Future Fight Wiki
Advertisement


Gear[]

While names and icons may change between different uniforms, stats remain the same.

Stats are based of Lvl 70 Max Tier character.

Bonus Option can be changed via random roll.

Magnetokinesis +30

  • Energy Attack
  • Attack Speed
  • All Basic Attack

Magneto's Armor +30

  • All Basic Defenses
  • Movement Speed
  • All Basic Defenses

Savior's Cloak +30

  • Skill Cooldown
  • Critical Damage
  • HP

Magneto's Helmet +30

  • Critical Rate
  • Ignore Defense
  • Bonus Option

Skills[]

All Uniforms[]

Leadership[]

Mutant Savior
Applies to: Mutant Allies

  • Increases all Basic Attacks by +45%.

Mastery Needed: 1 or higher

Passive Skills[]

Repulsion
Lightning Damage
Activation Rate: when enemies are within 4m range

  • Lightning Damage 62% of Energy Attack

Additional 142 Lightning Damage Cooldown Time 3 second
Applies to the following Uniforms: Classic
Required Rank: 4 or higher

Repulsion v2
Lightning Damage
Activation Rate: when enemies are within 4m range Applies to: Enemies

  • Snare(1 Sec.)
  • Lightning Damage 62% of Energy Attack

Additional 142 Lightning Damage
Cooldown Time 3 second
Applies to the following Uniforms: Marvel NOW!, House of X
Required Rank: 4 or higher

Repulsion v2
Lightning Damage
Activation Rate: when enemies are within 4m range Applies to: Enemies

  • Snare(1 Sec.)
  • Lightning Damage 62% of Energy Attack

Additional 142 Lightning Damage
Cooldown Time 3 second
Applies to the following Uniforms: Marvel NOW!, House of X
Required Rank: 4 or higher

Magnetic Heart
Applies to: Self

  • +20% increase of Energy Attack.
  • Super Armor, increases all Basic Defenses by +30%.

Applies to the following Uniforms: Krakoan Winter

Master of Magnetism
Applies to: Self

  • Increases ALL DEBUFFS effect by 10% and duration by 20%.
  • Increases Skill damage by 30% and increases Bonus Damage by 20%.
  • Increases basic damage dealt to HUMAN characters by 80%.

Tier-2 Advancement Required

Master of Magnetism v2
Applies to: Self

  • Increases ALL DEBUFFS effect by 10% and duration by 20%.
  • Increases Skill damage by 40% and increases Bonus Damage by 30%.
  • Increases basic damage dealt to HUMAN characters by 80%.

Tier-2 Advancement Required Applies to the following Uniforms: Krakoan Winter

Ultimate Skill[]

Magnetic Mayhem
Energy Damage, Super Guard Break
Applies to: Enemies

  • Bleed: Deals additional 35% Damage every 1 sec. (Removes Elasticity)(5 Sec.)
  • Stun (3 Sec.)
  • Paralyze (1 Sec.)
  • Decreases all Basic Defenses by -3%. (Stacks up to -80%)(10 Sec.)

Applies to: Self

  • 80% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (7 Sec.)
  • Invincible (7 Sec.)
  • Increases basic damage by 50% for 1 attack(s). (7 Sec.)
  • Energy Damage 120% of Energy Attack

Additional 15 Energy Damage Tier-3 Advancement Required
Applies to the following Uniforms: Marvel NOW!, House of X

Magnetic Mayhem v2
Energy Damage, Super Guard Break, Ignore Targeting
Applies to: Enemies

  • Burn: Deals additional 30% Fire Damage every 1 sec. (3 Sec.)
  • Bleed: Deals additional 35% Damage every 1 sec. (Removes Elasticitv)(5 Sec.)
  • Stun (3 Sec.)
  • Paralyze (1 Sec.)
  • Decreases all Basic Defenses by -3%. (Stacks up to -80%)(10 Sec.)

Applies to: Self

  • 80% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (7 Sec.)
  • Invincible (7 Sec.)
  • Increases all Basic Attacks by +35%.(8 Sec.)
  • Energy Damage 120% of Energy Attack

Additional 15 Energy Damage Tier-3 Advancement Required
Applies to the following Uniforms: Krakoan Winter

Striker Skill[]

Council's Rule
Activation Rate: When Striker Skill is used Applies to: Enemies

  • Snare(3 Sec.)

