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This article is about Kaprosuchus, not to be confused with  Sarcosuchus










































Kaprosuchus
248.0
Oct 21, 2016
744.0
Oct 28, 2016
501.0
Dec 6, 2016
1.0
May 24, 2018
599.0
Nov 30, 2018
311.74
Jun 11, 2020
678.15
Sep 1, 2021
Spawn Command
cheat summon Kaprosuchus_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Kaprosuchus/Kaprosuchus_Character_BP.Kaprosuchus_Character_BP'" 500 0 0 35
Variant Kaprosuchus (Gauntlet)
cheat summon Kaprosuchus_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Kaprosuchus_Character_BP_Gauntlet.Kaprosuchus_Character_BP_Gauntlet'" 500 0 0 35
Variant Kaprosuchus (Race)
cheat summon Kapro_Character_BP_Race_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Race/Kapro_Character_BP_Race.Kapro_Character_BP_Race'" 500 0 0 35
Variant Kaprosuchus (Retrieve)
cheat summon Kaprosuchus_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Bog/Kaprosuchus_Character_BP_Retrieve.Kaprosuchus_Character_BP_Retrieve'" 500 0 0 35
Variant Kaprosuchus (Summoned)
cheat summon Kaprosuchus_Character_BP_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Kaprosuchus_Character_BP_Summoned.Kaprosuchus_Character_BP_Summoned'" 500 0 0 35
Variant Kaprosuchus (Gauntlet2)
cheat summon Kaprosuchus_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Kaprosuchus_Character_BP_STA.Kaprosuchus_Character_BP_STA'" 500 0 0 35
Variant VR Kaprosuchus (Gauntlet2)
cheat summon Kaprosuchus_Character_BP_TameSTA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Endless/Tames/Kaprosuchus_Character_BP_TameSTA.Kaprosuchus_Character_BP_TameSTA'" 500 0 0 35
Variant VR Kaprosuchus (Mashup)
cheat summon Kaprosuchus_Character_BP_ExpG_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Kaprosuchus_Character_BP_ExpG.Kaprosuchus_Character_BP_ExpG'" 500 0 0 35
Variant Kaprosuchus (Mashup)
cheat summon Kaprosuchus_Character_BP_ExpG_Pod_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Kaprosuchus_Character_BP_ExpG_Pod.Kaprosuchus_Character_BP_ExpG_Pod'" 500 0 0 35
Variant VR Kaprosuchus (Maze)
cheat summon Kaprosuchus_Character_BP_CorrMaze_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Maze/CorruptedZone/Dinos/Kaprosuchus_Character_BP_CorrMaze.Kaprosuchus_Character_BP_CorrMaze'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
Preferred Food ARK: Survival Evolved Mobile
Equipment
 Kaprosuchus Saddle (Level ?)
29 - 35 °C / 84 - 95 °F
 Egg Incubator: 32 °C / 90 °F
Incubation Time
1h 59m 59.424s
Baby Time
3h 42m 13.333s
Juvenile Time
14h 48m 53.331s
Adolescent Time
18h 31m 6.664s
Total Maturation Time
1d 13h 2m 13.328s
Breeding Interval
18h - 2d

The Kaprosuchus, (Kap-roe-soo-kuss) or simply Kapro or Gator, is one of the creatures in ARK: Survival Evolved. A toothy, purple swamp terror waiting to fling you off your ride.

Basic Info[]

Dossier[]

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

Species

Kaprosuchus paludentium

Time

Late Cretaceous

Diet

Carnivore

Temperament

Aggressive

Wild

A smaller relative of the Sarcosuchus, Kaprosuchus paludentium is water-based carnivore primarily found lurking among the island's swamps. A naturally fast runner that is even faster in the water, it is a solitary hunter that picks off small-to-medium creatures, especially those isolated from their pack. When attacking, Kaprosuchus uses two main tactics. First, it patiently waits below the water surface and when the target is sufficiently close by, will perform a lateral jump that it uses to quickly close distance with its prey and drag it underwater. Secondly, its attacks the prey's vital areas specifically to drain its stamina. These two techniques effectively prevent most creatures from escaping Kaprosuchus once an assault has begun.

Domesticated

Survivors are generally split about the usefulness of Kaprosuchus. Some love its speed both in and out of the water, essentially making it among the fastest small-sized, all-terrain mounts when travelling through the wetlands. Others do not like how relatively frail Kaprosuchus is, and do not think its high speed and ensnaring attacks make up for this shortcoming.

