A lot of people are out with their various reactions to the Overwatch 1 move to Overwatch 2, what with all Overwatch 1 going away, and the new battlepass that all free-to-play games have in one form or another.
What most people who are angry are angry about is the fact that new heroes starting with Kiriko will be in the battlepass and have to be unlocked. To be very clear about it: you can unlock heroes for
free. You don't have to pay to upgrade your battlepass for that; they're just in place and available.
Everything else in the battlepasses are cosmetics, at which Team 4 have been brilliant throughout.
Now here's the thing. I was in both betas. I saw how all this played out,
except for the battlepass part, which wasn't in place yet.
Original Overwatch, in the golden age of the first two years, was about "play the characters you're best at and like playing." It wasn't about hard-countering opposing team picks and lineup. But it
became about that, in no small part because there was kind of a design philosophy that the game
should be played that way.
At the highest levels, that actually happened. But for everyone below that, it just didn't and never has.
Frito at Your Overwatch talks about this in a new video. It wasn't just "most people don't do that," it was
fucking nobody did that. And it lead to games where you knew that if the enemy team was well matched against you, you would lose as soon as the game started.
And that, in particular, is what they're changing. That layer of the game - the layer nobody outside the top levels ever got good at because
you can't, there are too many heroes involved, is going away.
Me, I would
LOVE IT if they managed to eliminate the hard counter/forced swap. Or even just get it down to a moderate rumble. I support anything they can do to make that happen, because here's the thing: as competitive as I am - and I'm rather competitive as a person - I
don't enjoy playing characters I don't want to play, even when it results in a win.I mean, look. I have time and possibly skills to be decent at four different DPS and three different support and I don't play tank. I'm going to give Kiriko a try and hey, might end up with four support. After that, I'm going to have to drop characters to pick up new ones, and from what Blizzard is saying, this makes me a
much more diverse player than average. Generally, if game conditions/enemy picks want me to swap, like does in fact happen on live OW1, it's to a hero I
do not enjoy playing and
do not want to play.So if I have a choice between 1) now, with deterministic swaps trying to push me into characters I don't like and don't practice and 2) having to grind to unlock shit by spending more time playing characters that
I actually like to play, guess which option I'll pick
literally every time.
It's not even close for me. I'm not a pro player and I'm never going to be, which is true for 99.9999% of all players, so bringing in OWL-level practice as relevant makes absolutely no sense. They're professionals, they'll eke out every last scrap of every last advantage they can get, no matter how thin that advantage ends up being. If that means playing the meta of a character they don't actually
like, then that's what they'll do.
But I'm not. Almost no one is. And almost nobody
likes it.
So I think Blizz team is right here. Most of us want to play the characters we
like to play. And they more they can do to make that viable - and
enjoyable - in more circumstances, the better.
And in OW2, in both betas... I never felt like I really needed to do the hard-counter swap. I swapped sometimes, but it was because I wasn't playing one character well, or thought I could do more with another character I actually play, and not because "Well, there's a Brig, no Tracer for me anymore."
I was honestly playing
more characters
more often, because it felt like I
could. I put in so much Brig time, honestly, because, again... I
could. I didn't feel like I was dependant on Rein or Sigma or maybe Orisa being around to make that work.
I could be the off-tank who also healed - kind of like you could with her at the beginning.
And I dunno about you. I don't. Maybe you like what people are calling the "RPG team comp" version of the game, and you like it a lot. But for that to work, remember, you need
eleven of you all on the same page for that to work. Or at least six.
In Overwatch 2... you don't need that. And if having to grind some heroes out of a battlepass, or just
not having all the heroes, including a bunch you don't and will never play is the price?
Ring me the
fuck up. I will be a happy customer.