Websocket Shootout: Clojure, C++, Elixir, Go, NodeJS, and Ruby by Jack Christensen on September 1, 2016 When a web application has a requirement for real time bidirectional communication, websockets are the natural choice. But what tools should be used to build a websocket server? Performance is important, but so is the development process. A performance benchmark alone is not enough. We also need
The C10M Problem is about how on a modern server, you should be able to easily handle 10M concurrent connections with solid throughput and low jitter. Handling that level of traffic generally requires a more specialized approach than is offered by a stock Linux kernel. Using a stock debian-8 image and a Go server you can handle 10M concurrent connections with low throughput and moderate jitter if
The Road to 2 Million Websocket Connections in Phoenix Posted on November 3rd, 2015 by Gary Rennie If you have been paying attention on Twitter recently, you have likely seen some increasing numbers regarding the number of simultaneous connections the Phoenix web framework can handle. This post documents some of the techniques used to perform the benchmarks. How It Started A couple of weeks ago I
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Sexy, right? Flux over the Wire allows us to leverage the goodness of Flux to share a single source of truth between multiple clients, and update them in real time. This makes building things like chats, comments systems, or even auto-updating articles, fairly easy. Declare your data dependencies at the component level. Not only will they auto-resolve, but they will also get auto-updated whenever
WebSockets the UNIX way Full duplex messaging between web browsers and servers websocketd is the WebSocket daemon It takes care of handling the WebSocket connections, launching your programs to handle the WebSockets, and passing messages between programs and web-browser. It's like CGI, twenty years later, for WebSockets Language agnostic If you can run your program from the command line, you can w
How we set up a robust and scalable stack on top of socket.io For the last few months, we have been working on a completely new Storify Editor which enables real-time collaboration. Storify real-time collaborationStackThe editor is a standalone server built with Node.js and socket.io in order to have a 2-way, real-time communication between the client and the server. The goal is to push changes to
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