | 24 | 0 | 0 | 0 | 0:27:01 | |
Raw Meat | 29 | 111 | 23 | 12 | 1:05:16 | |
Cooked Prime Fish Meat | 48 | 78 | 16 | 8 | 0:55:29 | |
Cooked Meat | 58 | 111 | 23 | 12 | 1:05:16 | |
Raw Fish Meat | 72 | 163 | 34 | 17 | 1:21:01 | |
Cooked Fish Meat | 143 | 161 | 33 | 17 | 1:20:27 | |
Kibble (Ankylo Egg) | 2 | 0 | 0 | 0 | 0:04:48 | |
Raw Prime Meat | 4 | 0 | 0 | 0 | 0:09:01 | |
Cooked Prime Meat | 7 | 0 | 0 | 0 | 0:15:44 | |
Raw Prime Fish Meat | 8 | 0 | 0 | 0 | 0:09:01 | |
Raw Meat | 10 | 0 | 0 | 0 | 0:22:31 | |
Cooked Prime Fish Meat | 16 | 0 | 0 | 0 | 0:18:30 | |
Cooked Meat | 20 | 0 | 0 | 0 | 0:22:31 | |
Raw Fish Meat | 24 | 0 | 0 | 0 | 0:27:01 | |
Cooked Fish Meat | 48 | 0 | 0 | 0 | 0:27:01 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:02:15 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Fish Meat | 2 | 0 | 0 | 0 | 0:02:19 | |
Cooked Meat | 2 | 0 | 0 | 0 | 0:02:16 | |
Raw Fish Meat | 3 | 0 | 0 | 0 | 0:03:23 | |
Cooked Fish Meat | 5 | 0 | 0 | 0 | 0:02:49 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:02:15 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:10 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Cooked Fish Meat | 1 | 0 | 0 | 0 | 0:00:34 | |
KO: × 96; × 40; × 11; × 7; × 6; × 4; × 5; × 3 | ||||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:32:04 |
Level 75 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Ankylo Egg) | 7 | 0 | 0 | 0 | 0:16:47 | |
Raw Prime Meat | 19 | 0 | 0 | 0 | 0:42:46 | |
Cooked Prime Meat | 37 | 175 | 37 | 19 | 1:23:10 | |
Raw Prime Fish Meat | 46 | 35 | 8 | 4 | 0:51:46 | |
Raw Meat | 55 | 357 | 76 | 38 | 2:03:46 | |
Cooked Prime Fish Meat | 91 | 274 | 58 | 29 | 1:45:12 | |
Cooked Meat | 109 | 352 | 75 | 38 | 2:02:38 | |
Raw Fish Meat | 136 | 488 | 103 | 52 | 2:33:01 | |
Cooked Fish Meat | 272 | 488 | 103 | 52 | 2:33:01 | |
Kibble (Ankylo Egg) | 3 | 0 | 0 | 0 | 0:07:12 | |
Raw Prime Meat | 7 | 0 | 0 | 0 | 0:15:46 | |
Cooked Prime Meat | 13 | 0 | 0 | 0 | 0:29:14 | |
Raw Prime Fish Meat | 16 | 0 | 0 | 0 | 0:18:01 | |
Raw Meat | 19 | 0 | 0 | 0 | 0:42:46 | |
Cooked Prime Fish Meat | 31 | 0 | 0 | 0 | 0:35:50 | |
Cooked Meat | 37 | 0 | 0 | 0 | 0:41:38 | |
Raw Fish Meat | 46 | 35 | 8 | 4 | 0:51:46 | |
Cooked Fish Meat | 91 | 32 | 7 | 4 | 0:51:12 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Meat | 2 | 0 | 0 | 0 | 0:04:30 | |
Raw Prime Fish Meat | 2 | 0 | 0 | 0 | 0:02:16 | |
Raw Meat | 2 | 0 | 0 | 0 | 0:04:31 | |
Cooked Prime Fish Meat | 4 | 0 | 0 | 0 | 0:04:38 | |
Cooked Meat | 4 | 0 | 0 | 0 | 0:04:31 | |
Raw Fish Meat | 5 | 0 | 0 | 0 | 0:05:38 | |
Cooked Fish Meat | 10 | 0 | 0 | 0 | 0:05:38 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:02:15 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:10 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Cooked Fish Meat | 1 | 0 | 0 | 0 | 0:00:34 | |
