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Gear[]

While names and icons may change between different uniforms, stats remain the same.

Stats are based of Lvl 80 Max Tier character.

Bonus Option can be changed via random roll.

Ruby Visor +30

  • Energy Attack:
  • Critical Damage:
  • All Basic Attacks Increase:

X-Suit +30

  • Physical Defense:
  • Skill Cooldown:
  • All Basic Defenses Increase:

X-Band +30

  • Ignore Defense:
  • HP:
  • HP:

Utility Belt +30

  • Attack Speed:
  • Movement Speed:
  • Bonus Option

Skills[]

All Uniforms[]

Leadership[]

Natural Born Leader
Applies to: All Allies

  • Increases all Basic Attacks by +25%.
  • Increases all Basic Defenses by +25%.

Mastery Needed: 1 or higher

Natural Born Leader
Applies to: All Allies

  • Increases all Basic Attacks by +35%.
  • Increases all Basic Defenses by +25%.

Mastery Needed: 1 or higher

Passive Skills[]

Ambient Radiation
Applies to: All Allies

  • +10% increase of Energy Attack.

Required Rank: 4 or higher

Ambient Radiation v2
Applies to: All Allies

  • +15% increase of Energy Attack.

Required Rank: 4 or higher Applies to the following Uniforms: Age of Apocalypse, Marvel NOW!

Ambient Radiation v3
Applies to: All Allies

  • +30% increase of Energy Attack.

Required Rank: 4 or higher Applies to the following Uniforms: Phoenix Five

Ambient Radiation v4
Applies to: All Allies

  • +40% increase of Energy Attack.

Required Rank: 4 or higher Applies to the following Uniforms: Modern

Visor Upgrade
Enhances effect of skill, Ambient Radiation Applies to: Self

  • Ignores target's Dodge Rate by 50%.
  • Increases Skill damage by 18% and increases Bonus Damage by 25%.

Tier-2 Advancement Required Applies to the following Uniforms: Classic, Age of Apocalypse, Marvel NOW!, Phoenix Five

Visor Upgrade v2
Applies to: Self

  • Ignores target's Dodge Rate by 50%.
  • Super Armor, increases all Basic Defenses by +40%.
  • Increases Skill damage by 35% and increases Bonus Damage by 30%.

Tier-2 Advancement Required Applies to the following Uniforms: Modern

Ultimate Skill[]

Rays of Ruin
Energy Damage, Ignore Targeting
Applies to: Enemies

  • Decreases all Basic Defenses by -20%.(4 Sec.)
  • Decreases All Speeds by -25%. (3 Sec.)
  • Snare(3 Sec.)

Applies to: Self

  • Increases Guaranteed Critical Rate b +35%(3 Sec.)
  • 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (5 Sec.)
  • Invincible (6 Sec.)
  • Increases basic damage by 90% for 1 attack(s). (5 Sec.)
  • Energy Damage 153% of Energy Attack

Additional 15 Energy Damage Tier-3 Advancement Required
Applies to the following Uniforms: Classic, Age of Apocalypse, Marvel NOW!

Rays of Ruin v2
Fire Damage, Ignore Targeting
Applies to: Enemies

  • Decreases Fire Resist by -20%. (4 Sec.)
  • Decreases All Speeds by -25%. (3 Sec.)
  • Burn: Deals 50% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
  • Snare(3 Sec.)

Applies to: Self

  • Increases Guaranteed Critical Rate by +35%(3 Sec.)
  • 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (5 Sec.)
  • Invincible (6 Sec.)
  • Increases basic damage by 90% for 1 attack(s). (5 Sec.)
  • Fire Damage 153% of Energy Attack

Additional 15 Fire Damage Tier-3 Advancement Required
Applies to the following Uniforms: Phoenix Five

Rays of Ruin v3
Energy Damage, Ignore Targeting
Applies to: Enemies

  • Decreases all Basic Defenses by -20%.(4 Sec.)
  • Decreases All Speeds by -25%. (3 Sec.)
  • Burn: Deals 50% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
  • Snare(3 Sec.)

