or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Trike/trike_Character_BP.Trike_Character_BP'" 500 0 0 35
Variant Aberrant Triceratops
cheat summon Trike_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Trike/Trike_Character_BP_Aberrant.Trike_Character_BP_Aberrant'" 500 0 0 35
Variant Corrupted Triceratops
cheat summon Trike_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Trike/Trike_Character_BP_Corrupt.Trike_Character_BP_Corrupt'" 500 0 0 35
Variant Tek Triceratops
cheat summon BionicTrike_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Trike/BionicTrike_Character_BP.BionicTrike_Character_BP'" 500 0 0 35
Variant X-Triceratops
cheat summon Volcano_Trike_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/Volcano_Trike/Volcano_Trike_Character_BP.Volcano_Trike_Character_BP'" 500 0 0 35
Variant X-Triceratops (Gauntlet)
cheat summon Volcano_Trike_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Volcano_Trike_Character_BP_Gauntlet.Volcano_Trike_Character_BP_Gauntlet'" 500 0 0 35
Variant X-Triceratops (Retrieve)
cheat summon Volcano_Trike_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Volcanic/Volcano_Trike_Character_BP_Retrieve.Volcano_Trike_Character_BP_Retrieve'" 500 0 0 35
Variant Malfunctioned Tek Triceratops
cheat summon BionicTrike_Character_BP_Malfunctioned_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Trike/BionicTrike_Character_BP_Malfunctioned.BionicTrike_Character_BP_Malfunctioned'" 500 0 0 35
Variant Malfunctioned Tek Triceratops (Gauntlet)
cheat summon BionicTrike_Character_BP_Malfunctioned_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/BionicTrike_Character_BP_Malfunctioned_Gauntlet.BionicTrike_Character_BP_Malfunctioned_Gauntlet'" 500 0 0 35
Variant Malfunctioned Tek Triceratops (Retrieve)
cheat summon BionicTrike_Character_BP_Malfunctioned_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Lunar/BionicTrike_Character_BP_Malfunctioned_Retrieve.BionicTrike_Character_BP_Malfunctioned_Retrieve'" 500 0 0 35
Variant Corrupted Dinotar
cheat summon VRTrike_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/VR/VRTrike_Character_BP.VRTrike_Character_BP'" 500 0 0 35
Variant Triceratops (Summoned)
cheat summon Trike_Character_BP_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Trike_Character_BP_Summoned.Trike_Character_BP_Summoned'" 500 0 0 35
Variant Triceratops (Gauntlet2)
cheat summon Trike_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Trike_Character_BP_STA.Trike_Character_BP_STA'" 500 0 0 35
Variant Corrupted Triceratops (Gauntlet2)
cheat summon Trike_Character_BP_STA_Corrupted_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Trike_Character_BP_STA_Corrupted.Trike_Character_BP_STA_Corrupted'" 500 0 0 35
Variant VR Triceratops (Gauntlet2)
cheat summon Trike_Character_BP_TameSTA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Endless/Tames/Trike_Character_BP_TameSTA.Trike_Character_BP_TameSTA'" 500 0 0 35
Variant Malfunctioned Tek Triceratops (LifeSupport)
cheat summon BionicTrike_Character_BP_Malfunctioned_LifeSupport_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/BionicTrike_Character_BP_Malfunctioned_LifeSupport.BionicTrike_Character_BP_Malfunctioned_LifeSupport'" 500 0 0 35
Common
Rare
Untameable
Cave
The Triceratops (try-SAIR-uh-tops), or simply Trike, is one of the many dinosaurs in ARK: Survival Evolved. They are a large, evolved ceratopsid herbivore and one of the last of their kind, and when they weren't peacefully browsing, used their deadly horns and shield frill against predators.
Basic Info[]
Dossier[]
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Triceratops styrax
TimeLate Cretaceous
DietHerbivore
TemperamentShort-Tempered
- Wild
Apparently a crossbreed of a Triceratops and Styracosaurus, Triceratops styrax has both the characteristic three-horned face of Triceratops and the prominent horned-ridge of Styracosaurus. Normally a very docile grazing animal, Triceratops becomes aggressive once angered. Triceratops will chase down would-be predators (and egg-stealers) with incredible prejudice. Running away from triceratops is harder than it seems due to its ability to charge and ram its target. I've seen Triceratops have an especially hostile reaction to the Tyrannosaurus, with herds attacking en masse. While not very fast, they are deadly in a group.
