Some could argue it all began with GamerGate.
Just before Donald Trump came down the escalator at Trump Tower and began the modern political era, a coalition of leftist game developers and critics attacked the traditional culture of video games. In response, gamers retaliated, especially against the “video game journalists” who pushed left-wing nonsense despite sometimes being in bed (literally) with the people they were supposed to be covering.
“GamerGate” birthed right-wing tactics of analyzing, mocking, and occasionally leading boycotts against new games, shows, and comics. The movement failed to stop the left-wing takeover; progressives have become more established than ever.
Americans spent almost $60 billion on games in 2021, though that figure has declined slightly. But spending is increasing again — with almost $5 billion spent in July 2024 alone. For comparison’s sake, the United States and Canada brought in just $7.5 billion in movie box office revenue in all of 2022. Video games are not just as big an industry as films; they may have just as much cultural power.
DEI is a priority for many gaming companies. A Meta vice president called diversity an “economic imperative” for games. Most gamers are non-white, and they tend to play for more hours. Anita Sarkeesian, who began her career by lecturing about the “male gaze” in gaming and other evils, now gives talks at development conferences and is a consultant for “inclusive video game support services.”
Sweet Baby Inc. is another “consulting” firm that lectures companies on DEI. Clients include publishers of such major games as God of War: Ragnarök and Spider-Man 2. The former peppered Norse mythology with blacks. The Gamer said approvingly of Spider-Man 2: “Queerness is Everywhere.”
That’s what drove GamerGate: the alliance of gaming journalists, developers, and left-wing activists.
Let's all show the Creative Director for 3ofCups @Ninfa_dp (now privated) a warm gamer welcome of our support for her open hatred against us and her agenda to use games as a 'powerful tool for social change' https://t.co/DOOkh6dKQt pic.twitter.com/mGNuWxMrkD
— Smash JT (@SmashJT) September 18, 2024
There may not even be a distinction between these categories. A recent game from Saber Interactive, Space Marine 2, is a smash hit, but its CEO is under fire for allegedly saying it was a “throwback game” that got away from “overblown messaging or imposing morals on gamers.” Now, you can take fire for avoiding politics.
- “Why A Space Marine 2 Exec’s YouTube Comment Became A Lightning Rod,” Kotaku, September 18, 2024
- “Warhammer 40,000: Space Marine 2 Dev Won’t Say Whether ‘Imposing Morals on Gamers’ YouTube Comment Is From Its CEO,” IGN, September 17, 2024
- “Alleged Space Marine 2 CEO comments blasts games that ‘impose morals,’” PCGames, September 17, 2024
It’s apparently irrelevant that there is a large audience for an “old-fashioned” game that remains true to the lore of its franchise. Even the company that controls the very successful Warhammer 40K, Games Workshop, seems to resent its audience. It recently broke its previous lore and turned male characters into women to win a new audience and media approval.
There will always be politics in games. Leftist critics are right that the old “apolitical” games with traditional heroes and values were political; they just seemed more natural. Gaming was a form of escapism for many whites. They could step outside an unsatisfying reality into a virtual world where they are strong warriors conquering kingdoms, saving the princess, and winning renown. Leftists concluded, accurately, that this reinforced ideas they found offensive, even though we call them normal.
Media reflect reality, but can also shape it. For this reason, Auron MacIntyre says in The Total State that every cultural field becomes a battleground in a democracy. The federal government certainly agrees. The FBI is tracking “extremist” gamers. The government paid almost $700,000 for a study of how “extremists have used video games and targeted video game communities for activities ranging from propaganda creation to terrorist mobilization and training.”
Sometimes publishers “reimagine” old franchises to suit modern tastes. In the latest version of God of War, the protagonist, Kratos, stopped being a brutal warrior and became a guilt-ridden father. Much of the game was essentially a movie, with Kratos pausing the action to speechify about his moral growth. Some players mocked it, but the game won almost universally positive reviews and became one of the fastest selling games of all time. By November 2023, Sony had sold about 15 million units. Audiences are not always turned off by deconstruction.