Applies to: Self

  • Increases Guaranteed Critical Rate by +35%(3 Sec.)
  • 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (5 Sec.)
  • Invincible (6 Sec.)
  • Increases basic damage by 90% for 1 attack(s). (5 Sec.)
  • Energy Damage 153% of Energy Attack

Additional 8 Energy Damage Tier-3 Advancement Required
Applies to the following Uniforms: Modern

Striker Skill[]

Piercing Beam
Activation Rate: When Striker Skill is used
Applies to: Self

  • Increases Additional Pierce Damage by 5% (10 Sec.)
  • Recovers 10% of HP. (1 Sec.)
  • Energy Attacks increases by +25% every 1 sec (up to 100%) (10 Sec.)

Striker Skill is applied when a Striker is set.


"Classic" Uniform[]

Active Skills[]

Laser Beam
Energy Damage, Ignore Targeting

  • Energy Damage 58% of Energy Attack

Additional 534 Energy Damage
Cooldown Time: 6 seconds

Laser Cutter
Energy Damage, Ignore Targeting

  • Energy Damage 66% of Energy Attack

Additional 178 Energy Damage
Cooldown Time: 8 seconds

Laser Point Strike
Energy Damage, Guard Break
Enables attacking enemies who have activated the "Ignore Targeting" effect. Applies to: Enemies

  • Stun (1 Sec.)

Applies to: Self

  • 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (1 Sec.)
  • Energy Damage 120% of Energy Attack

Additional 267 Energy Damage
Cooldown Time: 9 seconds

Optic Blast
Energy Damage

  • Energy Damage 200% of Energy Attack

Additional 356 Energy Damage
Cooldown Time: 11 seconds
Skill Needed: Lv.5 or higher

Optic Barrage
Energy Damage
When using manual controls, your character will continuously attack nearby enemies
Applies to: Self

  • 100% chance to grant All Damage Immunity(4 Sec.)
  • Energy Damage 90% of Energy Attack

Additional 534 Energy Damage
Cooldown Time: 15 seconds


"Age of Apocalypse" Uniform[]

Active Skills[]

Laser Beam
Energy Damage, Ignore Targeting

  • Energy Damage 58% of Energy Attack

Additional 534 Energy Damage
Cooldown Time: 6 seconds

Laser Cutter
Energy Damage, Ignore Targeting

  • Energy Damage 66% of Energy Attack

Additional 178 Energy Damage
Cooldown Time: 8 seconds

Laser Point Strike
Energy Damage, Guard Break
Enables attacking enemies who have activated the "Ignore Targeting" effect. Applies to: Enemies

  • Stun (1 Sec.)

Applies to: Self

  • 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (1 Sec.)
  • Energy Damage 120% of Energy Attack

Additional 267 Energy Damage
Cooldown Time: 9 seconds

Optic Blast
Energy Damage

  • Energy Damage 65% of Energy Attack

Additional 119 Energy Damage
Cooldown Time: 11 seconds
Skill Needed: Lv.5 or higher

Optic Barrage
Energy Damage
When using manual controls, your character will continuously attack nearby enemies Applies to: Self

  • 100% chance to grant All Damage Immunity(4 Sec.)
  • Energy Damage 90% of Energy Attack

Additional 534 Energy Damage
Cooldown Time: 15 seconds


"Marvel NOW!" Uniform[]

Active Skills[]

Laser Beam
Energy Damage, Ignore Targeting

  • Energy Damage 58% of Energy Attack

Additional 534 Energy Damage
Cooldown Time: 6 seconds

Laser Cutter
Energy Damage, Ignore Targeting

  • Energy Damage 66% of Energy Attack

Additional 178 Energy Damage
Cooldown Time: 8 seconds

Laser Point Strike
Energy Damage, Guard Break
Enables attacking enemies who have activated the "Ignore Targeting" effect.
Applies to: Enemies

  • Stun (1 Sec.)

Applies to: Self

  • 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (1 Sec.)
  • Energy Damage 120% of Energy Attack

Additional 267 Energy Damage
Cooldown Time: 9 seconds

Optic Blast
Energy Damage

  • Energy Damage 125% of Energy Attack

Additional 178 Energy Damage
Cooldown Time: 11 seconds
Skill Needed: Lv.5 or higher

Optic Barrage
Energy Damage
When using manual controls, your character will continuously attack nearby enemies
Applies to: Self

  • 100% chance to grant All Damage Immunity(4 Sec.)
  • Energy Damage 90% of Energy Attack

Additional 534 Energy Damage
Cooldown Time: 15 seconds


"Phoenix Five" Uniform[]

Active Skills[]

Blazing Kick
Fire Damage, Guard Break, Ignore Targeting
Applies to: Enemies

  • Burn: Deals 30% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
  • Fire Damage 55% of Energy Attack

Additional 534 Fire Damage
Cooldown Time: 6 seconds

Phoenix Punch
Fire Damage, Guard Break, Ignore Targeting
Applies to: Enemies

  • Burn: Deals 30% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
  • Stun (1 Sec.)