- Domesticated
A common mount for those that ride dinosaurs, Triceratops doubles as pack animal and combat dinosaur. Triceratops' bony ridge works excellently as cover from frontal attack, and the dinosaur's charge is incredibly dangerous. It is largely protective of its kinds if its sense danger. In the presence of larger carnivores that appears as a threat, Triceratops becomes stronger and rallies the effort of its nearby species. It is also capable of harvesting a sizable amount of resources with its horns by shredding fruit from the leaves, making it a very useful work companion for smaller tribes.
Behavior[]
The Trike is not aggressive until attacked. When attacked, it charges at the enemy and bucks it with its head. Their bucking attack knocks the enemy back, which can make Trikes much more dangerous near cliffs or steep hills. The amount of knockback is significantly influenced by the enemy's weight. However, This attack can be easily dodged, but if it decides to ram and charge forwards, it is better to quickly dodge sideways as its speed when charging is much faster than simply running forwards. The Triceratops is also a herding animal, coming to the aid of others when attacked.
Appearance[]
The Trike is a relatively small (though still huge compared to a human) stout quadrupedal herbivore, which sports a large bony head equipped with an equally bony frill, which is adorned with multiple horns or spikes. Three larger horns also appear on the animal's head, one over each eye, and one on the nose.
Color Scheme and Regions[]
This section displays the Triceratops's natural colors and regions. For demonstration, the regions below are colored red over an albino Triceratops. The colored squares shown underneath each region's description are the colors that the Triceratops will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Triceratops's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Triceratops's "body" magenta.
Dark Muted
Dark All
Region 2 is not used
for this Creature.
Dark Muted
Dark All
Light Muted -b
Region 2 is not used
for this Creature.
Tek Triceratops (Variant)[]
The Tek Triceratops is a creature that was permanently added to the game with the Genesis: Part 1 DLC. It is a unique alternate of the original Triceratops, and is purely made of Tek. Unlike the original, they spawn at a 5% rate at a 20% higher level than usual in the Genesis simulation. Since patch v315.2 they are part of the core game so they can be uploaded and transferred.
Drops[]
Base Stats and Growth[]
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 375 | +75 | +5.4% | 0.07 | |
Stamina | 150 | +15 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 3000 | +300 | +10% | ||
Weight | 365 | +7.3 | +4% | ||
Melee Damage | 32 | +1.6 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1.5% | 120% | |
Torpidity | 250 | +15 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 150 | ? | ? | 607.5 | 283.5 | 623.7 | 14 |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 375 | +75 | +5.4% | 0.07 | -4% |
Stamina | 150 | +15 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 3000 | +300 | +10% | ||
Weight | 365 | +7.3 | +4% | ||
Melee Damage | 32 | +1.6 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1.5% | 120% | |
Torpidity | 250 | +15 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 150 | ? | ? | 607.5 | 283.5 | 623.7 | 14 |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
Health | 375 | +75 |
Stamina | 150 | +15 |
Oxygen | 150 | +15 |
Food | 3000 | +300 |
Weight | 365 | +7.3 |
Melee Damage | 32 | +1.6 |
Movement Speed | 100% | N/A |
Torpidity | 250 | +15 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed |
---|---|---|
Wild | Wild | |
Walking | 150
|
607.5 |
Swimming | 300
|
? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
None | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 490 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 |
Ram | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 4000 | 1000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[]
For general info about domesticating a wild creature see Taming.
KO Strategy[]
Triceratops are rather slow, you can kite one easily. Keep firing Tranquilizer Arrow with several seconds in between each arrow to allow the Torpor level to increase over time while backing away very quickly. You can also look for a stuck Trike, which will be incredibly easy to knock out, as it can't attack you. Another strategy is to look for 2 or 3 small trees on a beach and then aggro the trike from a distance or from a safe place like ontop of a rock, directing him between the trees, it will likely get stuck. If none of these are available, simply have the triceratops chase you until its stamina runs out and it stops to rest; then circle behind it and knock it out with a club or slingshot.
