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Seelie (plural Seelie) are the devolved form of Angels[1] that can be found throughout Teyvat. Each Seelie belongs to its respective Seelie Court, a statue the Seelie seem to finally rest at. Electro Seelie will instead "generate" their own court once they reach their destination.

Seelie can often be found around treasure, puzzles, or locations of interest. Seelie and Seelie Courts can be out in the open or hidden behind breakable objects, such as the large rock formations with cracks in them. Chests will appear once the Seelie has settled back into the court. The player can activate their Elemental Sight near an empty Seelie Court and a blue trail will lead in the direction that the Seelie currently is and vice versa. Seelie will return to their starting location if they have not been led back to their court after a certain amount of time.

History[]

"The chirping of insects on a long-gone autumn night is the chorus of exiles, singing mankind's most ancient song as they live out their plight..."
"Stripped of all that the body once held close and the soul once held dear, song, and memories are all that now remain of yesteryear."
"The last singers, the first Seelie, they played their final tune in the halls of angels."

Part of "a song of Seelie"[2]

Seelie are the remnants of Angels that once held beautiful forms and immense wisdom and used it to guide mankind as "divine envoys";[3][1] travelling alongside them and teaching them languages and "philosophies of nature."[4][5] They had palaces outside the realm the gods currently hold authority over,[2] which may be referring to Celestia or, more likely, the Dark Sea.

The ancestor of the Seelie once met a traveler from afar, with whom they married. Their marriage was witnessed by the three sisters of the Lunar Palace — Aria, Sonnet, and Canon. Thirty days after the union, a disaster struck; the Seelie and their lover fled into exile, but the disaster eventually caught up with them. As punishment, they were separated, and their memories were wiped.[4]

Their previous form, voice, and wisdom are now lost, and now all they will offer is small treasures to those willing to follow them.

Old Aranara stories claim this fate befell the Seelie because they were cursed at birth to lose their intelligence and form if they ever fell in love with humans. Furthermore, according to Arama, there was at least one "survivor" of the fall, who came to dwell in "the golden desert," befriended Queen Aranyani (Greater Lord Rukkhadevata) and the ruler of the desert (King Deshret).[6] It is possible that this survivor was Nabu Malikata, the Goddess of Flowers, who was friends with both figures.

One named angel who survived the devolution of their kin includes Yohualtecuhtin of the Night Kingdom[1].

It is possible that Nicole Reeyn of the Hexenzirkel was originally an angel, based on the allegory used to describe her people and her similar abilities to other known angels.[7] The Fatui Harbinger Columbina also shares some visual elements with both seelies and real-life depictions of angels, but her relationship to them is unknown.

Other Types[]

Warming Seelie[]

Tutorial Adventure Warming Seelie

In Dragonspine, a unique type of Seelie have evolved to survive the harsh colds.[8] These Seelie are different to the average Seelie, having a red appearance resembling flames. They produce enough heat to keep nearby travelers warm and insulated from Sheer Cold.

Additionally, once settled in their Seelie Courts, the Warming Seelie will continue to produce heat.

The Warming Bottle that players can craft were made to imitate the heat that Warming Seelie produce, to better help adventurers survive in cold climates.

Electro Seelie[]

Electro Seelie

In Inazuma, Electro Seelie are a variant that moves at a high speed when the player moves close to them. Upon approaching it, it will unleash an Electro shockwave that applies a non-volatile Electro element to nearby players and enemies. This Electro application does not deal DMG and is incapable of causing Elemental Reactions.

Electro Seelie may also appear as part of other puzzles. These Electro Seelie do not wait for player proximity, come to rest in a Seelie Court, or lead directly to chests as usual. Instead, they fly in a path to help the player solve a puzzle, such as indicating the order in which to light up Elemental Monuments. They may appear when a mechanism is activated and disappear at the end of their path, or they may persist and only disappear when the puzzle is completed.

Luminous Seelie[]

Luminous Seelie

In the unique climate of the Underground Mines of The Chasm, Seelie have mutated to Luminous Seelie. Being close to a Luminous Seelie will gradually recharge the Lumenstone Adjuvant's energy. They can also activate Lumentorches when nearby.

Seelie of Life[]

Seelie of Life

Seelie of Life (unofficial name) appear in Withering Zones and have the same effects as Candles of Life. They will remove units of Decay when in close proximity.

