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Kris Redbeard Unreal Engine 4 programming, tutorials, game design & development Last updated: June 24, 2012 Tools used: Blender 2.63a. May 2012 Unreal Development Kit Beta. Optional: FBX Converter. Before you begin: Be careful with your scale. As far as I am aware UDK treats all units in a one to one manner. Personally, I setup Blender to use a metric scale of 0.010, so everything I do is in centi
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