The trick is to do it effectively. Players generally do not want to be lectured, and blunt politics can break immersion in a game. “Race-swapping” and trying to shame audiences often fare poorly. A Resident Evil television series based on the iconic video game turned a main character from white to black. “I think when you are casting in the modern day and age, if you are limiting yourself based on, ‘Well, this character is blonde, so we gotta look at blonde actors,’ you’re gonna find yourself in a bad position,” explained the showrunner. It failed after one season. The race-swap wasn’t the only reason, but it didn’t help.
Star Wars is probably the franchise that has most suffered from retooling. The latest film installments were poorly received and the television programs fared worse. The Acolyte, a series that highlighted non-whites and homosexuals, was canceled after one season. Actress Amanda Stenberg, a non-white actress who has had various sexual orientations during her career, said she was not surprised by the flop, because “there has been a rampage of vitriol that we have faced since the show was even announced.” She said she had to “honor my value system by being vocal .”
Media mourned and raged against the fans:
- “Can the Best of Star Wars Survive the Worst of Its Fans?” Rolling Stone, August 23, 2024
- “The Acolyte Isn’t Ruining Star Wars – You Are,” Inverse, June 9, 2024
- “Disney canceling “The Acolyte” sets a dangerous precedent and is bad news for the future of Star Wars and Hollywood, expert says,” Northwestern Global News, August 22, 2024
- “‘The Acolyte’ hate proves ‘Star Wars’ fandom is just as toxic as ever,” Daily Dot, July 17, 2024
This cultural battle may take down one of the biggest gaming companies in the world. Ubisoft is known for Prince of Persia, Watch Dogs, and Assassin’s Creed. However, its latest major game is Star Wars Outlaws.
It has reportedly opened to poor sales, and at least one analyst predicts worse is to come. Reviews are also middling, which is surprising because critics are usually more favorable than audiences to political messages. The game stars a pretty non-white actress, Humberly Gonzalez, who loves to jabber about immigration, race, and gender. However, in her game version, designers strangely decided to make her notably less attractive, with a clearly mannish jaw. The director and some media outlets seized on this as an excuse to denounce toxic fans. This is part of efforts by some activists to liberate gaming from the male gaze, presumably by having unattractive characters.
Or perhaps more substantive issues drove its failure. Many note that games seem to be getting worse in terms of graphics, smooth play, story, and other fundamentals, despite better technology. This may be because the people making them are more interested in politics than entertainment. Whatever the reason, Ubisoft is in major trouble. Its stock has fallen by more than 50 percent this year. Hedge fund AJ Investments is trying to start a shareholder rebellion, arguing that the company is “mismanaged.” Ubisoft already slashed new projects last year and tried to limit expectations. It cut 124 workers in late 2023, even before the current crisis.
Ubisoft is a pillar of DEI in gaming. Its mentorship program deliberately chooses “women and non-binary individuals” to build “creative, diverse, and inclusive teams.” Ubisoft also signed a first-in-the-industry deal with the British police to snoop on “harmful online interactions” between players and report them for prosecution. “We want to be on the right side of history,” said a Ubisoft senior director.
The stock plunge raises the stakes for Ubisoft’s next major game, the latest installment of Assassin’s Creed. The series features battles between Templars and Assassins, both loosely based on the Crusades. The two fit into what has become the myth of the West since World War II: The Templars (historically European and Christian) are repressive and authoritarian, obsessed with order. The Assassins (non-white, non-Christian and therefore morally superior) support liberation and freedom. Modern characters are genetically linked to their historical ancestors, an interesting endorsement of heredity.
The last installment of the series was set during the Viking Age. Players could be either a male or female character, and could swap sexes any time. Non-whites roam England and Scandinavia, BIPOCs are prominent Viking warriors, women are somehow accomplished fighters, and homosexual relationships are common. Much of the game was about raiding churches and slaughtering Christians. The pagans who came to conquer England are somehow more tolerant and wholesome than the British.
Even if you never played the game, you already know its moral premises. As in the film Kingdom of Heaven that came out shortly after the September 11 attacks, the only true sin is intolerance, with white Christians the worst source of moral contamination. The Viking version of Assassin’s Creed claimed to be rooted in historical research, part of the general trend of rewriting European history. Academics are especially worried that white gamers might be inspired by the Medieval knights or Vikings. Until groups such as American Renaissance get more influence, few institutional experts will fight this hijacking of white history.
