Lesser Lord Kusanali dwells deep in the Sanctuary of Surasthana, and has never really been in the limelight, nor has she even been mentioned much.
Her burden is heavy, but though she may experience loneliness, and though darkness is all she sees before her, she will not stop moving forward.—Description from the Official Website[1]
Personality
A caged bird secluded within the confines of the Sanctuary of Surasthana who can only see the world in her dreams.
—In-game character attributes and profile page text
When the Traveler and Paimon first encountered Nahida during the Sabzeruz Festival samsara, she was an elusive and secretive figure. Until then, she had chosen to leave the city's governance to the sages, but decided to intervene when they stepped out of line. Her self-esteem was significantly negatively affected due to the way the sages treated her. However, after the sages' downfall and the cleansing of Irminsul, many of these negative traits diminished or disappeared. Now, she openly roams the city in her free time, engaging with her people and exhibiting a much more cheerful outlook on herself.
Despite her earlier struggles, Nahida rarely expressed her sadness when speaking to others. She consistently maintains a gentle and kind demeanor and treats everyone as equals. However, she acknowledges that her social skills and understanding of human interaction need improvement, which is evident in her slightly eccentric speech and behavior. She has a fondness for analogies and often uses them to explain concepts to others. She believes in guiding people to discover answers on their own, especially regarding complex truths, rather than simply providing the answers. This tendency leads her to incorporate a mix of analogies and subtle clues into her conversations to steer people into reaching the conclusions she hopes they would.
As the God of Wisdom, Nahida's most prominent qualities are her exceptional intelligence, extensive knowledge, and strategic planning. She is capable of devising thorough, multi-layered plans and can even be somewhat manipulative when necessary, as demonstrated during her dealings with Dottore. Perhaps most notably, Nahida excels at discerning when her intelligence is required and when kindness is needed—or when both are appropriate.
Appearance
Nahida uses the short female model. She has fair skin, pointed ears, large green eyes, and white hair with Dendro-green tips that glow when she uses her Elemental Skill or her Elemental Burst.
Official Introduction
One might say she pays too much attention or dotes on people too much... But while her actions can be flawed, I believe her sense of responsibility as Sumeru's deity to be a commendable thing. Ah, that the youngest of gods should be thus, while a certain other person, by contrast, should be so prone to hysterics...
—Chief Justice Neuvillette of Fontaine
Lesser Lord Kusanali dwelt deep in the Sanctuary of Surasthana. She had never really been in the limelight, nor had she even been mentioned much.
Always learning something new, she constantly strove to become a worthy archon who could guide her people as soon as possible.
If the threat of forbidden knowledge were not pressing so near, would she not desire to take a short break and see Sumeru and those who live in it with her own eyes?
As things stood, she could only see the myriad, vibrant sights the world had to offer in dreams.
Within the meditative silence of her soul, she made companions of the sunlight and the breeze, struck up friendships with humans and animals, told stories, played, and sang songs she had only just learned...
She poured the loveliest of yearnings into her dreamscape, but no matter how bustling the nights, when day came, all things about her would return to silence once more.
She gradually arose. Even through her sleepiness, solitude struck like an icy tide, causing her to hug her shoulders tightly.
—That which fully awakened her was an inconspicuous yet abnormal noise that sounded within Akasha.
"Ah. So it was a dream within a dream..."
Character Stories
Several of Nahida's Character Stories change after completing the Archon Quest Where the Boat of Consciousness Lies. See the Altered Character Stories section for the alternate versions.
Character Details
Greater Lord Rukkhadevata created Sumeru's rainforest and bestowed wisdom upon the people of Sumeru through the Akademiya. Despite her departure long ago, her name is still praised in the stories told in every household in Sumeru.
On the other hand, Lesser Lord Kusanali, who was whisked back by the sages to the Sanctuary of Surasthana following the former's fall, has been more of a symbol — one that signifies that the protection of divinity never ceased to exist on this land.
But the answers to who she is, how she descended, and what powers she has, are rarely known.