Mini Seelie[]

Item Mini Seelie Dayflower

Mini Seelie appear to be infant versions of the Seelie. They only have the "head" part of an adult Seelie and do not possess the pointed lower body, the flowing "scarf," or the two trailing whiskers. They also lack the typical chime-like sounds associated with the presence of an adult Seelie, instead occasionally bursting out with very excited squeaky noises.

A notable one is a Treasure-Seeking Seelie, which actively searches for treasures (namely Iron Coins) instead of going back to their Court. Ulman formerly had one who aided him but unfortunately stopped responding to him, and he instead lent it to the Traveler (whom the Mini Seelie was rather fond of).

By attaining enough Silver Coins, one of the variations of Mini Seelie can be exchanged. Unlike the Treasure Seeking Seelie, these Seelie have an idle animation and make noises.

Monetoo[]

Monetoo

Although not a type of Seelie per se, Monetoo are a Natlanese equivalent of Seelie, functioning practically the same as Mysterious Seelie. Their main difference is that their resting place is an incomplete mural instead of a Seelie court. Just like Seelie, a Monetoo's location can be approximated by using Elemental Sight next to its mural.

Locations[]

An interactive map of Seelie locations can be found on the Teyvat Interactive Map. Videos of their locations, including their Courts, can be found here.

There are currently 602 Seelie (466 Mysterious Seelie, 32 Warming Seelie, 73 Electro Seelie, 30 Luminous Seelie) and 40 Monetoo throughout the land of Teyvat:

Achievements[]

There are 52 Achievements obtainable from Seelie:

Achievement Category Description Primogem
Guiding Wind Mondstadt: The City of Wind and Song Mondstadt: The City of Wind and Song Follow 10 Seelie in Mondstadt to their Seelie Courts (excludes the Dragonspine area). 5
Guiding Wind Mondstadt: The City of Wind and Song Mondstadt: The City of Wind and Song Follow 20 Seelie in Mondstadt to their Seelie Courts (excludes the Dragonspine area). 10
Guiding Wind Mondstadt: The City of Wind and Song Mondstadt: The City of Wind and Song Follow 40 Seelie in Mondstadt to their Seelie Courts (excludes the Dragonspine area). 20
Lithic Guide Liyue: The Harbor of Stone and Contracts Liyue: The Harbor of Stone and Contracts Follow 20 Seelie in Liyue to their Seelie Courts (The Chasm and Chenyu Vale are counted separately). 5
Lithic Guide Liyue: The Harbor of Stone and Contracts Liyue: The Harbor of Stone and Contracts Follow 40 Seelie in Liyue to their Seelie Courts (The Chasm and Chenyu Vale are counted separately). 10
Lithic Guide Liyue: The Harbor of Stone and Contracts Liyue: The Harbor of Stone and Contracts Follow 60 Seelie in Liyue to their Seelie Courts (The Chasm and Chenyu Vale are counted separately). 20
Seelie in the Snow Visitors on the Icy Mountain Visitors on the Icy Mountain Follow 5 Warming Seelie in Dragonspine to their Seelie Courts. 5
Seelie in the Snow Visitors on the Icy Mountain Visitors on the Icy Mountain Follow 10 Warming Seelie in Dragonspine to their Seelie Courts. 10
Seelie in the Snow Visitors on the Icy Mountain Visitors on the Icy Mountain Follow 20 Warming Seelie in Dragonspine to their Seelie Courts. 20
Naku Weed Whacker (I) Inazuma: The Islands of Thunder and Eternity - Series I Inazuma: The Islands of Thunder and Eternity - Series I Follow 10 Electro Seelie on Narukami Island, Kannazuka, and Yashiori Island in Inazuma. 5
Naku Weed Whacker (I) Inazuma: The Islands of Thunder and Eternity - Series I Inazuma: The Islands of Thunder and Eternity - Series I Follow 20 Electro Seelie on Narukami Island, Kannazuka, and Yashiori Island in Inazuma. 10
Naku Weed Whacker (I) Inazuma: The Islands of Thunder and Eternity - Series I Inazuma: The Islands of Thunder and Eternity - Series I Follow 40 Electro Seelie on Narukami Island, Kannazuka, and Yashiori Island in Inazuma. 20
Lights Will Guide You Home (I) Inazuma: The Islands of Thunder and Eternity - Series I Inazuma: The Islands of Thunder and Eternity - Series I Follow 4 Seelie to their Seelie Courts on Narukami Island, Kannazuka, and Yashiori Island in Inazuma. 5
Lights Will Guide You Home (I) Inazuma: The Islands of Thunder and Eternity - Series I Inazuma: The Islands of Thunder and Eternity - Series I Follow 8 Seelie to their Seelie Courts on Narukami Island, Kannazuka, and Yashiori Island in Inazuma. 10
Lights Will Guide You Home (I) Inazuma: The Islands of Thunder and Eternity - Series I Inazuma: The Islands of Thunder and Eternity - Series I Follow 16 Seelie to their Seelie Courts on Narukami Island, Kannazuka, and Yashiori Island in Inazuma. 20
Naku Weed Whacker (II) Inazuma: The Islands of Thunder and Eternity - Series II Inazuma: The Islands of Thunder and Eternity - Series II Follow 4 Electro Seelie on Watatsumi Island and Seirai Island in Inazuma. 5
Naku Weed Whacker (II) Inazuma: The Islands of Thunder and Eternity - Series II Inazuma: The Islands of Thunder and Eternity - Series II Follow 8 Electro Seelie on Watatsumi Island and Seirai Island in Inazuma. 10
Naku Weed Whacker (II) Inazuma: The Islands of Thunder and Eternity - Series II Inazuma: The Islands of Thunder and Eternity - Series II Follow 16 Electro Seelie on Watatsumi Island and Seirai Island in Inazuma. 20
Lights Will Guide You Home (II) Inazuma: The Islands of Thunder and Eternity - Series II Inazuma: The Islands of Thunder and Eternity - Series II Follow 6 Seelie to their Seelie Courts on Watatsumi Island and Seirai Island in Inazuma. 5
Flashes in the Night The Chronicles of the Sea of Fog The Chronicles of the Sea of Fog Follow 6 Electro Seelie on Tsurumi Island in Inazuma. 5
Foggy Guidance The Chronicles of the Sea of Fog The Chronicles of the Sea of Fog Follow 6 Seelie on Tsurumi Island to their Seelie Courts. 5
Phosphoros' Guidance The Light of Day The Light of Day Follow 6 Seelie in Enkanomiya to their Seelie Courts. 5
Phosphoros' Guidance The Light of Day The Light of Day Follow 15 Seelie in Enkanomiya to their Seelie Courts. 10
Phosphoros' Guidance The Light of Day The Light of Day Follow 30 Seelie in Enkanomiya to their Seelie Courts. 20
Gorge Guide Chasmlighter Chasmlighter Follow 6 Seelie in The Chasm to their Seelie Courts. 5
Gorge Guide Chasmlighter Chasmlighter Follow 12 Seelie in The Chasm to their Seelie Courts. 10
Gorge Guide Chasmlighter Chasmlighter Follow 24 Seelie in The Chasm to their Seelie Courts. 20