A much easier method however, is to create a simple trap using a foundation, wall, and ceiling of any kind in a "Z" shape. The Triceratops will attempt to turn around when it hits the ceiling, allowing players to snipe its body and move through the ceiling after it.
Taming Food[]
Level 1 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 2 | 0 | 0 | 0 | 0:01:36 |
Fresh Barley | 20 | 0 | 0 | 0 | 0:12:01 |
Fresh Wheat | 20 | 0 | 0 | 0 | 0:12:01 |
Soybean | 20 | 0 | 0 | 0 | 0:12:01 |
Dried Wheat | 20 | 22 | 5 | 3 | 0:24:01 |
Mejoberry | 27 | 0 | 0 | 0 | 0:12:10 |
Berries | 40 | 0 | 0 | 0 | 0:12:01 |
KO: × 25; × 11; × 3; × 2; × 2; × 1 | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:13:53 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 5 | 0 | 0 | 0 | 0:04:00 |
Fresh Barley | 47 | 18 | 4 | 2 | 0:28:13 |
Fresh Wheat | 47 | 18 | 4 | 2 | 0:28:13 |
Soybean | 47 | 18 | 4 | 2 | 0:28:13 |
Dried Wheat | 47 | 112 | 23 | 12 | 0:56:25 |
Mejoberry | 63 | 19 | 4 | 2 | 0:28:22 |
Berries | 94 | 18 | 4 | 2 | 0:28:13 |
KO: × 69; × 28; × 8; × 5; × 4; × 2 | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:22:54 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 8 | 0 | 0 | 0 | 0:06:24 |
Fresh Barley | 75 | 66 | 14 | 7 | 0:45:01 |
Fresh Wheat | 75 | 66 | 14 | 7 | 0:45:01 |
Soybean | 75 | 66 | 14 | 7 | 0:45:01 |
Dried Wheat | 75 | 252 | 53 | 27 | 1:30:01 |
Mejoberry | 100 | 66 | 14 | 7 | 0:45:01 |
Berries | 150 | 66 | 14 | 7 | 0:45:01 |
KO: × 114; × 47; × 13; × 8; × 6; × 3 | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:29:05 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 11 | 0 | 0 | 0 | 0:08:48 |
Fresh Barley | 104 | 139 | 30 | 15 | 1:02:25 |
Fresh Wheat | 104 | 139 | 30 | 15 | 1:02:25 |
Soybean | 104 | 139 | 30 | 15 | 1:02:25 |
Dried Wheat | 104 | 437 | 94 | 47 | 2:04:49 |
Mejoberry | 138 | 137 | 30 | 15 | 1:02:07 |
Berries | 207 | 137 | 30 | 15 | 1:02:07 |
KO: × 159; × 65; × 18; × 11; × 8; × 4 | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:33:34 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 14 | 0 | 0 | 0 | 0:11:12 |
Fresh Barley | 132 | 226 | 49 | 25 | 1:19:13 |
Fresh Wheat | 132 | 226 | 49 | 25 | 1:19:13 |
Soybean | 132 | 226 | 49 | 25 | 1:19:13 |
Dried Wheat | 132 | 650 | 141 | 71 | 2:38:25 |
Mejoberry | 175 | 224 | 49 | 25 | 1:18:46 |
Berries | 263 | 224 | 49 | 25 | 1:18:55 |
KO: × 204; × 84; × 23; × 13; × 10; × 5 | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:37:06 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 16 | 0 | 0 | 0 | 0:12:48 |
Fresh Barley | 160 | 329 | 73 | 37 | 1:36:01 |
Fresh Wheat | 160 | 329 | 73 | 37 | 1:36:01 |
Soybean | 160 | 329 | 73 | 37 | 1:36:01 |
Dried Wheat | 160 | 891 | 196 | 98 | 3:12:01 |
Mejoberry | 213 | 328 | 72 | 36 | 1:35:52 |
Berries | 319 | 327 | 72 | 36 | 1:35:43 |
KO: × 249; × 102; × 28; × 16; × 12; × 6 | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:40:00 |
Level 1 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Carno Egg) | 3 | 0 | 0 | 0 | 0:02:24 | |
Mejoberry | 30 | 0 | 0 | 0 | 0:13:31 | |
Berries | 45 | 0 | 0 | 0 | 0:13:31 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 10 | 0 | 0 | 0 | 0:04:31 | |
Berries | 15 | 0 | 0 | 0 | 0:04:31 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:28 | |
Berries | 2 | 0 | 0 | 0 | 0:00:37 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:28 | |
Berries | 1 | 0 | 0 | 0 | 0:00:19 | |
KO: × 25; × 11; × 3; × 2; × 2; × 2; × 2; × 1 | ||||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:13:53 |
