<talks> <talk person="2"> <speak content="こんにちは" num="1" /> <speak content="ありがとう" num="2" /> <speak content="さようなら" num="3" /> </talk> <talk person="1"> <speak content="あーい" num="4" /> <speak content="ふーい" num="5" /> <speak content="ねむい" num="6" /> </talk> </talks> using UnityEngine; using System.Xml; using System.IO; public class SampleMain { public void XmlPerse ( string xmlString ) { // string