KO: × 191; × 78; × 22; × 13; × 11; × 8; × 9; × 5 | ||||||
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:44:05 |
Level 150 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Ankylo Egg) | 13 | 0 | 0 | 0 | 0:31:11 | |
Raw Prime Meat | 33 | 107 | 24 | 12 | 1:14:16 | |
Cooked Prime Meat | 65 | 528 | 116 | 58 | 2:26:06 | |
Raw Prime Fish Meat | 81 | 206 | 46 | 23 | 1:31:08 | |
Raw Meat | 98 | 964 | 212 | 106 | 3:40:31 | |
Cooked Prime Fish Meat | 162 | 769 | 169 | 85 | 3:07:16 | |
Cooked Meat | 195 | 957 | 211 | 106 | 3:39:23 | |
Raw Fish Meat | 243 | 1274 | 280 | 140 | 4:33:23 | |
Cooked Fish Meat | 486 | 1274 | 280 | 140 | 4:33:23 | |
Kibble (Ankylo Egg) | 5 | 0 | 0 | 0 | 0:12:00 | |
Raw Prime Meat | 11 | 0 | 0 | 0 | 0:24:46 | |
Cooked Prime Meat | 22 | 0 | 0 | 0 | 0:49:27 | |
Raw Prime Fish Meat | 27 | 0 | 0 | 0 | 0:30:23 | |
Raw Meat | 33 | 107 | 24 | 12 | 1:14:16 | |
Cooked Prime Fish Meat | 54 | 38 | 9 | 5 | 1:02:26 | |
Cooked Meat | 65 | 101 | 23 | 12 | 1:13:08 | |
Raw Fish Meat | 81 | 206 | 46 | 23 | 1:31:08 | |
Cooked Fish Meat | 162 | 206 | 46 | 23 | 1:31:08 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 2 | 0 | 0 | 0 | 0:04:31 | |
Cooked Prime Meat | 3 | 0 | 0 | 0 | 0:06:45 | |
Raw Prime Fish Meat | 3 | 0 | 0 | 0 | 0:03:23 | |
Raw Meat | 4 | 0 | 0 | 0 | 0:09:01 | |
Cooked Prime Fish Meat | 6 | 0 | 0 | 0 | 0:06:57 | |
Cooked Meat | 7 | 0 | 0 | 0 | 0:07:53 | |
Raw Fish Meat | 9 | 0 | 0 | 0 | 0:10:08 | |
Cooked Fish Meat | 17 | 0 | 0 | 0 | 0:09:34 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:02:15 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:10 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Cooked Fish Meat | 2 | 0 | 0 | 0 | 0:01:08 | |
KO: × 348; × 142; × 39; × 23; × 20; × 15; × 16; × 8 | ||||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:56:00 |
Level 300 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Ankylo Egg) | 23 | 0 | 0 | 0 | 0:55:09 | |
Raw Prime Meat | 61 | 524 | 122 | 61 | 2:17:16 | |
Cooked Prime Meat | 122 | 1586 | 369 | 185 | 4:34:12 | |
Raw Prime Fish Meat | 153 | 795 | 185 | 93 | 2:52:08 | |
Raw Meat | 183 | 2653 | 618 | 309 | 6:51:46 | |
Cooked Prime Fish Meat | 305 | 2194 | 511 | 256 | 5:52:33 | |
Cooked Meat | 366 | 2653 | 618 | 309 | 6:51:46 | |
Raw Fish Meat | 458 | 3456 | 804 | 402 | 8:35:16 | |
Cooked Fish Meat | 915 | 3452 | 803 | 402 | 8:34:42 | |
Kibble (Ankylo Egg) | 8 | 0 | 0 | 0 | 0:19:11 | |
Raw Prime Meat | 21 | 0 | 0 | 0 | 0:47:16 | |
Cooked Prime Meat | 41 | 174 | 41 | 21 | 1:32:09 | |
Raw Prime Fish Meat | 51 | 0 | 0 | 0 | 0:57:23 | |
Raw Meat | 61 | 524 | 122 | 61 | 2:17:16 | |
Cooked Prime Fish Meat | 102 | 374 | 87 | 44 | 1:57:54 | |
Cooked Meat | 122 | 524 | 122 | 61 | 2:17:16 | |
Raw Fish Meat | 153 | 795 | 185 | 93 | 2:52:08 | |
Cooked Fish Meat | 305 | 790 | 184 | 92 | 2:51:34 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 3 | 0 | 0 | 0 | 0:06:46 | |