From the highest sage's vague response and evasive attitude toward people's inquiry about Lesser Lord Kusanali, the people in Sumeru deduced that they should no longer expect merciful wisdom to descend from on high as before.
The Akasha, the sublime legacy left by Greater Lord Rukkhadevata, is just as handy and helpful as it has always been. What people are not aware of is that the Akasha today has become the ears and eyes of the newborn deity.
Through the Akasha, she has observed every bit of human emotions and attitudes. She is aware of their devotion to the old goddess, their disillusionment with their new deity, and the many comments that "The God of Wisdom will never come back."
She knows in her heart that she must keep learning and grow up as quickly as she can to stand up and face the threats from the most abysmal corners of the world. This is her inevitable duty.
Thus, whether she is misunderstood or underappreciated, Nahida makes no argument against it.
Character Story 1
Friendship Lv. 2
The process of learning and growth is joyful, and knowledge concerning this world always satisfies Nahida's exuberant curiosity.
Gradually, Nahida came to grasp the principles of nature and the elements, understanding the ecology of the sky and the sea. She could even compose what she learned into fascinating dreams that are logical, yet beyond imagination.
Such dreams are, in essence, the same as Nahida's marvelous metaphors — they all lead to a dawning understanding of the similarities between two otherwise unrelated things.
But there are times when she meditates on things yet struggles to figure them out, and such incidents usually concern events related to people or society.
For example, when honesty and truth could exempt a person from punishment, some people might turn silent and deceitful; and when with their beloved ones, some people would hurt others with brutal words.
It feels as if the contradictions of the entire world are focused through and manifested by human beings, whose fickle emotions are perplexing to Nahida.
In such moments, her metaphors would not work. Nor could she find any system in this world as a reference for such chaos.
She could only explain it by the fact that the difference between every person's uniqueness creates diverse reactions when they undergo similar emotions.
But this was not a satisfactory answer to Nahida. To better know human beings, plain knowledge and dogma alone would never suffice.
Perhaps it was from that moment on that Nahida came to understand why "she" had to stand firmly by human beings' side and even made tremendous sacrifices for their sake.
For each and every one of "them" is a unique existence in this world.
Character Story 2
Friendship Lv. 3
Nahida's life might be uniform, but she owns the most fantastic and lively dream in all of Sumeru.
The knowledge she learns through the Akasha during the day is presented vividly in her dreams at night. As she learns more knowledge, her dreams become even more intricate and full of life.
The dreams not only relax her mind, but also give her chances to examine her new knowledge to see if it goes against common sense or if she is missing any details.
When Dusk Birds first appeared in Nahida's dream, those birds soared through the sky in a standing posture with their wings folded.
It looked abnormal and caught Nahida's attention immediately. Nahida thus learned how wings worked, after which the Dusk Birds could fly freely in her dreams.
Next, she adopted similar methods to fix Shroomboars that slept underwater, Radishes that grew on apple trees, and crystalflies with mismatched wing colors.
Knowledge shall not be a mere approach to justify things in this world, it could also be used to satisfy her need for pure innocent fun.
Technically, Shroomboars can only walk on the ground. Now that she understood how wings work, wouldn't Shroomboars with wings fly all the same?
And where there are flying Shroomboars, it is only natural to have crocodiles that walk on their hind legs and Harra Fruits who speak human languages...
The way Nahida develops her knowledge system has subsequently created a little amusement park for her, free of disturbance. In her dreams, she is in the embrace of boundless happiness.
Character Story 3
Friendship Lv. 4
Children have yet to be well-informed and are easily swayed by emotions, but it does not mean that they can be disrespected or mocked.
Frustration and disappointments do indeed grant them a taste of reality — but at the cost of robbing them of innocent thoughts and exuberant emotions.
The children who unluckily run across such negativity would always hear a gentle, warm voice on some ordinary night.
She listens attentively to the children, uses her wonderful metaphors to clarify principles to them, plays with them, and talks about their favorite games and snacks... until dawn.
Though the night is short, such company would let the children believe that there is still someone in this world who understands them.