Behavior[]

Like the larger Sarcosuchus, the Kaprosuchus will swim around in the swamp regions (or their spawn locations on the Center or Scorched) attacking different creatures of prey. They are difficult to spot usually due to the density of the trees, especially if mounted, not including Scorched Earth, where they should be easier to spot if you are perched high enough on a rock or ledge, or while mounted on a flier. If the Kaprosuchus is aggroed, it will attempt to lunge at you and, if successful in its attack, will forcibly drag you from your mount and proceed to bite the powerless player in its jaws, until death from either party unless the player uses a whip to release themselves. Its attacks can drain stamina, which will make fighting it difficult when doing it solo, or even in groups of two without strong enough tames. It is worth noting that in the Scorched Earth map, Kaprosuchus relies on an entirely different yet almost more effective hunting strategy than other maps, waiting in the very few shaded areas and small ponds available. Dispite the fact that players and creatures know they're almost certainly there, sometimes even in plain sight, the desperation for water and relief from the heat is often enough to justify the risk, making them easy food for the kapros as their prey willingly comes to them. Whether their various behaviors and success result from environmental luck or an unexpected intelligence, there is no doubt they can use the environment to thier advantage better than nearly any other creature, to deadly effect.

Appearance[]

The Kaprosuchus bears a strong resemblance to its much larger relative, the Sarcosuchus, but still has distinct traits. It has long legs built for sprinting after land-based prey that escape its initial ambush as well as tusk-like fangs, earning it the nickname "Boar-Croc". Its hind legs are slightly longer than its front, giving it a very distinct gait and its head is smaller and more narrow than its crocodilian relative, with a small, more rectangular snout. It also has a back hump while the Sarcosuchus has a long tail. They are often lighter in color, usually a pale, purpleish gray vs the blacks and dark greens their larger counterparts, but not always.

It has two long teeth on its lower jaw. It also doesn't bear the long, flat scales on the tail that are found on later crocodiles.

Color Scheme and Regions[]

This section displays the Kaprosuchus's natural colors and regions. For demonstration, the regions below are colored red over an albino Kaprosuchus. The colored squares shown underneath each region's description are the colors that the Kaprosuchus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Kaprosuchus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Kaprosuchus's "body" magenta.

Region 0:
Body
13
14
23
24
26
27
33
34
35
Region 1:
Top Fins
13
14
23
24
26
27
33
34
35

Region 2 is not used
for this Creature.

Region 3 is not used
for this Creature.

Region 4:
Top Scales
13
14
23
24
26
27
33
34
35
Region 5:
Underbelly
13
14
23
24
26
27
33
34
35

Drops[]

Base Stats and Growth[]

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 200 +40 +5.4% 0.07
 Stamina 350 +35 +10%
 Oxygen 150 +15 N/A
 Food 1200 +120 +10%
 Weight 140 +2.8 +4%
 Melee Damage 25 / 45 +1.25 / +2.25 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1% 20%
 Torpidity 200 +12 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 180 ? ? 675 675 810 6
Swimming 220 ? ? ? ? ? ?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Kaprosuchus bites the target. This will reduce the target's Stamina by 2x the damage dealt over 4 seconds.
0 320 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 25 4 -2 -50
Leap Attack Stamina Cost Attack Range Description
Base Minimum Activation Using the Right Mousebutton (PC), L2 Button (PS), LT Button (Xbox One), the Kaprosuchus leaps forward and attacks. If the creature is small enough, it will grab and carry the creature in its jaws. This will reduce the target's Stamina by 2x the damage dealt over 4 seconds.
80 2000 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 45 4 -2 -90
Grab Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS), R Button (Xbox One), the Kaprosuchus can grab and carry a creature in its jaws without leaping or inflicting serious damage. This will reduce the target's Stamina by 2x the damage dealt over 4 seconds.
35 300 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 1 4 -2 -2

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Kaprosuchus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Combat[]

This section describes how to fight against the Kaprosuchus.

General[]

Kaprosuchus is an incredibly deadly adversary. To even a player moderately progressed, this assassin of the swamps can prove an extreme threat unless you're prepared, being able to snatch you right off your mount.

Strategy[]

Keep an eye open when traveling the swamps for Kaprosuchus, and attempt to avoid them at all costs if you wish to simply avoid conflict. Pounce will be used at mid range. Either intercept the attack, or dodge it. A strong mount, provided you've stayed on your creature, can wipe them out with little effort, due to their low Health stat.

Weaponry[]

A strong melee weapon, such as a pike or sword, or powerful gun is what you'll need to free yourself once the Kaprosuchus grabs you.

Shields can block its leap attack and nullify its grab.

Dangers[]

The Kaprosuchus' stamina-draining attacks and high power can make its attack fatal. Beware traveling in murky or dark parts of the swamp, or at night, as the cover may allow the Kaprosuchus to sneak close without you noticing and open you up to a surprise pounce. Depending on the size of your mount, it can rip you from your mount causing damage while dragging you away. If your mount runs out of stamina from the initial strike or is unable to free you, you might be as good as dead. One option to free yourself from its grip is to hit it with a bola. Killing it or knocking it out while in its jaws are the only other ways to escape its deadly grasp.

The Kaprosuchus is more of a threat in Water due to Shields being rendered unusable while swimming.

Weakness[]

It's not a terribly fast opponent and if it misses a pounce, there's not much it can do other than go into standard melee. Luckily the Kaprosuchus is more of a glass cannon, having around 1,000 health even at higher levels when tamed. It's fairly frail, so several strong attacks and you can easily free yourself. They also have a relatively lower torpor level compared to other animals, so a few tranq arrows can not only allow you to escape it, but leave it unconscious for a tame.

Taming[]

Preferred Food[]

Level 1 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 2 0 0 0 0:01:47
Raw Mutton 3 0 0 0 0:02:31
Cooked Lamb Chop 6 0 0 0 0:05:00
Raw Prime Meat 4 0 0 0 0:03:21
Cooked Prime Meat 7 0 0 0 0:05:50
Raw Prime Fish Meat 9 0 0 0 0:03:46
Raw Meat 11 0 0 0 0:09:11
Cooked Prime Fish Meat 18 0 0 0 0:07:43
Cooked Meat 21 0 0 0 0:08:46
Raw Fish Meat 26 0 0 0 0:10:51
Cooked Fish Meat 52 0 0 0 0:10:51
KO: Wooden Club Hits × 20; Slingshot Hits × 9; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:11:06
Level 30 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 3 0 0 0 0:02:40
Raw Mutton 6 0 0 0 0:05:01
Cooked Lamb Chop 11 0 0 0 0:09:10
Raw Prime Meat 8 0 0 0 0:06:41
Cooked Prime Meat 15 0 0 0 0:12:30
Raw Prime Fish Meat 18 0 0 0 0:07:31
Raw Meat 22 1 1 1 0:18:21
Cooked Prime Fish Meat 36 0 0 0 0:15:25
Cooked Meat 43 0 0 0 0:17:56
Raw Fish Meat 54 15 3 2 0:22:31
Cooked Fish Meat 107 14 3 2 0:22:18
KO: Wooden Club Hits × 55; Slingshot Hits × 23; Tranquilizer Arrows with a Bow × 7; Tranquilizer Arrows with a Crossbow × 4; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:18:19
Level 60 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 5 0 0 0 0:04:27
Raw Mutton 9 0 0 0 0:07:31
Cooked Lamb Chop 17 0 0 0 0:14:10
Raw Prime Meat 11 0 0 0 0:09:11
Cooked Prime Meat 22 0 0 0 0:18:19
Raw Prime Fish Meat 28 0 0 0 0:11:41
Raw Meat 33 18 4 2 0:27:31
Cooked Prime Fish Meat 55 2 1 1 0:23:33
Cooked Meat 65 16 4 2 0:27:06
Raw Fish Meat 82 46 10 5 0:34:11
Cooked Fish Meat 163 45 10 5 0:33:58
KO: Wooden Club Hits × 91; Slingshot Hits × 38; Tranquilizer Arrows with a Bow × 11; Tranquilizer Arrows with a Crossbow × 6; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:23:16
Level 90 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 6 0 0 0 0:05:20
Raw Mutton 12 0 0 0 0:10:01
Cooked Lamb Chop 22 0 0 0 0:18:19
Raw Prime Meat 15 0 0 0 0:12:31
Cooked Prime Meat 30 0 0 0 0:24:59
Raw Prime Fish Meat 37 0 0 0 0:15:26
Raw Meat 44 48 11 6 0:36:41
Cooked Prime Fish Meat 73 22 5 3 0:31:16
Cooked Meat 88 48 11 6 0:36:41
Raw Fish Meat 110 91 20 10 0:45:51
Cooked Fish Meat 219 90 20 10 0:45:38
KO: Wooden Club Hits × 127; Slingshot Hits × 52; Tranquilizer Arrows with a Bow × 15; Tranquilizer Arrows with a Crossbow × 9; Tranquilizer Dart Shots × 6; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:26:51
Level 120 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 7 0 0 0 0:06:13
Raw Mutton 15 0 0 0 0:12:31
Cooked Lamb Chop 28 0 0 0 0:23:19
Raw Prime Meat 19 0 0 0 0:15:51
Cooked Prime Meat 37 7 2 1 0:30:48
Raw Prime Fish Meat 46 0 0 0 0:19:11
Raw Meat 55 87 19 10 0:45:51
Cooked Prime Fish Meat 92 53 12 6 0:39:24
Cooked Meat 110 87 19 10 0:45:51
Raw Fish Meat 138 150 33 17 0:57:31
Cooked Fish Meat 275 148 33 17 0:57:18
KO: Wooden Club Hits × 163; Slingshot Hits × 67; Tranquilizer Arrows with a Bow × 19; Tranquilizer Arrows with a Crossbow × 11; Tranquilizer Dart Shots × 8; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:29:41
Level 150 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 9 0 0 0 0:08:00
Raw Mutton 18 0 0 0 0:15:01
Cooked Lamb Chop 33 0 0 0 0:27:29
Raw Prime Meat 23 0 0 0 0:19:11
Cooked Prime Meat 45 32 8 4 0:37:28
Raw Prime Fish Meat 56 0 0 0 0:23:21
Raw Meat 67 140 31 16 0:55:51
Cooked Prime Fish Meat 111 91 20 10 0:47:32
Cooked Meat 133 138 31 16 0:55:26
Raw Fish Meat 166 218 48 24 1:09:11
Cooked Fish Meat 332 218 48 24 1:09:11
KO: Wooden Club Hits × 199; Slingshot Hits × 82; Tranquilizer Arrows with a Bow × 23; Tranquilizer Arrows with a Crossbow × 13; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:32:00