Cooked Prime Meat | 5 | 0 | 0 | 0 | 0:11:15 | |
Raw Prime Fish Meat | 6 | 0 | 0 | 0 | 0:06:46 | |
Raw Meat | 7 | 0 | 0 | 0 | 0:15:46 | |
Cooked Prime Fish Meat | 11 | 0 | 0 | 0 | 0:12:43 | |
Cooked Meat | 13 | 0 | 0 | 0 | 0:14:38 | |
Raw Fish Meat | 16 | 0 | 0 | 0 | 0:18:01 | |
Cooked Fish Meat | 31 | 0 | 0 | 0 | 0:17:27 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:02:15 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:10 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Fish Meat | 2 | 0 | 0 | 0 | 0:02:16 | |
Cooked Fish Meat | 3 | 0 | 0 | 0 | 0:01:42 | |
KO: × 663; × 271; × 74; × 43; × 37; × 28; × 30; × 15 | ||||||
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 01:09:45 |
Level 450 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Ankylo Egg) | 34 | 28 | 7 | 4 | 1:21:32 | |
Raw Prime Meat | 90 | 1127 | 274 | 137 | 3:22:31 | |
Cooked Prime Meat | 180 | 2961 | 718 | 359 | 6:44:34 | |
Raw Prime Fish Meat | 224 | 1576 | 383 | 192 | 4:12:01 | |
Raw Meat | 269 | 4782 | 1160 | 580 | 10:05:16 | |
Cooked Prime Fish Meat | 448 | 3989 | 968 | 484 | 8:37:50 | |
Cooked Meat | 538 | 4782 | 1160 | 580 | 10:05:16 | |
Raw Fish Meat | 672 | 6151 | 1492 | 746 | 12:36:01 | |
Cooked Fish Meat | 1343 | 6146 | 1491 | 746 | 12:35:27 | |
Kibble (Ankylo Egg) | 12 | 0 | 0 | 0 | 0:28:47 | |
Raw Prime Meat | 30 | 0 | 0 | 0 | 1:07:31 | |
Cooked Prime Meat | 60 | 513 | 125 | 63 | 2:14:52 | |
Raw Prime Fish Meat | 75 | 54 | 14 | 7 | 1:24:23 | |
Raw Meat | 90 | 1127 | 274 | 137 | 3:22:31 | |
Cooked Prime Fish Meat | 150 | 862 | 209 | 105 | 2:53:23 | |
Cooked Meat | 180 | 1127 | 274 | 137 | 3:22:31 | |
Raw Fish Meat | 224 | 1576 | 383 | 192 | 4:12:01 | |
Cooked Fish Meat | 448 | 1576 | 383 | 192 | 4:12:01 | |
Kibble (Ankylo Egg) | 2 | 0 | 0 | 0 | 0:04:48 | |
Raw Prime Meat | 3 | 0 | 0 | 0 | 0:06:46 | |
Cooked Prime Meat | 6 | 0 | 0 | 0 | 0:13:30 | |
Raw Prime Fish Meat | 8 | 0 | 0 | 0 | 0:09:01 | |
Raw Meat | 9 | 0 | 0 | 0 | 0:20:16 | |
Cooked Prime Fish Meat | 15 | 0 | 0 | 0 | 0:17:21 | |
Cooked Meat | 18 | 0 | 0 | 0 | 0:20:16 | |
Raw Fish Meat | 23 | 0 | 0 | 0 | 0:25:53 | |
Cooked Fish Meat | 45 | 0 | 0 | 0 | 0:25:19 | |
Kibble (Ankylo Egg) | 1 | 0 | 0 | 0 | 0:02:24 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:02:15 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:08 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:02:16 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:01:10 | |
Cooked Meat | 2 | 0 | 0 | 0 | 0:02:16 | |
Raw Fish Meat | 2 | 0 | 0 | 0 | 0:02:16 | |
Cooked Fish Meat | 3 | 0 | 0 | 0 | 0:01:42 | |
KO: × 978; × 400; × 109; × 63; × 55; × 41; × 45; × 23 | ||||||
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 01:18:27 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Combat[]
This section describes how to fight against the Carnotaurus.
