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Insights: o3de/o3de
November 13, 2024 – December 13, 2024
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51 Pull requests merged by 21 people
-
Added Compute Shader support in *.MaterialPipeline
#18509 merged
Dec 10, 2024 -
Convert Atom_RPI.Public and Atom_RPI.Edit to shared libraries
#18427 merged
Dec 10, 2024 -
Refactoring the MovieSystem so that it may be moved into a gem
#18541 merged
Dec 10, 2024 -
Bindless fixes
#18539 merged
Dec 6, 2024 -
Handle multiGPU Passes in ImGui Timestamp View
#18500 merged
Dec 6, 2024 -
Add function "Allow pipeline changes" to CameraComponent
#18524 merged
Dec 5, 2024 -
feat: replace old trackview icons
#17924 merged
Dec 5, 2024 -
Homogenization of file opening windows
#18527 merged
Dec 4, 2024 -
Fixes loading XInput9_1_0.dll.
#18535 merged
Dec 4, 2024 -
Fixed TrackView example Python script
#18522 merged
Dec 4, 2024 -
AssetProcessorBatch Reflect Fix
#18528 merged
Dec 4, 2024 -
Added logic to boostrap component that run BRDF pipeline in console mode
#18531 merged
Dec 4, 2024 -
⌨️ Skip stride size assert when binding a typed buffer.
#18529 merged
Dec 4, 2024 -
Don't try to evict mipchain-assets after the image has been shutdown
#18503 merged
Dec 4, 2024 -
Enable interoperability between rendering backends and other APIs
#18450 merged
Dec 4, 2024 -
Fix Lua Editor: Only run regex on subset provided by parser instead of entire line
#18505 merged
Dec 2, 2024 -
Add current dll directory to library search path in LoadLibrary
#18525 merged
Dec 2, 2024 -
Fixes memory corruption issues in ArchiveAPI
#18487 merged
Dec 2, 2024 -
DocMenu: Fix broken help links, move AWS doc and remove unused methods from cryedit.h
#18504 merged
Dec 1, 2024 -
Fix: add if check to remove left project buttons when projects.isEmpty()
#18465 merged
Dec 1, 2024 -
Fix Light Culling for Ortographic camera
#18516 merged
Dec 1, 2024 -
Updated the input validation in CTVNewSequenceDialog (GHI-3941)
#18520 merged
Dec 1, 2024 -
Track View: Remove the Environment node UI (GHI-7025)
#18521 merged
Nov 30, 2024 -
DX12: Fix binding of bindless resources
#18519 merged
Nov 30, 2024 -
Green markers should display consistent values when selected (GHI-10816)
#18517 merged
Nov 30, 2024 -
Quest specular fix
#18510 merged
Nov 30, 2024 -
Fix compilation on windows
#18508 merged
Nov 30, 2024 -
[Dx12] SetDebugParameter instead of (deprecated) SetFeatureMask
#18515 merged
Nov 30, 2024 -
Fixed the crash on hovering over the Stop With Hard Reset option in Track View (GHI-4113)
#18518 merged
Nov 30, 2024 -
added missing includes in srgi files
#18512 merged
Nov 27, 2024 -
Bugfix: multi-device image to image copy pass fail
#18511 merged
Nov 27, 2024 -
Fix RayTracingTlasDescriptor not propagating m_instanceMask to DeviceRayTracingTlasDescriptor
#18499 merged
Nov 26, 2024 -
Consolidate structure definitions for Lights and Decals
#18498 merged
Nov 26, 2024 -
Fix sky atmosphere for multiple pipelines
#18476 merged
Nov 25, 2024 -
Fixed issues with undoing deletion of entity with SequenceAgent (GHI-14980)
#18496 merged
Nov 25, 2024 -
Fix import location of gmock library in install target not being set
#18501 merged
Nov 22, 2024 -
Fix use case for Star Gem in console mode
#18475 merged
Nov 22, 2024 -
Move ConvertEmissiveUnitFunctor to public interface of Atom_Feature_Common
#18490 merged
Nov 22, 2024 -
Expose math members to behavior context level
#18478 merged
Nov 21, 2024 -