The same may not be true of Japan, where the next installment in Assassin’s Creed, called Shadows, is to be set. Certainly, Japanese culture is well known in the West, and many would want to play a historical character such as the legendary swordsman Miyamoto Musashi. However, the main character in this game is a black man. This is a strange choice for a series about mysterious ninja-like assassins who can disappear into a crowd. Japanese in the Warring States period would notice the only black guy.
The character is reportedly based on Yasuke, who was supposedly a black samurai. Yasuke existed, but there is little evidence to suggest that he was a high-ranking samurai or perhaps even a samurai at all. According to the New York Times, which ran an article attacking fans in both the West and Japan for criticizing the game:
Yu Hirayama, a historian at the Japan University of Health Sciences who specializes in the Sengoku [Warring States] period, said that Yasuke’s samurai status was not in question. “There are very few historical documents about him, but there’s no doubt that he was a ‘samurai’ who served Nobunaga,” Hirayama wrote on social media.
He was referring to Oda Nobunaga, a warrior and feudal lord who helped unify Japan and provided Yasuke with a house, stipend and sword. According to limited historical records, Yasuke arrived in Japan under the service of a Jesuit priest and was eventually summoned by Nobunaga. Nobunaga elevated Yasuke’s status for unknown reasons, and little is certain about what happened as his benefactor’s grip on power loosened. Some records indicate that Yasuke was eventually returned under the custody of Jesuits.
Yasuke’s obscurity doesn’t matter to the Times: “Authenticity also needs to blend into a fanciful game world where characters might leap off buildings into leaf piles unscathed or encounter mythological creatures in the woods.” An executive producer also said that the series would not be “shying away from having a critical point of view and defying cliches to go beyond what is the accepted truth.”
What is the “accepted truth” about Yasuke? It’s not clear whether Yasuke was a powerful warrior, a servant, or a kind of exotic pet, with the novelty wearing off after Nobunaga died. A 2019 CNN story heavily relies on the work of Thomas Lockley, who wrote African Samurai: The True Story of Yasuke, a Legendary Black Warrior in Feudal Japan. However, both the author and CNN have a political agenda. “Lockley says his story has reemerged just as homogenous Japan reexamines the concept of multiculturalism in the run-up to the 2020 Tokyo Olympics.” In a story for Kyodo News+, Mr. Lockley admitted he had to make a lot of “research-based assumptions” and said Yasuke’s story matters because there is supposedly “a growing appreciation of Japan’s multicultural heritage.” It is easy to see why Western journalists and progressive game developers jumped on the story.
Yet now that Mr. Lockley’s work is in the spotlight, some say he makes bold claims in English that go well beyond the less impressive (and entertaining) facts in primary sources. His extraordinary claim that Yasuke saved Oda Nobunaga’s neck from the enemy has almost nothing to support it. Mr. Lockley is almost single-handedly responsible for Yasuke’s sudden prominence in the West.
Mr. Lockley has now shut down his social media, claiming that he had to stop the hate mail. However, there are also allegations he has been editing Wikipedia entries about Yasuke. If nothing else, his career is an example of the way flimsy evidence and circular reasoning can help build a powerful narrative that supports political goals. This could ultimately include filling Japan with non-Japanese. Mr. Lockley reportedly supports refugees; he says it’s because his grandmother fled the Nazis.
Online commentators are digging deep into the historical research, doing the job the New York Times refuses to do.
This is crazy. The entire Yasuke fanfic story was fabricated by a white man named Thomas Lockley, using fake Wikipedia sources. He even deceived Japanese people. Everything you read about Yasuke is fake, imposed by white liberals. In 2024, they erased history on Wiki for a game🤯 pic.twitter.com/0R3PXTSsoY
— LearningTheLaw (@Mangalawyer) July 9, 2024
More than 105,000 people have signed a petition in Japan accusing Ubisoft of a “lack of historical accuracy and cultural respect.” A member of the Japanese Diet also called for a government investigation. Elon Musk had his say on X:
DEI kills art
— Elon Musk (@elonmusk) May 24, 2024
Ubisoft released a defensive statement to “our esteemed Japanese community” pledging to support the “historical and cultural integrity of your rich heritage.” It acknowledges a few mistakes, but the most telling is the admission that Yasuke’s status is up for debate: “While Yasuke is depicted as a samurai in Assassin’s Creed Shadows, we acknowledge that this is a matter of debate and discussion.” Ubisoft admits Yasuke’s status is debatable, but discussing it on the Assassin’s Creed Reddit will get you banned.
