Musket

Statistics
Type | |
---|---|
Uses ammo | Bullets |
Damage | 31 25 |
Knockback | 5.25 (Average) 4.5 (Average) |
Critical chance | 11% |
Use time | 32 (Slow) 36 (Very slow) 40 (Very slow) |
Velocity | 9 |
Tooltip | |
Rarity | ![]() |
Sell | 150 2 |
Research | 1 required |
Sounds
Use | |
---|---|
- Internal Item ID: 96





Entity | Qty. | Rate |
---|---|---|
![]() | 1 | 20% |
![]() | 1 | 20% |
Entity | Special drop | Rate |
---|---|---|
![]() | ![]()
| 100% (when destroyed firstly) 20% (all other times) |

The Musket attacking a Target Dummy.
The Musket is one of the earliest obtainable guns. It fires / autofires bullets at a very slow rate. The Musket (along with 100 Musket Balls) will always drop from the first Shadow Orb destroyed in a Corruption world; thereafter, it has a 20*1/5 (20%) chance of dropping from a destroyed Shadow Orb. It can also be found in Corrupt and Defiled Crates obtained by fishing in the Corruption, with a 16.67*1/6 (16.67%) chance.
Its Crimson counterpart is The Undertaker.
Its best modifier is Unreal.
Tips[]
- If the player wishes to acquire the Musket through fishing, using a Crate Potion will increase the odds of catching a crate by 10%.
- The Musket's high damage early in the game, along with its slow fire rate, helps to conserve ammo, practice precise aiming, and it can be used to effectively kill the Eaters of Souls in the Corruption.
- Unlike the Crimson's Undertaker, the Musket is a bit more effective against the Corruption's Eaters of Souls, as a critical hit can normally kill any Eater in one shot. The Undertaker, however, deals significantly less damage than the Musket and is therefore slightly less effective against the highly knockback-resistant Crimson enemies.
- Despite being the first gun most players will obtain in a Corruption world, the Musket is strong enough to easily defeat all bosses before the Wall of Flesh, including the Eater of Worlds. Its high damage helps bypass the defense of Queen Bee and Skeletron better than faster-firing, lower-damage weapons.
Trivia[]
- The Musket has the second-highest base damage of all pre-Hardmode ranged weapons, only being outranked by the Star Cannon.
- The Musket's in-game mechanics differ greatly from how these firearms work in real life. In Terraria, the weapon has autofire and a decent fire rate, while trained soldiers of the 18th century usually took around 12–15 seconds to reload and fire a musket due to only holding a single round, resulting in large pauses between shots.
Due to the similar sprite, the Dart Riflecan be thought of as the stronger, dart-consuming version of the Musket.- The newer sprite (updated in 1.3.1
) resembles a musket with a longer stock and shorter barrel. - The Musket is one of eleven guns in Terraria to share its name with a real gun, the others being the Uzi, Shotgun, Sniper Rifle, Revolver, Chain Gun, Flintlock Pistol, Tactical Shotgun, Red Ryder, Handgun and the Quad-Barrel Shotgun.
- The Musket's tooltip is a direct reference to the opening lyric of the song Minuteman from Speakeasy, an album by the Christian rock band Stavesacre.
History[]
- Desktop 1.4.0.1: Aligned sell value with all other Shadow Orb/Crimson Heart loot, reducing it from 2 to 150.
- Desktop 1.3.1: Sprite updated.
- Desktop 1.3.0.1:
- Damage increased from 25 to 31.
- Knockback increased from 4.5 to 5.25.
- Use time reduced from 40 to 36.
- Desktop 1.2:
- Sprite updated. Old sprite was
.
- Damage increased from 23 to 25.
- Use time reduced from 42 to 40.
- Sprite updated. Old sprite was
- Desktop 1.0.6: Damage increased from 20 to 23.
- Desktop 1.0.5: Damage increased from 14 to 20.
- Desktop-Release: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.