Track View Fix: AzQtComponents::InputDialog should be modal (GHI-15048)
#18480 merged
Nov 21, 2024 -
Fixed Json de-/serialization of BufferAssets
#18460 merged
Nov 21, 2024 -
Remove some duplicate lines in Atom gem
#18491 merged
Nov 21, 2024 -
Fixing adding RTACPasses for multiple devices
#18489 merged
Nov 21, 2024 -
Expose more functions to feature processor interfaces
#18462 merged
Nov 20, 2024 -
Fix resetting and recording of timestamps
#18484 merged
Nov 20, 2024 -
Make sure RHI::Images stick around while Upload - Requests are pending
#18479 merged
Nov 20, 2024 -
Change Atom_Feature_Common.Public back to static library
#18481 merged
Nov 19, 2024 -
Add ScopeQueries to CopyPass
#18463 merged
Nov 18, 2024 -
View: Expose matrices with offsets applied
#18467 merged
Nov 14, 2024 -
Added functions StoreToRow/ColumnMajorFloat11 for Matrix3x3 for GPU constant buffer packing
#18457 merged
Nov 14, 2024
16 Pull requests opened by 11 people
-
Upgrade google test
#18472 opened
Nov 14, 2024 -
Introduce Vulkan HOST_CACHED_BIT
#18485 opened
Nov 19, 2024 -
New: double clicking in an item in entity outliner does a camera go-to
#18493 opened
Nov 20, 2024 -
Improve light culling for Disk and Spot Lights
#18526 opened
Dec 2, 2024 -
automatically patch scenesrg.srgi and viewsrg.srgi
#18536 opened
Dec 4, 2024 -
Track View: Major fix for GHI# 11500
#18538 opened
Dec 5, 2024 -
Fix Lua Editor: greyed out FindAll if no script opened
#18540 opened
Dec 6, 2024 -
Fixes for rendering TrackView sequences (GHI-11268)
#18544 opened
Dec 9, 2024 -
initialize AZ::SerializeContext to nullptr
#18546 opened
Dec 10, 2024 -
Vulkan RHI: Don't expose HDR surface format when SetHDRMetadata is null
#18547 opened
Dec 10, 2024 -
Track View: Optional fix for GHI #11500: fix prefabs previously stored with invalid entity parents.
#18548 opened
Dec 11, 2024 -
Split Materialpipeline - shader code into two files
#18549 opened
Dec 11, 2024 -
Vulkan RHI: HDR Support
#18550 opened
Dec 11, 2024 -
Fix a compile error with Clang on Windows in Release build
#18552 opened
Dec 12, 2024 -
Fixed Shader reload bug.
#18555 opened
Dec 13, 2024 -
Update 3P version and SHA256 hash for assimp-5.4.3
#18556 opened
Dec 13, 2024
20 Issues closed by 10 people
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Linux: Mesa 24 allocator segfault
#18197 closed
Dec 12, 2024 -
Feature Request: Vulkan HDR
#18532 closed
Dec 11, 2024 -
Lua Editor: Prev Document Tab option from the View menu is misspelled
#7345 closed
Dec 6, 2024 -
Bug Report - LuaIDE using Edit > Comment Selected Block is buggy
#6364 closed
Dec 6, 2024 -
Default save location for .lua files is not located within the current project's folder
#2865 closed
Dec 6, 2024 -
DX12: Bindless Bufferviews do not work correctly
#16305 closed
Dec 6, 2024 -
Sky Atmosphere does not work with render to texture camera
#18473 closed
Dec 6, 2024 -
Python example script has a syntax error
#6965 closed
Dec 4, 2024 -
Track View: Adding Motion track to Simple Motion component node results in an assert
#14801 closed
Dec 3, 2024 -
Debug Configuration: Link Error Atom_RPI.Public: LNK1189 library limit of 65535 objects exceeded
#18409 closed
Dec 3, 2024 -
[BROKEN LINK]
#18486 closed
Dec 1, 2024 -
Bug Report: CMAKE 3.23.2 with O3DE 22.10.0 config issues
#12731 closed
Dec 1, 2024 -
Track View: Environment node cannot be added to sequence
#7025 closed
Nov 30, 2024 -
Feature Request: Settings Registry UI Editor
#2218 closed
Nov 30, 2024 -
Asset Browser - The Editor crashes when entering anything on search bar