Activation Rate: When Striker Skill is used

  • Increases all Basic Attacks by +40%
  • Energy Damage 190% of Energy Attack

Additional 12 Energy Damage Striker Skill is applied when a Striker is set.
Tier-4 Advancement Required


"Classic" Uniform[]

Active Skills[]

Gravity Control
Energy Damage, Ignore Targeting

  • Energy Damage 85% of Energy Attack

Additional 1611 Energy Damage
Cooldown Time: 7 seconds

Magnetic Sphere
Energy Damage, Super Guard Break
Applies to: Enemies

  • Decreases all Basic Defenses bv -18%.(5 Sec.)
  • Energy Damage 48% of Energy Attack

Additional 162 Energy Damage
Cooldown Time: 8 seconds

Magnetokinesis
Energy damage, Ignore Targeting
Applies to: Enemies

  • Snare(3 Sec.)
  • Energy Damage 76% of Energy Attack

Additional 537 Energy Damage
Cooldown Time: 10 seconds

Magnetic Storm
Energy Damage, Ignore Targeting
Applies to: Self

  • Barrier (8 times)(8 Sec.)
  • Energy Damage 44% of Energy Attack

Additional 537 Energy Damage
Cooldown Time: 13 seconds
Skill Needed: Lv.5 or higher

Magnetic Maelstrom
Energy Damage
Applies to: Self

  • Increases all Basic Attacks by +15%, all Basic Defenses by +9%, and all Speeds by +15%.(1 Sec.)
  • Energy Damage 70% of Energy Attack

Additional 231 Energy Damage
Cooldown Time: 10 seconds


"Marvel NOW!" Uniform[]

Active Skills[]

Gravity Control
Energy Damage, Ignore Targeting

  • Energy Damage 85% of Energy Attack

Additional 1611 Energy Damage
Cooldown Time: 7 seconds

Magnetic Sphere
Energy Damage, Super Guard Break
Applies to: Enemies

  • Decreases all Basic Defenses bv -18%.(5 Sec.)
  • Energy Damage 48% of Energy Attack

Additional 162 Energy Damage
Cooldown Time: 8 seconds

Magnetokinesis
Energy damage, Ignore Targeting
Applies to: Enemies

  • Snare(3 Sec.)
  • Energy Damage 76% of Energy Attack

Additional 537 Energy Damage
Cooldown Time: 10 seconds

Magnetic Storm
Energy Damage, Ignore Targeting
Applies to: Self

  • Barrier (8 times)(8 Sec.)
  • Energy Damage 88% of Energy Attack

Additional 537 Energy Damage
Cooldown Time: 13 seconds
Skill Needed: Lv.5 or higher

Magnetic Maelstrom
Energy Damage
Applies to: Self

  • Increases all Basic Attacks by +15%, all Basic Defenses by +9%, and all Speeds by +15%.(1 Sec.)
  • Energy Damage 70% of Energy Attack

Additional 231 Energy Damage
Cooldown Time: 10 seconds

"House of X" Uniform[]

Active Skills[]

Gravity Control
Energy Damage, Ignore Targeting

  • Energy Damage 85% of Energy Attack

Additional 1611 Energy Damage
Cooldown Time: 7 seconds

Magnetic Sphere
Energy Damage, Super Guard Break
Applies to: Enemies

  • Decreases all Basic Defenses by -3%. (Stacks up to -30%, ignores immunity)(5 Sec.)
  • Energy Damage 42% of Energy Attack

Additional 162 Energy Damage
Cooldown Time: 8 seconds

Metal Crusher
Energy Damage, Ignore Targeting
Applies to: Enemies

  • Paralvsis (Ignores immunitv)(3 Sec.)
  • Energy Damage 72% of Energy Attack

Additional 162 Energy Damage
Cooldown Time: 10 seconds

Missile Deflect
Energy Damage
Applies to: Self

  • Invincible (5 Sec.)
  • Energy Damage 117% of Energy Attack

Additional 1611 Energy Damage
Cooldown Time: 12 seconds
Skill Needed: Lv.5 or higher

Metallic Mayhem
Energy Damage, Ignore Targeting
Applies to: Self

  • Accumulates 10% of pure damage when attacking (Max 100%)(10 Sec.)
  • +1.5% Increase of ALL BASIC ATTACKS each 1% of pure damage accumulated(10 Sec.)
  • Energy Damage 108% of Energy Attack

Additional 806 Energy Damage
Cooldown Time: 15 seconds

"Krakoan Winter" Uniform[]

Active Skills[]

Iron Restraint
Energy Damage
Applies to: Enemies

  • Snare(2 Sec.)
  • Energy Damage 105% of Energy Attack

Additional 269 Energy Damage
Cooldown Time: 7 seconds

Metallic Tempest
Energy Damage, Super Guard Break, Ignore Targeting
Applies to: Enemies