Hatred and frustration are thus melted away by the warmth in their hearts, and the children would gain an opportunity to make a change in their lives such that they can grow in confidence and gladness.
However, none of them could recognize to whom the gentle, warm voice belonged. Everyone knows, after all, that Greater Lord Rukkhadevata had departed a long time ago.
A group of children gathered in secret and discussed this mystical phenomenon. Suddenly, a child who seemed to know a lot more than their peers mentioned a somewhat unusual name, "Lesser Lord Kusanali."
They soon accepted that theory. And, of course, none of their parents believed them.
But what did that matter? Lesser Lord Kusanali was already their friend.
Character Story 4
Friendship Lv. 5
The greenery-planning personnel in Sumeru City once received a mysterious letter. The sender was, apparently, "An Enthusiastic and Perfectly Leisurely Citizen of Sumeru City."
The letter contained detailed suggestions and thoughtful planning that took both the weather and practicality into consideration.
Judging by the professionalism of the letter's contents, it was natural to assume that the letter was from a well-known Amurta researcher who would prefer to stay anonymous.
Despite the writer's anonymity, the greenery-planning personnel carried out their work in the city exactly as stated in the letter, as if they were implementing orders from their superior.
The outcome reaped high praise. Later one day, Nahida borrowed Katheryne's body and took a walk on the streets in the city. To her great joy, she found out that the arrangement of plants was exactly the same as she had expected.
The letter was from Nahida, of course. She had written it because she thought that though knowledge is important, practice is also essential.
But with the exceedingly strict control the sages exercised, Nahida had to persuade them with great effort before they agreed to let her send this seemingly useless letter anonymously.
But so encouraged was Nahida by the great success of her first attempt at putting knowledge into practice that in the following days, even when she walked, she was ever so full of elated confidence.
But then she rounded a corner and noticed unexpectedly that several flowers of completely mismatched colors had been planted together.
After careful examination, she found out that it was because she had not considered the possibility that one of the flower species might change colors, nor had she specified the cultivation environment for the flowers very strictly in her plans.
Then it occurred to her that this bunch of flowers could have been here for dozens of days, during which everyone might have witnessed her "complete lack of aesthetic sense"...
That day, many claimed that they saw Ms. Katheryne, who usually stood behind the reception desk with a confident smile, crouching next to a pot of flowers, her hands covering her blushing face.
Character Story 5
Friendship Lv. 6 •
Akasha Pulses, the Kalpa Flame Rises
How might one eradicate the threat that forbidden knowledge poses to Irminsul?
Nahida used to believe that she was the one who had the answer, but never did she realize that she was also the answer herself.
One who takes action will certainly leave one's traces behind. When one wishes to eradicate oneself, a paradox would thus occur.
That is why it is inevitable that one must depend on others to accomplish this goal.
By the time Nahida had figured this out, time was running out, leaving her no room for further consideration. The knowledge accumulated through the years could not even help her find a solution to the pressing dilemma before her.
But just as ████ said, as one with wisdom, one should feel joy upon the discovery of the answer.
She was not born just to accomplish such cruel deeds. Only after eradicating forbidden knowledge could she focus on Sumeru's future and plan for the prosperity and happiness that her nation could call its own.
Will a nation walking into the future still remember a name that no longer exists? It does not matter.
"Does it really not matter?"
Nahida would have definitely proposed otherwise. Shame, then, that their time was too short. In that blink of an eye, ████ did not even leave her a chance to retort.
Nahida's "Toy Box"
Friendship Lv. 4
Though it looks no different from a regular box, this container has a variety of experimental replicas within it.
Nahida has a strong interest in popular games of all sorts. Their rules are simple, but they are also fun and profound. Be it puzzles or battle games, the fascination they inspire can be long-lasting.
Games are simple but not simplistic, exemplifying the wisdom of their designers. Deconstructing and reshaping things also make for valuable opportunities to learn.
However, the Akademiya researchers never supported her novel ideas, nor would they satisfy her wish for more toys. So, she compromised and asked for only wood and some tools.