Applies to: Self

  • Barrier (5 times)(5 Sec.)
  • Fire Damage 68% of Energy Attack

Additional 356 Fire Damage
Cooldown Time: 8 seconds

Laser Wing Strike
Fire Damage, Guard Break, Ignore Targeting
Applies to: Enemies

  • Decreases All Speeds by -25%. (2 Sec.)
  • Burn: Deals 30% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
  • Snare(2 Sec.)

Applies to: Self

  • 100% chance to penetrate with BARRIER, SHIELD, ALL DAMAGE IMMUNE effect. (4 Sec.)
  • Fire Damage 156% of Energy Attack

Additional 1067 Fire Damage
Cooldown Time: 17 seconds

Optic Blast
Fire Damage
Applies to: Enemies

  • Burn: Deals 30% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
  • Fire Damage 125% of Energy Attack

Additional 178 Fire Damage
Cooldown Time: 11 seconds
Skill Needed: Lv.5 or higher

Final Phoenix Beam
Fire Damage
Applies to: Enemies

  • Decreases Fire Resist by -10%. (3 Sec.)

Applies to: Self

  • Recovers 20% of HP.(1 Sec.)
  • 100% chance to grant All Damage Immunity(5 Sec.)
  • Fire Damage 155% of Energy Attack

Additional 107 Fire Damage
Cooldown Time: 15 seconds


"Modern" Uniform[]

Active Skills[]

Blazing Kick
Energy Damage, Guard Break, Ignore Targeting
Applies to: Enemies

  • Fracture(2 Sec.)
  • Energy Damage 55% of Energy Attack

Additional 534 Energy Damage
Cooldown Time: 6 seconds

Phoenix Punch
Energy Damage, Guard Break, Ignore Targeting
Applies to: Enemies

  • Shock: Deals additional 30% Lightning Damage every 1 sec. (3 Sec.)
  • Stun (2 Sec.)
  • Paralysis (Ignores immunity)(2 Sec.)
  • Energy Damage 80% of Energy Attack

Additional 267 Energy Damage
Cooldown Time: 8 seconds

Optic Rain
Energy Damage
Applies to: Self

  • Accumulates 10% of pure damage when attacking (Max 100%)(8 Sec.)
  • +1% Increase of ALL BASIC ATTACKS each 1% of pure damage accumulated(8 Sec.)
  • Energy Damage 180% of Energy Attack

Additional 107 Energy Damage
Cooldown Time: 14 seconds

X-Combination
Energy Damage, Guard Break, Ignore Targeting
Applies to: Enemies

  • Bleed: Deals additional 30% Damage every 1 sec. Decreases Recovery Rate by -50%. (Removes Elasticity)(3 Sec.)
  • Stun (1 Sec.)
  • Snare(3 Sec.)
  • Energy Damage 90% of Energy Attack

Additional 356 Energy Damage
Cooldown Time: 15 seconds
Skill Needed: Lv.5 or higher

Ties of Fate
Energy Damage
Applies to: Enemies

  • Paralysis (Ignores immunity)(2 Sec.)

Applies to: Self

  • Recovers 25% of HP.(1 Sec.)
  • Invincible (5 Sec.)
  • Increases all Basic Attacks and Defense by +40%, all speed by +1%, and Critical Rate by +30%, removes Incapacitation(7 Sec.)
  • Energy Damage 100% of Energy Attack

Additional 107 Energy Damage
Cooldown Time: 15 seconds

Uniforms[]

Age of Apocalypse[]

Bonus

Enhances effect of skill, Ambient Radiation

Uniform Options


Marvel NOW![]

Bonus

Enhances effect of skill, Ambient Radiation and Natural Born Leader

Uniform Options


Phoenix Five[]

Bonus

Enhances effect of skill, Visor Upgrade and Natural Born Leader
Applies to: Self

  • Increases Fire Damage by +10%.

