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Technology is one of the core game systems in ES2. Much like "experience points" in an RPG, players are able to gain Science science points as they play, and these progressively unlock new abilities for their empire. These include new movement abilities for starships, new kinds of buildings, new kinds of ships and equipment, and access to major game features (like the galactic market, or many forms of diplomacy) which are initially "locked" when the game begins.

It is even possible to win the game directly by simply researching technologies (see below).

Lab-sophon

The technology tree in Endless Space 2 is split into four sections, Military, Economy and Trade, Science and Exploration and Empire Development.

Each section has 5 tiers or eras. You have to research a set number of technologies from an era to have access to the next one. Technology cost increases based on the era it's in as well as the current number of technologies researched by your civilization. Reaching an era may unlock a Deed or an improvement.

Many of the technologies - as well as the different ships, buildings, planet colonizations, etc. that the technologies unlock - are specific to your faction. This means that each faction will have some technologies that are exclusive to that faction, either being a entirely new technology or tweaks to the standard technology. These technologies can be identified by a small icon along the bottom of the tech's icon: either a faction icon (indicating it's been altered by your Visual Affinity, such as "The Vodyani") or a yin yang icon (indicating it's been altered by your Gameplay Affinity, such as "Shipbound").[1]

Some technologies are also exclusive if paired with another technology on the tree, where you can only unlock one of the two. This is the case for many of the military technologies where you have to choose between energy or projectile weapons. The restriction can be bypassed through trading or stealing it (through hacking) from a faction that has the other technology.

Each technology has a political affinity associated with it, increasing the support of the respective political party once it's researched.

Behemoth technologies cost 25% more, technologies "linked" to future technologies (as shown by a line connecting) will have a reduction cost of -20% once the previous connecting technology is researched. Every technology researched increases the cost of future technologies to be researched, if 2 or more technologies are finished at the same turn, the increased costs are not counted in.

As you explore the galaxy you may also come across technology caches containing rare technology that you otherwise could not research.

Information about exact science cost calculations can be found in this spreadsheet.

Military[]

These technologies focus on warfare and will provide upgrades and improvements to ship weaponry and modules, command points, ground troops, manpower and defensive improvements to your systems.

It does not, however, provide technology for the closely-related ship hulls, which are in the Empire Development tree.

1/2/3/4 technologies required to unlock Stage 2/3/4/5.

Tier Name Unlocks Base Cost Ideology
Military Tier 1 Command Points Basic Coupled C5AI (+1 Command PointsCP on Empire)

Kinetic Basic High-I Slugs
Missile Basic Ion Torpedoes
Laser Basic OPAL Laser
Beam Basic Plasma Beam
Hull Basic High-I Plating
Shield Basic Plasma Shielding

1 Survival Suits SystemImprovementMilitarist Impervious Bunkers

PopulationManpower Chain Gang Program

131 Science Militarist
Ubiquitous Surveillance SystemImprovementMilitarist Big Data Shipyards

Support O2G Delivery Gear

131 Science Militarist
Military Tier 2 Manpower G-War Camps (+200 Manpower Capacity on Empire)

Command Points Upgraded Coupled C5AI (+2 Command PointsCP on Empire)
Kinetic Basic Ultradense Slugs
Laser Basic Sync Laser
Hull Basic Reactive Plating
Shield Basic Uniform Shielding

2 Unstable Isotope Machining SystemImprovementMilitarist Electromagnetic Shield

Support Plasma Intensifier

210 Science Militarist
Focused Plasma Support Kinetic Enhancer

SupportTitanium Titanium A2S Slugs
Missile Basic Swarm Missiles

210 Science Militarist
Autonomous Construction Command PointsManpower Coordinated Command

Tanks Mobile Energy Weapons
Support Cloaker I (Penumbra)

210 Science Militarist
High-Energy Magnetics SystemImprovementMilitarist Tractable Armaments

SupportTitanium Titanium Shrapnel

210 Science Militarist
Military Tier 3 Manpower No-G Camps (+500 Manpower Capacity on Empire)

Command Points Expert Coupled C5AI (+3 Command PointsCP on Empire)
Military Improved Ship Design (Rookie II)
Missile Basic Decay Torpedoes
Beam Basic Phased Beam

