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About PyOpenGL PyOpenGL is the most common cross platform Python binding to OpenGL and related APIs. The binding is created using the standard ctypes library, and is provided under an extremely liberal BSD-style Open-Source license. PyOpenGL Supports OpenGL v1.1 to 4.4 GLES 1 to 3.1 (Experimental) GLU EGL, WGL, GLX GLUT, FreeGLUT GLE 3 (GL Extrusion Library) hundreds of extensions to GL, GLES, EGL
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Revision: 4.17 (Last updated on 2nd August 2005) - Changelog URL: http://www.ubuntuguide.org (Mirror) Author: Chua Wen Kiat (Kuala Lumpur, Malaysia) Previous Version: 4.10 (Warty Warthog) Please consider donating to help the support and the improvement of this documentation. Thank you :) Disclaimer Copyright (C) 2004-2005 Chua Wen Kiat. This program is free software; you can redistribute it and/or
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The slang dictionary is sorted by letter. Click on a letter above to see the corresponding slang terms and their meanings. