Making the Tokio scheduler 10x fasterOctober 13, 2019 We've been hard at work on the next major revision of Tokio, Rust's asynchronous runtime. Today, a complete rewrite of the scheduler has been submitted as a pull request. The result is huge performance and latency improvements. Some benchmarks saw a 10x speed up! It is always unclear how much these kinds of improvements impact "full stack" use
{{#tags}}- {{label}}
{{/tags}}