#18437 closed
Nov 27, 2024 -
Star component crashes GameLauncher in `-console-mode`
#18474 closed
Nov 25, 2024 -
Project Manager not taking into account gem dependencies when listing them in project.json
#18451 closed
Nov 21, 2024 -
Track View: Viewport freezes and console displays errors after Renderer Output generates files
#14499 closed
Nov 20, 2024
21 Issues opened by 15 people
-
Asset Processor shows a lot of errors on opening a default project
#18551 opened
Dec 12, 2024 -
[Linux] Current development branch hangs computer when opening level
#18543 opened
Dec 9, 2024 -
Change --connect param to accept player session id
#18542 opened
Dec 9, 2024 -
Move TrackView icons to general location
#18537 opened
Dec 5, 2024 -
24.09 Release - Unable to build empty project on Linux in release mode
#18534 opened
Dec 4, 2024 -
24.09 Release - AZStd::string serialization problem within prefab when ENTER pressed
#18533 opened
Dec 4, 2024 -
24.09 Release - Unable to build a default project
#18523 opened
Dec 2, 2024 -
24.09 Release - AWSNativeSDK 1.11.288-rev2-ios contain _CCCryptor* private Apple APIs
#18514 opened
Nov 27, 2024 -
Feature Request: Wayland support
#18513 opened
Nov 26, 2024 -
24.09 Release - ProjectedShadowmapAtlas memory leak
#18507 opened
Nov 25, 2024 -
ArticulationLinkComponent not thread-safe - Missing PhysX 5 scene locking for various API mehtods
#18506 opened
Nov 25, 2024 -
24.09 Release - Editor crashed randomly when leaving game mode [incorrect memory management]
#18502 opened
Nov 22, 2024 -
SRG Constants can't have different values on different GPUs
#18494 opened
Nov 21, 2024 -
Material Editor Crashes Upon Opening
#18492 opened
Nov 20, 2024 -
24.09 Release - Building for macOS without a specified project fails
#18488 opened
Nov 20, 2024 -
24.09 Release - Editor crash if SpawnableScriptAssetRef contains invalid prefab
#18483 opened
Nov 18, 2024 -
DOM: somewhat broken serialization for entites with MeshComponent in Editor.
#18482 opened
Nov 18, 2024 -
Shadows disappear after switching levels in Editor
#18477 opened
Nov 15, 2024 -
ASAN reports a memory error when running AzCore.Test
#18471 opened
Nov 14, 2024 -
24.09 Release - O3DE doesn't build with clang version 19
#18470 opened
Nov 14, 2024
119 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Move Material Parameters from the MaterialSrg to a Material Parameter Struct
#18392 commented on
Nov 28, 2024 • 25 new comments -
Modified shaders to be compatible with WGSL
#18464 commented on
Nov 20, 2024 • 3 new comments -
Refactored CreateEntitySpawnTicket to be fault tolerant
#11991 commented on
Dec 6, 2024 • 0 new comments -
Prefabs | Select nested entities of prefab on focus
#11998 commented on
Dec 6, 2024 • 0 new comments -
Improve Asset Manager Reload behavior.
#12159 commented on
Dec 6, 2024 • 0 new comments -
Deprecated AzCore/math default constructors that create unitinialized components and replaced them with CreateUnitialized methods
#12362 commented on
Dec 6, 2024 • 0 new comments -
an example file for devs
#12558 commented on
Dec 6, 2024 • 0 new comments -
Resolve include path aliases that come from shader_build_options.json…
#12907 commented on
Dec 6, 2024 • 0 new comments -
WIP bundle mode test fix. This is blocked by bundle mode being fixed.
#13123 commented on
Dec 6, 2024 • 0 new comments -
Update text in Project Manager Gem catalog
#13132 commented on
Dec 6, 2024 • 0 new comments -
Add position and normal reconstruction helper functions.
