An implementation of node editor with ImGui-like API. Project purpose is to serve as a basis for more complex solutions like blueprint editors. Node Editor is build around an idea "draw your content, we do the rest", which mean interactions are handled by editor, content rendering is handled by user. Editor will take care of: placing your node in the word dragging nodes zoom and scrolling selectio
imguiã¨ã¯ imguiã¯ãOpenGLãDirectXãªã©ã®æç»ç°å¢ã®ä¸ã§åãGUIãã¬ã¼ã ã¯ã¼ã¯ã§ãï¼vulkanãï¼ï¼ã "Immediate Mode GUI"ã¨å¼ã°ãããã©ãã¤ã ã«ããã大å¤çãç´æçãªã³ã¼ãã§GUIãæ§ç¯ã§ãã¾ãã ã©ãããGUIã³ã³ãã¼ãã³ãã使ãããã¯ããªãã¸ããªã®ã¹ã¯ã·ã§ãè¦ã¦ããã ããã»ããè¯ããã¨æãã¾ãã ãããã°ã調æ´ããã¹ãç¨ã®GUIãæ§ç¯ãããã¨ãç®çã®ãã¬ã¼ã ã¯ã¼ã¯ã§ãã ç°å¢ ä»åãã®è¨äºã§ã¯windows10, vs2015, Cinderï¼0.9.0ï¼ä¸ã§ãµã³ãã«ãä½æãã¾ããã Cinderç¨ã«ã¯å°ç¨ã®imguiæ¡å¼µãããããããã¡ãã使ç¨ãã¾ãã https://libcinder.org/ https://github.com/simongeilfus/Cinder-ImGui æ ¹æ¬çãªèãæ¹ããimguiã®APIã¯åãã§ããã
Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline-enabled application. It is fast, portable, renderer agnostic, and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug too
imguiã¨ã¯ imguiã¯ãOpenGLãDirectXãªã©ã®æç»ç°å¢ã®ä¸ã§åãGUIãã¬ã¼ã ã¯ã¼ã¯ã§ãï¼vulkanãï¼ï¼ã "Immediate Mode GUI"ã¨å¼ã°ãããã©ãã¤ã ã«ããã大å¤çãç´æçãªã³ã¼ãã§GUIãæ§ç¯ã§ãã¾ãã ã©ãããGUIã³ã³ãã¼ãã³ãã使ãããã¯ããªãã¸ããªã®ã¹ã¯ã·ã§ãè¦ã¦ããã ããã»ããè¯ããã¨æãã¾ãã ãããã°ã調æ´ããã¹ãç¨ã®GUIãæ§ç¯ãããã¨ãç®çã®ãã¬ã¼ã ã¯ã¼ã¯ã§ãã ç°å¢ ä»åãã®è¨äºã§ã¯windows10, vs2015, Cinderï¼0.9.0ï¼ä¸ã§ãµã³ãã«ãä½æãã¾ããã Cinderç¨ã«ã¯å°ç¨ã®imguiæ¡å¼µãããããããã¡ãã使ç¨ãã¾ãã https://libcinder.org/ https://github.com/simongeilfus/Cinder-ImGui æ ¹æ¬çãªèãæ¹ããimguiã®APIã¯åãã§ããã
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