Following the instructions offered by the Akasha and applying her imagination, she managed to create various toys, such as chessboards, cards, puzzle pieces, and three-dimensional locks...
The sense of achievement from finishing making toys brought Nahida brief satisfaction, but she soon found this out:
She could not find an opponent for any battle-type games, and as the maker, she knew the solutions to all her puzzle games.
"If only there were someone else around to try these out."
So she has always hoped. But before that suitable person shows up, these toys shall stay in their box for now.
Gnosis
Friendship Lv. 6 •
Akasha Pulses, the Kalpa Flame Rises
The existence of the Akasha is the means, not an end in itself. The moment when the forbidden knowledge was eradicated was the moment when the Akasha had accomplished its mission.
The one who had coveted the power of the Gnosis had written the entire drama from the start, and would show themselves as the curtains fell.
Nahida, using the Gnosis of a foreign land as leverage, deprived the cunning foe of his "segments" as insurance.
But the enemy immediately requested for a bargain as well, offering up critical knowledge of the world's "truth."
His knowledge of the values rooted in this land was without peer, and thus had he intended to take advantage of Nahida's curiosity and sense of responsibility from the very beginning. Indeed, the way he saw it, there could be no bargaining chip more suitable than knowledge.
With one Gnosis still in her hands, Nahida could not help but hesitate. She barely knew more about the Gnoses than she knew the "truth" of the world.
The Gnosis, to her, was but a core that gathers a mass of elemental power at her discretion. But if there is nothing more to a Gnosis, why was a god so eager to gather all of them together?
Shaking hands in bargain means an equal compromise for both sides, a far cry from any victory. On the other hand, turning down the bargain indicates a certain type of "ignorance," which, obviously, would more easily invite a loss of control.
Thus did the "God of Wisdom" instantly find her answer...
Altered Character Stories
After completing the Archon Quest Where the Boat of Consciousness Lies, some of Nahida's Character Stories are altered to the following versions.
Character Details
Long ago, the Dendro Archon created Sumeru's rainforest and bestowed wisdom upon the people of Sumeru through the Akademiya. Her name is praised in thousands of stories that are written to admire her deeds and virtues.
In the eyes of people in Sumeru, the existence of the Dendro Archon is more of a symbol — by which they ascertain that the protection of divinity upon this land has persisted since antiquity.
The Dendro Archon is revered by the highest sages in Sumeru City and venerated by the citizens unswervingly.
And the powerful Akasha System is Lesser Lord Kusanali's eyes and ears.
The Akasha enables her to observe and learn about people's emotions and gives her omnipresent sight and hearing so that she can understand voices that are not praise.
The more she sees, the more she knows that she must learn constantly. Only through that can she enrich her experience, honing her skills to become powerful enough to face the threats from the most abysmal corners of the world.
There is no escape from this, her inexorable duty.
Even though very few feel unsatisfied with the status quo, Nahida still remains steadfast.
Her tenacity comes from conviction. She knows it better than anyone else — that, here, she is the one that all people rely on and trust in.
Character Story 1
The process of learning and growth is joyful, and knowledge concerning this world always satisfies Nahida's exuberant curiosity.
Gradually, Nahida came to grasp the principles of nature and the elements, understanding the ecology of the sky and the sea. She could even compose what she learned into fascinating dreams that are logical, yet beyond imagination.
Such dreams are, in essence, the same as Nahida's marvelous metaphors — they all lead to a dawning understanding of the similarities between two otherwise unrelated things.
But there are times when she meditates on things yet struggles to figure them out, and such incidents usually concern events related to people or society.
For example, when honesty and truth could exempt a person from punishment, some people might turn silent and deceitful; and when with their beloved ones, some people would hurt others with brutal words.
It feels as if the contradictions of the entire world are focused through and manifested by human beings, whose fickle emotions are perplexing to Nahida.
In such moments, her metaphors would not work. Nor could she find any system in this world as a reference for such chaos.
She could only explain it by the fact that the difference between every person's uniqueness creates diverse reactions when they undergo similar emotions.
