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Default save location for .lua files is not located within the current project's folder #2865

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@LB-ArturZieba

Description

Describe the bug
It has been noticed, that the default save location of .lua files is within the o3de-install\bin\Windows folder and not the current project's folder. The file itself is saved properly, however, the Editor cannot use this file, until it is moved manually to the current project's folder. It should be noted that this does not occur on some of the other tools such as Script Canvas and UI Canvas.

To Reproduce
Steps to reproduce the behavior:

  1. Go to Tools > Lua.
  2. In the Lua Editor go to File > New and save the file with any name in the default location.
  3. Type the file's name into the Asset Browser to try and find it.

Expected behavior
.lua file default save location is somewhere within the current project's folder.

Video

LuaDefaultSaveLocation.mp4

Desktop
Device: PC
OS: Windows
Version 10
CPU AMD Ryzen 5 3600 6-Core Processor, 3600 MHz, 6 Core(s), 12 Logical Processor(s)
GPU NVIDIA GeForce RTX 2060 SUPER
Memory 16GB

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    feature/scriptingThis item is related to the scripting tools.kind/bugCategorizes issue or PR as related to a bug.priority/minorLowest priority. Work that may be scheduledsig/contentCategorizes an issue or PR as relevant to SIG Content.triage/acceptedIndicates an issue or PR is ready to be actively worked on.

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