Gear[]
While names and icons may change between different uniforms, stats remain the same.
Stats are based of Lvl 70 Max Tier character.
Bonus Option can be changed via random roll.
File:Kraven the Hunter Gear1.png Hunting Spear +25
- TBA
- TBA
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File:Kraven the Hunter Gear2.png Lion Vest +25
- TBA
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File:Kraven the Hunter Gear3.png Skull Knee Guard +25
- TBA
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File:Kraven the Hunter Gear4.png Bola +25
- TBA
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Skills[]
All Uniforms[]
Leadership[]
Hunter's Intution
Applies to: All Allies
- Critical Damage increases by +12%.
Passive Skills[]
Prodatory
Activation Rate: 30% chance when attacking
Applies to: Enemies
- Descreases all Basic Defenses by -5%. (Stacks up to -25%) (10 Sec.)
Required Rank: 4 or higher
Cooldown Time: 3 seconds
Applies to the following Uniforms: Modern
Prodatory v2
Activation Rate: when skill Spear Throw is used
Applies to: Self
- +30% increase of Physical Attack. (5 Sec.)
- Invisibility, Ignore Targeting (5 Sec)
Required Rank: 4 or higher
Cooldown Time: 1 seconds
Applies to the following Uniforms: Interdimensional Hunter
Spirit of the Hunt
Applies to: Self
- Increases Guaranteed Critical Rate by +25%.
- Ignores target's Dodge Rate by 20%.
- Increases Skill damage by 30% and increases Bonus Damage by 15%.
Tier-2 Advancement Required
Awakened Skill[]
Ultimate Hunt
Physical Attack, Super Guard Break, Ignore Targeting
Applies to: Enemies
- Stun (2 Sec.)
Applies to: Self
- Critical Rate increases by +35%. (10 Sec.)
- Critical Damage increases by +35%. (10 Sec.)
- Ignores target's Dodge Rate by 70%. (10 Sec.)
- 70% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (10 Sec.)
- Invincible (8 Sec.)
- Removes all Debuffs. (7 Sec.)
- Increases all Basic Attacks by +25%, Basic Defenses by +25%. (40 Sec.)
- Physical Damage 160% of Physical Attack
Additional 31 Physical Damage
Awaken Potential Required
Cooldown Time: 60 seconds
"Modern" Uniform[]
Active Skills[]
Hunter's Tactic
Physical Attack, Guard Break
- Physical Damage 104% of Physical Attack
Additional 1067 Physical Damage
Cooldown Time: 7 seconds
Poaching
Physical Attack
Applies to: Enemies
- Snare (3 Sec.)
- Physical Damage 66% of Physical Attack
Additional 1067 Physical Damage
Cooldown Time: 9 seconds
Beast Call
Physical Damage, Ignore All Targeting
Applies to: Enemies
- Bleed: Deals additional 30% Damage every 1 sec. Decreases Recovery Rate by -50%. (Removes Elasticity) (3 Sec.)
- Physical Damage 111% of Physical Attack
Additional 267 Physical Damage
Cooldown Time: 8 seconds
Trap Snare
Physical Attack, Ignore Targeting
Applies to: Enemies
- Snare (3 Sec.)
- Physical Damage 55% of Physical Attack
Additional 107 Physical Damage
Cooldown Time: 11 seconds
Skill Needed: Lv.5 or higher
Apex Predator
Physical Attack, Ignore Targeting
Applies to: Enemies
- Snare (3 Sec.)
- Physical Damage 108% of Physical Attack
Additional 534 Physical Damage
Cooldown Time: 14 seconds
"Interdimensional Hunter" Uniform[]
Active Skills[]
Quietus Blow
Physical Damage, Ignore All Targeting
Applies to: Enemies
- Bleed: Deals additional 20% Damage every 1 sec. Damages every 1 sec. (Removes Elasticity) (3 Sec.)
- Physical Damage 75% of Physical Attack.
Additional 356 Physical Damage
Cooldown Time: 8 seconds
Spear Throw
Physical Damage
Applies to: Enemies
- Stun (3 Sec.)
- Physical Damage 135% of Physical Attack.
Additional 178 Physical Damage
Cooldown Time: 8 seconds
Law of the Wild
Physical Damage
Applies to: Enemies
- Bleed: Deals additional 20% Damage every 1 sec. Damages every 1 sec. (Removes Elasticity) (3 Sec.)
- Stun (2 Sec.)
- Silence (2 Sec.)
Applies to: Self
- 100% chance to grant All Damage Immunity (3 Sec.)
- Accumulates 10% of pure damage when attacking (Max 100%) (8 Sec.)