But this was not a satisfactory answer to Nahida. To better know human beings, plain knowledge and dogma alone would never suffice.
Perhaps it was from that moment on that Nahida came to understand why ████ had to stand firmly by human beings' side and even made tremendous sacrifices for their sake.
For each and every one of "them" is a unique existence in this world.
Character Story 3
Children have yet to be well-informed and are easily swayed by emotions, but it does not mean that they can be disrespected or mocked.
Frustration and disappointments do indeed grant them a taste of reality — but at the cost of robbing them of innocent thoughts and exuberant emotions.
The children who unluckily run across such negativity would always hear a gentle, warm voice on some ordinary night.
She listens attentively to the children, uses her wonderful metaphors to clarify principles to them, plays with them, and talks about their favorite games and snacks... until dawn.
Though the night is short, such company would let the children believe that there is still someone in this world who understands them.
Hatred and frustration are thus melted away by the warmth in their hearts, and the children would gain an opportunity to make a change in their lives such that they can grow in confidence and gladness.
However, none of them could recognize to whom the voice in their dreams belonged. The Dendro Archon is powerful, but she must have many more important matters to attend to.
And so, the children gathered in secret and discussed this mysterious phenomenon. Numerous were the possibilities they came up with, and they discussed at length about each imaginative explanation.
But in the end, the conclusion was, unsurprisingly, that only Lesser Lord Kusanali could be capable of a deed so kind and caring. Or, to put it otherwise, that was the only conclusion that these children were willing to believe in.
And, of course, none of their parents believed them. But what did that matter? Lesser Lord Kusanali was already their friend.
Character Story 4
The greenery-planning personnel in Sumeru City once received a mysterious letter. The sender was, apparently, "An Enthusiastic and Perfectly Leisurely Citizen of Sumeru City."
The letter contained detailed suggestions and thoughtful planning that took both the weather and practicality into consideration.
Judging by the professionalism of the letter's contents, it was natural to assume that the letter was from a well-known Amurta researcher who would prefer to stay anonymous.
Despite the writer's anonymity, the greenery-planning personnel carried out their work in the city exactly as stated in the letter, as if they were implementing orders from their superior.
The outcome reaped high praise. Later one day, when Nahida was finally able to take a break, she took a walk on the streets of Sumeru City. To her great joy, she found out that the plants was [sic] exactly the same as she had expected.
The letter was from Nahida, of course. She had written it because she thought that though knowledge is important, practice is also essential.
As a goddess, Nahida has higher priorities than planning the positions of some plants. But after careful consideration, she made up her mind and sent this seemingly useless letter anonymously all the same.
But so encouraged was she by the great success of her first attempt at putting knowledge into practice that in the following days, even when she walked, she was ever so full of elated confidence.
But then she rounded a corner and noticed unexpectedly that several flowers of completely mismatched colors had been planted together.
After careful examination, she found out that it was because she had not considered the possibility that one of the flower species might change colors, nor had she specified the cultivation environment for the flowers very strictly in her plans.
Then it occurred to her that this bunch of flowers could have been here for dozens of days, during which everyone might have witnessed her "complete lack of aesthetic sense"...
That day, many claimed that they saw Lesser Lord Kusanali crouching next to a pot of flowers, her hands covering her blushing face.
Nahida's "Toy Box"
Though it looks no different from a regular box, this container has a variety of experimental replicas within it.
Nahida has a strong interest in popular games of all sorts. Their rules are simple, but they are also fun and profound. Be it puzzles or battle games, the fascination they inspire can be long-lasting.
Games are simple but not simplistic, exemplifying the wisdom of their designers. Deconstructing and reshaping things also make for valuable opportunities to learn.
Instead of purchasing toys from the bazaar, Nahida believes that making a toy from scratch brings a deeper understanding of the knowledge that lies behind it. To this end, she soon collected some wood and tools.
Following the instructions offered by the Akasha and applying her imagination, she managed to create various toys, such as chessboards, cards, puzzle pieces, and three-dimensional locks...
