Attention: Here be dragons This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot. Checking the stable version of the documentation... 2D particle systems¶ ã¤ã³ã㶠Particle systems are used to simulate complex physical effects, such as sparks, fire, magic particles, smoke, mist, etc. ãã®èãã¯ã "parti
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