You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window. Reload to refresh your session. Dismiss alert
In this C++ code, sorting the data (before the timed region) makes the primary loop ~6x faster: #include <algorithm> #include <ctime> #include <iostream> int main() { // Generate data const unsigned arraySize = 32768; int data[arraySize]; for (unsigned c = 0; c < arraySize; ++c) data[c] = std::rand() % 256; // !!! With this, the next loop runs faster. std::sort(data, data + arraySize); // Test clo
When I was porting the mbw to the OSX, I found that sched_getaffinity pthread_setaffinity_np are missing, so that I could not bind a thread to a core. The result is the mbw threads could be running on the same core and compete for per-core resources, although the OSX kernel scheduler is unlikly to do so. I simply simulate these calls by using native OSX calls. The first thing to do is to detect th
Unite 2015 Tokyo ã®è¬æ¼ã§è©³ç´°ã話ããªãã£ãã®ãå¿æ®ãã ã£ãã®ã§ã大éã®ãªãã¸ã§ã¯ãã®æ´æ°å¦çã«ã¤ãã¦ãã®å ´ã§æ¸ãã¦ã¿ã¾ãã 主㫠C++ ã§ãç°¡åãªãã¼ãã£ã¯ã«ã¨ã³ã¸ã³ãä½ããããã SIMD ãç¨ãã¦é«éåããæé ã解説ãã¾ãã 話ãç°¡åã«ããããã以ä¸ã®åæãè¨ãã¾ãã ã»x86 ç°å¢ã®ã¿èæ ® ã»ãã¼ãã£ã¯ã«ã¯ä½ç½®ã¨é度ã®ã¿ãä¿æ ã»ãã¼ãã£ã¯ã«å士ã®ç¸äºè¡çªã¯ç·å½ããã§è¨ç® ç·å½ãããªã®ã§è¶ é ãã§ãããå®è£ ã¯å®¹æ㧠SIMD ã«ããæ©æµãåãããããé¡æã¨ãã¦æé ã§ãã ãã®è¨äºã®ä¸ã§å¼ç¨ããã¦ããã½ã¼ã¹ã®å 㯠ãã¡ãããã«ãçµæ (ä¸ã®ã¹ã¯ãªã¼ã³ã·ã§ããã®ãã¢ããã°ã©ã ) 㯠ãã¡ã ã«ãªãã¾ãã ç¸äºè¡çªãããã¼ãã£ã¯ã«ãå®è£ ããå ´åããäºãã®è·é¢ãè¨ç®ããå½ãã£ã¦ãããããè¾¼ã¿å ·åã«å¿ãã¦æ¼ãè¿ããã¨ããã®ãããããå®è£ ã ã¨æãã¾ããã¾ãã¯ãããã¹ãã¬ã¼ãã«
Cpulimit is a tool which limits the CPU usage of a process (expressed in percentage, not in CPU time). It is useful to control batch jobs, when you don't want them to eat too many CPU cycles. The goal is prevent a process from running for more than a specified time ratio. It does not change the nice value or other scheduling priority settings, but the real CPU usage. Also, it is able to adapt itse
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}