
The second island, Tolbrynd, is ruled by Duke Aras. It is a wet, windy place, with floating landmasses and ancient, mystic relics scattered throughout.
It is the longest island in the game, with 18 zones.
Zones[]
Zone | Name | Description |
---|---|---|
17 | The Duke's Plea | Before a gate, the duke sends knights to offer you gold so that you might leave him alone. It's not going to work. |
18 | Southern Shrine | A flock of birds circle a monument. |
19 | Scouts of Tolbrynd | Scout balloons float between suspended megaliths, far above the ground. Forces the player to learn how to fly. |
20 | The Duke's Prototypes | A pass with checkpoints, littered with suicide bomber yaks. |
21 | The Duke's Dear Freighters | Four wooden quadcopter freighters fly in the skies above. |
22 | Grand Crystal | A tall tower capped with a large crystal. |
23 | Farmer Gascoigne | Fields of tough crops and tougher farmers. The farmers' scythes can break wooden blocks. |
24 | Village of Diom | A decently large town. For Besiege's standards. |
25 | Midland Patrol | A battalion of halberdiers try to cut your machine to pieces in the middle of their camp. |
26 | Valley of the Wind | A rainy copse with monuments and wandering tornadoes throughout. |
27 | Odd Contraption | A single, odd contraption. |
28 | Diom Well | A well of drinking water, and some barrels of poison lying off to the side. |
29 | Surrounded | A firing squad of shrapnel cannons tries to blow you up. |
30 | Sacred Flame | A tower on a hill, surrounded by gravestones and capped with a brazier of blue flame. |
31 | Argus Grounds | The sword of a dead giant pierced into the ground. |
32 | The Duke's Knowledge | A box with something important within. |
33 | The Venerated Heart | Monks pray to a crystal sealed within a cage. |
34 | Shattered Field | A field of floating crystals, with one massive shard suspended within. |
35 | Aras' Refuge | Within his floating tower, defended by airships and soldiers, the duke makes his last stand. |
Easter Eggs[]
- Zone 21 is a name play reference of a Dark Souls II boss: Duke's Dear Freja.
- Zone 23 is yet another name play reference of a Bloodborne boss: Father Gascoigne
- Zone 24 contains a reference to the Legend Of Zelda series, where the pots may sometimes drop a gem (rupee), which is the primary currency throughout the series.
- Zones 30 and 31 contain a blue flame and a magical sword, respectively. There happens to be a magical sword in Dark Souls II called Blue Flame.
- Zone 31 contains a crescent moon that can actually be flown to, as it's actually a flat sprite placed in the world.
Gallery[]
Achievements[]
Main article: Achievements
- Piloting 101 - complete Scouts of Tolbrynd without Cannons, Flamethrowers, or Crossbows
- Nimble Thief - complete The Duke's Knowledge within two minutes
- Birbeque - complete Southern Shrine by using fire to burn all of the birds
- Anti-Aircraft - complete The Duke's Dear Freighters without Flight blocks
- The High Duke - conquer Tolbrynd
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The Venerated Heart -
Grand Crystal -
The Duke's Dear Freighters -
Odd Contraption -
Aras' Refuge -
Surrounded -
Farmer Gascoigne -
Midland Patrol
All items (19)
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