There is another view of the game: cultural appropriation. It is easy to imagine an Assassin’s Creed set in Africa, at the time of the rise of Shaka Zulu. Obviously, an African would play him. It is hard to imagine the hero as a white man, or, even more bizarrely, an Asian, Arab or Indian.
In the game Resident Evil 5, a white hero traveled to Africa. Not surprisingly, he was killing mostly black enemies and zombies. This was extremely controversial even though it made sense. Somehow, Ubisoft saw no problem with a “true story” about a black man ambushing and slaughtering Japanese. Many Asians endure only slightly less dramatic attacks from Africans in American cities. Does Ubisoft want to remind us of that?
Ideology has a way of blinding people to the obvious. We whites may grumble when even historical dramas race-swap actual people, but that won’t matter if most whites continue to believe in colorblindness. However, few really believe Japan will remain Japanese if it fills up with blacks, that non-Japanese people should lecture the Japanese about their history, or that a game about Japan should reflect American racial complexes. White guilt does not apply. Some critics who might remain silent about cultural insults to whites are therefore willing to speak up about this.
A decade after GamerGate, once-fringe left-wing racial politics are firmly established at many gaming companies. However, the gaming marketplace is fiercely competitive and may be more receptive to market pressure than film and television. Ubisoft increasingly looks like a studio that has peaked because it pushed politics over quality games. It may be a stretch to say that DEI is to blame for games’ declining quality, but for players, any effort wasted on DEI would be better spent elsewhere. Gamers will not pay increasingly high costs to sit through a glorified HR seminar.
Ubisoft better choose. The stock-price collapse, the failure of the new Star Wars game, and a major controversy over a flagship title could put Ubisoft out of business. “Get woke, go broke” is often an agreeable fantasy for our side, but a targeted boycott could make a big difference here. Assassin’s Creed fans should snub this latest ham-handed DEI spectacle. If gaming is to return to quality, at least one major company is going to have to pay the price. Ubisoft has set itself up for a richly deserved failure.
You bigots think Yasuke, the black samurai didn’t exist? Well, Yasuke Nance exists in real life today, and in case you don’t take him seriously, he’s got candy bars in those ammo pockets and blanks in the rifle. The best way to fight his sort is to give them weapons, not take them away, as we see the alphabets doing often enough.
The Ubisoft — Star Wars: Outlaw fiasco is amazing.
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Intentionally making an ugly female character drives away the base for a Star Wars shooter. They are young, male, and straight. Female gamers do not want an ugly main either.
On top of that the game play is bad and there are huge technical bugs.
Is anyone surprised they lost money? Nope.
____
Assassin’s Creed is a series about… Checks the title… Assassins? Japan has a huge collections of tales and history about ninja/shinobi.
• Why pick a Samurai? That does not fit the series.
• Then race swap the Samurai? It has to be deliberately intended to be offensive.
They could have used Yasuke as an NPC. Or, better yet for an enemy/boss fight. An eyebrow might be raised, but it would not have been crazy. A samurai is a natural foe to a shinobi main character.
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Look at the top game wins this year.
Stellar Blade — Attractive female main character.
Black Myth: Wukong — Which is true to the mythology & lore.
Warhammer 40K: Space Marine 2 — True to lore and unapologetically violent.
Appeal to the customers who spend money.
Give them what they want.
PEACE 😇
Whites who play video games are cuck faggots. Playing video games is the mental equivalent of getting a tattoo.
Go to the gym. Read the classics. Learn how to shoot. Take your dog for a hike. Learn how to scuba dive, or surf, or ride a motorcycle. Take a bartending course. Get another job and invest the money. Cut the lawns of old White people in the summer or shovel their walks in the winter, for free. Learn how to cook healthy and nutritious meals. Learn electrical or plumbing. Take an engine apart and put it back together.
Do something useful, something that adds to your life or someone else’s.
Don’t complain about your shitty life if all you do in your spare time is play video games, you fucking cuck White male losers.
