Race
|
Tier
|
Title
|
Assignment Type
|
Bonuses
|
|
United Empire
|
1
|
Rousing Orator
|
System
|
+1 (+2) Influence per Population on Planets
|
Protective Formations
|
Fleet
|
+10% (+20%) Shield Absorption on Fleet
|
2
|
Pioneering Spirit
|
System
|
+10 (+20) Industry per Sterile on System +10 (+20) Industry on System
|
Blood and Land
|
System
|
+20% (+40%) Manpower Capacity on System
|
3
|
Prospector's Touch
|
System
|
+2 Deposit Value on Strategic Resource Deposits
|
Military Spine
|
Fleet
|
+1.5% (+2%) Damage per CP on Fleet
|
4
|
Titan of Industry
|
Senate
System
|
On Senate: +0.5% Industry per Hero level on Systems
On System: +2% Industry per Hero level on System
|
|
Sophons
|
1
|
Galactic Sense
|
Fleet
|
+1 (+2) Vision on Fleet +1 (+2) Movement on Fleet
|
Peer Review
|
System
|
+10 Science on System (+2 Science per Hero level on System)
|
2
|
The Burning Light
|
Fleet
|
+20% (+40%) Energy weapon Damage on Fleet
|
3
|
Slim Probe Model
|
Fleet
|
+2 (+4) Maximum Probe stock on Exploration ships +20% (+40%) Shield Capacity on Fleet
|
Celestial Mechanics
|
Fleet
|
+6 Movement on Fleet
|
Applied Nonconformist
|
Senate
System
|
On Senate: +5 Approval on Empire
On System: +8 (+16) Approval per Anomalies on Colonized Planet on System
|
4
|
Geniocrat
|
System
|
+60% Science on System
|
|
Horatio
|
1
|
Horatic Curiosity
|
Fleet
|
+1 Movement on Fleet +20% Vision range on Fleet
|
1
|
Clone Wares
|
System
|
+5 (+10) Approval on System +5% (+10%) Food on System
|
2
|
Lucky Windfall
|
System
|
+10% (+20%) Influence on System
|
3
|
Protective Formations
|
Fleet
|
+40% (+80%) Shield absorption on Fleet
|
3
|
Vanity Markets
|
System
|
+2 (+4) Deposit Value on Luxury Resource Deposit
|
3
|
Fecund Markets
|
System
|
+4 (+8) Food per Original Empire Population on System +4 (+8) Food per Population on System
|
4
|
Restricted Supplier
|
Senate System
|
On Senate: +33% Deposit Value on Luxury Resource Deposit
On System: +2 Industry per Population on Planets where Ecstatic +33% Deposit Value on Luxury Resource Deposit
|
|
Cravers
|
1
|
Forced Labor
|
System
|
+10 (+20) Food per Planet on System +5 (+10) Industry on System
|
Blunt Force Trauma
|
Fleet
|
+10% (+20%) Projectile weapon Damage on Fleet
|
2
|
Lucky Windfall
|
System
|
+10% Influence on System
|
Deep Space Adaptation
|
Fleet
|
+1 (+2) Maximum Probe stock on Exploration ships +10% (+20%) Fleet Health on Fleet
|
3
|
Tunneling Defense
|
Senate System
|
On Senate: +10% Defending troops health on Systems
On System: +25% (+50%) Defending troops health on System
|
Blood Scent
|
Fleet
|
+40% Hull Plating Penetration on Fleet
|
4
|
Endless Consumption
|
System
|
+8 Depletion Points per turn on Planets +2 FIDS on Planets +200% FIDSI on Undepleted planets
|
|
Riftborn
|
1
|
Inundation of Dust
|
System
|
+5% (+10%) Dust on System
|
Mechanical Genius
|
System
|
+15 (+30) Industry on System
|
2
|
Arcane Knowledge
|
System
|
+20 Science per Anomalies on Colonized Planet on System +20 Science
|
Defensive AI Integration
|
Fleet
|
+20% Shield capacity on Fleet
|
3
|
Peer Review
|
System
|
+40 (+80) Science on System +4 (+8) Science per Hero level on System
|
Red Zone Overkill
|
Fleet
|
+40% (+80%) Shield penetration on Fleet
|
4
|
Tech Hubs
|
Senate System
|
On Senate: +10 Industry per Anomalies on Colonized Planet on Systems
On System: +50 Industry per Anomalies on Colonized Planet on System
|
|
Lumeris
|
1
|
Omokar Industrial Operations
|
Fleet
|
+5% (10%) Shield capacity on Fleet +5% (10%) Fleet Health on Fleet
|
Meos Family Favor
|
System
|
+5 (+10) Dust per Planet on System +5 (+10) Dust on System
|
2
|
Lucky Windfall
|
Senate System
|
On Senate: +10% Star System Trade Value on Systems
On System: +10% Influence on System
|
3
|
Fleet Black Market
|
