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Algorithm of Semi-Intransient Matrix of Overseer Network is a Normal Boss challenge found in The Dune of Elusion, Hypostyle Desert, Sumeru.

Drops[]

Items[]

Claiming the Trounce Blossom for Original Resin Original Resin ×40 after defeating the boss offers the following possible rewards:

  • Basic Drops
  • Ascension Gems
  • Artifacts
World
Level
Boss
Level
Adventure EXP
Mora
Character EXP
Companionship EXP
Light Guiding Tetrahedron
0362003,450138301 + 61.85%
1372003,450138301 + 61.85%
2412003,650144301 + 70.37%
3502003,850155351 + 87.41%
4622004,125166352 + 4.45%
5722004,450178402 + 21.49%
6832004,725189402 + 38.52%
7912005,200200452 + 55.56%
8932006,000200452 + 55.56%
World
Level
Boss
Level
Ascension Gems
2 Stars3 Stars4 Stars5 Stars
Range Avg. Range Avg. Range Avg. Range Avg.
0362–32.1057
1372–32.1057
2410–21.03231–41.2954
3500–21.25791–41.3554
4620–21.48351–41.41570–20.099
5720–31.70911–51.47570–30.114
6830–31.93541–51.53580–30.12870–30.0129
7910–32.16071–51.59610–30.1440–30.0141
8930–32.16071–51.59610–30.14400–30.0141
World
Level
Boss
Level
Artifacts
2 Stars3 Stars4 Stars5 Stars
0361 + 42.8%2 + 77.2%
1371 + 42.8%2 + 77.2%
2411 + 42.8%2 + 77.2%
3503 + 78%42%
4623 + 36%84%
5722 + 94%1 + 5%21%
6832 + 52%1 + 26%42%
7912 + 10%1 + 47%63%
8932 + 10%1 + 47%1

Artifact and material drop ranges are primarily sourced from the Genshin Data Gathering team.

Energy[]

Energy Drops
TypeHP ThresholdDrop(s)
Non-Elemental66%Orb ×1
33%Orb ×1
0%Particle ×2

Stats[]

RES
State Physical Pyro Hydro Electro Cryo Dendro Anemo Geo
Base 10% 10% 10% 10% 10% 10% 10% 10%
Invisible 210% 210% 210% 210% 210% 210% 210% 210%
Beginning of Fight 110% 110% 110% 110% 110% 110% 110% 110%

Toggle Levels

Level Scaling
LevelHPATKDEF
11,175167505
104,627447550
2013,6181,104600
3025,3601,803650
4045,5342,696700
5083,8973,792750
60141,7435,064800
70234,4346,734850
80378,1869,783900
90593,60512,561950
100887,36016,2511,000
104997,81217,5491,020

Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.

Weak Point Location[]

Abilities[]

Most ability names are unofficial.

Laser Zone
Marks a large area, within which it fires countless lasers, each dealing 50% ATK as Physical DMG. After the laser zone dissipates, sweeps forwards with two more lasers that rapidly deal 50% ATK as Physical DMG to players touching them. This attack is always used at the beginning of the fight, and will only be used once per fight.
Invisible State
Description
  • Leaves 2 types of parts on the field and becomes invisible, gaining +200% All RES. The parts will attack the player and can be damaged.
    • Repulsor Parts: Chases the player and deals 50% ATK as Physical DMG on contact.
    • Reshaper Parts: Deals 50% ATK as Physical DMG on landing. When two Repulsor parts are present, an energized beam will form between them, dealing 20% ATK as Physical DMG to players that come in contact.
    • Prospector Parts: Periodically fires an energy beam at the player, dealing 50% ATK as Physical DMG.
  • Destroying a part will force the Matrix into a recovery state, where it attempts to repair its broken parts and then reveals itself. Hitting the parts using Electro during this recovery state will immediately end the invisible state and paralyze the Matrix for a period of time. While being repaired, the parts are infused with Dendro, allowing Bloom or Burning to be triggered.
  • The parts have HP equal to 10% of the Matrix's Max HP. They also slowly lose health and will be destroyed after 60s without taking DMG from an external source.
  • When destroyed, a part will generate 4 Energy orbs that restore a total of 24 base Energy for the player. This Energy restoration is affected by Energy Recharge.
  • Directly inflicting a Quicken reaction on the invisible Matrix will also paralyze it.
  • In the Spiral Abyss, this ability is highly prioritized.
  • After becoming invisible, the Matrix will immediately teleport a few meters forward in the direction that it is facing. After some time, it will start to slowly move around and periodically stop near its parts.

Strategy
It is possible to locate the invisible Matrix using certain abilities that target automatically, such as Fischl's Nightrider and Yae Miko's Yakan Evocation: Sesshou Sakura. Alternatively, one can apply a debuff to the Matrix, and the debuff indicator will remain visible. Locating the invisible Matrix is especially helpful in teams capable of triggering Quicken, as it removes the need to destroy the parts entirely.

Repulse
Generates a force shield that pushes the player away, dealing 40% ATK as Physical DMG on hit. This attack is used after recovering from a paralyzed state.
Reshape
Fires a bolt that strikes down at the player's location and drills into the ground, dealing 50% ATK, 70% ATK as as Physical DMG. This attack is used after recovering from a paralyzed state.
Prospect
Fires out a large energy beam at the player, dealing 100% ATK as Physical DMG. This attack is used after recovering from a paralyzed state.
Tracking Laser
Locks onto the player and fires a large tracking laser beam at the player, dealing 70% ATK as as Physical DMG. This attack is used if the player destroys a part but fails to hit it with Electro during the recovery state.
Laser Barrage
Fires many lasers at the ground in front of it, dealing 50% ATK as Physical DMG. This attack is used if the player destroys a part but fails to hit it with Electro during the recovery state.
Missile Blast
Fires a large missile at the player, dealing 100% ATK as Physical DMG. This attack is used if the player destroys a part but fails to hit it with Electro during the recovery state.
Overclocked Attack
If the Matrix stays in its invisible state for too long, gathers all of its parts and draws energy before releasing a large shockwave that expands outwards covering the entire arena, dealing 100% ATK as Physical DMG, then becomes paralyzed for a period of time. Hitting the parts using Electro while this attack is charging immediately paralyze the Matrix. While this attack is charging, the parts are infused with Dendro, allowing Bloom or Burning to be triggered.