Can you pick a subject I could give less of a shit about? I don’t think so. I hope they put bombs in all the video games.
Grown people who play video games deserve everything they get. Fucking zombies.
I can’t agree with this more, but sadly, most young whites these days fall victim to video games and porn. Give them a cell phone with an app store when they are young and it’s over. it’s hard to find real men like you’re describing these days.
This article uses so many words to describe what is clear to someone who has been casually enjoyed video games for the past four decades: all this DEI, (whenever I see this acronym, I just rearrange the letters to DIE, which is what the people who push this “diversity/work” garbage want to happen to whites), is really about destroying any spaces that are predominately occupied by straight white men. Although the article states that the majority of gamers are non-White, part of me wonders if this is true.
The other aspect of the “woke” assault on video games is to turn whites as gay and self hating as possible.
There ARE good games that are “non-woke” and haven’t been liberalized with negros and LGBTQ alphabet people, but they are rare. It’s especially hard to find blockbuster AAA titles that don’t incorporate woke propaganda.
As other commenters have said, you’re best leaving video games behind and pursuing a hobby in the ‘real world’.
Most White males, especially the younger ones, are cuck pussies. No wonder our civilization is dying. It’s shameful, it’s disgusting, and it’s terrifying. It won’t matter who wins (or is chosen) the election this November. America, and the wider West, is in a terminal state of decline because an overwhelming majority of White men have become cuck faggots.
BioWare is trying to out crazy Ubisoft.
Massive gaming titles have a multi year timeline. How many failures are in the pipeline that cannot be stopped?
Unknown 9: Awakening is another inbound disaster.
PEACE 😇
Video Link
Gaming is much like movies, music, books and TV series. Through the decades there have been so many well-made productions that there is enough in the archives to keep one busy for a lifetime. No need to follow the latest thing if all it does is to irritate you.
Warhammer is a fun, very intricate fantasy and sci-fi universe, just stick to the old lore. I never played, but I found the stories and ideas to be clever references to European history and mythology, reminiscent of Tolkien but much more nerdy.
To people who bitch about hobbies, media that require white skills like imagination is a surefire way to forget about diversity problems, most blacks just don’t get it.
Most gamers are non-white? Do we believe their stats? And if they’re actually true could the actual majority non-white identity be our co-nerd race of EAST ASIANS?
That’s rich coming from a keyboard warrior who spends 24 hours a day on unz.com (I wonder when he finds the time to hike with his dog – the poor beast sure must wait for his kibbles with an owner like that glued to his keyboard).
These gamers, whom the old farts on this site don’t understand, have done more to fight this plague than all the unz.com commentators who spend their lives grumbling without doing anything.
Unz com only serves as a safety valve or even worse.
And if It’s true that far-left vermins have managed to hijack gaming companies, b\gamers have nothing to do with it. They are up against Larry fink and his branches. who spend BILLIONS to eradicate any medium that young white males could use or take as role models. Why do you think all the beloved franchises of young white men, star wars, lord of the rings, etc, are all being actively sabotaged since the emergence of Trump and the alt right?
((They)) don’t care that they’re losing billions and that game companies like Ubisoft are closing: that’s the goal. Destroy every cultural and even sub-cultural medium with which young white people can identify with.
But gamers do them a lot of harm, while mythomaniacs like Johnny le blanc troll on unz com, they get entire tv and gaming series canceled, destroy the careers of various actors, ridiculing vermin like Larry fink who despite their destructions are always one step behind.
Speak for yourself. It’s really accusatory inversion.
I wanted to correct this, because the site is messing up and does not allow me to edit (hence my multi posting, sorry ), all the commentators of unz.com are obviously not like that. Some are respectable individuals whose contributions are incredibly valuable. But the majority frankly brings nothing but trolling and sterile disputes.
To “free the games from male gaze”, huh?
The only thing that the producers would achieve is to free themselves from profit. As a gamer, I’d say that when I play a game I want female characters to be obviously feminine, not portrayed as some transgender monsters.
Anyway, when I see a movie studio, mass media or video games producer trying to shove some woke agenda down my throat, I always recollect one of the final scenes from “Tomorrow Never Dies”, where James Bond (played by Pierce Brosnan) says to the villain of the movie (who happens to be a mass media mogul): You forgot the first rule of the mass media: give the public only what they want.