Fleet
|
+50% (+100%) Probe recovery rate on Exploration ships -20% (-40%) Upkeep on Fleet
|
Destination Marketing
|
System
|
+40 (+80) Dust on System +20 (+40) Influence on System
|
Personal Networking
|
System
|
+3 (+6) Industry per Population on System
|
4
|
Lumerican Monopoly
|
System
|
+40% Industry from Trade Route incomes on System +40% Food from Trade Route incomes on System
|
|
Unfallen
|
1
|
Steaming Fertilizer Tricks
|
System
|
+7% (+15%) Food on System
|
Legendary Authority
|
Fleet
|
+1% Fleet Health per current CP on Fleet
|
2
|
Common Touch
|
System
|
+10 (+20) Influence on System +2 (+4) Influence per Hero level on System
|
Protective Formations
|
Fleet
|
+20% (+40%) Shield Absorption on Fleet
|
3
|
Fecund Gardens
|
System
|
+4 (+8) Food per Original Empire Population on Planets +4 (+8) Food per Population on Planets
|
Rousing Orator
|
System
|
+2 (+4) Influence per Population on Planets +2 (+4) Influence per Population on Planets where Happy
|
4
|
Symbiotic Repair
|
Senate Fleet
|
On Senate: +5% Health Regeneration ratio on Fleets
On Fleet: +40% Health Regeneration ratio on Fleet
|
|
Vodyani
|
1
|
Mantle Projection
|
Hero
|
+20% (+40%) Shield capacity on Ship
|
Ascetic Sustenance
|
System
|
+10 (+20) Food on System +1 (+2) Food per Hero level on System
|
2
|
The Burning Light
|
Fleet
|
+20% (+40%) Energy weapon Damage on Fleet
|
Inundation of Dust
|
System
|
+10% (+20%) Dust on System
|
3
|
Infallible Authority
|
Senate System
|
On Senate: +0.5 FIDSI per Population on Planets
On System: +2 FIDSI per Population on Planets
|
Celestial Mechanics
|
Fleet
|
+6 Movement on Fleet
|
4
|
Righteousness of the Ordained
|
Hero Fleet
|
+80% Damage on Ship +25% Fleet Health on Fleet
|
|
Vaulters
|
1
|
Celestial Mechanics
|
Fleet
|
+1 (+2) Movement on Fleet
|
Resource Scrounger
|
System
|
+0.5 (+1) on Empire +0.5 (+1) on Empire
|
2
|
Geniocrat
|
System
|
+15% (+30%) Science on System
|
Overclocked Scanners
|
Fleet
|
+6 Vision Range on Fleet
|
3
|
Hardened Carapace
|
Fleet
|
+120 (+240) Hull Plating Absorption on Fleet
|
Native Recruits
|
System
|
+500 (+1000) Damage done to attacker during ground battle on system +10% (+25%) Defending troops health
|
4
|
Resource Scanning
|
Senate System
|
On Senate: +5% Science per Strategic Deposit on Systems
On System: +10% Science per Strategic Deposit on System
|
|
Hissho
|
1
|
Forced Labour
|
System
|
+10 (+20) Food per Planet on System +5 (+10) Industry on System
|
Grease the Wheels
|
Fleet
|
-10% (-20%) Upkeep on Fleet
|
2
|
Inundation of Dust
|
System
|
+10% (+20%) Dust on System
|
Red Zone Overkill
|
Fleet
|
+20% (+40%) Shield penetration on Fleet
|
3
|
Behemoth Secrets
|
Senate System
|
On Senate: +1 Behemoth Production Limit on Empire
On System: -20% Behemoth Ship Industry cost on System
|
Celestial Mechanics
|
Fleet
|
+6 Movement on Fleet
|
4
|
The Book of Five Wings
|
Fleet
|
+10% Critical hit chance on Ships +5% Damage per Ship Level on Ships
|
|
Umbral Choir
|
1
|
Masterful Feint
|
Fleet
|
+10% (+20%) Evasion on Fleet
|
Dark Bandwidth
|
System
|
+5 (+10) Bandwidth on Empire
|
2
|
Overclocked Scanners
|
Fleet
|
+3 (+6) Vision range on Fleet
|
Vox Populi
|
System
|
+5% (+10%) Industry on System
|
3
|
Eagle Eyed
|
Fleet
|
Set Fleet Anti-Cloaking Level to 3 on Fleet
|
Fast and Furious
|
Senate System
|
On Senate: -10% Bandwidth cost on Hacking Programs
On System: +5% (+10%) Hacking Speed on Empire
|
4
|
Nocturnal Sleepers
|
System
|
+1% FIDSI per Sleepers on System
|
|
Nakalim
|
1
|
Prophetic Power
|
System
|
+5 (+10) Approval on System +5% (+10%) Food on System
|
Prophetic Probes
|
Fleet
|
+1 (+2) Maximum Probe stock on Exploration ships +20% (+40%) Probe recovery rate on Exploration ships
|
2
|
Lucky Windfall
|
System
|