Level 30 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Carno Egg) | 6 | 0 | 0 | 0 | 0:04:48 | |
Mejoberry | 72 | 32 | 7 | 4 | 0:32:25 | |
Berries | 108 | 32 | 7 | 4 | 0:32:25 | |
Kibble (Carno Egg) | 2 | 0 | 0 | 0 | 0:01:36 | |
Mejoberry | 24 | 0 | 0 | 0 | 0:10:49 | |
Berries | 36 | 0 | 0 | 0 | 0:10:49 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 3 | 0 | 0 | 0 | 0:01:22 | |
Berries | 4 | 0 | 0 | 0 | 0:01:13 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:28 | |
Berries | 1 | 0 | 0 | 0 | 0:00:19 | |
KO: × 69; × 28; × 8; × 5; × 4; × 3; × 4; × 2 | ||||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:22:54 |
Level 75 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Carno Egg) | 11 | 0 | 0 | 0 | 0:08:48 | |
Mejoberry | 136 | 133 | 29 | 15 | 1:01:13 | |
Berries | 204 | 133 | 29 | 15 | 1:01:13 | |
Kibble (Carno Egg) | 4 | 0 | 0 | 0 | 0:03:12 | |
Mejoberry | 46 | 0 | 0 | 0 | 0:20:43 | |
Berries | 68 | 0 | 0 | 0 | 0:20:25 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 5 | 0 | 0 | 0 | 0:02:16 | |
Berries | 7 | 0 | 0 | 0 | 0:02:07 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:28 | |
Berries | 1 | 0 | 0 | 0 | 0:00:19 | |
KO: × 136; × 56; × 16; × 9; × 8; × 6; × 7; × 4 | ||||||
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:31:29 |
Level 150 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Carno Egg) | 19 | 0 | 0 | 0 | 0:15:12 | |
Mejoberry | 243 | 407 | 90 | 45 | 1:49:22 | |
Berries | 365 | 408 | 90 | 45 | 1:49:31 | |
Kibble (Carno Egg) | 7 | 0 | 0 | 0 | 0:05:36 | |
Mejoberry | 81 | 0 | 0 | 0 | 0:36:28 | |
Berries | 122 | 0 | 0 | 0 | 0:36:37 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 9 | 0 | 0 | 0 | 0:04:04 | |
Berries | 13 | 0 | 0 | 0 | 0:03:55 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:28 | |
Berries | 1 | 0 | 0 | 0 | 0:00:19 | |
KO: × 249; × 102; × 28; × 16; × 14; × 11; × 12; × 6 | ||||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:40:00 |
Level 300 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Carno Egg) | 35 | 0 | 0 | 0 | 0:27:59 | |
Mejoberry | 458 | 1213 | 282 | 141 | 3:26:07 | |
Berries | 686 | 1210 | 282 | 141 | 3:25:49 | |
Kibble (Carno Egg) | 12 | 0 | 0 | 0 | 0:09:36 | |
Mejoberry | 153 | 148 | 35 | 18 | 1:08:52 | |
Berries | 229 | 147 | 35 | 18 | 1:08:43 | |
Kibble (Carno Egg) | 2 | 0 | 0 | 0 | 0:01:36 | |
Mejoberry | 16 | 0 | 0 | 0 | 0:07:13 | |
Berries | 23 | 0 | 0 | 0 | 0:06:55 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 2 | 0 | 0 | 0 | 0:00:55 | |
Berries | 2 | 0 | 0 | 0 | 0:00:37 | |
KO: × 474; × 194; × 53; × 31; × 27; × 20; × 22; × 11 | ||||||
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 00:49:49 |
Level 450 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Carno Egg) | 51 | 0 | 0 | 0 | 0:40:46 | |
Mejoberry | 672 | 2237 | 543 | 272 | 5:02:25 | |
Berries | 1008 | 2237 | 543 | 272 | 5:02:25 | |
Kibble (Carno Egg) | 17 | 0 | 0 | 0 | 0:13:36 | |
Mejoberry | 224 | 407 | 99 | 50 | 1:40:49 | |
Berries | 336 | 407 | 99 | 50 | 1:40:49 | |
Kibble (Carno Egg) | 2 | 0 | 0 | 0 | 0:01:36 | |
Mejoberry | 23 | 0 | 0 | 0 | 0:10:22 | |
Berries | 34 | 0 | 0 | 0 | 0:10:13 | |
Kibble (Carno Egg) | 1 | 0 | 0 | 0 | 0:00:48 | |
Mejoberry | 2 | 0 | 0 | 0 | 0:00:55 | |
Berries | 3 | 0 | 0 | 0 | 0:00:55 | |
KO: × 699; × 286; × 78; × 45; × 39; × 30; × 32; × 16 | ||||||
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 00:56:02 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Combat[]
This section describes how to fight against the Triceratops.