#13358 commented on
Dec 6, 2024 • 0 new comments -
Add performance test for assigning a model asset to mesh component
#13516 commented on
Dec 6, 2024 • 0 new comments -
name only means default folder
#13550 commented on
Dec 6, 2024 • 0 new comments -
Multiplayer Component Template
#13655 commented on
Dec 6, 2024 • 0 new comments -
Update to use certifi certificates when opening URLs
#13814 commented on
Dec 6, 2024 • 0 new comments -
Add new bug report intake form for O3DE/O3DE
#13843 commented on
Dec 6, 2024 • 0 new comments -
Atom/amzn tommy/atom 17949 hw instancing spike
#14152 commented on
Dec 6, 2024 • 0 new comments -
POC for UDP for o3de_lod_index
#11690 commented on
Dec 6, 2024 • 0 new comments -
Sc fix assign to selected entities
#11663 commented on
Dec 6, 2024 • 0 new comments -
Benblac/maya materials conversion
#11634 commented on
Dec 6, 2024 • 0 new comments -
[DRAFT] Integrate AMD FidelityFX FSR 2.0 with Atom
#11626 commented on
Dec 6, 2024 • 0 new comments -
Sc upgrade automated testing graphs restricted
#11534 commented on
Dec 6, 2024 • 0 new comments -
Hydra test to test game mode enter and exit times
#11322 commented on
Dec 6, 2024 • 0 new comments -
New and updated files transfer #1
#11164 commented on
Dec 6, 2024 • 0 new comments -
Tif/python console
#10764 commented on
Dec 6, 2024 • 0 new comments -
Script automation2
#10701 commented on
Dec 6, 2024 • 0 new comments -
fix the template creation code
#10677 commented on
Dec 6, 2024 • 0 new comments -
Benblac/kitbash conversion tool
#10649 commented on
Dec 6, 2024 • 0 new comments -
Add rca patterns for testing
#10582 commented on
Dec 6, 2024 • 0 new comments -
chore(EmotionFX): update Intersect methods in mesh and replaced with AZ::Transform and AZ::Ray
#10509 commented on
Dec 6, 2024 • 0 new comments -
Fix: input boxes
#6217 commented on
Dec 6, 2024 • 0 new comments -
Asset Importer Now Builds Inside of SDKWrapper Module
#18273 commented on
Dec 9, 2024 • 0 new comments -
Update 3P version and SHA256 hash for AWSNativeSDK-1.11.361
#18098 commented on
Dec 5, 2024 • 0 new comments -
feat: migrate math types from Variable to AZ::Vector/Quaternion
#17683 commented on
Dec 3, 2024 • 0 new comments -
feat: replace usage of XmlNoderef with fastxml for SettingsManagerDialog
#17678 commented on
Dec 3, 2024 • 0 new comments -
feat: add edit mode to quad (GHI-16996)
#17216 commented on
Dec 6, 2024 • 0 new comments -
feature: improve assertions for RHI Vulkan result
#17169 commented on
Dec 6, 2024 • 0 new comments -
Added valid URL in Chromatic Aberration component #16335
#16538 commented on
Dec 6, 2024 • 0 new comments -
Implementation for compact input fields to be used
#16516 commented on
Dec 6, 2024 • 0 new comments -
Add Copy-To-Repo-Subfolder CLI and Unit Test
#16491 commented on
Dec 6, 2024 • 0 new comments -
Bump certifi from 2020.12.5 to 2022.12.7 in /Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface
#16280 commented on
Dec 6, 2024 • 0 new comments -
Bump certifi from 2020.6.20 to 2022.12.7 in /Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Resources/py27
#16278 commented on
Dec 6, 2024 • 0 new comments -
Hide Slice asset type from search categories.
#16206 commented on
Dec 6, 2024 • 0 new comments -
EditorComponentAPIBus::SetProperty is mapping to string_view
#15969 commented on
Dec 6, 2024 • 0 new comments -
Remove entities without a parent from instance object
#15914 commented on
Dec 6, 2024 • 0 new comments -
Inconsistency with linking hyperlinks to the source code fix
#15894 commented on
Dec 6, 2024 • 0 new comments -
Remove std::is_pod from AzCore
#15892 commented on
Dec 6, 2024 • 0 new comments -
Addressing feedback for Scene Tests.