General[]
The Carno is one of the island's mid-sized predators. While smaller than a Rex, it can be very deadly. Its medium speed causes it to be a quite deadly predator, but can be killed at a distance with a ranged weapon. If approached with a melee weapon, the Carno can pose a notable threat to an unprepared survivor. It can knock a player back and charge once more.
Strategy[]
Attempt to avoid unless the player is confident it can take the Carno successfully. Be sure there aren't any other Carnos or other creatures in the area so battle consists of just you and the Carno.
Any decent level, well-trained small-mid sized carnivore will do to fight it as they don't have a lot of health. Make sure you aren't near a cliff while fighting as it has immense knockback on a player on foot.
Also, make sure the Carno is not glowing red. If it is, that's an Alpha Carno!
Weaponry[]
The Carno has a powerful head-butting attack, if not careful the player could fall from a high point, either to instant death or to slaughter by other animals. When tamed you can employ this tactic on prey and other creatures. It is a powerful advantage over Raptors and other animals, which do relatively no knockback. Until then, use spears and pikes to out-distance it, or use ranged weapons like guns or bows.
Dangers[]
It is a mid-size carnivore, overwhelmingly stronger than other small-size carnivores. It cannot be immobilized by a bola, hence poses a major threat to early and mid tier players.
Any Survivor lacking points in Movement Speed will quickly find themselves outrun and forced to engage in close-range combat with the Carnotaurus often proving futile for early game.
Carnotaurus are always found near the Yutyrannus acting as support being buffed by it's presence granting 25% more damage and 20% damage resistance, whilst their leader strikes fear into any smaller opponent.
Weakness[]
The Carno is a secondary-size predator, so it can be killed relatively easily, provided the player can take what it throws back.
The Carno has a rather loud and distinctive movement sound, which may give you an advantage when preparing for an engagement. Note that their hit boxes are rather large, and striking them with most weapons is relatively easy.
Utility[]
Roles[]
- Damage: Excellent base damage and good for chasing down prey short distances, and can outrun any wild creature other than Terror Bird, Raptor, Gallimimus and Baryonyx with little or no upgrades to speed. (Level up Melee Damage, Stamina and some Movement Speed)
- Cheap Troop: Carno is not as bulky as other killing machines like a Rex, but can be reproduced in bulk. It can breed and mature quickly, making obtaining one and grinding mutation easier. A wild high level Carno is also easier to find. One can create a swarm of Carno to charge on-map mini-boss, such as a Deathworm, or even challenge gamma Guardians. Losing some is also not as hurt as losing something larger.
- Transport: Average Stamina and has a very good base carrying capacity. Good for local and semi-local transport. (Level up Weight, Movement Speed and Stamina)
- Hunter: While over-looked in favor of the Rex, they are a good starting meat collector. Also they are useful in the hunting scenario because their secondary attack has very good knockback and when used from an uphill position, it is valuable for keeping more dangerous targets from hitting you while still dealing damage. (Level up Melee Damage, Movement Speed and Weight)
- Guardian: While overshadowed by other mounts, Carno's make excellent guardians, especially with Tames. Their size relative to damage allows them to dish out excellent base damage with high precision, something Rex's lack. (Level up Melee Damage, Health and Stamina)
- Leech Hunter: Due to its head being far from its legs, Leech have trouble attaching to a Carnotaurus. It is recommended to use third person while hunting, so you can see the Leech without the Carno's head blocking your view. be wary of the several predators within the swamps such as the Kaprosuchus
- Cave Hunter: Despite being outclassed by the Baryonyx this creature is still one of the best creatures on the ARK to explore the many caves. It can fit in most of the entrances and can get to the artifact quickly and effectively (Level up Melee Damage and Health).
- Reaper Killer/Cheap Impregnation Dino: With the new addition of a bleed attack, Carnos can be an effective way of draining a reaper queen’s health without the use of more advanced materials such as pump-action shotguns. This way you can be impregnated by a reaper queen at a lower level, although keep in mind the reaper queen’s and your Carno’s health. (Level up Health)
- Travel:
- Hiker:
- Boss Killer:
Collectibles[]
Resource | Efficiency |
---|---|
Raw Meat | ★★★★★ |
Raw Prime Meat | ★★★★★ |
Chitin | ★★★☆☆ |
Keratin | ★★★☆☆ |
Pelt | ★★★☆☆ |
Hide | ★★★☆☆ |
Notes/Trivia[]
For information pertaining specifically to the real-world Carnotaurus, see the relevant Wikipedia article.