3 Hardened Alloys Command PointsManpower Zero-Lag Command (+1 Command PointsCP per Hull types on Empire)

Fighter Basic Fighter
Bomber Basic Bomber
Railgun Basic Railgun

788 Science Militarist
Deep Space Personnel Systems Support Antipersonnel Defense Drones

BoardingPod Boarding Pod Basic

788 Science Militarist
Improved Fleet Management Support OpEx Gear

Fighter Basic P-Laser Fighters
Bomber Basic Plasma Bombers
Missile Advanced Swarm Missiles

788 Science Militarist
Titanium Electroplating BattleTactics Vulnerability Assessor

HullTitanium Improved Reactive Plating
SupportAdamantian Adamantian Salvager
SupportTitanium Cloaker II (Penumbra)

788 Science Militarist
Survival Suits BattleTactics Tactical Expertise

SupportHyperium Improved Uniform Shielding
SupportHyperium Basic Flotilla Shield
Support Anti-Cloaker I (Penumbra)

788 Science Militarist
Advanced Fusion Power KineticTitanium Improved Ultradense Slugs

MissileTitanium Improved Fusion Torpedoes

788 Science Militarist
Hyperium Magnetics LaserHyperium Improved Sync Laser

BeamHyperium Improved Pinch Beam

788 Science Militarist
Behemoth Weaponization
(Supremacy DLC)
Behemoth Enhanced Behemoth Hull

SupportAdamantian Tractor Beam

985 Science Militarist
Military Tier 4 Manpower Contained Camps (+1000 Manpower Capacity on Empire)

Command Points Distributed Coupled C5AI (+3 Command PointsCP on Empire)
Military Advanced Ship Design (Veteran)
Kinetic Basic Unstable Slugs
Laser Basic HELL Array Laser
Hull Basic Inert Plating
Shield Basic Transformative Shielding

4 Adamantian Alloys Fighter Advanced Fighter

SupportAdamantian Adamantian Enhancer
Railgun Advanced Railgun

2102 Science Militarist
Structured Antimatter SupportAntimatter Antimatter Intensifier

Fighter Advanced P-Laser Fighters
Missile Extreme Swarm Missiles

2102 Science Militarist
Universal Aerodynamics Command PointsManpower Integrated Theaters

Air V2A Attack
BoardingPod Boarding Pod Advanced

2102 Science Militarist
Deniable Operations Blast Effect Battery Blast Effect Battery

SystemImprovementMilitarist Real-time Relays
Pirates Prepped Bases
BattleTactics Lethal Squadron

2102 Science Militarist
Vacuum Protection SupportAdamantian Adamantian Repairbots

SupportAntimatter Antimatter Re-Shield
SupportAdamantian Squadron Shifter

2102 Science Scientist
Adamantian Electroplating BattleTactics Agile Command

HullAdamantian Advanced Inert Plating
SupportAdamantian Cloaked Ambush (Penumbra)

2102 Science Militarist
Antimatter Channeling BattleTactics Battlefield Analysis

ShieldAntimatter Advanced Transformative Shielding
SupportHyperium Anti Cloaker II
Detection Probe Enhanced Anti-Cloaking Probe

2102 Science Militarist
Tensor Algorithms KineticAdamantian Advanced Unstable Slugs

MissileAdamantian Advanced Positron Torpedoes

2102 Science Militarist
Advanced Game Theory LaserAntimatter Advanced HELL Array Laser

BeamAntimatter Advanced Positron Beam

2102 Science Militarist
Juggernaut Blueprints
(Supremacy DLC)
Juggernaut Juggernaut Specialization

SupportHull Faction-specific module

2628 Science Militarist
Obliterator Blueprints
(Supremacy DLC)
(Superweapons On)
Obliterator Obliterator Specialization 2628 Science Militarist
Military Tier 5 Manpower Flash Camps (+2000 Manpower Capacity on Empire)