Soothing Balm Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Tapejara Egg) 2 0 0 0 0:04:00
Raw Prime Meat 4 0 0 0 0:03:21
Cooked Prime Meat 8 0 0 0 0:06:40
Raw Prime Fish Meat 10 0 0 0 0:04:11
Raw Meat 12 0 0 0 0:10:01
Cooked Prime Fish Meat 20 0 0 0 0:08:34
Cooked Meat 24 0 0 0 0:10:01
Raw Fish Meat 30 4 1 1 0:12:31
Cooked Fish Meat 60 4 1 1 0:12:31
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 2 0 0 0 0:01:41
Cooked Prime Meat 3 0 0 0 0:02:30
Raw Prime Fish Meat 4 0 0 0 0:01:41
Raw Meat 4 0 0 0 0:03:21
Cooked Prime Fish Meat 7 0 0 0 0:03:00
Cooked Meat 8 0 0 0 0:03:21
Raw Fish Meat 10 0 0 0 0:04:11
Cooked Fish Meat 20 0 0 0 0:04:11
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 1 0 0 0 0:00:50
Raw Prime Fish Meat 1 0 0 0 0:00:26
Raw Meat 1 0 0 0 0:00:51
Cooked Prime Fish Meat 1 0 0 0 0:00:26
Cooked Meat 1 0 0 0 0:00:26
Raw Fish Meat 1 0 0 0 0:00:26
Cooked Fish Meat 2 0 0 0 0:00:26
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 1 0 0 0 0:00:50
Raw Prime Fish Meat 1 0 0 0 0:00:26
Raw Meat 1 0 0 0 0:00:51
Cooked Prime Fish Meat 1 0 0 0 0:00:26
Cooked Meat 1 0 0 0 0:00:26
Raw Fish Meat 1 0 0 0 0:00:26
Cooked Fish Meat 1 0 0 0 0:00:13
KO: Wooden Club Hits × 20; Slingshot Hits × 9; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Toxicant Arrows with a Bow × 2; Toxicant Arrows with a Compound Bow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:11:06
Soothing Balm Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Tapejara Egg) 4 0 0 0 0:08:00
Raw Prime Meat 9 0 0 0 0:07:31
Cooked Prime Meat 17 0 0 0 0:14:10
Raw Prime Fish Meat 21 0 0 0 0:08:46
Raw Meat 25 9 2 1 0:20:51
Cooked Prime Fish Meat 41 0 0 0 0:17:34
Cooked Meat 49 8 2 1 0:20:26
Raw Fish Meat 61 24 5 3 0:25:26
Cooked Fish Meat 122 24 5 3 0:25:26
Kibble (Tapejara Egg) 2 0 0 0 0:04:00
Raw Prime Meat 3 0 0 0 0:02:31
Cooked Prime Meat 6 0 0 0 0:05:00
Raw Prime Fish Meat 7 0 0 0 0:02:56
Raw Meat 9 0 0 0 0:07:31
Cooked Prime Fish Meat 14 0 0 0 0:06:00
Cooked Meat 17 0 0 0 0:07:06
Raw Fish Meat 21 0 0 0 0:08:46
Cooked Fish Meat 41 0 0 0 0:08:33
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 1 0 0 0 0:00:50
Raw Prime Fish Meat 1 0 0 0 0:00:26
Raw Meat 1 0 0 0 0:00:51
Cooked Prime Fish Meat 2 0 0 0 0:00:52
Cooked Meat 2 0 0 0 0:00:51
Raw Fish Meat 3 0 0 0 0:01:16
Cooked Fish Meat 5 0 0 0 0:01:03
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 1 0 0 0 0:00:50
Raw Prime Fish Meat 1 0 0 0 0:00:26
Raw Meat 1 0 0 0 0:00:51
Cooked Prime Fish Meat 1 0 0 0 0:00:26
Cooked Meat 1 0 0 0 0:00:26
Raw Fish Meat 1 0 0 0 0:00:26
Cooked Fish Meat 1 0 0 0 0:00:13
KO: Wooden Club Hits × 55; Slingshot Hits × 23; Tranquilizer Arrows with a Bow × 7; Tranquilizer Arrows with a Crossbow × 4; Toxicant Arrows with a Bow × 4; Toxicant Arrows with a Compound Bow × 3; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:18:19
Soothing Balm Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Tapejara Egg) 6 0 0 0 0:12:00
Raw Prime Meat 15 0 0 0 0:12:31
Cooked Prime Meat 30 0 0 0 0:24:59