#15841 commented on
Dec 6, 2024 • 0 new comments -
i18n - Add basic architecture of i18n
#15696 commented on
Dec 6, 2024 • 0 new comments -
AcquirePipelineState null checks should check initialization state
#15689 commented on
Dec 6, 2024 • 0 new comments -
Shadow Enhancement for FullscreenBlur
#15665 commented on
Dec 6, 2024 • 0 new comments -
Move changelist to root.
#15542 commented on
Dec 6, 2024 • 0 new comments -
UI theme refactoring | Foundational changes
#15520 commented on
Dec 6, 2024 • 0 new comments -
Fix for colliding scene materials during export.
#15467 commented on
Dec 6, 2024 • 0 new comments -
Merge script manager from ASV to ScriptAutomation gem
#15267 commented on
Dec 6, 2024 • 0 new comments -
NetEntityId Code Comment
#15145 commented on
Dec 6, 2024 • 0 new comments -
StableDynamicStructOfArrays
#15052 commented on
Dec 6, 2024 • 0 new comments -
Public Network Debug-PlayerId
#14987 commented on
Dec 6, 2024 • 0 new comments -
Fixed setting of the C++ backend variables when using Cry Console
#14568 commented on
Dec 6, 2024 • 0 new comments -
Jointname modification
#14195 commented on
Dec 6, 2024 • 0 new comments -
Fix: function name incorrect in Lua editor
#6216 commented on
Dec 6, 2024 • 0 new comments -
Fixed bug induced by level name length
#6202 commented on
Dec 6, 2024 • 0 new comments -
Fixing pivot offset when performing undo on Transform component
#6118 commented on
Dec 6, 2024 • 0 new comments -
Discovery of Community Objects
#18419 commented on
Dec 13, 2024 • 0 new comments -
Unhandled exception thrown: read access violation. **viewportContextManager** was nullptr.
#18459 commented on
Dec 12, 2024 • 0 new comments -
Autoexec.game.setreg not working correctly in release builds
#17045 commented on
Dec 11, 2024 • 0 new comments -
Android/Linux::GetDisplayRefreshRate for NativeWindow
#4025 commented on
Dec 10, 2024 • 0 new comments -
Lua Editor: Using "Next Document Tab" while there is no Lua script open silently crashes the Lua Editor
#7344 commented on
Dec 6, 2024 • 0 new comments -
ScriptCanvas: The EntityPivotTree or GraphPivotTree in logging window does not support scolling
#4341 commented on
Dec 6, 2024 • 0 new comments -
Script Canvas Can't Reset Entity Reference to Self
#2548 commented on
Dec 6, 2024 • 0 new comments -
Script Canvas changes SetColor(0,0,0,255) to SetColor(255,255,255,255)
#2514 commented on
Dec 6, 2024 • 0 new comments -
Script Canvas Debugger does not work
#2583 commented on
Dec 6, 2024 • 0 new comments -
Script Canvas - Cannot reorder variables via Drag&Drop
#2732 commented on
Dec 6, 2024 • 0 new comments -
Editor (Script Canvas, Material Editor, Etc): Weird Default Save Location
#13616 commented on
Dec 6, 2024 • 0 new comments -
Feature Request: Add "Open Recent" option to Lua Editor
#14078 commented on
Dec 6, 2024 • 0 new comments -
Lua editor crashes O3DE when closing a recently saved file.
