or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Lunar/Xenomorph_Character_BP_Male_InitialBuryOnly_Hunt.Xenomorph_Character_BP_Male_InitialBuryOnly_Hunt'" 500 0 0 35
The Brute Reaper King is a Brute Creature in ARK: Survival Evolved's Expansion Pack Genesis: Part 1.
Basic Info[]
Behavior[]
Appearance[]
Color Scheme and Regions[]
This section displays the Brute Reaper King's natural colors and regions. For demonstration, the regions below are colored red over an albino Brute Reaper King. The colored squares shown underneath each region's description are the colors that the Brute Reaper King will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Brute Reaper King's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Brute Reaper King's "main" magenta.
Drops[]
Base Stats and Growth[]
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
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2500 | +500 |
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480 | +48 |
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150 | +15 |
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3000 | +300 |
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415 | +8.3 |
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52 | +2.6 |
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100% | N/A |
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925 | +55.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed |
---|---|---|
Wild | Wild | |
Walking | 699
|
2049.8 |
Swimming | 450
|
N/A |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
BiteAttack | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
5 | 900 | 0 | |||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 80 |
Web Attack | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
50 | 900 | 0 | |||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 20 |
Tail swipe | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
15 | 1500 | 0 | |||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 104 |
Tail spike | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
50 | 900 | 0 | |||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 20 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Combat[]
This section describes how to fight against the Brute Reaper King.
General[]
The Brute Reaper King appears in the mission "It's a Bug Hunt" on the Lunar biome. Unlike other hunts, it only appears at the end of the hunt at full strength as you are mainly hunting the Nameless in this mission. It is essentially a standard Reaper King and shares its traits, including its powerful melee damage, firing projectiles from its tail that slows the victim, using a tail swipe that causes considerable knockback, and being highly resistant to damage unless it's affected by charge light. It has around 240k-260k health and with its aforementioned qualities, is quite a challenge to bring down.
Strategy[]
Bringing charge light in the form of a charge pet such as a Bulbdog, Shinehorn, or Featherlight is pretty much necessary. You could alternatively bring Plant Species Z Fruits to make it vulnerable from a distance. The Brute Reaper King can be directly confronted with strong tames such as Rexes or a pack of Allosaurus but due to its ability to cause crazy knockback, you can expect a few tames to go flying off the area in which it is being fought. If you do have access to the plant species Z fruits, you can perch atop the many high areas out of the Brute Reaper King's reach and wear it down with munitions, though its high health pool will make this take a while.
Weaponry[]
If you're adamant about using creatures to fight the Brute Reaper King head-on then your standard hunting creatures such as the Rex, pack of Allosaurus, and a Yutyrannus will be needed, but getting through through the Lunar biome will be a challenge. It's recommended to have them podded and deploy them before you anticipate to fight it. This would require tribemates in order to deploy the creatures in a timely manner. Don't forget your charge pet either, otherwise this mission is nigh impossible.
Should you plan to keep your distance atop areas to where it can't reach you, bring your plant species Z fruits and your fabricated weapons.
Dangers[]
Most of its attacks can knock you around with ease due to the low gravity so falling off areas where it is to be fought is highly likely. This can make Its hunt troublesome. On beta difficulty its tail swipe can likely kill a survivor in one hit or at the very least, break their armor immediately. On alpha difficulty, getting attacked is a certain death in most situations. The Brute Reaper King is fast, deals considerable damage, controls its foes well, and without charge light affecting it, is nearly impossible to bring down.
Weakness[]
The projectiles it shoots from its tail do not deal very much damage and can't pierce terrain so as long as you can stay out of the range of its tail swipe and bite while also exposing it to charge light, it can be worn down and killed.
Collectibles[]
Resource | Efficiency |
---|---|
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