Command Points Pervasive Coupled C5AI (+4 Command PointsCP on Empire)
Military Endless Ship Design (Elite)
Missile Basic Entropy Torpedoes
Beam Basic Anti-Gluon Beam

5 Subatomic Disruption Bomber Advanced Bomber

Bomber Advanced Plasma Bombers
Railgun Extreme Railgun

5256 Science Militarist
Hyperfield Generators Support Hyper Gear

SupportQuadrinix Quadrinix Fleet Shield

5256 Science Militarist
Quantum Communications UniqueImprovementMilitarist Adaptive Fleet Systems

Command PointsManpower C4 Systems

5256 Science Militarist
War as Hobby UniqueImprovementMilitarist Multi-Mind Combat

CoreCracker Core Cracker (Superweapons on)
Empire ImprovementManpower Redundant Cybernetics

5256 Science Militarist
Interleaved Orichalcix HullOrichalcix Extreme Impenetrable Plating

SupportQuadrinix Cloaked Strike

5256 Science Militarist
Quadrinix Toroids ShieldQuadrinix Extreme Graviton Shielding

SupportAntimatter Anti-cloaker III
Detection Probe Elite Anti-Cloaking Probe

5256 Science Militarist
Orichalcix Alignment KineticOrichalcix Extreme AGN Slugs

MissileOrichalcix Extreme Entropy Torpedoes

5256 Science Militarist
Programmable Quadrinix LaserQuadrinix Extreme TERACO Laser

BeamQuadrinix Extreme Anti-Gluon Beam

Juggernaut Module Upgrade
(Supremacy DLC)
Juggernaut Enhanced Juggernauts 6569 Science Militarist
Juggernaut Battle Upgrade
(Supremacy DLC)
Juggernaut Ion Wave 6569 Science Militarist
Obliterator Missile Velocity
(Supremacy DLC)
(Superweapons On)
Obliterator Warp Missiles (+Projectile Speed) 6569 Science Militarist
Obliterator Missile Frequency
(Supremacy DLC)
(Superweapons On)
Obliterator Obliterator Reload (-25% Reload Speed) 6569 Science Militarist

Economy and Trade[]

These technologies focus on the exploitation of Strategic Resources, in addition to System Development upgrades, dust and industry improvements, and allows access to Trade Companies and the Marketplace. It also includes some Planet Colonization technology.

1/2/4/3 to unlock Stage Era 2/3/4/5.

Tier Name Unlocks Base Cost Ideology
Economy and Trade Tier 1
1 Xenolinguistics SystemImprovementIndustry Xeno-Industrial Infrastructure

Titanium Titanium Refining

131Science Industrialist
Plasma Metallurgy SystemImprovementIndustry Interplanetary Transport Network

Hyperium Hyperium Capture

131Science Industrialist
Economy and Trade Tier 2
2 Galactic Commodities SystemImprovementIndustry Miners Union

Empire ImprovementMarketplace G-Goods Exchange

131Science Pacifist
Multi-Thread Management SystemImprovementDust Intergalactic Supermarket

Buyout Accelerated Production

131Science Pacifist
Astrofinance SystemImprovementDust Xenotourism Agencies

PlanetaryImprovementDust Colonial Exchange

131Science Pacifist
Atmospheric Filtration SystemImprovementApproval Luxuries Lottery

Colonization Colonize Ash

131Science Pacifist
Behemoth Exploitation 1

(Supremacy DLC)

Support Deep Miner I

Support Fast Miner I

263 Science Industrialist
Economy and Trade Tier 3 SystemPlan Basic System Development (System Plan Lv.2)
3 Impactless Sites SystemImprovementDust Pulvis Production

Empire ImprovementMarketplace G-Services Exchange

Decolonization Improvement Vacate System

788 Science Pacifist
Neural Robotics SystemImprovementIndustry Predictive Logistics

Adamantian Adamantian Refining
PlanetaryImprovementIndustry Industrial Zones

788 Science Industrialist
Commercial Frameworks Trade Company Trade Company HQ

Trade Company Trade Company Subsidiary

788 Science Pacifist
Extreme Atmospherics SystemImprovementIndustry Expanded Mines

Antimatter Antimatter Capture
Colonization Colonize Gas-Giant

788 Science Industrialist
Maximized Exploitation SystemImprovementIndustry AI Labor

TurnDust Public 3D Printing
Colonization Colonize Lava

788 Science Industrialist
Chameleon Spaces TurnScience Planet Cracker Factory/Lab

PlanetaryImprovementIndustry Slag and Sludge Center

788 Science Industrialist
Behemoth Exploitation 2

(Supremacy DLC)