Woodland Guide Sumeru: The Rainforest of Lore Sumeru: The Rainforest of Lore Follow a total of 10 Seelie to their Seelie Courts in Avidya Forest, Lokapala Jungle, Ardravi Valley, Ashavan Realm, Vissudha Field, Lost Nursery, and Vanarana (Area). 5
Woodland Guide Sumeru: The Rainforest of Lore Sumeru: The Rainforest of Lore Follow a total of 20 Seelie to their Seelie Courts in Avidya Forest, Lokapala Jungle, Ardravi Valley, Ashavan Realm, Vissudha Field, Lost Nursery, and Vanarana (Area). 10
Woodland Guide Sumeru: The Rainforest of Lore Sumeru: The Rainforest of Lore Follow a total of 40 Seelie to their Seelie Courts in Avidya Forest, Lokapala Jungle, Ardravi Valley, Ashavan Realm, Vissudha Field, Lost Nursery, and Vanarana (Area). 20
The Desert Will Guide You Home (I) Sumeru: The Gilded Desert - Series I Sumeru: The Gilded Desert - Series I Follow 10 Seelie to their Seelie Courts in Hypostyle Desert, Land of Upper Setekh, and Land of Lower Setekh. 5
The Desert Will Guide You Home (I) Sumeru: The Gilded Desert - Series I Sumeru: The Gilded Desert - Series I Follow 20 Seelie to their Seelie Courts in Hypostyle Desert, Land of Upper Setekh, and Land of Lower Setekh. 10
The Desert Will Guide You Home (I) Sumeru: The Gilded Desert - Series I Sumeru: The Gilded Desert - Series I Follow 40 Seelie to their Seelie Courts in Hypostyle Desert, Land of Upper Setekh, and Land of Lower Setekh. 20
The Desert Will Guide You Home (II) Sumeru: The Gilded Desert - Series II Sumeru: The Gilded Desert - Series II Follow 4 Seelie in the Desert of Hadramaveth to their Seelie Courts. 5
The Desert Will Guide You Home (II) Sumeru: The Gilded Desert - Series II Sumeru: The Gilded Desert - Series II Follow 8 Seelie in the Desert of Hadramaveth to their Seelie Courts. 10
The Desert Will Guide You Home (II) Sumeru: The Gilded Desert - Series II Sumeru: The Gilded Desert - Series II Follow 16 Seelie in the Desert of Hadramaveth to their Seelie Courts. 20
Dune Guide Blessed Hamada Blessed Hamada Follow 4 Seelie in Gavireh Lajavard and Realm of Farakhkert to their Seelie Courts. 5
Dune Guide Blessed Hamada Blessed Hamada Follow 8 Seelie in Gavireh Lajavard and Realm of Farakhkert to their Seelie Courts. 10
Dune Guide Blessed Hamada Blessed Hamada Follow 16 Seelie in Gavireh Lajavard and Realm of Farakhkert to their Seelie Courts. 20
Tides Will Guide You Home (I) Fontaine: Dance of the Dew-White Springs (I) Fontaine: Dance of the Dew-White Springs (I) Follow 6 Seelie in the Court of Fontaine Region, Belleau Region, and Beryl Region to their Seelie Courts. 5
Tides Will Guide You Home (I) Fontaine: Dance of the Dew-White Springs (I) Fontaine: Dance of the Dew-White Springs (I) Follow 12 Seelie in the Court of Fontaine Region, Belleau Region, and Beryl Region to their Seelie Courts. 10
Tides Will Guide You Home (I) Fontaine: Dance of the Dew-White Springs (I) Fontaine: Dance of the Dew-White Springs (I) Follow 24 Seelie in the Court of Fontaine Region, Belleau Region, and Beryl Region to their Seelie Courts. 20
Tidal Guide (II) Fontaine: Dance of the Dew-White Springs (II) Fontaine: Dance of the Dew-White Springs (II) Follow 3 Seelie in Liffey Region and Fontaine Research Institute of Kinetic Energy Engineering Region to their Seelie Courts. 5
Tidal Guide (II) Fontaine: Dance of the Dew-White Springs (II) Fontaine: Dance of the Dew-White Springs (II) Follow 6 Seelie in Liffey Region and Fontaine Research Institute of Kinetic Energy Engineering Region to their Seelie Courts. 10
Tidal Guide (II) Fontaine: Dance of the Dew-White Springs (II) Fontaine: Dance of the Dew-White Springs (II) Follow 9 Seelie in Liffey Region and Fontaine Research Institute of Kinetic Energy Engineering Region to their Seelie Courts. 20
Tidal Guide (III) Fontaine: Dance of the Dew-White Springs (III) Fontaine: Dance of the Dew-White Springs (III) Follow 3 Seelie to their Seelie Courts in the Morte Region and Erinnyes Forest. 5
Tidal Guide (III) Fontaine: Dance of the Dew-White Springs (III) Fontaine: Dance of the Dew-White Springs (III) Follow 6 Seelie to their Seelie Courts in the Morte Region and Erinnyes Forest. 10
Tidal Guide (III) Fontaine: Dance of the Dew-White Springs (III) Fontaine: Dance of the Dew-White Springs (III) Follow 9 Seelie to their Seelie Courts in the Morte Region and Erinnyes Forest. 20
Jadehall Guide Chenyu's Splendor Chenyu's Splendor Follow 4 Seelie in Chenyu Vale to their Seelie Courts. 5
Jadehall Guide Chenyu's Splendor Chenyu's Splendor Follow 8 Seelie in Chenyu Vale to their Seelie Courts. 10
Jadehall Guide Chenyu's Splendor Chenyu's Splendor Follow 16 Seelie in Chenyu Vale to their Seelie Courts. 20
Domus Aurea Guide Rhapsodia in the Ancient Sea Rhapsodia in the Ancient Sea Follow 6 Seelie in the Nostoi Region and Sea of Bygone Eras to their Seelie Courts. 5