  • Fracture(2 Sec.)
  • Paralysis (Ignores immunity)(3 Sec.)
  • Energy Damage 80% of Energy Attack

Additional 537 Energy Damage
Cooldown Time: 8 seconds

Winter Judgement
Energy Damage, Guard Break, Ignore Targeting
Applies to: Enemies

  • Burn: Deals additional 30% Fire Damage every 1 sec. (3 Sec.)
  • Paralysis (Ignores immunity)(3 Sec.)
  • Energy Damage 50% of Energy Attack

Additional 269 Energy Damage
Cooldown Time: 13 seconds

Missile Deflect
Energy Damage
Applies to: Enemies

  • Burn: Deals additional 30% Fire Damage every 1 sec. (3 Sec.)

Applies to: Self

  • Invincible (5 Sec.)
  • Energy Damage 130% of Energy Attack

Additional 202 Energy Damage
Cooldown Time: 15 seconds
Skill Needed: Lv.5 or higher

Magnetic Amplification
Energy Damage, Guard Break, Ignore Targeting
Applies to: Enemies

  • Silence(3 Sec.)

Applies to: Self

  • Recovers 30% of HP.(1 Sec.)
  • Accumulates 10% of pure damage when attacking (Max 100%)(10 Sec.)
  • +1.5% Increase of ALL BASIC ATTACKS each 1% of pure damage accumulated(10 Sec.)
  • Energy Damage 48% of Energy Attack

Additional 45 Energy Damage
Cooldown Time: 20 seconds

Uniforms[]

Marvel NOW![]

Bonus

Enhances Repulsion skill effect. Applies to: Self

  • Increases basic damage dealt to enemies with MACHINE ability by 45%.

Uniform Options


House of X[]

Bonus

Enhances Repulsion skill effect. Applies to: Self

  • Increases Chain Hit damage by 20% when attacking.

Uniform Options


Krakoan Winter[]

Bonus

Changes effects of skill, Repulsion
Enhances effects of skill, Master of Magnetism
Enhances effects of skill, Mutant Savior
Applies to: Self

  • Critical Damage increases by +20%.
  • Increases Chain Hit damage by 25% when attacking
  • Increases Guaranteed Critical Rate by +20%

Uniform Options


Artifact[]

History of Resistance

Hand of Fate Lv.4

Applies to: Self

  • Ignores target's Dodge Rate by 20%, and an additional 0.5% of total Instinct. (Up to 200%)
  • Increases Basic Damage Dealt to bosses by 20%, and an additional 0.25% of total Instinct. (Up to 200%)


Gallery[]

Team Bonus[]

Team up Magneto with these characters to gain additional stat boosts.

3-Character Bonus[]

Secret Wars


  • All Attack ↑ +5.4%
  • Ignore Defense 4.9%
  • Max HP ↑ +5.0%

Mind Your Head


  • All Attack ↑ +5.4%
  • All Defense ↑ +5.2%%
  • Crowd Control Time ↓ 4.7%

Quiet Council #2


  • Energy Attack ↑ +5.4%
  • Dodge ↑ +4.8%%
  • Crowd Control Time ↓ 4.8%

X 2 Bonuses:


Brotherhood of Mutants #2


  • All Attack ↑ +5.4%
  • Critical Damage ↑ +4.8%%
  • Ignore Defense 4.8%

X 2 Bonuses:
      


Quiet Council #1


  • Energy Attack ↑ +5.1%
  • Ignore Defense 4.8%%
  • Critical Rate ↑ +4.8%

X 2 Bonuses:


House of M #2


  • Energy Attack ↑ +5.2%
  • Ignore Defense 4.9%%
  • Recovery Rate ↑ +4.8%

X 2 Bonuses:
   


Omega Level Power


  • Energy Attack ↑ +5.2%
  • Critical Rate ↑ +4.9%
  • Cooldwon Duration ↓ 4.8%

X 2 Bonuses:


Xavier's School for Gifted Youngsters


  • All Attack ↑ +5.4%
  • All Defense ↑ +5.1%
  • Crowd Control Time ↓ 4.8%

Changed Future


  • Energy Attack ↑ +5.2%
  • All Defense ↑ +5.2%
  • Cooldown Duration ↓ 4.8%

Uncanny X-Men


  • All Attack ↑ +5.2%
  • Critical Rate ↑ +4.9%
  • Dodge ↑ +4.8%

Rogue Alliance


  • Energy Attack ↑ +5.4%
  • Physical Defense ↑ +5.1%
  • Max HP ↑ +5.1%

X 2 Bonuses:
   