Support Core Miner

Support Deep Miner II
Support Fast Miner II

695 Science Industrialist
Mission Flexibility

(Supremacy DLC)

Behemoth Enhanced Behemoths

Support Regional Government Bureau

695 Science Pacifist
Economy and Trade Tier 4 SystemPlan Advanced System Development (System Plan Lv.3)
4 Dust Micro-Loans SystemImprovementDust Interspecies Cooperative

Empire ImprovementManpower Mobile Cryogenics

2102 Science Pacifist
Ultratough Materials SystemImprovementIndustry Fabrication License

Empire ImprovementManpower Squadthink Systems

2102 Science Pacifist
Quantized Economics SystemImprovementDust Careful Sweeping

PlanetaryImprovementDust Atemporal Finance

2102 Science Pacifist
Crust Engineering PlanetaryImprovementIndustry Geo-industrial Plants

Orichalcix Orichalcix Refining

2102 Science Industrialist
Galactic Security Charter SystemImprovementTrade Company Solar Security Operations Base

Empire ImprovementTrade Company Commercial Encryption

2102 Science Pacifist
Gamma Absorbtion SystemImprovementFood, Industry, Dust, Science, Influence Microwave Pipes

Quadrinix Quadrinix Capture

2102 Science Industrialist
Mineral Manipulation SystemImprovementApprovalTrade Company Xhiyun Cartel

SystemImprovementDustTrade Company Borer's Guild Bourse
RevealTraitors Sleeper Identification

2102 Science Pacifist
Optimized Logistics SystemImprovementDust Adaptive Taxation Systems

SystemImprovementDust Smart Tax Collection
KillTraitors Sleeper Cull

2102 Science Pacifist
Economy and Trade Tier 5 SystemPlan Endless System Development (System Plan Lv.4)
5 Reidite-7 Catalyzation UniqueImprovementIndustry Shaft-to-Shelf System

UniqueImprovementDust Dust Anti-Trafficking Center

5256 Science Industrialist
Megarisk Containment SystemImprovementIndustry Hazardous Mining Facility 5256 Science Industrialist
Exa-Volt Beam Focus SystemImprovementFood, Industry, Dust, Science, Influence Distributed Energy 5256 Science Industrialist
Xeno NLP SystemImprovementBuyout MXBA

TurnDust Emergency Labor Policy

5256 Science Industrialist
P.O.W.E.R. Armor SystemImprovementIndustry Mechsuit Quarter

Empire ImprovementPopulation Floating Superstructures

5256 Science Industrialist
Autonomous Mining PlanetaryImprovementIndustry Self-Mining NPO

TurnScience Urgent AI Research

5256 Science Industrialist

Science and Exploration[]

These technologies provide further improvements in science generation, curiosity exploration, ship movement, probes and Luxury Resources. It also contains a large portion of the Planet Colonization technologies and specifically the ability to make ships travel between star systems without starlanes.

1/3/3/3 required to unlock Stage Era 2/3/4/5.

Tier Name Unlocks Base Cost Ideology
Science and Exploration Tier 1 Curiosity Common Curiosities

SupportMovement String Gravitics Engine
Support Basic Colonization
Support Improved Probes

1 Xenobiology SystemImprovementScience Public-private Partnerships

Colonization Colonize Tundra

131 Science Ecologist
Rare Earth Foams Support Debris Analyzer

Colonization Colonize Mediterranean

131 Science Ecologist
Science and Exploration Tier 2 SupportMovement Basic Warp Drive

Support Nano-repair Bots

2 Machine Bacteria SupportTitanium Titanium Probes

SupportHyperium Hyperium Probes
Colonization Colonize Steppes

210Science Scientist
Eukaryotic Sap Empire ImprovementApproval Applied Happiness Program

