This article is about the game mechanic. For other uses, see Symphony (Disambiguation).
Symphony is an exploration mechanic in Nostoi Region and Sea of Bygone Eras, Fontaine. Press to activate a Pause Soundwave and cause specific objects in the area to stop moving. Hold to activate a Play Soundwave, which will cause specific objects in the area to start moving or reactivate entities affected by a Pause Soundwave.
Tutorial[]
- The Might of the Ancient "Symphony"
The enigmatic "symphony" seems to be from a now-destroyed civilization.
You can use its power to unleash two types of soundwaves.
The enigmatic "symphony" seems to be from a now-destroyed civilization.
You can use its power to unleash two types of soundwaves.
You can use its power to unleash two types of soundwaves.
The enigmatic "symphony" seems to be from a now-destroyed civilization.
You can use its power to unleash two types of soundwaves.
Use the power of the "Symphony" to resonate with entities that react to the power of music.
Press to activate a Pause Soundwave and cause specific objects in the area to stop moving. Continuously Hold to activate a Play Soundwave, which will cause specific objects in the area to start moving or reactivate entities affected by a Pause Soundwave.
Use the power of the "Symphony" to resonate with entities that react to the power of music.
Press to activate a Pause Soundwave and cause specific objects in the area to stop moving. Continuously Hold to activate a Play Soundwave, which will cause specific objects in the area to start moving or reactivate entities affected by a Pause Soundwave.
Press to activate a Pause Soundwave and cause specific objects in the area to stop moving. Continuously Hold to activate a Play Soundwave, which will cause specific objects in the area to start moving or reactivate entities affected by a Pause Soundwave.
Use the power of the "Symphony" to resonate with entities that react to the power of music.
Press to activate a Pause Soundwave and cause specific objects in the area to stop moving. Continuously Hold to activate a Play Soundwave, which will cause specific objects in the area to start moving or reactivate entities affected by a Pause Soundwave.
Special musical notes float above objects that can be influenced by the power of the "symphony." When they resonate with specific soundwaves, the notes above them will also change.
Not all objects that can be influenced by music can resonate with different soundwaves. Most of them can only interact with a specific soundwave.
Special musical notes float above objects that can be influenced by the power of the "symphony." When they resonate with specific soundwaves, the notes above them will also change.
Not all objects that can be influenced by music can resonate with different soundwaves. Most of them can only interact with a specific soundwave.
Not all objects that can be influenced by music can resonate with different soundwaves. Most of them can only interact with a specific soundwave.
Special musical notes float above objects that can be influenced by the power of the "symphony." When they resonate with specific soundwaves, the notes above them will also change.
Not all objects that can be influenced by music can resonate with different soundwaves. Most of them can only interact with a specific soundwave.
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | "Symphony" | — |
Chinese (Simplified) | 「乐章」 "Yuèzhāng" | |
Chinese (Traditional) | 「樂章」 "Yuèzhāng" | |
Japanese | 「楽章」 "Gakushou" | |
Korean | 「악장」 "Akjang" | |
Spanish | Serenata | Serenade |
French | Symphonie | Symphony |
Russian | Симфония Simfoniya | Symphony |
Thai | "บทเพลง" | |
Vietnamese | "Bản Nhạc" | |
German | „Sinfonie“ | "Symphony" |
Indonesian | "Simfoni" | "Symphony" |
Portuguese | "Sinfonia" | |
Turkish | "Senfoni" | |
Italian | "Sinfonia" |
Change History[]
Released in Version 4.6