- The Carnotaurus illustrations in the dossier are shown with longer arms than the ones in-game, which are accurately portrayed with stubby forelimbs that lay flush against the body. Presumably, this may have been a drawing error by the author.
- The general portrayal of the Carnotaurus shows longer arms and a shorter, wider head, much like the Carnotaurus from the Disney movie Dinosaurs. It's possible that Carnotaurs were meant to look like this but the model ended up being made more accurate. As it stands, the Carnotaurus currently has the most accurate model compared to its real life counterpart, the only difference being that it is larger.
- The Carnotaurus's name translates from Latin into "meat-eating bull".
- The Carnotaurus's speed in game is justified; examination of the flexibility of the hip and tail structures of fossils indicate that the Carnotaurus may have been one of, if not the, fastest large theropod. However, it could not make turns very well due to the rigid structure of its chest and spine.[2]
- Despite the Carnotaurus's Dossier stating that it is "much faster than a Tyrannosaurus", in-game, the average wild Rex actually has roughly equivalent sprinting speed, faster walking speed, but less stamina when compared the average wild Carno.
- The stats for a tamed Carno versus a tamed Rex are very different; a tamed Rex is actually considerably faster in a sprint than a tamed Carno, and while a Carno's stamina will last longer, it also takes much longer to recover. Do not necessarily expect your tamed Carno to leave a hostile tribe's tamed Rex behind.
- The Carnotaurus is one of the few dinos whose base color regions include a color other than white (the green markings near its legs and along its back). This makes it so the Carnotaurus always appears to have green stripes, even if Color Region 4 would be different. This is also the case for the Mammoth, as it always appears to have red or orange stripes.
- Bred Carnos with Imprinting can become very powerful and able to take on wild Rexes and Alpha Raptors, even lower level Alpha Carnos. They are relatively quick to grow up (around 48 hours) making imprinting easier to achieve compared to Rexes that take around twice the time to grow up. They also spawn in great numbers and are easier to knock out than Rexes so finding good breeding material is often easier.
- Can be found very commonly in the southern high desert atop the mountain in Scorched Earth.
- The name "Carnotaurus Pressor" translates into "Crusher Meat Eating Bull"
- Carnotaurus is another creature that doesn't have saddle with a check mark to show that the dinosaur can be ridden.
- They are one of several creatures in game to appear on all official maps, this includes Aberrant variants, they share this title with the Parasaur and the Raptor.
- Since Patch 312.65, a 30% armor-piercing effect has been added to the bite attack, and a 5-second non-stackable bleed effect that drains up to 5% of a victim's Health has been added to the head-butt attack.
- Carnotaurus' bleed damage does not stack with other bleeds, such as Thylacoleo's or Allosaurus's. The only exception to this rule is the Deinonychus.
- Carno's bleed also seems preferred over Thyla's, which may reduce the overall damage coming from bleed in this pairing (as Thylas deal the same damage in shorter time).
- Corrupted Carnotaurus, Alpha Carnotaurus and Carnotaurus in Brute Magmasaur mission cannot deal bleed damage through headbutt.
- Carnotaurus that were once Yutyrannus's minions will still retain their Courage Buff and still attack larger creatures as a result.
Changelog[]
Patch | Changes |
---|---|
172.5 | Fixed Carnotaurus rider offset. |
173.0 | Base Damage buffed from 30 to 50. |
174.0 | Carnotaurus now spawn less and are not as common. |
180.0 | Added unique model to Carno Saddle. |
194.0 | Alpha Carnotaurus added. |
220.0 | Carnotaurus can now breed. |
231.7 | Damage increased by 25%. |
258.0 | Can now spawn in groups of 3 when a Yutyrannus. |
259.0 |
|
275.0 Aberration Expansion Release | Aberrant Carnotaurus added. |
285.104 Extinction Expansion Release | Corrupted Carnotaurus added. |
312.65 |
|
321.1 | Carno Visual Changes (Texture/Material Update). |
Gallery[]
Carnos in Aberration have glowing stripes.
Carnos since v321.1