SupportHyperium H-Field Fleet Accelerator
Colonization Colonize Snow
Offensive Program Accelerator (Penumbra)

210Science Scientist
Baryonic Shielding Curiosity Advanced Scanners

Movement Warp Drive (Free Movement)
Colonization Colonize Savannah
Offensive Program Piggyback (Penumbra)

210Science Ecologist
Pev-scale Accelerators SystemImprovementScience Magnetic Field Generators

PlanetaryImprovementScience Exoscience Stations
Colonization Colonize Arid

210Science Scientist
Behemoth Generators

(Supremacy DLC)

Behemoth Basic Behemoth Propulsion

Behemoth Basic Behemoth Scanner
SupportBehemoth Behemoth Scanner

263 Science Scientist
Behemoth Analyzers

(Supremacy DLC)

SupportBehemoth Basic Node Analyzer

SupportBehemoth Stellar Node Study 1

263 Science Scientist
Science and Exploration Tier 3 Curiosity Uncommon Curiosities

SupportHyperiumMovement Hyperium Engine

3 Wave Function Control SystemImprovementScience Optics Research Labs

Colonization Colonize Ice
Defensive Program Interrogate (Penumbra)
Offensive Program Overload (Penumbra)

788 Science Ecologist
Compact Warp Methods SystemImprovementScience Moonbase Alpha

SystemImprovementPopulation Eco Habitats
PlanetaryImprovementAnomaly Moon Exploration

788 Science Ecologist
Graviton Research SystemImprovementScience Graviton-shielded Laboratories

Colonization Colonize Arctic
Defensive Program Lockdown (Penumbra)
Offensive Program Divert (Penumbra)

788 Science Ecologist
Autonomous Materials PlanetaryImprovementAnomaly Simple Anomaly Reduction

PlanetaryImprovementFood Evolved Soils
Movement Hawking Radiation Dowser (Wormholes)
HackingImprovement Infiltration Engine (Penumbra)

788 Science Ecologist
Evaporation Inhibitors Curiosity Deep Crust Secrets

Terraforming Primary Terraforming
Colonization Colonize Desert

788 Science Ecologist
Behemoth Basic Climatology

(Supremacy DLC)

SupportBehemoth Advanced Node Analyzer

SupportBehemoth Climate Engineering

985 Science Scientist
Science and Exploration Tier 4 Curiosity Rare Curiosities

SupportTitanium Titanium Colonizer

4 Adaptive Colonies SystemImprovementFood Farsighted Crops

Explorer Explorer-hull Upgrade

2102 Science Religious
Custom Nucleotides SystemImprovementFood Cosmetic Genetics

PlanetaryImprovementFood Alien Grafting

2102 Science Scientist
Dimensional Folding SystemImprovementScience F-Reality Institute

Defensive Program Firewall (Penumbra)
Defensive Program Track (Penumbra)

2102 Science Scientist
N-Dimensional Topologies Movement Deep Space Fuel Scoop (Warp boost)

SupportMovement Accelerated Warp Drive

2102 Science Ecologist
Low Kelvin Sciences Curiosity Ultra-MRI Astronomy (System Vision)

SupportQuadrinix Q-Field Fleet Accelerator
HackingImprovement Hacking Optimisation (Penumbra)

2102 Science Ecologist
Ultra-Deep Habitats UniqueImprovementScience Dark Matter Institute

Curiosity Deep Epoch Scanning

2102 Science Ecologist
Climate Engineering SystemImprovementScience Punctuated Evolution Foundation

Terraforming Advanced Terraforming

2102 Science Scientist
Tendrils of the Church Vodyani SupportDust All Must Tithe III

SupportIndustry All Must Serve III

Sophonic Noosphere Sophons UniqueImprovementScience Scienceganza
Tachyon Physics Riftborn SystemImprovement Rip Singularity

SystemImprovement Fold Singularity

Behemoth Advanced Climatology

(Supremacy DLC)

