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Quests are special events that reward empires for completing certain tasks. They can be solo, cooperative, or competitive.

This page is a placeholder to list quests until all Category:Quests are completed. Also see Category:Events

Template Quest Page

Riftborn Faction Quest

WIP Layout for Faction / Solo / Competitive / Cooperative quests

Chapter 1. Beachhead - Part 1 - Faction Quest Example

Food Fight - Competitive Quest Example

Dust to Dust - Solo Quest example

The Living Plague - Two-part Solo Quest example.

Faction Quests[]

Each faction has its own unique quest with many parts and choices which give significant rewards when completed. See Faction Quests

The Academy[]

See Academy Quest

Academy Final Quest

Exploration Quests[]

Some quests appear randomly from progressing to new turns or exploring curiosities.

Multiple Parts[]

  • Dust to Dust
    • Scientists: Send a fleet to the quest marker (30 Titanium)
    • Scientists: Send an expedition to the indicated curiosity (150 Dust)
    • Militarists: Destroy the pirates!
  • The Good Life
    • Bring the [faction] vessel to one of your systems with at least 3 available population slots
      • Reward: 50 Influence, an exploration ship, and 1 population unit of [faction]

Single Part[]

  • The Cartographer's Request
    • Search the curiosity on the planet when you're ready to give up 10 Titanium, 10 Hyperium, 5 Adamantian, and 5 Antimatter
      • Reward: 100 Redsang, Sykagoia location (Unique Huge Monsoon, provides: 18 food, 2 tech, 4 dust, 9 science, 5 influence per population)

Population Quests[]

Multiple Parts[]

Single Part[]

  • Lifting the Lamp

Competitive Quests[]

  • The Means of Production
    • In 20* turns, own the system producing the most Industry in the galaxy.
    • Reward: 500 Dust, 75 Hyperium.
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