RenderMan XPU is ready for final frame rendering, ushering a new era of CPU & GPU rendering at Pixar. Next-Gen Performance The XPU architecture has been extensively tested in Pixar productions, and now supports final frame rendering, enabling artists to utilize both CPU and GPU resources for efficient high-quality image production. This fundamental shift enhances rendering interactivity and scalab
RenderPixie is a website by designers, for designers, including information relating to software for designers. This includes open-source software where the source code is made available with a licence, giving the rights to study, change, and distribute the software to anyone and for any purpose in open collaboration. This website is provided for free use, financialy and technicaly supported by th
Itâs been a while since I last posted here, so I thought Iâd post an update. Iâm sure people are interested in the new core, but unfortunately real life (ie., desperately trying to finish my PhD) has got in the way so I have had limited time in the last several months. In the last few weeks Iâve been working on getting motion blur and depth of field rendering working in the new aqsis-2.0 rendering
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