SupportBehemoth Advanced Climate Engineering

SupportBehemoth Stellar Node Study 2

2628 Science Scientist
Science and Exploration Tier 5 SupportAntimatterMovement Anti-Matter Engine
5 Interstellar Wind Shields SystemImprovementPopulation Deep Atmosphere Habitats

SystemImprovementPopulation Lunar Suburbs

5256 Science Ecologist
Supralight Aerodynamics Movement Hyperlight Acceleration 5256 Science Scientist
Anomaly Framework SupportDust Dust Bonanza

SystemImprovementScience Pocket Laboratories
SystemImprovementScience School Of Geniuses

5256 Science Scientist
Ontological Rev-Eng PlanetaryImprovementAnomaly OCP Investigation Unit

PlanetaryImprovementScience Citizen Science

5256 Science Ecologist
Advanced Non-Baryonics SystemImprovementScience Offensive Laboratories 5256 Science Ecologist
Radioactive Essence Vodyani SupportEssence Reap Essence

SupportEssence All Must Provide III

Pious Timekeeping Vodyani SupportInfluence All Must Worship III

SupportScience All Must Study IV

Unified Tachyon Theory Riftborn SystemImprovement Stasis Singularity
Hyperfolding Vaulters Movement Hyperfold Hulls

Empire Development[]

The technologies in this tree cover a broad spectrum, from new ship hull types, food growth, diplomacy, minor faction interactions, new government types, faction alliances, overcolonization penalties and the Wonder Victory construction. Each Empire also has a unique technology in this tree to research.

1/2/4/4 required to unlock Era Stage 2/3/4/5.

Tier Name Unlocks Base Cost Ideology
Empire Development Tier 1 Diplomacy Flexible Bureaucracy

SystemImprovementDustScience Cerebral Reality
SystemImprovementFoodIndustry Drone Networks

1 Planetary Landscaping UniqueImprovementFood Intensive Cultivation

SystemImprovementFood Sustainable Farms

131 Science Ecologist
Off-World Agribusiness SystemImprovementApproval Infinite Supermarkets

Diplomacy Xenosynergy

131 Science Religious
Empire Development Tier 2 SupportBehemoth Mining Probe start (Supremacy)

SupportBehemoth Grants Bureau (Supremacy)
SupportBehemoth Stellar Analytics (Supremacy)

2 Efficient Shielding Attacker Attacker-hull

Defender Protector-hull
Behemoth Behemoth-upgrade

210 Science Militarist
Botanical Scanning SystemImprovementFood Epigenetic Crop Seeding

SystemImprovementFood Intensive Cultivation Logistics

210 Science Ecologist
Xenology UniqueImprovementAcademy Academy Embassy

PlanetaryImprovementInfluence SPIN Project

210 Science Religious
Adaptive Bureaucracies UniqueImprovementFood, Industry, Dust, Science, Influence Denarque University

Colonization Colonize Barren

210 Science Pacifist
Behemoth Blueprints

(Supremacy DLC)

Behemoth Behemoth-hull 263 Science Religious
Empire Development Tier 3 Movement Improved Commercial Drives

Senate Developing Empire Laws

3 Agri Drugs Defender Enhanced Protector

SystemImprovementMilitaristManpower Patriot Pills Plant

788 Science Militarist
Extreme Composites Attacker Enhanced Attacker

SystemImprovementMilitaristManpower Exotic Rations

788 Science Militarist
Split-Second Ablatives Support Coordinator-hull

Support Adamantian Adamantian Jammer
Behemoth Improved Behemoths

788 Science Militarist
Applied Cryogenics Hunter Hunter-hull

Support Antimatter Antimatter Lenser
Behemoth Flexible Behemoths

788 Science Militarist
Xeno Anthropology SystemImprovementInfluence National Museum

Senate Government Diversity
Overcolonization The Pooster Program

788 Science Religious
Inter-Species HR UniqueImprovementInfluence Culture Center

SystemImprovementApproval Colonial Rights

788 Science Religious
HyperPACs Diplomacy Intergalactic Relations School

Senate PRAIyer
Colonization Colonize Toxic

788 Science Religious
Citadel Blueprints

(Supremacy DLC)