+10% (+20%) Influence on System
|
Holy Cause
|
System
|
Set minimum to 2 (4) on Planets -20% (-40%) Initial Disapproval on Planets
|
Orbital Artillerist
|
Fleet
|
+15% (+25%) Siege Damage on Fleet On Hostile Systems Orbited by this Hero: +400 (+800) Offensive Bombardment Damage on System
|
3
|
Vision of the Lost
|
Fleet
|
Unlocks new fleet action, Divine Sentry: +10 (+20) Fleet Vision on Fleet -50% Consumes all Movement while Active
|
4
|
Prophetic Production
|
Senate System
|
On Senate: +25% Hero Unlock points on Empire +25% recovery rate from assignment on Heroes
On System: +5% FIDSI per Empires in Alliance
|
|
Eusocials
|
1
|
Hive Mind
|
System
|
+1 (+2) Approval per Population on System
|
Hardened Carapace
|
Fleet
|
+30 (+60) Hull Plating absorption on Fleet
|
2
|
Forced Labor
|
System
|
+20 (+40) Food per Planet on System +10 (+20) Industry on System
|
Zero Tolerance
|
System
|
+1% (+2%) Defending troops health per Population on System
|
3
|
Rousing Orator
|
Senate System
|
On Senate: -50% Election Action cost on Senate
On System: +2 Influence per Population on Planets +2 Influence per Population on Planets where Happy
|
Ultra Houseproud
|
System
|
-40% Upkeep on System
|
4
|
Legendary Authority
|
Fleet
|
+2% Fleet Health per current CP on Fleet
|
|
Technologists
|
1
|
Overclocked Scanners
|
Fleet
|
+3 (+6) Vision range on Fleet
|
Blood Scent
|
Fleet
|
+10% (+20%) Hull Plating Penetration on Fleet
|
2
|
Mantle Projection
|
Hero
|
+40% (+80%) Shield capacity on Ship
|
3
|
Expedition Management
|
System
|
+40 (+80) Science per Cold on System +40 (+80) Science on System
|
Geniocrat
|
System
|
+30% Science on System
|
Defensive AI Integration
|
Fleet
|
+25% (+50%) Shield capacity on Fleet
|
4
|
Red Zone Overkill
|
Senate Fleet
|
On Senate: +10% Shield Penetration on Fleets
On Fleet: +40% Shield Penetration on Fleet
|
|
Scavengers
|
1
|
Common Touch
|
System
|
+5 (+10) Influence on System +1 (+2) Influence per Hero level on System
|
2
|
Fleet Black Market
|
Fleet
|
+50% Probe recovery rate on Exploration ships (-20% Upkeep on Fleet)
|
Blood Scent
|
Fleet
|
+20% (+40%) Hull Plating Penetration on Fleet
|
3
|
Steaming Fertilizer Tricks
|
System
|
+30% (+60%) Food on System
|
Scrapyard Economics
|
Senate System
|
On Senate: -5% Ship Industry cost on Systems
On System: -10% Ship Industry cost
|
Patchwork Defenses
|
Fleet
|
+40 (+80) Hull Plating absorption on Fleet +10% (+20%) Fleet Health on Fleet
|
4
|
Renegade Master
|
System
|
+5 Approval per Foreign Population on System +2 FIDS per Foreign Population on System
|
|
Primitives
|
1
|
Fecund Gardens
|
System
|
+1 (+2) Food per Original Empire Population on Planets +1 (+2) Food per Population on Planets
|
Military Spine
|
Fleet
|
+0.5% (+1%) Damage per CP on Fleet
|
2
|
Ascetic Sustenance
|
System
|
+10 (+40) Food on System +1 (+4) per Hero level on System
|
Mechanical Genius
|
System
|
+30 Industry on System
|
3
|
Blood and Land
|
System
|
+40% (+80%) Manpower Capacity on System
|
Authoritarian Leadership
|
Fleet
|
+25% (+50%) Manpower maximum stock on Ships +10% (+20%) Siege Damage on Fleet
|
4
|
Personal Networking
|
Senate System
|
On Senate: +1 Industry per Population on Planets
On System: +6 Industry per Population on Planets
|
|
Virtual Endless
|
1
|
Galactic Sense
|
Fleet
|
+1 (+2) Vision Range on Fleet +1 (+2) Movement on Fleet
|
Arcane Knowledge
|
System
|
+5 (+10) Science per Anomalies on Colonized Planet +5 (+10) Science on System
|
2
|
Defensive AI Integration
|
Fleet
|
+10% Shield Capacity on Fleet
|
Grease the Wheels
|
Fleet
|
-20% (-40%) Upkeep on Fleet
|
3
|
Chrono Ordinance
|
Fleet
|
+20% (+40%) Shield Penetration on Fleet
|
4
|
Endless Charisma
|
Fleet
|
+40% Manpower refill rate on Fleet +40% Manpower Capacity on Fleet
|