“ | Eating raw food will sate hunger, but is unhealthy for humans. Most wild carnivores prefer raw meat to Cooked Meat. | „ |
or
cheat gfi rawmeat 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_RawMeat.PrimalItemConsumable_RawMeat'" 1 0 0
Overview[]
Raw Meat is a food item in ARK: Survival Evolved. It can be obtained by harvesting the corpses of creatures with, in order of efficiency, a Carnivore, a Metal Pick, A Sword/a Stone Pick, a Hatchet, or your fists. It can be found in white, green and blue supply drops.
With the introduction of Genesis: Part 2 the Plant Species R can be grown and harvested for Raw Meat.
Usage[]
Raw Meat can be used to tame Carnivores when they are unconscious. Open the inventory of the creature you want to tame and put the Raw Meat inside of it.
If eaten by the survivor, it replenishes food by 10 points, but decreases health by 5 points.
If eaten by a tamed or untamed carnivore, 1 raw meat restores 50 points of food and 5 points of health.
Raw Meat can also be cooked at a Campfire or Industrial Grill to create Cooked Meat. Cooked Meat replenishes more food and spoils slower than Raw Meat. It takes 20 seconds to cook Raw Meat in a Campfire.
Gathering[]
Raw Meat | |
---|---|
Creature / Tool | Gain per action |
Allosaurus | ★★★★★ |
Carnotaurus | ★★★★★ |
Gacha | ★★★★★ |
Mosasaurus | ★★★★★ |
Rex | ★★★★★ |
Spino | ★★★★★ |
Tusoteuthis | ★★★★★ |
Argentavis | ★★★★☆ |
Chainsaw | ★★★★☆ |
Deinonychus | ★★★★☆ |
Spoil times[]
Container | Spoiling Time | Spoiling Time in Scorched Earth |
---|---|---|
Player Inventory | 10m | 9m |
Player Inventory (with Preserving Salt *) | 20m | 18m |
Tamed Dino | 40m | 36m |
Tamed Dino (with Preserving Salt *) | 1h 20m | 1h 12m |
Preserving Bin | 1h 40m | 1h 30m |
Preserving Bin (with Preserving Salt *) | 3h 20m | 3h |
Smokehouse | 2h 30m | 2h 15m |
Refrigerator | 16h 40m | 15h |
*Keep in mind that a full stack of preserving salts will spoil in 2 hours for all of these containers and must be restocked periodically in order to maximize the spoil time.
For more information, see Spoilage.
Spoilage[]
Like other perishables, Raw Meat will spoil after a set amount of time (10 minutes in a player's inventory), creating Spoiled Meat. When stacked together, the Raw Meat will only spoil one from the stack at a time, and then reset the timer. If meat stacked together has two different timers, the timer from the stack that is stacked on will be used. This can be used to easily reset the spoil time. Especially useful in feeding troughs.
Splitting a stack of Raw Meat will leave the player with two stacks that each have the same timer. Players that require lots of Spoiled Meat may consider splitting a stack into several individual items in their inventory; this will cause all the Raw Meat pieces to spoil at the same time.
Notes[]
As of version 303.1 stack size increased to 40.
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