åãã¾ãã¦ãR&Dé¨ ä¸ç°ã¨ç³ãã¾ãã ãOPTPiX Labs Blogãã«ã¯åç»å ´ã§ããä»åããããã使ãããããã¤ãã®ç»åå§ç¸®ã¢ã«ã´ãªãºã ã«ã¤ãã¦è§£èª¬ãã¦ããããã¨æãã¾ãã 第ä¸åç®ã¯DXTCï¼S3TCï¼å§ç¸®ã«ã¤ãã¦ãã§ãã DXTCã£ã¦ä½ï¼ DXTCã¨ã¯ç»åå§ç¸®ã¢ã«ã´ãªãºã ã®ä¸ç¨®ã§ãDirectX Texture Compressionã®ç¥ç§°ã§ããDXTCã使ãã¨ç»å容éãå°ãããããã¨ãã§ãã¾ãããã ããéå¯éå§ç¸®ãªã®ã§ç»åãå£åãã¾ããã¾ããS3 Graphics社ã®éçºããæè¡ãªã®ã§ãS3TC(=S3 Texture Compression)ã¨ãå¼ã°ãã¦ãã¾ãã DXTCã£ã¦ã©ããªã¨ããã§ä½¿ããã¦ããã®ï¼ NINTENDO GAMECUBE®ãWii®ãWii Uâ¢ãPSP®ãPS3®ãXbox®ãXbox360®ãªã©ã®å®¶åºç¨ã²ã¼ã æ©ããWindows PCã®ã»ã¨ãã©ã®ã°ã©


{{#tags}}- {{label}}
{{/tags}}