Time-Limited Seelie[]

Trivia[]

  • They resemble a will-o'-the-wisp from classic folklore. They also resemble sea angels in terms of appearance.
  • The Seelie Courts in Enkanomiya, The Chasm, The Chasm: Underground Mines, the Great Red Sand, the Desert of Hadramaveth, and the Girdle of the Sands are still intact — not broken or ruined — unlike most Seelie Courts in Teyvat.
  • When Seelie settle in a damaged court, the court will be repaired. However, this sometimes will not occur. It is unknown whether or not this behavior is intended.
    • This is also the case when the player returns to a court that had repaired itself upon a Seelie's arrival, which will appear broken again upon return.
  • There is currently a bug in-game that will incorrectly count progress towards the Guiding Wind and Lithic Guide achievements sets, where the game may miss a Seelie that has already been followed back to their court or may count some additional times.
  • These loading screen tips relate to the Seelie:
    • "Now you see them; now you don't. Once a mighty race that lived to guide mankind, now the most Seelie offer is a little treasure to willing followers."
    • "Seelie all want to return to their Seelie Courts. If you see the remains of a small statue like this, you can use Elemental Sight to find traces of the Seelie..."
    • "Dragonspine's unique climate has caused even the Seelie to mutate. The gentle warmth of a Warming Seelie can help alleviate the effects of the bitter cold. Perhaps its warmth can also be used to trigger mechanisms..."
    • "The Chasm's unique climate has caused even the Seelie to mutate. Being close to a Luminous Seelie will gradually recharge the Lumenstone Adjuvant's energy. The light from such a Seelie can also activate some devices."
  • Certain survivors of the original Angel race, such as Nabu Malikata and Yohualtechutin are referred to as gods. However, further connection between Gods and Angels remains unclear.

Etymology[]

  • The Seelie and their statues are named after the Seelie Courts of Scottish Folklore. They are described as fairies who seek help from humans and would return kindness favors of their own. The behavior of the Seelie in Genshin Impact (rewarding with treasures if they are followed back to their statues) alludes to this folklore.

Gallery[]

Video Guides[]

All 52 Mondstadt Seelie
All 32 Dragonspine Warming Seelie
All 83 Liyue Seelie

Other Languages[]

LanguageOfficial NameLiteral Meaning
EnglishSeelie
Chinese
(Simplified)
仙灵
Xiānlíng
Fairy Spirit
Chinese
(Traditional)
仙靈
Xiānlíng
Japanese仙霊
Senrei[9]
Fairy Spirit
Korean선령선령
Seollyeong
Fairy Spirit
SpanishSeelie
FrenchFéeFairy
RussianФея
Feya
Fairy
ThaiSeelie
VietnameseTiên LinhTiên LinhFairy Spirit‍[※][※]
GermanSeelie
IndonesianSeelie
PortugueseSeelie
TurkishPeriFairy
ItalianSeelie

Change History[]

Version 5.2

Version 5.0


Version 4.6


Version 4.4


Version 4.2


Version 4.1


Version 4.0


Version 3.6


Version 3.4


Version 3.1


Version 3.0

  • Added 2 Mysterious Seelie in Liyue.
  • Added 54 Mysterious Seelie in Sumeru.

Version 2.6


Version 2.4


Version 2.2

  • Added 9 Mysterious Seelie and 11 Electro Seelie to Tsurumi Island in Inazuma.

Version 2.1


Version 2.0


Version 1.6


Version 1.3


Version 1.2

  • Introduced Warming Seelie in Dragonspine area.
  • Added 1 additional Mysterious Seelie in Mondstadt and 1 additional Mysterious Seelie in Liyue.
  • In related texts such as a Loading Screen message and some Achievements, the term "Seelie Gardens" was renamed into "Seelie Courts"

Version 1.0

  • Seelie were released with 130 Mysterious Seelie.

References[]

  1. 1.0 1.1 1.2 Archon Quest, Chapter V, Act IV - The Rainbow Destined to Burn, Part 1: Beneath the Secret Source
  2. 2.0 2.1 Book: A Drunkard's Tale
  3. Artifact, Flower of Paradise Lost: Amethyst Crown
  4. 4.0 4.1 Book: Records of Jueyun, Vol. 4 - Mountain Spirit
  5. Loading Screen Tip: Seelie
  6. World Quest, Aranyaka: Part III - Nursery of Lost Dreams, Part 2: For the Children of the Past
  7. {{Ref/NPC|Wolfy}}
  8. Consumable: Warming Bottle
  9. Traveler's Japanese Voice-Over: 「仙霊」について… (About Seelie)

Navigation[]

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