Citadel Citadel Specialization

SystemImprovementIndustry Behemoth C3 Center

985 Science Industrialist
Empire Development Tier 4 Movement Improved Commercial Drives
4 Liquid Composites Carrier Carrier-hull

Behemoth Behemoth Maximization

2102 Science Militarist
Faction Unique Tech

Emperor's Shadow Genetic Recoding Insectoid Translation Untracable Markets Personal Singularities Veil of the Essence Resonator of the Heart Space Loop

Militarized Management

Harmonized Shadows

Coupled Collaboration

United Empire Zelevas Incarnate

Horatio Genetic Alteration Lab
Cravers Cathedral of the Swarm
Lumeris The White Market
Riftborn Tower of Temporal Paradox
Vodyani Spire of the Ordained
Unfallen Mantle of Unity
Vaulters Portal Upgrade: Broadcast
Vaulters System Science Station
Hissho Glorious Bastion
Hissho Red Blade Assemblage
Umbral Choir Shadow Agency
Nakalim Cathedral to the Lost

Dependency Algorithms Support Enhanced Coordinator 2102 Science Militarist
Low-temperature Construction Hunter Enhanced Hunter 2102 Science Militarist
SLC (Supra-Light Content) Systems PlanetaryImprovementInfluence Edenization

InfluenceConversionInfluence Cultural Flexibility

2102 Science Religious
Cultural Invertics SystemImprovementApproval Wellbeing Foundation

Overcolonization Culture Unshock
SystemImprovementApproval Autonomous Administration

2102 Science Religious
Perfect Negotiations SystemImprovementInfluence Body Language Institute

Diplomacy Co-operation Protocol

2102 Science Pacifist
Citadel Basic Upgrade

(Supremacy DLC)

SystemImprovementMilitaristCitadel System Battery

SystemImprovementMilitarist System Shield (Superweapons On)

2628 Science Religious
Empire Development Tier 5 Senate Exemplary Empire Laws

Obelisk Obelisks of All Space-Time (Wonder Victory)
Movement Improved Commercial Drives

5 Far Halo Shipyard Carrier Enhanced Carrier 5256 Science Religious
Chlorophyll Chemistry SystemImprovementFood Super Biofuel Factory

PlanetaryImprovementFood Aquaculture Dome

5256 Science Religious
Chaotic Meteorology SystemImprovementFood Cloud Seeding Swarms

SystemImprovementFood Cultivation Institute

5256 Science Ecologist
Nano Aquaculture SystemImprovementApproval High Serenity Program

PlanetaryImprovementInfluence Bio-Enhancement Facility

5256 Science Religious
Dust-9 Production SystemImprovementInfluence Intergalactic Lectures

Empire ImprovementHero Uplift Institute

5256 Science Religious
Citadel Advanced Upgrade

(Supremacy DLC)

SystemImprovementMilitaristCitadel Advanced System Battery

SystemImprovementMilitaristCitadel Coordinated Bunkers

6569 Science Militarist
Citadel Extensions

(Supremacy DLC)

SystemImprovementMilitaristCitadel Scientific-Military Complex

SystemImprovementMilitaristCitadel Weaponized System

6569 Science Industrialist


Technology Victory[]

Main article: Victory: Science

By discovering the four advanced and unique technologies at the farthest edges of each quadrant of the Technology screen, you will have a depth of knowledge and technical power that makes you the unquestioned leader of the galaxy.

Once you've researched all 4, you'll immediately win the game, as long as the science victory condition is enabled for that match, and you are not in an alliance (in an alliance, additional members up the requirement count beyond the 4 you, yourself are allowed to research. This makes this victory condition a bit difficult within an alliance, because unlike e.g. a wonder victory, which similarly increases the number of "obelisks" you need to build to win, you're not able to complete the task, yourself, on behalf of your team. You have to research 4 of the technologies, and then simply wait for your allies to finish the additional ones on their own.).


  1. Endless Space 2 User Manual, p. 22. 2017. Amplitude Studios SAS.[1]
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