Closed
Description
Describe the bug
It has been noticed, that the default save location of .lua files is within the o3de-install\bin\Windows folder and not the current project's folder. The file itself is saved properly, however, the Editor cannot use this file, until it is moved manually to the current project's folder. It should be noted that this does not occur on some of the other tools such as Script Canvas and UI Canvas.
To Reproduce
Steps to reproduce the behavior:
- Go to Tools > Lua.
- In the Lua Editor go to File > New and save the file with any name in the default location.
- Type the file's name into the Asset Browser to try and find it.
Expected behavior
.lua file default save location is somewhere within the current project's folder.
Video
LuaDefaultSaveLocation.mp4
Desktop
Device: PC
OS: Windows
Version 10
CPU AMD Ryzen 5 3600 6-Core Processor, 3600 MHz, 6 Core(s), 12 Logical Processor(s)
GPU NVIDIA GeForce RTX 2060 SUPER
Memory 16GB
Activity