- Alpha Blood Crystal Wyvern
- Alpha Fire Wyvern
- Blood Crystal Wyvern
- Bone Fire Wyvern
- Brute Fire Wyvern
- Corrupted Wyvern
- Crystal Wyvern Queen (Gamma)
- Crystal Wyvern Queen (Beta)
- Crystal Wyvern Queen (Alpha)
- Dodo Wyvern
- Ember Crystal Wyvern
- Fire Wyvern
- Forest Wyvern
- Ice Wyvern
- Lightning Wyvern
- Poison Wyvern
- Tropical Crystal Wyvern
- Voidwyrm
- Zombie Fire Wyvern
- Zombie Lightning Wyvern
- Zombie Poison Wyvern
cheat summon Wyvern_Character_BP_ZombieFire_C
or
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_ZombieFire.Wyvern_Character_BP_ZombieFire'" 500 0 0 35
Variant Zombie Lightning Wyvern
cheat summon Wyvern_Character_BP_ZombieLightning_C
or
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_ZombieLightning.Wyvern_Character_BP_ZombieLightning'" 500 0 0 35
Variant Zombie Poison Wyvern
cheat summon Wyvern_Character_BP_ZombiePoison_C
or
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_ZombiePoison.Wyvern_Character_BP_ZombiePoison'" 500 0 0 35
Common
Rare
Untameable
Cave
The Zombie Wyvern is an undead variant of the Wyvern added in the ARK: Fear Evolved 2 event.
Basic Info[]
The Zombie Wyvern is a creature added in the Halloween update ARK: Fear Evolved 2. The Zombie Wyvern can be claimed after killing a Dodo Wyvern and can be ridden.
Behavior[]
The Zombie Wyvern will swarm players and use its devastating attacks.
Appearance[]
Zombie Wyverns look like the regular variants of wyvern, but have decaying flesh with more holes in the wings.
Color Scheme and Regions[]
This section displays the Zombie Wyvern's natural regions. For demonstration, the regions below are colored red over an albino Zombie Wyvern.
This information can be used to alter the Zombie Wyvern's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Zombie Wyvern's "main body" magenta.
Drops[]
Base Stats and Growth[]
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 1725 | +258.75 | +4.05% | -1050 | |
Stamina | 275 | +13.75 | +5% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 2000 | +200 | +10% | ||
Weight | 400 | +8 | +4% | ||
Melee Damage | 80 | +4 | +1.7% | -25% | 17.6% |
Movement Speed | 100% | N/A | +0% | ||
Torpidity | 725 | +43.5 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 690 | ? | ? | 796.95 | 796.95 | 796.95 | 6 |
Swimming | 1100 | ? | ? | ? | ? | ? | ? |
Flying | 3000 | ? | ? | 2310.0012 | 2310.0012 | 2310.0012 | 0.275 |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Bite | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | The Zombie Wyvern bites the target. | ||||||||||
10 | 900 | 0 | 1100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 80 |
Bite II | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
10 | 900 | 0 | 1100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 80 |
Bite (AI) | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | The Zombie Wyvern bites the target. This attack's values are only used by a wild or an unridden tamed creature only. | ||||||||||
10 | 1200 | 0 | 1400 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 80 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[]
- Zombie Wyverns are a rare spawn in the locations Wyverns spawn on Scorched Earth, Ragnarok, Extinction and Valguero.
- Zombie Wyverns always spawn alongside the Dodo Wyvern, and may spawn at levels higher than the servers max wild dino level.
- When the Dodo Wyvern is defeated, all wild zombie wyverns on the map become claimable, regardless of whether or not they spawned alongside the Dodo Wyvern.
Notes/Trivia[]
- As Ragnarok and Crystal Isles were released as official mod maps after Fear Evolved 2, zombie variants of Ice Wyvern, Blood Crystal Wyvern, Ember Crystal Wyvern and Tropical Crystal Wyvern do not exist.
- Zombie Wyverns are faster and have a tighter turning radius (faster turning) than their normal Wyvern counterparts.
- Zombie Wyverns are 25% smaller than normal wyverns.
- Zombie Wyverns have the same speed, turning radius and size, as Crystal Wyverns.
- With the release of Genesis: Part 1, Zombie Wyverns were removed from the game due to efforts to optimize the game. However, they returned to the game during the release of Crystal Isles. They however do not spawn with any random colors since.
- Zombie Wyverns have a bug that it will auto wander without it being turned on even when ridden. This can be fixed by turning on and of wandering option (it might take more than one time).
- When the DodoWyvern is defeated it will start behaving like a flying Compsognathus
- Now can spawn with up to 2 random colors in random regions.
1 Claimable after defeating the Dodo Wyvern