The sense of achievement from finishing making toys brought Nahida brief satisfaction, but she soon found this out:
She could not find an opponent for any battle-type games, and as the maker, she knew the solutions to all her puzzle games.
"If only there were someone else around to try these out."
So she has always hoped. But before that suitable person shows up, these toys shall stay in their box for now.
Namecard
Nahida: Crescent | |
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Obtain: Reward for reaching Friendship Level 10 with Nahida Description: The rising moon admires the sun, because her light can shine all over the earth. On the other hand, the setting sun is envious of the moon, for she can be accompanied by the sweetest of dreams. |
Constellation
Sapientia Oromasdis | |
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![]() | Story Chapter: Sapientia Oromasdis Meaning: Wisdom of Ahura Mazda |
Quests and Events
Archon Quests
- Chapter III
- Act II: The Morn a Thousand Roses Brings
- Act II: The Morn a Thousand Roses Brings: Denouement
- Act III: Dreams, Emptiness, Deception
- Act V: Akasha Pulses, the Kalpa Flame Rises
- Interlude Chapter
Story Quests
World Quests
Events
- Summertime Odyssey
- A Parade of Providence
- Summertide Scales and Tales
- Chromatic Ode of Candies and Roses
Web Events
Character Trials
Quests
- Dream of Awakening in Nahida's Story Quest, Sapientia Oromasdis Chapter: Act I - Lingering Warmth
- Dream of Falling in Nahida's Story Quest, Sapientia Oromasdis Chapter: Act I - Lingering Warmth
- Archon Quest Where the Boat of Consciousness Lies in Chapter III: Act V - Akasha Pulses, the Kalpa Flame Rises
- What Shape Does the Self Hold in Nahida's Story Quest, Sapientia Oromasdis Chapter: Act II - Homecoming
- Where Lies the Path Home in Nahida's Story Quest, Sapientia Oromasdis Chapter: Act II - Homecoming
Events
- Adventurer's Trials
- Misty Dungeon: Realm of Sand
- Second Blooming
- Vibro-Crystal Verification
- Brewing Developments
- Divine Ingenuity: Collector's Chapter
- Fayz Trials: Hypothesis
- The Peaks and Troughs of Life
- Misty Dungeon: Realm of Water
- Purgation Counterstrike
- Triumphant Frenzy
- The Great Fayz Reaction Debate
- Vibro-Crystal Applications
Test Run Events
- Nahida, Yoimiya, Razor, Bennett — 2022-11-02
- Nahida, Nilou, Kuki Shinobu, Dori, Layla — 2023-04-12
- Xianyun, Nahida, Gaming, Faruzan — 2024-01-31
- Nahida, Hu Tao, Sethos, Xingqiu, Kuki Shinobu — 2024-10-29
Character Mentions
Character Stories
Character | Stories |
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Character Voice-Overs
Character | Voice-Overs |
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Trivia
- Nahida is the first Archon to utilize the short character model.
- Nahida is one of the characters with ornaments that glow. While wearing her default outfit, For All Knowledge, a Verse, when Nahida's Elemental Burst is ready, the four green gem-like ornaments on her outfit and the chain-link symbol on the front of her dress will glow the way other characters' non-Vision gems glow along with their Visions. One gem is on the front of her collar, one is on the back of her collar, one is at the bottom of her skirt at the back, and one is on the fixture at the top of her cape at her back.
- Nahida has no object that appears to be a Vision while wearing her default outfit, For All Knowledge, a Verse, but when switching to Nahida when her Elemental Burst is ready, the projected elemental symbol that is typically seen over other characters' Visions is seen over the leaf in Nahida's hair.
- Nahida and Zhongli are the first characters who have multiple versions of their Character Stories.
- The light source and shading of Nahida's Wish Art differs from that of her Card.
- Nahida shares the same Chinese voice actress, Hualing, and the same Japanese voice actress, Tamura Yukari, with Theresa Apocalypse from the Honkai series by HoYoverse, and her Japanese voice actress with the ELF Blood Embrace from Honkai Impact 3rd; all three characters share a similar small appearance with white hair. Nahida and Theresa Apocalypse also share multiple parallels and similarities.