Raw Prime Fish Meat 37 0 0 0 0:15:26
Raw Meat 44 52 11 6 0:36:41
Cooked Prime Fish Meat 73 28 6 3 0:31:16
Cooked Meat 88 52 11 6 0:36:41
Raw Fish Meat 109 91 20 10 0:45:26
Cooked Fish Meat 218 91 20 10 0:45:26
Kibble (Tapejara Egg) 2 0 0 0 0:04:00
Raw Prime Meat 5 0 0 0 0:04:11
Cooked Prime Meat 10 0 0 0 0:08:20
Raw Prime Fish Meat 13 0 0 0 0:05:26
Raw Meat 15 0 0 0 0:12:31
Cooked Prime Fish Meat 25 0 0 0 0:10:43
Cooked Meat 30 0 0 0 0:12:31
Raw Fish Meat 37 0 0 0 0:15:26
Cooked Fish Meat 73 0 0 0 0:15:13
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 1 0 0 0 0:00:50
Raw Prime Fish Meat 2 0 0 0 0:00:51
Raw Meat 2 0 0 0 0:01:41
Cooked Prime Fish Meat 3 0 0 0 0:01:18
Cooked Meat 3 0 0 0 0:01:16
Raw Fish Meat 4 0 0 0 0:01:41
Cooked Fish Meat 8 0 0 0 0:01:41
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 1 0 0 0 0:00:50
Raw Prime Fish Meat 1 0 0 0 0:00:26
Raw Meat 1 0 0 0 0:00:51
Cooked Prime Fish Meat 1 0 0 0 0:00:26
Cooked Meat 1 0 0 0 0:00:26
Raw Fish Meat 1 0 0 0 0:00:26
Cooked Fish Meat 1 0 0 0 0:00:13
KO: Wooden Club Hits × 109; Slingshot Hits × 45; Tranquilizer Arrows with a Bow × 13; Tranquilizer Arrows with a Crossbow × 7; Toxicant Arrows with a Bow × 7; Toxicant Arrows with a Compound Bow × 5; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:25:11
Soothing Balm Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Tapejara Egg) 10 0 0 0 0:20:00
Raw Prime Meat 26 0 0 0 0:21:41
Cooked Prime Meat 51 62 14 7 0:42:28
Raw Prime Fish Meat 64 0 0 0 0:26:41
Raw Meat 76 184 41 21 1:03:21
Cooked Prime Fish Meat 127 132 29 15 0:54:23
Cooked Meat 152 184 41 21 1:03:21
Raw Fish Meat 190 277 61 31 1:19:11
Cooked Fish Meat 379 276 61 31 1:18:58
Kibble (Tapejara Egg) 4 0 0 0 0:08:00
Raw Prime Meat 9 0 0 0 0:07:31
Cooked Prime Meat 17 0 0 0 0:14:10
Raw Prime Fish Meat 22 0 0 0 0:09:11
Raw Meat 26 0 0 0 0:21:41
Cooked Prime Fish Meat 43 0 0 0 0:18:25
Cooked Meat 51 0 0 0 0:21:16
Raw Fish Meat 64 0 0 0 0:26:41
Cooked Fish Meat 127 0 0 0 0:26:28
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 2 0 0 0 0:01:40
Raw Prime Fish Meat 3 0 0 0 0:01:16
Raw Meat 3 0 0 0 0:02:31
Cooked Prime Fish Meat 5 0 0 0 0:02:09
Cooked Meat 6 0 0 0 0:02:31
Raw Fish Meat 7 0 0 0 0:02:56
Cooked Fish Meat 13 0 0 0 0:02:43
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 1 0 0 0 0:00:50
Raw Prime Fish Meat 1 0 0 0 0:00:26
Raw Meat 1 0 0 0 0:00:51
Cooked Prime Fish Meat 1 0 0 0 0:00:26
Cooked Meat 1 0 0 0 0:00:26
Raw Fish Meat 1 0 0 0 0:00:26
Cooked Fish Meat 1 0 0 0 0:00:13
KO: Wooden Club Hits × 199; Slingshot Hits × 82; Tranquilizer Arrows with a Bow × 23; Tranquilizer Arrows with a Crossbow × 13; Toxicant Arrows with a Bow × 12; Toxicant Arrows with a Compound Bow × 9; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:32:00
Soothing Balm Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Tapejara Egg) 18 0 0 0 0:36:00
Raw Prime Meat 47 0 0 0 0:39:11
Cooked Prime Meat 94 298 70 35 1:18:15
Raw Prime Fish Meat 117 70 17 9 0:48:46
Raw Meat 140 596 139 70 1:56:41