Achievements[]

There are 5 Achievements obtainable from Algorithm of Semi-Intransient Matrix of Overseer Network:

Achievement Category Description Requirements Primogem
System Shock Challenger: Series VI Challenger: Series VI Defeat the Algorithm of Semi-Intransient Matrix of Overseer Network in its overclocked, Overloaded state. Defeat the boss while it is paralyzed after completing its overclocking attack. 5
Daisy, Daisy Challenger: Series VI Challenger: Series VI Break the Algorithm of Semi-Intransient Matrix of Overseer Network by hitting its cores with the Quicken, Aggravate, or Spread reactions. 5
Establishing a Beachhead Wonders of the World Wonders of the World Witness the overclocking impact of the Algorithm of Semi-Intransient Matrix of Overseer Network Allow the Algorithm of Semi-Intransient Matrix of Overseer Network to perform its Overclocked Attack. 5
The Invisible Hand Wonders of the World Wonders of the World Defeat the Primal Construct without disabling its invisible state. 5
Ever So Slightly Inferior Meetings in Outrealm: Series IV Meetings in Outrealm: Series IV Defeat the Algorithm of Semi-Intransient Matrix of Overseer Network in Co-Op Mode. 10

Matrix of Overseer Network[]

An ancient capital lies buried beneath the sands. The autonomous machine that was once developed and constructed there now lies in the desert ruins and still remembers the dreams of the fallen King Deshret...

Matrix of Overseer Network

Tutorials[]

Algorithm of Semi-Intransient Matrix of Overseer Network
Tutorial Algorithm of Semi-Intransient Matrix of Overseer Network
This ancient aggregation of machinery hails from the desert and has quirks that modern-day civilizations cannot comprehend. In battle, the Algorithm of Semi-Intransient Matrix of Overseer Network will fire its components out while its core enters an "invisible" state that hides it and increases its RES. Use Catalyze reactions to strike this core, or use Electro attacks on it during such times as the fired components have been destroyed and need to recover to cancel this invisibility and cause the core to be immobilized due to overclocking. If you fail to cancel the core's invisibility for too long, the Algorithm of Semi-Intransient Matrix of Overseer Network will begin to display its power by using a mighty overclocked attack...

Descriptions[]

A perpetual-motion device from an ancient civilization.
It governs the many ruin machines that are scattered throughout the desert and still seems to carry the will of its lonely ruler.

A perpetual motion machine that rules over the many constructs scattered throughout the desert. It seems that the lonely ruler's will still indwells this device.
Perhaps due to a friend's teachings in a dream or perhaps because he coveted the power of the holy ones in the skies, the king created mysterious devices that should not exist in this world before founding his realm in these lands.
Amidst the ruins of the City of the Pillars, the ancient crystals still reflect the glory of the golden paradise, though none now live who remember the king's dreams.

Trivia[]

Gallery[]

Video Guides[]

EVERYTHING You Need to Know about ASIMON

Other Languages[]

LanguageOfficial NameLiteral Meaning
EnglishAlgorithm of Semi-Intransient Matrix of Overseer Network
Chinese
(Simplified)
半永恒统辖矩阵
Bàn-yǒnghéng Tǒngxiá Jǔzhèn
Semi-Permanent Control Matrix
Chinese
(Traditional)
半永恆統轄矩陣
Bàn-yǒnghéng Tǒngxiá Jǔzhèn
Japanese半永久統制マトリックス
Han-eikyuu Tousei Matorikkusu
Semi-Permanence Control Matrix
Korean반영구 제어 매트릭스
Banyeonggu Jeeo Maeteurikseu
Semi-Permanent Control Matrix
SpanishAlgoritmo de Semi-Incesante Matriz de Observación NavegadoraAlgorithm of Semi-Incessant Matrix of Browser Observation
FrenchAlgorithme de semi-intransition matriciaire d'observation en néo-réseauAlgorithm of Matricial Semi-Intransition of Observation in Neo-Network
RussianАлгоритм полуизвечной матрицы оператора наблюдения
Algoritm poluizvechnoy matritsy operatora nablyudeniya
Algorithm of Semi-Eternal Matrix of Observation Operator
ThaiAlgorithm of Semi-Intransient Matrix of Overseer Network
VietnameseMa Trận Điều Hành Bán Vĩnh CửuSemi-Perpetual Management Matrix
GermanAlgorithmus der semi-inkonstanten Matrix des Observierer-NetzwerksAlgorithm of Semi-Inconstant Matrix of the Overseer Network
IndonesianAlgorithm of Semi-Intransient Matrix of Overseer Network
PortugueseMatriz de Controle Semi-perpétuaSemi-Perpetual Matrix of Control
TurkishYarı Ölümsüz Ağ Gözetim Matrisinin AlgoritmasıAlgorithm of Semi-Immortal Network Surveillance Matrix
ItalianAlgoritmo Matrice semi-transitoria rete di sorveglianzaSemi-Transitory Surveillance Network Matrix Algorithm

Change History[]

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