And most of the gamers, especially the male ones, definitely don’t want to see transgender deviants or gays as main characters.
Give up all your worldly possessions and become a monk.
So says the obese neckbeard that masturbates to cartoon porn. You still a virgin at 30? You fucking loser.
Look who’s the cuck, some gamers or those infatuated by muh democracy.
Adults playing games is part of life (and eternal life) from the ancient world onwards.
https://en.wikipedia.org/wiki/Senet
Modern computer games seem to have a dark side involving the cultivation of addictive behaviour and exploitation. Assassins Creed Origin’s, Odyssey and suchlike have discovery tours in which a person can roam about Ancient Egypt or Classical Greece without being involved in woke game play although it is difficult to avoid altogether in a production which begins with the banner “designed, developed, and produced by a multicultural team of various beliefs , sexual orientations and gender identities.”
EA Sports once had the title of most hated company in the world but Ubi Soft must be giving them a run for their money these days. They recently pulled a game The Crew from their servers and left people who had maybe paid over $100 usd for it (including DLC’s) with nothing i.e. the game no longer worked. A Youtuber 21Kiloton takes a coarse and jaundiced view of the entire woke gaming industry. He has done specials on ubisoft:
Video Link
Driving/racing sims by their very nature offer limited scope for woke politics.
To be fair, some of this is simply the big game companies realizing that their historical audience of white guys is pretty much a given demographic — a huge share of white guys are going to buy their games anyway, so they’re trying to rope in others. Basic later-stage market penetration.
Along the same lines, a game company trying to break into the business and get a name for themselves can double down on the trendy aspects of identity politics just to get noticed. Doesn’t mean the developers actually care about that crap, they’re just pandering for profit. It’s easier than focusing on making your game good, anyway…
Perhaps that is what they thought. If so, they were 100% wrong. There are more games than buyers. It is really easy for men to avoid repulsive tranny games. And, they are not buying them.
However, there is no reason to give them the benefit of the doubt. They did not do this to penetrate a market. They wanted Gulag style reeducation of the customer base. It did not work. They lost billions of dollars trying and failing.
Also tried and failed. Did you hear about the trendy and very racist title Dustborn? It never managed to have more than 100 concurrent players on Steam. Black Myth: Wukong had over 2,400,000 concurrent players.
Video Link
PEACE 😇
Ah yes! the fake american (redundant) who likes playing soldier. hoooo haaah
I am actually happy with White Men being discouraged from playing video games or watching Shlomowood movies.
This is no loss at all, this is a Befreiungsschlag! Freeing us from fake and short lived poopcultural fads. It had a greatly positive impact on my life, for example. Who the fuck even cares about Star Wars, Assassin’s Creed etc. that much?
I already see younger Europeans (born after 2003), taking more interest in their native customs, cultural- and industrial/technical heritage, at least there where I live and other similar areas. It is not a boom, but certainly better than during my generation’s time (Older Z/younger Y).
The only cinema left in our whole district (ca. 100’000 inhabitants) has survived by adding a pretty decent bistro-bar. During the last 5 years I have not heard anyone give a fuck about an upcoming movie anymore.
I, personally, am happy with the death of the Amerimutt (and its Euro-emulator) entertainment-industry. I hope they produce more “woke” movies and games who reach no sufficient audience. I want Blackrock to finally give up in the end and just liquidate this highly unprofitable, rancid and dated shithole named Hollywood. I am sick of celebrities and entertainment personalities in general.
But there is still transatlantic music, TV/Streaming, economic/political ideas and even clothing which need to be removed. All the damage done to native European culture since the 1950s stems from Americanisation. The InNiggrants are just filling up a vacuum…
No, but seriously… If you don’t like what is produced today you can read a book, watch (good) independent movies or even older American productions on the Internet-Archive and maybe even get creative yourself if you have a talent. Or maybe go pursue a new hobby.
Be glad about your newfound free time.
To discount games and gamers as banal, and not worthy of interest, misses a greater point. When confronting popular ‘culture’ one must always keep in mind a perhaps obscure but quite potent thinker, Rudi Dutscheke– his idea of the ‘march through the institutions’. I would suggest anyone who is at all serious about culture to consider his strategy, and what he was attempting, albiet in theory.