Cooked Prime Fish Meat 234 468 109 55 1:40:11
Cooked Meat 280 596 139 70 1:56:41
Raw Fish Meat 350 823 192 96 2:25:51
Cooked Fish Meat 700 823 192 96 2:25:51
Kibble (Tapejara Egg) 6 0 0 0 0:12:00
Raw Prime Meat 16 0 0 0 0:13:21
Cooked Prime Meat 32 0 0 0 0:26:39
Raw Prime Fish Meat 39 0 0 0 0:16:16
Raw Meat 47 0 0 0 0:39:11
Cooked Prime Fish Meat 78 0 0 0 0:33:24
Cooked Meat 94 0 0 0 0:39:11
Raw Fish Meat 117 70 17 9 0:48:46
Cooked Fish Meat 234 70 17 9 0:48:46
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 2 0 0 0 0:01:41
Cooked Prime Meat 4 0 0 0 0:03:20
Raw Prime Fish Meat 4 0 0 0 0:01:41
Raw Meat 5 0 0 0 0:04:11
Cooked Prime Fish Meat 8 0 0 0 0:03:26
Cooked Meat 10 0 0 0 0:04:11
Raw Fish Meat 12 0 0 0 0:05:01
Cooked Fish Meat 24 0 0 0 0:05:01
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 1 0 0 0 0:00:50
Raw Prime Fish Meat 1 0 0 0 0:00:26
Raw Meat 1 0 0 0 0:00:51
Cooked Prime Fish Meat 1 0 0 0 0:00:26
Cooked Meat 1 0 0 0 0:00:26
Raw Fish Meat 1 0 0 0 0:00:26
Cooked Fish Meat 2 0 0 0 0:00:26
KO: Wooden Club Hits × 379; Slingshot Hits × 155; Tranquilizer Arrows with a Bow × 43; Tranquilizer Arrows with a Crossbow × 25; Toxicant Arrows with a Bow × 22; Toxicant Arrows with a Compound Bow × 16; Tranquilizer Dart Shots × 18; Shocking Tranquilizer Dart Shots × 9
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 00:39:51
Soothing Balm Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Tapejara Egg) 26 66 16 8 0:52:00
Raw Prime Meat 69 116 28 14 0:57:31
Cooked Prime Meat 137 629 153 77 1:54:03
Raw Prime Fish Meat 171 241 59 30 1:11:16
Raw Meat 205 1144 278 139 2:50:51
Cooked Prime Fish Meat 341 919 223 112 2:25:59
Cooked Meat 409 1141 277 139 2:50:26
Raw Fish Meat 511 1526 371 186 3:32:56
Cooked Fish Meat 1022 1526 371 186 3:32:56
Kibble (Tapejara Egg) 9 0 0 0 0:18:00
Raw Prime Meat 23 0 0 0 0:19:11
Cooked Prime Meat 46 0 0 0 0:38:18
Raw Prime Fish Meat 57 0 0 0 0:23:46
Raw Meat 69 116 28 14 0:57:31
Cooked Prime Fish Meat 114 37 9 5 0:48:49
Cooked Meat 137 112 28 14 0:57:06
Raw Fish Meat 171 241 59 30 1:11:16
Cooked Fish Meat 341 239 58 29 1:11:03
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 3 0 0 0 0:02:31
Cooked Prime Meat 5 0 0 0 0:04:10
Raw Prime Fish Meat 6 0 0 0 0:02:31
Raw Meat 7 0 0 0 0:05:51
Cooked Prime Fish Meat 12 0 0 0 0:05:09
Cooked Meat 14 0 0 0 0:05:51
Raw Fish Meat 18 0 0 0 0:07:31
Cooked Fish Meat 35 0 0 0 0:07:18
Kibble (Tapejara Egg) 1 0 0 0 0:02:00
Raw Prime Meat 1 0 0 0 0:00:51
Cooked Prime Meat 1 0 0 0 0:00:50
Raw Prime Fish Meat 1 0 0 0 0:00:26
Raw Meat 1 0 0 0 0:00:51
Cooked Prime Fish Meat 1 0 0 0 0:00:26
Cooked Meat 1 0 0 0 0:00:26
Raw Fish Meat 2 0 0 0 0:00:51
Cooked Fish Meat 3 0 0 0 0:00:38
KO: Wooden Club Hits × 559; Slingshot Hits × 229; Tranquilizer Arrows with a Bow × 63; Tranquilizer Arrows with a Crossbow × 36; Toxicant Arrows with a Bow × 32; Toxicant Arrows with a Compound Bow × 24; Tranquilizer Dart Shots × 26; Shocking Tranquilizer Dart Shots × 13
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 00:44:49