#14153 commented on
Dec 6, 2024 • 0 new comments -
Lua Editor: Letters underlined on buttons in Find tool do not function
#14188 commented on
Dec 6, 2024 • 0 new comments -
Lua Editor: Breakpoints Tool sorts enabled breakpoints seemingly at random
#14191 commented on
Dec 6, 2024 • 0 new comments -
Lua Editor: Find All can be clicked with no script opened
#14189 commented on
Dec 6, 2024 • 0 new comments -
Script Canvas Spam: "Failed to get user data from graph"
#18296 commented on
Dec 3, 2024 • 0 new comments -
Linux: Color picker eyedropper from the Select Color window is not functional
#7316 commented on
Dec 3, 2024 • 0 new comments -
24.09 Release - Tools (Script Canvas Editor, UI Editor) go slow when running maximized in Wayland
#18371 commented on
Dec 3, 2024 • 0 new comments -
Feature Request: Save Track View animation data as individual animation files
#17801 commented on
Dec 1, 2024 • 0 new comments -
Track View: Tracks for Light and Mesh components are outdated
#6815 commented on
Nov 30, 2024 • 0 new comments -
RFC - Schema 2.0.0 Rework the O3DE object json schema and convert all canonical json
#17505 commented on
Nov 27, 2024 • 0 new comments -
[Assert] Adding multiple duplicated entities to the Track View sequence results in asserts being thrown
#11474 commented on
Nov 25, 2024 • 0 new comments -
Trackview crash on mouse release event
#13893 commented on
Nov 21, 2024 • 0 new comments -
Low end pipeline does not render terrain
#18468 commented on
Nov 19, 2024 • 0 new comments -
Editor entity visibility is broken
#18469 commented on
Nov 14, 2024 • 0 new comments -
Asset Cache Server configuration updates
#10273 commented on
Dec 6, 2024 • 0 new comments -
{ly125711} WIP for enabling Python for Asset Processor
#10151 commented on
Dec 6, 2024 • 0 new comments -
fix animations breaking with dummies
#10039 commented on
Dec 6, 2024 • 0 new comments -
benblac/LearnAndBeCurious
#9954 commented on
Dec 6, 2024 • 0 new comments -
Streamer throughput optimizations
#9632 commented on
Dec 6, 2024 • 0 new comments -
Added sig-graphics-audio to CODEOWNERS
#9466 commented on
Dec 6, 2024 • 0 new comments -
WIP: Add thread safety to Name literal creation
#9330 commented on
Dec 6, 2024 • 0 new comments -
Change default system allocator to MALLOC (from HPHA)
#8967 commented on
Dec 6, 2024 • 0 new comments -
Added Vignette PPFX
#8253 commented on
Dec 6, 2024 • 0 new comments -
Adding missing include
#8203 commented on
Dec 6, 2024 • 0 new comments -
Atom Material Templates
#7560 commented on
Dec 6, 2024 • 0 new comments -
Stage temporary material refactor PR for viewing purposes/discussion
#6937 commented on
Dec 6, 2024 • 0 new comments -
Fixed fbx parse issue
#6720 commented on
Dec 6, 2024 • 0 new comments -
Transforms lines that look like:
#6672 commented on
Dec 6, 2024 • 0 new comments -
Empty Anim Graph
#6669 commented on
Dec 6, 2024 • 0 new comments -
Ragdoll Crash
#6667 commented on
Dec 6, 2024 • 0 new comments -
Actor still exists after deletion
#6665 commented on
Dec 6, 2024 • 0 new comments -
Doubling cloth colliders
#6664 commented on
Dec 6, 2024 • 0 new comments -
Action duration exceeded message
#6663 commented on
Dec 6, 2024 • 0 new comments -
SimpleMotion parameter issue
#6662 commented on
Dec 6, 2024 • 0 new comments -
Joints misplaced
#6659 commented on
Dec 6, 2024 • 0 new comments -
Fix: Param value not saving in Ragdoll window
#6657 commented on
Dec 6, 2024 • 0 new comments -
Fix: Position offset and Rotation offset error (Animation)
#6653 commented on
Dec 6, 2024 • 0 new comments -
Fix: Prevent widget color change
#6644 commented on
Dec 6, 2024 • 0 new comments -
Possible fix for testing prefab for instantiation
#6575 commented on
Dec 6, 2024 • 0 new comments -
WIP of improvements to reduce binary sizes
#6415 commented on
Dec 6, 2024 • 0 new comments -
Atom/antonmic/pass attachment clear
#6414 commented on
Dec 6, 2024 • 0 new comments -
Atom/benblac/learn and be curious
#6398 commented on
Dec 6, 2024 • 0 new comments -
Fix: Special character bug
#6332 commented on
Dec 6, 2024 • 0 new comments -
Shape component bug
#6295 commented on
Dec 6, 2024 • 0 new comments