- Nahida's color scheme is similar to the color palette of Theresa's event outfit Verdant Sky.
- Both Nahida and Theresa are leaders of an academic institution, with Nahida being in charge of the Akademiya, and Theresa being the founder and principal of St. Freya Highschool.
- They both are also smaller incarnations of a previous deceased figure, with Nahida being a reincarnation of Greater Lord Rukkhadevata, and Theresa being a genetic clone of Kallen Kaslana.
- Nahida shares her Chinese voice actress with Klee.
- Nahida shares her Japanese voice actress with Qiqi.
- Nahida's Character Teaser, "Nahida: Happy Birthday", released on her actual birthday, October 27.
- In her Character Teaser, a portion of the video is subtitled in the Sumeru Script. These lines say:
- The flower carriage rocked. Nahida opened her eyes.
Said she just dreamed a dream.
Dreamed of the day that she was born.
Dreamed of the day that the sages found her.
Alas, but where had Lord Rukkhadevata gone to? We all [sic] eager to meet her once again.
Realizing the Lord had perished, around her they gathered. To tears, they were dashed.
In the end, Nahida was locked in by the devout. In the end, to no one could Nahida reach out.
- The flower carriage rocked. Nahida opened her eyes.
- Despite being an Archon, Nahida does not have any voice-overs regarding the other playable Archons individually.
- Nahida is the first playable character to openly cry on-screen, during the cutscene within the act Where the Boat of Consciousness Lies.
- Nahida is one of the few characters to make transformative reactions between elements deal CRIT DMG and is activated by her second Constellation. The other being Mizuki with similar effects activated by her sixth Constellation.
Etymology
- "Nahida" is likely based on Nahid (Persian: ناهید Nâhid), a Middle Persian variant spelling of Anahita, a Zoroastrian goddess. Anahita is the goddess of "the Waters" (Aban) and is associated with fertility, healing, and wisdom.
- In-game, both "Anahitian" and "Nahidad" are terms affiliated with the Dendro Archon(s), although the terms have only been used generically and have not been ascribed to refer to a specific Dendro Archon.
- Anahitian Blessing is described as the Dendro Archon's blessing.
- In Sohreh's Note, the eponymous Sohreh decides to name a new species of micro-scarab "Nahidad Scarabs," and proceeds to explain that the name means "The Dendro Archon's Boon."
- In the Persian epic Shahnameh by Ferdowsi, Nahid is the mother of Alexander the Great.
- In-game, both "Anahitian" and "Nahidad" are terms affiliated with the Dendro Archon(s), although the terms have only been used generically and have not been ascribed to refer to a specific Dendro Archon.
- "Nahida" is also the name used for a genus of butterflies.
Notes
Other Languages
Character Title: Physic of Purity
Language | Official Name | Literal Meaning |
---|---|---|
English | Physic of Purity | — |
Chinese (Simplified) | 白草净华 Báicǎo Jìnghuá | |
Chinese (Traditional) | 白草淨華 Báicǎo Jìnghuá | |
Japanese | 白草浄華 Hakusou Jouka[!][!] | White Grass of Purification Bloom[※][※] |
Korean | 정화의 하얀 풀 Jeonghwa-ui Hayan Pul | White Grass of Purification |
Spanish | La Purificadora de las Plantas | The Purifier of Plants |
French | Physique de pureté | Physic of Purity |
Russian | Средоточие чистоты Sredotochiye chistoty | Center of Purity |
Thai | พฤกษาช้อยวิสุทธิ์ Phriksa Choi Wisut | Graceful Pure Flora |
Vietnamese | Kết Tinh Bạch Thảo | The Crystallization of White Grass |
German | Natürliche Reinheit | Natural Purity |
Indonesian | Physic of Purity | — |
Portuguese | Pureza Restauradora | Restorative Purity |
Turkish | Saflık İlacı | |
Italian | Fisica della purezza | Physic of Purity |
References
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