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.


KO Strategy[]

Kaprosuchus is one of the most powerful tames for beginners and serves as a decent guardian to yourself and your herd, and having a pack of 2-3 can safeguard you from predators like Utahraptors and Baryonyx. But taming one is incredibly tricky, considering their aggression and their dangerous habitat. It's recommended to have a small number of tough tamed animals with you, like Carbonemys, in case something goes wrong. But make sure any tames you have are at a distance and within your whistling range. Wait for a Kapro to come close to you and try to draw it in. The difficulties with these are the likely odds of being attacked by another Kaprosuchus, as they usually travel in packs. They can kill you or your tames could kill them along with the one you are trying to tame. Try to select a location with little walking interference, with plenty of space for your current tames and you to walk around, and while taming your Kaprosuchus be sure to safeguard him/her from predators. If you're alone, a rocky area or cliff will protect you from other threats. If all goes well, no other predators will interfere and your current tames will be silent, then you got yourself a killing machine. Feel free to try this without your tames and with a powerful weapon like the metal pick/hatchet to fend of other predators. Having one or two strong tames like Carbonemys, Iguanodon, or Triceratops would be beneficial to protect you from any other threats, and quickly change their attack settings if they hurt your Kaprosuchus.


Another strategy is to use a mindwipe tonic, then pump up all the points into your health and allow the kapro to grab you. Quickly knock it unconscious (use tranq arrows, Wooden Clubs, or anything else that can knock dinos unconscious) before it reaches water where it will gain the upper hand. It won't run away if it is holding you, so this is a viable strategy if you're prepared. Make sure you have meat and there are no dangerous creatures around that may harm your Kapro, as they can be easily dispatched by most creatures in the swamp due to their low health.

Traps can also prove extremely useful one example being an enclosure surrounded by ramps and attempting to lure the Kapro into said Enclosure. Note that they will often ignore flyers however this can be remedied by carrying a creature such as a  Dodo or using Rare Flowers the latter of which is less prefered due to angering other creatures such as Dimorphodons.

Utility[]

With its C or Right Stick attack and Right Click or Left Trigger leap, it can pick up small to medium creatures.

Roles[]

  • Low Level Defender: Due to it being a pretty good dino in general taming one at the start is a good idea, especially if you are going to live in or next to the swamp, as it is immune (mostly) to leeches. It is also not too hard to knock out so getting these as low level defenders could be viable.(Level Health and Damage)
  • Taming Mount: With its ability to pick up small-medium animals would be a suitable mount for running in and snatching a quick Oviraptor or Mesopithecus before they even notice you. Unlike flyers, the Kaprosuchus is capable of regenerating its stamina while holding a target and can travel underwater, aside that, its stamina draining attack is very useful while you're attempt to taming  Spinosaurus,  Allosaurus and  Yutyrannus, as those creature are relatively fast while sprinting, once their stamina is completely drained they'll no longer be able to run, which will make the tame attempt a lot easier .(Level Health and Weight)
  • Its attack will even drain the stamina of wild creatures, allowing for an easy tame.
  • Cave Explorer: Its leap attack allows you to explore caves and pick off Cave creatures easily. Snatching up and killing Araneo with ease (Needs testing for other cave critters). Level Health, Melee Damage, and Speed.
  • Travel: Its Leap can get you from A to B with relative ease (Level Speed and Stamina).
  • PvP Raider: It can grab Players from saddles with a well placed sneak-attack leap. Allowing you to easily dispatch enemy players (Level Health, Melee Damage, Speed, and some Stamina).
  • Jumping: The Kaprosuchus' leap is effective at covering terrain but can't jump very high.
  • Escape Vehicle: Even though the Kaprosuchus is a good animal to use in fights and to kill enemies they have amazing speed making them quick on land and in water. With fast speed and ability to jump they can be used to escape from dangerous threats.

