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transform.position assign attempt for 'XXXX' is not valid. Input position is { Infinity, 0.000000, 0.000000 }. transform åã® position ã eulerAngles ãªã©ã®è¦ç´ ã« ç¡éã®å¤ãä»£å ¥ããã¨ä¸è¨ã®ã¨ã©ã¼ãçºçãã¾ã var x = 1f / 0f; transform.posiâ¦
æ¦è¦ transform.position assign attempt for 'XXXX' is not valid. Input position is { NaN, 0.000000, 0.000000 }. transform åã® position ã eulerAngles ãªã©ã®è¦ç´ ã« éæ°å¤ãä»£å ¥ããã¨ä¸è¨ã®ã¨ã©ã¼ãçºçãã¾ã var x = 0f / 0f; transform.positiâ¦
æ¦è¦ Can't destroy Transform component of 'XXXX'. If you want to destroy the game object, please call 'Destroy' on the game object instead. Destroying the transform component is not allowed. ä¸è¨ã®ã¨ã©ã¼ã¯ä¸è¨ã®ããã« Transform ã Destroy â¦
Unity Plane UnityRoomï¼ãã¡ã UnityGameUploaderï¼ãã¡ã æ¥ææ¥ã«Unity 4.6ã使ç¨ãã¦ç°¡åãªã²ã¼ã ãä½æãã¾ãã ã²ã¼ã ã·ã¹ãã ã¯ãã³ãã¼ã³ã³ã°ãªã¿ã¼ã³ãºã® ãã±ãããã¬ã«ã®ã¹ãã¼ã¸ãåèã«ãã¦ãã¾ã æè¿ã®Unityã¯2Dã®ã²ã¼ã ãç°¡åã«ä½ãã¦ããæâ¦
The asset bundle 'XXXX' could not be loaded because it references scripts that are not compatible with the currently loaded ones. Rebuild the AssetBundle to fix this error. ã¢ã»ãããã³ãã«ã«å«ã¾ãããªã½ã¼ã¹ã ããã¸ã§ã¯ãå ã®ã¹ã¯ãªãããâ¦
Unityã¨ãã£ã¿ã§Consoleã¦ã£ã³ãã¦ã®ã¿ããå³ã¯ãªãã¯ã㦠ãOpen Editor Logããé¸æãããã¨ã§ åºåãããã°ãä¿åããããã¡ã¤ã«ãéããã¨ãã§ãã¾ã
ã½ã¼ã¹ã³ã¼ã using System.Linq; public static class Utils { public static bool AnyNull( params object[] objects ) { return objects.Any( c => c == null ); } } 使ãæ¹ //if ( a == null || b == null || c == null ) //{ //} if ( Utils.AnyNull( aâ¦
using UnityEngine; public static class ApplicationUtils { public static void ReloadLevel() { Application.LoadLevel( Application.loadedLevelName ); } } // Application.LoadLevel( Application.loadedLevelName ); ApplicationUtils.ReloadLevel();
ãUnityã§ã¯ããã2Dã²ã¼ã ä½ãå¾¹åºã¬ã¤ãã㨠ãã²ã¼ã ä½ãã®ã¯ããããããè²·ã£ãã®ã§ ããããåèã«ã¢ã³ã°ãªã¼ãã¼ãã®ãããªã²ã¼ã ã®éçºãå§ãã¾ãã ç»åã¯ãOpenGameArt.orgãã§ å ¬éããã¦ãããã®ã使ç¨ããã¦é ãã¦ãã¾ã ã®ãã³ãéçºãã¦ããã¾â¦
ã½ã¼ã¹ã³ã¼ã public static class StringExtensions { /// <summary> /// æååå ã®æ¹è¡æåãåé¤ããæååãè¿ãã¾ã /// </summary> public static string RemoveNewLine( this string self ) { return self.Replace( "\r", "" ).Replace( "\n", "" ); } } 使ãæ¹ var strâ¦
Application.OpenURL( url ); Unityã§ã¯Application.OpenURLé¢æ°ã使ç¨ãããã¨ã§ å¤é¨ãã©ã¦ã¶ã§ã¦ã§ããã¼ã¸ãéããã¨ãå¯è½ã§ã ããURLã®æååã«å ¨è§æåãå«ã¾ããå ´å㯠WWW.EscapeURLé¢æ°ãUriã¯ã©ã¹ã使ç¨ã㦠URLã®æååãã¨ã³ã³ã¼ãããå¿ è¦ãâ¦
Caching.CleanCache(); ãã£ãã·ã¥ã«åå¨ããã¢ã»ãããã³ãã«ãä¸æ¬ã§åé¤ãããå ´å㯠Caching.CleanCacheé¢æ°ã使ç¨ããã°è¯ãã®ã§ãã åå¥ã§åé¤ãããå ´åã¯WWW.LoadFromCacheOrDownloadã使ç¨ããå¿ è¦ãããã¾ã WWW.LoadFromCacheOrDownload( url, vâ¦
Cannot load cached AssetBundle. A file of the same name is already loaded from another AssetBundle. æ¢ã«èªã¿è¾¼ã¿æ¸ã¿ã®ã¢ã»ãããã³ãã«ãå度èªã¿è¾¼ããã¨ããå ´å ä¸è¨ã®ã¨ã©ã¼ãåºåããã¾ã ãã®ã¨ã©ã¼ãé²ãããã«ã¯ åãååã®ã¢ã»ãããã³ãã«â¦
ã½ã¼ã¹ã³ã¼ã using System.IO; public static class PathUtils { /// <summary> /// æå®ããããã¹æååããæ¡å¼µåãåé¤ãã¦è¿ãã¾ã /// </summary> public static string GetPathWithoutExtension( string path ) { var extension = Path.GetExtension( path ); if ( striâ¦
ã½ã¼ã¹ã³ã¼ã using System; using System.Text; /// <summary> /// æååãBase64ã§ã¨ã³ã³ã¼ãããã³ã¼ãããã¯ã©ã¹ /// </summary> public class Base64Encoder { private static readonly Encoding encoding = Encoding.UTF8; /// <summary> /// Base64 ã§ã¨ã³ã³ã¼ããã¾ã /// </summary> publâ¦
using System; /// <summary> /// çµéæéãè¨æ¸¬ããããã®ã¯ã©ã¹ /// </summary> public sealed class SimpleStopWatch { private DateTime mStartedDateTime; /// <summary> /// è¨æ¸¬ãããçµéæéãè¿ãã¾ã /// </summary> public string ElapsedTime { get; private set; } /// <summary> /// çµéæ</summary>â¦
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