General[]
While it is not difficult to dodge the attack of a Trike, they deal significant damage, and the knock-back can deal additional fall damage if the player is knocked off of a hill. Oftentimes, beginning players attack out of familiarization with such an iconic dinosaur. This can lead to an early and embarrassing death.
Strategy[]
When attacked, a Trike will try to ram you with its horned head. Because it has the turning radius of an airplane, side stepping is your best friend here, especially if you are attacking with a spear. Quickly circle around the Trike, avoiding it’s head, while exposing its body. If you can circle fast enough it’s possible to avoid getting hit at all. (Doesn't work consistently enough to be listed. Highly impossible for a beginner.) The Trike has a chance of stunning you (whilst you are stunned you will move slower). Try to get on a high rock to stop it from hitting you.
Weaponry[]
It is entirely possible to bring down a Trike using only a melee weapon if the player is careful to avoid the head and stays near the Trike's side or behind. However, it is recommended to use a ranged weapon such as a bow. It is a good strategy to enrage the Trike from afar, using a ranged weapon. Finish it with powerful melee attacks. A powerful mount can also be used.
Dangers[]
Their headbash will knock you back, so try to avoid getting in front of them. Other Trikes nearby will also attack a player if a member of their species is hit nearby. If a player steals a wild Trike egg, the Trikes nearby will attack. Their attacks have a large AOE(Area Of Effect) and can send big groups of players or attacking dinosaurs flying back. This includes animals as big as, and possibly bigger than the parasaur, so always expect to be knocked back.
Running in a straight line either to escape or keeping a distance is a bad idea as well as it can charge and ram directly in front.
Weakness[]
Trikes have a large, slow turning radius, so outfoxing the Trike can be a viable strategy. They also have relatively low health and a tendency to get stuck in trees. Because a Trike will try to face its attacker it is easy to position some low level dinos behind it and make them attack it. When it tries to turn towards them, punch the trike and it will change targets again and again without ever actually attacking.
Utility[]
When near the presence of a threatening large carnivore, Triceratops receives a rivalry buff, affecting nearby tamed/wild Trikes and boosting their damage and health. Rivalry buff doesn't work on local host.
The following wild/enemy dinosaur triggers the buff
Roles[]
- Transport: While slow, if one disregards it's charge attack, it has a very good base carrying capacity. Good for local transport, but may get stuck on trees or rocks when traveling through woods. Note that if you are riding the triceratops, you can simply attack the trees, knocking them down; also, a ridden trike's attack does no friendly fire damage, so you can also clear trees out of the way of other non-mounted pack dinos that are following you (Level up Speed, Stamina, and Weight).
- Travelling: Thanks to the 2nd TLC patch, the Trike can cover great distances in a short amount of time thanks to its charge attack, allowing it to serve a role where the Trike couldn't before. Holding the ability until it fully fills the charge meter will give the most speed and time, and ultimately the most distance. Travelling like this is most well used in open areas where one can anticipate potential dangers before getting hit and having the charge meter reset, and where there is little chance of getting snagged up in rough terrain or rocks. Leveling Movement Speed will also make its charge faster. Usually very little Stamina is needed for this mode of transportation as the Trike regains stamina while building up the next charge.
- Gatherer: Excellent for gathering berries, second only to a Therizinosaur, Bronto, Stegosaurus or Mammoth (Level up Melee Damage).