- +0.7% Increase of ALL BASİC ATTACKS when eaxh 1% of pure damage accumulated (8 Sec.)
- Physical Damage 75% of Physical Attack.
Additional 214 Physical Damage
Cooldown Time: 12 seconds
Perfect Hunt
Physical Attack, Guard Break, Ignore Targeting
Applies to: Enemies
- Burn: Deals additional 30% Fire Damage every 1 sec. (3 Sec.)
- Stun (3 Sec.)
- Physical Damage 100% of Physical Attack.
Additional 214 Physical Damage
Cooldown Time: 12 seconds
Skill Needed: Lv.5 or higher
Bomb Not
Physical Damage
Applies to: Enemies
- Burn: Deals additional 30% Fire Damage every 1 sec. (3 Sec.)
- Snare (3 Sec.)
- Decreases all Basic Defenses by -10%. (Stacks up to -50%, ignores immunity) (5 Sec.)
Applies to: Self
- Recovers 30% of HP. (1 Sec.)
- Invincible (5 Sec.)
- Physical Damage 125% of Physical Attack.
Additional 1067 Physical Damage
Cooldown Time: 14 seconds
Uniforms[]
Interdimensional Hunter[]
Bonus
Changes effects of skill, Predatory.
Changes effects of skill, Predatory.
Applies to: Sinister Six Allies
- Increases basic damage dealt to SUPER VILLIAN faction by 35%.
- Increases basic damage dealt to SUPER HERO faction by 35%.
- Increases Skill damage by 30% and increases Bonus Damage by 30%.
Uniform Options
Artifact[]
Hunter's Spear
Legendary Hunter Lv.4
Applies to: Self
- Increases Basic Damage Dealt to SUPER VILLAIN faction by 10%, and an additional 0.2% of total Instinct. (Up to 200%)
- Increases Basic Damage Dealt to SUPER HERO faction by 10%, and an additional 0.2% of total Instinct. (Up to 200%)
Gallery[]
Team Bonus[]
Team up Kraven The Hunter with these characters to gain additional stat boosts.
3-Character Bonus[]
Endless Arachnid Hunt
- All Attack ↑ +5.4%
- Ignore Defense 4.8%
- Dodge ↑ +4.8%
Sinister Six #2
- All Attack ↑ +5.2%
- All Defense ↑ +5.2%
- Crowd Control Time ↓ 4.8%
Hunter and Prey
- Movement Speed ↑ +5.0%
- Physical Attack ↑ +5.1%
- Critical Rate ↑ +4.7%
Sinister Six #1
- Physical Attack ↑ +5.1%
- Crowd Control Time ↓ 5.0%
- Movement Speed ↑ +4.7%
2-Character Bonus[]
Hunting Instincts
- Critical Rate ↑ +5.1%
- Ignore Defense 4.8%
Hunter's Illusion
- All Attack ↑ +5.3%
- Ignore Defense 4.8%
Crazy Hunter
- Physical Attack ↑ +5.2%
- Crowd Control Time ↓ 4.9%
Hulk Hunting
- All Defense ↑ +5.3%
- Recovery Rate ↑ +4.9%
Last Hunt
- Attack Speed ↑ +4.9%
- Movement Speed ↑ +4.9%
Raccoon Hunting
- Recovery Rate ↑ +5.0%
- All Attack ↑ +5.1%
Strikers[]
- Spider-Man - 13% chance to appear when attacking.
- Doctor Octopus - 19% chance to appear when attacked.
- Green Goblin - 17% chance to appear when attacking.
- Venom - 17% chance to appear when attacking.
- Rocket Raccoon - 12% chance to appear when attacking.
- Squirrel Girl - 15% chance to appear when attacked.
- Beast - 18% chance to appear when attacking.
- Sandman - 22% chance to appear when attacked.
- Lizard - 19% chance to appear when attacking.
- Rhino - 20% chance to appear when attacking.
- Mysterio - 19% chance to appear when attacked.
- Vulture - 20% chance to appear when attacked.
- Sabretooth - 20% chance to appear when attacking.
- Molten Man - 20% chance to appear when attacking.
- Hydro-Man - 16% chance to appear when attacked.
- Electro - 20% chance to appear when attacking.
- Baron Zemo - 20% chance to appear when attacked.
- Viper - 16% chance to appear when attacked.
- Taskmaster - 16% chance to appear when attacking.
- Yelena Belova - 20% chance to appear when attacking.
- Red Guardian - 18% chance to appear when attacked.
- Scorpion - 19% chance to appear when attacking.
- Moonstone - 20% chance to appear when attacking.
- Spot - 16% chance to appear when attacked.
Characters | |
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![]() Combat |
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![]() Blast |
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![]() Speed |
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![]() Universal |
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