Autoexec.game.setreg not working correctly in release builds #17045
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I followed the instructions here:
https://www.docs.o3de.org/docs/user-guide/packaging/windows-release-builds/#set-the-starting-level
I think
autoexec.game.setreg
is either not included by asset bundler or doesn't work as intended in release builds because I get a grey screen (no initial level)A workaround to load a level is to create a shortcut for the
GameLauncher.exe
and include it as a parameter:"D:\O3DE Release Builds\HelloWorld\HelloWorld.GameLauncher.exe" -LoadLevel HelloWorld
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