- Battle mount: A decent battle mount for starters, as it can do some damage and knocks smaller opponents back (Increase Damage and Health), as well as having a swift charge attack that can stun and/or knock back enemies greatly and can blast through thatch structures in a way similar to the Pachy. Its head shield can also take reduced damage from bullets and arrows. Do not underestimate its knockback, because if you can master it you will be able to kill way stronger dinos and suffer little to no damage, but it requires perfect timing between your attack and if needed, to walk forwards or backwards(best to practice with raptors). You can kill powerful creatures like an Alpha Raptor in this way. (Quick note: While you can kill Alpha Raptors like that, if the trike runs out of stamina, it can knock itself out which is a death sentance to the trike and possibly survivor.) Also note that your charge meter for charging will be reset if the Trike is damaged so escape can be limited in case things get hairy. Overall, the Trike's accessibility as an early-game tame, projectile damage reducing head shield, decent health and damage, large carnivore buff, and charge attack makes it a good early-game tame.
- Guardian: While most people think first and foremost of the swift, deadly carnivores in terms of protecting their property, the Triceratops is much easier to tame earlier in the game than even midsized carnivores. A pair or trio of Trikes can act as the core of a guard force that will keep your home and herds safe from common predators such as Raptor, Sarco and Carnotaurus. Unlike most dinos, Trikes tend not to die when pursuing Sarcos and other semi-aquatic creatures into the water—their AoE lets them fend off multiple Megapiranha (Level up Health and Melee Damage).
- Protector: When being chased by wild predators, players may stand next to one and lure the predator to the Trike. Trike may kill the predator and left the corpse for harvest.
- Tank:
- Damage:
- Boss Killer: Triceratops is a dinosaur that is well loved by survivors because of this survivors use them for many different things including boss fights. If well-bred a Triceratops can be very useful in a boss fight.
- PvP Turret Soaker: The head of the Trike reduces damage by a significant amount. This can allow you to charge against a group of opposing Turrets and absorb their bullets with extreme efficiency. Since Trikes are relatively easy to tame, have more speed compared to the Carbonemys, and are much smaller than larger turret soakers such as Brontosaurus and Diplodocus, they are effective substitutes for a growing tribe that is willing to raid. This turret soaking capability is almost exactly the same as the Pachyrhinosaurus.
- Thatch Gatherer: Though it's normal attacks will gather decent amounts, one can use the Ram attack to break down trees and gather very large amounts of Thatch in a short amount of time for a dino its size - without cluttering up its inventory with berries.
In Primitive Plus[]
- Fresh Prime Ribs: Once killed, the trike will drop Fresh Spare Ribs, which have similar taming efficiency as prime meat and can also be cooked and consumed.
Collectibles[]
Resource | Efficiency |
---|---|
Berries | ★★★★★ |
Thatch | ★★★★★ |
Cactus Sap | ★★★★☆ |
Rare Flower | ★★☆☆☆ |
Rare Mushroom | ★☆☆☆☆ |
Wood | ★☆☆☆☆ |
Use Ram attack for Thatch. |
Spotlight[]
Notes/Trivia[]
For information pertaining specifically to the real-world Triceratops, see the relevant Wikipedia article.
- Can collect berries, thatch, and smaller amounts of wood; collecting berries in this manner will yield extremely high amounts of berries compared to collecting them by hand. This makes it incredibly useful for feeding and taming other herbivores.
- Its full name means "Spiky three-horned Face".
- When dismounting, you will stand on the back of the trike. If you crouch, you can hide behind its large face plate for cover from attacks. It is also possible to shoot from the top of the trike while it fights. (Don't move or you may fall off.)
- The Trike has a charge attack, although it differs from the Woolly Rhino's in that it requires charging by holding the Right Mouse Button, rather than just sprinting. This was introduced in the TLC Pass #2 in 21 March.
- It has a Styracosaurus Costume which is based on the real life relative of the Triceratops, in which they share the same taxonomic family of Ceratopsidae. However the Styracosaurus was even more closely related to another Ceratopsian, Pachyrhinosaurus.
- This relates to the fact that in the dossier, Helena mentions that the creature has the 3 horns like a Triceratops but the horns around the edge of the frill like a Styracosaurus, hence its scientific name,Triceratops styrax.
- The Player can use weapons while mounted on the back of the Trike.
- When TLC 2 was first released, Aberrant Variant do not have a color region nor its mutated light region. This was fixed within two weeks after its release.
- They do not appear to carry a "Rivalry" buff appearance either, even when in the presence of a large carnivore.
- Oddly enough, while Rock Drake, Managarmr, Megalosaurus, Titans and Allosaurus appear larger than Trikes and are also carnivores, they do not appear as a threat to them, hence the absence of the buff. And for some reason, if the Titanosaur is in its presence, it will gain the buff.
- Before Patch 296.101, Triceratops could sprint in ridiculous speed, this could be achieve by pressing W and ⇧ Shift while its charging attack is activated.
- Rivalry buff doesn't work on local host.
- Real Triceratops are generally agreed to have been a social species who lived in herds, though it could also be possible that some members would choose to live alone, like is seen in some herding species today. Ark's Triceratops also exhibit this behavior.
- Many People think Trikes are undersized, but this is actually because most other dinosaurs are shown as larger species. Although it looks small compared to a player in first person, they actually did get the size right, same thing goes for the Megalodon.
- If Trike died while in charge mode, it can still damage other creatures once as a corpse.
- An aggressive version of the Triceratops exists, which is the Enraged Triceratops.
- Triceratops is a very viable option if you choose to travel or scout with one tame. They can carry a good amount, repel just about every predator on land thanks to their good knockback and decent power, though large predators can be an issue, and can even scale mountain and hill sides with little trouble.
- Tek Triceratops are not one of the creature released for Extinction Chronicles but rather for Genesis.
- On ARK Survival Evolved Mobile, there is an unusual bug in which unconscious Triceratops will slide on the ground surface for a prolonged time before stopping which can be detrimental to taming (From what I have observed, it happens after you use a soothing balm on it, though that may not be true). This bug can be fixed by simply leaving and re-entering the server or Single-player world.
- In the real world, some studies have suggested that the Triceratops may be infant or adolescent versions of the adult Torosaurus; this thesis gained some traction for a while but is no longer considered accurate, in part because of finds of immature Torosaurus fossils.
- A bug exists where the Triceratops will no longer attack (neither player nor AI) with its default attack. This cannot be fixed by reloading into the game or restarting the server. However using a Cryopod will fix the problem.
- The Trike is very similar to Styracosaurus, and has had a Styracosaurus skin long before that creature was released.
Lore[]
- There is an ARK: The Animated Series reveal of the Triceratops with a Nerva army saddle variant.
- It can be inferred that the triceratops is one of the New Legion's main mounts since they compliment Nerva's strategies that are related to Roman battle formations with their frills as living shields.
- Their herd behavior is akin to the overall behavior of a single Roman unit or legion.
Changelog[]
Patch | Changes |
---|---|
172.5 | Tweaked riding animation speeds for the Triceratops |
174.2 | Trike buffed to have 25% more Health and 30% more Melee Damage |
228.2 | Fixed Non-winter Trike spawns in the ARK: Winter Wonderland event |
252.7 | Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance |
252.8 | Herbivore explosion resistance reduced from 55% to 40% |
256.0 | New sound effects for the Trike |
259.0 | Added damage scalers to the Trike to be more resistant to damage |
261.0 | Fix for Trike walking sound |
263.0 | Slight increase to Wild Trike Damage |
264.52 | Slight decrease to saddle armor value for the Trike |
275.0 Aberration Expansion Release | Added Aberrant Triceratops |
279.22 TLC Phase 2 | Receives a model update, animation update, texture update, and some new abilities:
|
285.104 Extinction Expansion Release | Added the Corrupted Triceratops and Enraged Triceratops |
289.100 | Mesh Memory Optimizations for the Trike |
292.100 | Fixed infinite ramming bug |
294.101 | Speculative fix for the infinite ramming bug |
306.41 Genesis: Part 1 Expansion Release | Added the X-Triceratops, Alpha X-Triceratops, and Tek Triceratops |
312.35 | Added TEK Trike to the array of creatures that can be recovered and released by a Cryopod on the Genesis: Part 1 map |
315.2 | Added the TEK Trike to the core game so it can now be transferred |
Gallery[]
Player throwing Spears at a Trike.
TLC Patch 2 model update.