Mutant Rebellion


  • Energy Attack ↑ +5.4%
  • Critical Damage ↑ +4.8%
  • Max HP ↑ +5.0%

X 2 Bonuses:


Narrow Escape


  • Max HP ↑ +5.0%
  • Movement Speed ↑ +5.0%
  • All Attack ↑ +5.7%

X 2 Bonuses:


House of M


  • All Attack ↑ +5.3%
  • Attack Speed ↑ +5.0%
  • Critical Damage ↑ +4.7%

X 2 Bonuses:
      

2-Character Bonus[]

Like Father, Like Daughter


  • Critical Damage ↑ +5.1%
  • Critical Rate ↑ +4.8%

Dark Loyalty


  • All Attack ↑ +5.4%
  • Max HP ↑ +5.1%

Rivals and Brothers


  • Critical Damage ↑ +5.1%
  • Attack Speed ↑ +4.8%

Means to an End


  • Energy Attack ↑ +5.2%
  • Crowd Control Time ↓ 4.9%

Nemesis


  • Movement Speed ↑ +5.0%
  • Critical Rate ↑ +4.9%

Cold-Hearted Father


  • Movement Speed ↑ +4.8%
  • Recovery Rate ↑ +4.9%

Son of M


  • Movement Speed ↑ +5.0%
  • Recovery Rate ↑ +4.8%

Working with the Enemy


  • Attack Speed ↑ +4.9%
  • Ignore Defense 4.9%

Recurring Nightmares


  • Max HP ↑ +5.4%
  • All Defense ↑ +5.2%

Adamantium Extraction


  • All Attack ↑ +5.4%
  • Critical Damage ↑ +4.8%

Suprising Relationship


  • Dodge ↑ +5.0%
  • Critical Rate ↑ +4.9%

Diametrical Leaders


  • Energy Attack ↑ +5.2%
  • Physical Defense ↑ +5.2%

Grandfather?!


  • All Attack ↑ +5.1%
  • Energy Defense ↑ +5.2%

Kidnapped King


  • Max HP ↑ +5.2%
  • Cooldown Duration ↓ 4.8%

Strikers[]

- Cyclops - 17% chance to appear when attacking.

- Jean Grey - 20% chance to appear when attacked.

- Wolverine - 19% chance to appear when attacking.

- Storm - 17% chance to appear when attacked.

- Beast - 18% chance to appear when attacking.

- Rogue - 18% chance to appear when attacking.

- Absorbing Man - 19% chance to appear when attacked.

- Quicksilver - 20% chance to appear when attacking.

- Scarlet Witch - 22% chance to appear when attacked.

- Cable - 21% chance to appear when attacked.

- Nova (Sam Alexander) - 18% chance to appear when attacking.

- Magik - 20% chance to appear when attacking.

- Colossus - 16% chance to appear when attacking.

- Angel - 20% chance to appear when attacking.

- Emma Frost - 16% chance to appear when attacked.

- Deadpool - 20% chance to appear when attacking.

- Domino - 18% chance to appear when attacking.

- Fantomex - 16% chance to appear when attacked.

- Psylocke - 20% chance to appear when attacking.

- Weapon Hex - 19% chance to appear when attacking.

- Sentinel - 18% chance to appear when attacked.

- Doctor Doom - 19% chance to appear when attacking.

- Juggernaut - 16% chance to appear when attacked.

- Sabretooth - 16% chance to appear when attacked.

- Iceman - 16% chance to appear when attacked.

- Namor - 16% chance to appear when attacked.

- Kitty Pryde - 20% chance to appear when attacking.

- Rachel Summers - 16% chance to appear when attacked.

- Kid Omega - 15% chance to appear when attacked.

- Shadow Shell - 16% chance to appear when attacked.

- Viper - 20% chance to appear when attacking.

- Professor X - 20% chance to appear when attacking.

- Mystique - 16% chance to appear when attacked.

- Mister Sinister - 16% chance to appear when attacked.

- Gladiator - 18% chance to appear when attacked.

- Dazzler - 16% chance to appear when attacked.

- Sentry - 20% chance to appear when attacking.

- Daken - 16% chance to appear when attacked.

- Ares - 18% chance to appear when attacking.

- Mephisto - 19% chance to appear when attacking.

- Polaris - 20% chance to appear when attacking.

- Omega Red - 16% chance to appear when attacked.

Characters

Combat

Blast

Speed

Universal
Advertisement