Uniform Options


Modern[]

Bonus

Enhances effects of skill, Ambient Radiation
Changes effects of skill, Visor Upgrade
Enhances effects of skill, Natural Born Leader
Applies to: Self

  • Critical Damage increases by +20%.
  • Increases Chain Hit damage by 10% when attacking

Uniform Options

Artifact[]

Crimson Charisma

Krakoen Justice Lv.4

Applies to: Self

  • Increases Basic Damage Dealt to bosses by 20%, and an additional 0.1% of total Instinct. (Up to 200%)

Gallery[]

Team Bonus[]

Team up Cyclops with these characters to gain additional stat boosts.

3-Character Bonus[]

  • Krakoan Order

  • Energy Attack ↑ +5.4%
  • Cooldown Duration ↓ 4.8%
  • Critical Damage ↑ +4.8%

X 2 Bonuses:

Heroic Leader

  • Energy Attack ↑ +5.4%
  • Recovery Rate ↑ +4.9%
  • Max HP ↑ +5.0%

Muramasa Bond

  • All Attack ↑ +5.4%
  • Critical Damage ↑ +4.9%
  • Movement Speed ↑ +4.7%

Clash of the Phoenix Five

  • All Attack ↑ +5.4%
  • Ignore Defense 4.8%
  • Dodge ↑ +4.8%

The Birth of Cable

  • Energy Attack ↑ +5.3%
  • All Defense ↑ +5.0%
  • Cooldown Duration ↓ 4.9%

X 2 Bonuses:
      

Succeeding Will

  • Energy Attack ↑ +5.3%
  • Critical Rate ↑ +4.7%
  • Max HP ↑ +5.2%

X 2 Bonuses:
   

First X-Men #2


  • All Attack ↑ +5.4%
  • Max HP ↑ +5.2%
  • Critical Damage ↑ +4.7%

X 2 Bonuses:
      

Leader's Will

  • All Attack ↑ +5.4%
  • All Defense ↑ 5.2%
  • Ignore Defense 4.7%

X 2 Bonuses:

It Runs in the Family

  • Energy Attack ↑ +5.3%
  • All Defense ↑ +5.0%
  • Cooldown Duration ↓ 4.9%

X 2 Bonuses:
   

Representative Leaders

  • All Attack ↑ +5.4%
  • All Defense ↑ +5.2%
  • Max HP ↑ +5.0%

X 2 Bonuses:

Two Unexpected Sons

  • Energy Attack ↑ +5.2%
  • Ignore Defense 5.2%
  • Cooldown Duration ↓ 4.8%

X 2 Bonuses:
   

Assault on Weapon Plus

  • All Attack ↑ +5.4%
  • Critical Rate ↑ +4.8%
  • Attack Speed ↑ +4.8%

X 2 Bonuses:
   

Original Members of X-Men

  • Attack Speed ↑ +5.0%
  • Cooldown Duration ↓ 4.8%
  • Critical Damage ↑ +4.7%

X 2 Bonuses:

Phoenix Five #2

  • Energy Attack ↑ +5.4%
  • Cooldown Duration ↓ 4.8%
  • Critical Damage ↑ +4.7%

X 2 Bonuses:

Summer Love

  • Energy Attack ↑ +5.4%
  • Critical Rate ↑ +4.8%
  • Critical Damage ↑ +4.7%

X 2 Bonuses:
   

Phoenix Five #1

  • Max HP ↑ +5.4%
  • Critical Rate ↑ +4.8%
  • Critical Damage ↑ +4.7%

X 2 Bonuses:

Mutant Rebellion

  • Energy Attack ↑ +5.4%
  • Critical Damage ↑ +4.8%
  • Max HP ↑ +5.0%

X 2 Bonuses:

Original X-Men

  • Max HP ↑ +5.3%
  • Dodge ↑ +4.8%
  • Ignore Defense 4.8%

X 2 Bonuses:
       

Love Triange

  • Movement Speed ↑ +4.8%
  • Crownd Control Time ↓ 5.0%
  • Critical Rate ↑ +4.8%

X 2 Bonuses:
       

2-Character Bonus[]