Woke gaming, via its latest operational conscript, Sweet Baby Ink, attempts to transform young male gamers into alienated drones who engage in a ‘play’ that ultimately destroys their soul. That is, what it is to be male.
Sony, what should be a Japanese company but is now on board with globohomo, just dropped 400 million dollars (it is speculated) into a ‘woke’ game called Concord. Gamers naturally recoiled and were not buying it. Now this disaster of a production has been written off. Half a billion dollars down the drain.
One would think that corporate Japan, having at least a spiritual link to the samurai, would understand. But no. The country is destroyed by its conquest and involvement with Western Anglo-American-Jewish occupation. Instead, Japanese gamers must contend with and confront the Jewish ‘cult of the negro’ in an upcoming ‘mythical’ warrior game–one that woke Ubisoft has dialed up. But Japanese are not buying it, understanding how it as an insult to whatever of their tradition remains with them.
Contrast this with the Chinese developed Black Myth Wukong, said to cost about 70 million dollars, and now a major hit among gamers. Whereas Concord was was a total bust, and made young gamers angry, the much cheaper Chinese game gave players what they wanted, and subtly influenced them toward a pro-Chinese mindset.
All of this is revisionary. All of it is important, It is a traditional oriented ‘march through the institutions’.
Most players in video games are the losers of any race, usually pencil-necked beta males with who wouldn’t know what to do with a female if she was lying naked in bed next to them or what to do with a loaded gun if it were put in their hands.
These are not the males (if you can call them that) that are not going to change the world anytime soon.
Some videogames are okay. As far as audio/visual media go, videogames are a more advanced technology than cinema. If you think film has no value as a leisure activity for viewers, or as a medium for artists, I think you’re being a bit puritanical. In the same way that there is about a 99-to-1 ratio of trash cinema to genuine quality kino, there are some videogames which can be both intellectually and spiritually stimulating. Some games are basically analogous to your “taking an engine apart and putting it back together” as far as practical utility and expected material rewards go, in that both can be a complex task requiring systems knowledge, orderliness, a degree of determination. Only a subset of people who crank on engines do so with the expectation of turning a profit on the endeavor, those being mechanics and workers who don’t elect to outsource to a mechanic the necessary task of fixing their vehicle (nothing wrong with doing that). Videogames and half of the items on your list of preferred activities are arguably as masturbatory as any other fruitless activity engaged in merely for the sake of doing anything at all.
The truly sad and pathetic thing is that young people piss their time and money away on shit that doesn’t advance their dwindling culture or the human race as a whole. Arguing over pure fantasy and fiction, lore or whatever, as though it and it alone matters, is truly mind-numbing stupidity. If staring glassy-eyed at a monitor is now the height of civilizational discourse and interaction then I’d say THAT civilization is already over the cliff and heading on down. Game Over!
And how are you aware of this person’s lifestyle?
Definitely the latter.
At BlackRock we are forcing behaviors… Larry Fink.
To win a new audience – questionable. And, even if true, how much old audience did it lose?
Media approval – much more plausible.
Whiteguy hobbyists in South Africa, building their own or restoring historical black powder weapons. The building behind the trees is the Voortrekker(pioneer) monument, built by the old government during the late 1940’s:
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Most gamers may be non-white, but I would wager that blacks heavily focus on football and basketball games, with most of the rest of the games they play being crime drama RPGs like Grand Theft Auto and first-person shooters. Trying to cater to blacks in the vast array of other genres such as historical RPGs won’t work too well; they just don’t care about them.
Asians (East Asians / Orientals), on the other hand, do tend to like the same types of games that whites do, so blackifying a game — especially one set in Asia — is obviously foolish.
A genre Asians are even more interested in than whites are is gambling games, or games featuring random rewards (given for successful pay or even actual purchases) called “loot boxes”. Those games do seem to cater to Asians, with Asian or anime-style characters, Asian themes like dragons and the number 8 (considered good luck in the Orient), etc. This is especially visible in casinos, where, in contrast to the usual English-and-Spanish writing ubiquitous in signs, written product documentation, etc., the slot machines, video poker machines, etc., often have English and Chinese.