Bios | ||
Real Name | Quentin Beck | |
Type | Blast | |
Base Tier | Tier-1 | |
Allies | {{{allies}}} [[Category:{{{allies}}}]] | |
Gender | Male | |
Side | Super Villain | |
Instinct | {{{instinct}}} [[Category:{{{instinct}}}]] | |
Biometrics | Special Mission: The A.I.M. is clear | |
Uniform | Classic | |
Base Stats (Max Stats) | ||
Rank | () | |
Level | 1 (60) | |
Energy Atk | 22 (6054) | |
Physical Def | 13 (3512) | |
Energy Def | 15 (4252) | |
HP |
93 (13957) |
Bios | ||
Real Name | Quentin Beck | |
Type | Blast | |
Base Tier | Tier-1 | |
Allies | {{{allies}}} [[Category:{{{allies}}}]] | |
Gender | Male | |
Side | Super Villain | |
Instinct | {{{instinct}}} [[Category:{{{instinct}}}]] | |
Biometrics | Special Mission: The A.I.M. is clear | |
Uniform | Spider-Man: Far From Home | |
Base Stats (Max Stats) | ||
Rank | () | |
Level | 1 (60) | |
Energy Atk | 22 (6054) | |
Physical Def | 13 (3512) | |
Energy Def | 15 (4252) | |
HP |
93 (13957) |
Bios | ||
Real Name | Quentin Beck | |
Type | Blast | |
Base Tier | Tier-1 | |
Allies | {{{allies}}} [[Category:{{{allies}}}]] | |
Gender | Male | |
Side | Super Villain | |
Instinct | {{{instinct}}} [[Category:{{{instinct}}}]] | |
Biometrics | Special Mission: The A.I.M. is clear | |
Uniform | Summer Mystery | |
Base Stats (Max Stats) | ||
Rank | () | |
Level | 1 (60) | |
Energy Atk | 22 (6054) | |
Physical Def | 13 (3512) | |
Energy Def | 15 (4252) | |
HP |
93 (13957) |
Height |
---|
5'11" (180 cm) |
Weight |
175 lbs. (79.4 kg) |
Ability |
Mind |
Apply to: Self
Increases Mind Damage by +3% |
Sinister Six |
Bio |
Quentin Beck began work as a stuntman for movies and became an accomplished special effects wizard. Beck wanted to become an actor, but, without the talent or the looks, he was out of luck. Upon realizing that his dream was not to come true and that his true talent lies with illusion, he turned to a life of villainy to obtain the recognition he craved. He dubbed himself "Mysterio" and has since become one of Spider-man's most elusive foes. |
Gear Info |
---|
Hypnotism |
Energy Attack (+20: 768) Ignore Defense (+20: 513) |
Acrylic Glass Helmet |
Energy Defense (+20: 656) Critical Rate (+20: 513) |
Nozzle-mounted Boots |
Skill Cooldown (+20: 1098) Crowd Control Time (+20: 549) |
Mysterious Cloak |
Movement Speed (+20: 1128) Attack Speed (+20: 507) |
Leadership |
---|
Brilliant Performance |
Apply to: All Allies
Decreases Skill Cooldown by 4% |
Passive Skill |
Stage Spectacle |
Activation Rate: when attacking
Apply to: Enemies |
Showmanship |
Apply to: Self Increases Mind Damage by +15% Requires Hero Advancement |
Active Skills |
Basic Attack |
Ranged, 1 Hit, Line AOE, Dashes through target. Ranged, 2 Hit, Line AOE. |
Bat Frenzy (Mind Attack) |
Mind Damage 15% of Energy Attack Additional 15 Mind Damage Ranged, 10 Hit, teleports around enemy, short iframe. Cooldown Time: 6 seconds |
Giant Phantom (Mind Attack) |
Mind Damage 35% of Energy Attack Additional 29 Mind Damage Ranged, 8 Hit, Small AOE, drawns in nearby enemies. Cooldown Time: 9 seconds |
Misdirection |
Apply to: Self Summon an illusion with 30% of the summoners's stats. (8 Sec.) 3 illusions, jumps back, short iframe. Cooldown Time: 15 seconds |
Sleight of Hand (Mind Attack) |
Mind Damage 50% of Energy Attack Additional 142 Mind Damage Long iframe. Either a parachute bomb, minion, or a meteor will appear and attack the enemy. Parachute bomb: Meteor: 6 Hit, Split Minion:
Apply to: Self Cooldown Time: 10 seconds |
Grand Finale (Mind Attack) |
Mind Damage 33% of Energy Attack Additional 15 Mind Damage Ranged, 13 Hit, Large AOE, drawns in enemies, long iframe. Cooldown Time: 15 seconds |
Lethal Illusion (Mind Attack) |
Apply to: Enemies -30% Decrease of Physical Defense. (8 Sec.) Cooldown Time: 60 seconds Required Hero Rank: Potential Level: Awaken |
Characters | |
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Combat |
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Blast |
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Speed |
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Universal |
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