Mutant Nemesis

  • Attack Speed ↑ +5.0%
  • Movement Speed ↑ +4.9%

Loyal to the Cause

  • Energy Attack ↑ +5.4%
  • Dodge ↑ +4.9%

First X-Men

  • Energy Attack ↑ +5.4%
  • Critical Damage ↑ +4.9%

Telepathic Counseling

  • All Attack ↑ +5.0%
  • Crowd Control Time ↓ 4.8%

Inflexible Father-Son

  • Attack Speed ↑ +5.0%
  • Critical Rate ↑ +4.8%

New Body

  • Attack Speed ↑ +5.1%
  • Cooldown Duration ↓ 4.9%

Diametrical Leaders

  • Energy Attack ↑ +5.2%

Physical Defense ↑ +5.2%

Drastic Measures

  • All Attack ↑ +5.2%
  • Dodge ↑ +4.8%

X-Men's Leaders

  • Energy Attack ↑ +5.4%
  • Max HP ↑ +5.1%

Through Thick and Thin

  • All Defense ↑ +5.1%
  • Ignore Defense ↑ +4.9%

Afflicted Lovers

  • All Attack ↑ +5.2%
  • Max HP ↑ +5.0%

Shades of Red

  • Max HP ↑ +5.1%
  • Energy Defense ↑ +5.1%

Leader's Responsibility

Physical Defense ↑ +5.2%

  • Critical Damage ↑ +4.8%

Resolute Leaders

  • Movement Speed ↑ +4.9%
  • Critical Damage ↑ +4.9%

Strikers[]

Captain America - 19% chance to appear when attacking.

Daredevil - 16% chance to appear when attacked.

Vision - 19% chance to appear when attacked.

Black Bolt - 18% chance to appear when attacking.

Star-Lord - 16% chance to appear when attacking.

Rocket Raccoon - 12% chance to appear when attacking.

Groot - 19% chance to appear when attacked.

Gamora - 13% chance to appear when attacking.

Drax - 20% chance to appear when attacked.

Hulk (Amadeus Cho) - 19% chance to appear when attacked.

Ms. Marvel (Kamala Khan) - 21% chance to appear when attacking.

Gwenpool - 22% chance to appear when attacking.

Jean Grey - 19% chance to appear when attacking.

Wolverine - 19% chance to appear when attacking.

Storm - 17% chance to appear when attacked.

Beast - 18% chance to appear when attacking.

Rogue - 18% chance to appear when attacking.

Magneto - 20% chance to appear when attacked.

Quicksilver - 20% chance to appear when attacking.

Scarlet Witch - 22% chance to appear when attacking.

Cable - 21% chance to appear when attacked.

Nova (Sam Alexander) - 18% chance to appear when attacking.

X-23 - 19% chance to appear when attacking.

Adam Warlock - 22% chance to appear when attacked.

Magik - 16% chance to appear when attacked.

Colossus - 18% chance to appear when attacked.

Angel - 20% chance to appear when attacking.

Emma Frost - 16% chance to appear when attacked.

Wasp (Nadia Van Dyne) - 18% chance to appear when attacked.

Deadpool - 20% chance to appear when attacked.

Domino - 18% chance to appear when attacking.

Fantomex - 16% chance to appear when attacking.

Psylocke - 16% chance to appear when attacked.

Nightcrawler - 16% chance to appear when attacked.

Mr. Fantastic - 20% chance to appear when attacked.

Invisible Woman - 16% chance to appear when attacked.

Human Torch - 18% chance to appear when attacking.

Thing - 16% chance to appear when attacked.

Warpath - 19% chance to appear when attacking.

Juggernaut - 16% chance to appear when attacking.

Iceman - 20% chance to appear when attacking.

Jubilee - 15% chance to appear when attacked.

Namor - 16% chance to appear when attacked.

Kitty Pryde - 16% chance to appear when attacked.

Rachel Summers - 20% chance to appear when attacking.

Negasonic Teenage Warhead - 20% chance to appear when attacking.

Blue Dragon - 20% chance to appear when attacked.

Professor X - 20% chance to appear when attacked.

Mystique - 16% chance to appear when attacked.

Mister Sinister - 16% chance to appear when attacking.

Dazzler - 16% chance to appear when attacking.

Spider-Woman - 20% chance to appear when attacked.

Sentry - 16% chance to appear when attacked.

Daken - 16% chance to appear when attacked.

Ares - 18% chance to appear when attacking.

Mephisto - 19% chance to appear when attacking.

Polaris - 16% chance to appear when attacked.

Cassie Lang - 16% chance to appear when attacked.

Characters

Combat
File:USAgentIcon.png

Blast

Speed

Universal
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