Collectibles[]

Resource Efficiency
Raw Fish Meat ★★★☆☆
Raw Meat ★☆☆☆☆
Hide ★☆☆☆☆
  • The Kaprosuchus can carry almost any creature with a Drag Weight of 100 or less. This does not (by itself) damage or draw aggro from the creature.

A Kaprosuchus can knock you off the following mounts:

Notes/Trivia[]

For information pertaining specifically to the real-world Kaprosuchus, see the relevant Wikipedia article.

  • Dossier released on 8/31/2015[2]
  • Kaprosuchus translates into "Boar-Crocodile", and was named so due to its large tusk-like fangs.
  • It is important to note that paleontologists have limited fossil material for the Kaprosuchus and actual have little idea as to what the body, legs, and tail of the animal looked like, so for all we know, the Ark Kaprosuchus could either be extremely accurate or highly inaccurate to the true creature.
  • Kaprosuchus skull has more boar teeth than Arks kapro yet most ark creatures have features that are heavily exaggerated.
  • Despite the dossier stating that Kaprosuchus is skilled on both land and water, it was most likely entirely land-based.
  • Like the  Sarcosuchus and  Carbonemys, the Kaprosuchus does not have an  Oxygen meter and thus cannot drown despite being a terrestrial reptile.
  • The design for Kaprosuchus is surprisingly similar in appearance to the concept design for Primal Carnage: Genesis, as both designs are falsely depicted with long back legs.
  • It's the first terrestrial animal capable of picking up and carrying smaller animals.
  • In Patch 265.04 the Kaprosuchus dealt 500000 Damage to players & wild creatures when performing its pounce attack, this could briefly be used to one shot most bosses.
  •  Alpha Raptors cannot be grabbed, so farming XP from them will require direct combat.
  • While lots of things can't be picked up for a simple kill, they can still be dived upon, dealing massive  Damage with a single bout of lunges. Be sure to save some  Stamina or a hill to launch from for a quick escape to build more stamina, and return to the hit-and-run tactic. Try testing this technique on other animals that can't be picked up, such as a  Stegosaurus,  Trike or something that cant fight back like a  Parasaur until you master it; at least enough to take on other things, or risk quickly losing your tame. Do note that this is best used in open areas, although the Kapro can fit into most caves its not suggested to jump around gathering groups of dino's, especially ones that can't be easily dispatched with it's commonly low  Health pool.
  • It is unknown but Kaprosuchus could have been one of the many creatures that lived on the ARK now known as Aberration. Due to the degradation and the radiation caused the surviving creatures to become Aberration creatures. While the other creatures became mutated Kaprosuchus was probably one of the creatures that couldn't adapt and survive the damaged ARK.
  • The real Kaprosuchus lived in the Niger region in central-west Africa, and though it lived in similar regions to the  Sarcosuchus, they actually did not live at the same time according to what data is available. The Kaprosuchus did however indeed coexist with  Spinosaurus.
  • Shields can block its Leap+Grab attack, causing it to miss players.
  • Never punch a Kaprosuchus with your bare hands in the mission "Along Came Pollen” in Genesis as it will injure you very badly.
  • When a Kaprosuchus picks you up, it’s attacks ignore armour.
  • The Kaprosuchus ingame is about 7.5 meters long, but original estimates put it at 6+ meters.
  • It is the apex (and only) aquatic/subaquatic predator on the Scorched Earth ark.

Changelog[]

Patch Changes
248.0  Kaprosuchus is added to the game
253.2 Fixed Kaprosuchus carrying on PVE servers
253.3
  • Made it so Kaprosuchus is able to continue holding a grabbed creature after player dismounts
  • Added a "drop prey" option for the Kaprosuchus
  • Fixed some movement logic that accidentally got clobbered into the Kaprosuchus
253.8 Flyer grabbed by Kaprosuchus falling through the world client fix
254.894 Fixed a timer bug that especially impacted Kaprosuchus jumping
259.0
  • Fixed issue with Kaprosuchus where when attacking was able to force a target under the world geometry, rendering the victim creature or player unable to be moved or ridden
  • Fixed issue where unconscious players could be pushed through terrain by a Kaprosuchus
261.0 Lowered Kaprosuchus rotation rate to avoid it running or swimming in circles when trying to attack
303.1 Modified the drag weight of the Kaprosuchus so that it can no longer be picked up or grabbed by any creature except the  Tusoteuthis, and can no longer be trapped by a  Bola

Spotlight[]

Gallery[]

References[]

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