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Lua editor crashes O3DE when closing a recently saved file. #14153

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michleza opened this issue Jan 20, 2023 · 1 comment
Open

Lua editor crashes O3DE when closing a recently saved file. #14153

michleza opened this issue Jan 20, 2023 · 1 comment
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feature/scripting This item is related to the scripting tools. good-first-issue Issue ready for a new contributor according to the help wanted guidelines. kind/bug Categorizes issue or PR as related to a bug. priority/critical Critical priority. Must be actively worked on as someone's top priority right now. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.

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@michleza
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Describe the bug
If you save a lua file in lua editor then close it then O3DE crashes.

Steps to reproduce
Steps to reproduce the behavior:

  1. Launch O3DE
  2. Tools -> Lua editor
  3. Create a new lua script or open an existing script.
  4. Make a change to the file and save
  5. Close the script file

Expected behavior
File is closed and main pane is refreshed

Actual behavior
O3DE crahes

Found in Branch
dev main

Desktop/Device (please complete the following information):

  • Device:PC
  • OS: Win10
  • CPU , Ryzen 5950x, ]
  • GPU NVidia RTX 3070]
  • Memory [e.g. 32GB]

Additional context
call stack:
callStack.txt

@michleza michleza added feature/scripting This item is related to the scripting tools. kind/bug Categorizes issue or PR as related to a bug. needs-sig Indicates an issue or PR lacks a `sig/foo` label and requires one. needs-triage Indicates an issue or PR lacks a `triage/foo` label and requires one. labels Jan 20, 2023
@lmbr-pip lmbr-pip added sig/content Categorizes an issue or PR as relevant to SIG Content. and removed needs-sig Indicates an issue or PR lacks a `sig/foo` label and requires one. labels Jan 23, 2023
@LB-ArturZieba
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I have encountered a similar issue on the Development (fc57a9a) build with two key differences:

  1. In my case it is triggered by modifying a saved script in Lua Editor, then closing it's tab and choosing either Continue or Save.
  2. Only the Lua Editor crashes and not the O3DE Editor.

Here is my Call Stack for comparison: LuaEditorCloseTabCallStack.txt

While the Call Stacks are similar, the steps to reproduce and actual behavior differ. Should this be reported as a separate issue?

@monroegm monroegm added triage/accepted Indicates an issue or PR is ready to be actively worked on. priority/critical Critical priority. Must be actively worked on as someone's top priority right now. and removed needs-triage Indicates an issue or PR lacks a `triage/foo` label and requires one. labels Jan 25, 2023
@guillaume-haerinck guillaume-haerinck added the good-first-issue Issue ready for a new contributor according to the help wanted guidelines. label Dec 6, 2024
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Labels
feature/scripting This item is related to the scripting tools. good-first-issue Issue ready for a new contributor according to the help wanted guidelines. kind/bug Categorizes issue or PR as related to a bug. priority/critical Critical priority. Must be actively worked on as someone's top priority right now. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
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