You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In a Multi-GPU environment the constants of an SRG are replicated to all GPUs. This is generally the desired behavior, but if the constant is e.g. the ReadIndex of a bindless texture, it needs to be a different value for each GPU, since the bindless read indices are not the same across GPUs.
There is already a solution for buffer contents, that allows to provide separate data based on a device index, but that functionality is missing for a single srg constant value.
The text was updated successfully, but these errors were encountered:
kh-huawei
added
needs-sig
Indicates an issue or PR lacks a `sig/foo` label and requires one.
needs-triage
Indicates an issue or PR lacks a `triage/foo` label and requires one.
labels
Nov 21, 2024
kh-huawei
added
sig/graphics-audio
Categorizes an issue or PR as relevant to SIG graphics-audio.
and removed
needs-sig
Indicates an issue or PR lacks a `sig/foo` label and requires one.
needs-triage
Indicates an issue or PR lacks a `triage/foo` label and requires one.
labels
Nov 21, 2024
In a Multi-GPU environment the constants of an SRG are replicated to all GPUs. This is generally the desired behavior, but if the constant is e.g. the ReadIndex of a bindless texture, it needs to be a different value for each GPU, since the bindless read indices are not the same across GPUs.
There is already a solution for buffer contents, that allows to provide separate data based on a device index, but that functionality is missing for a single srg constant value.
The text was updated successfully, but these errors were encountered: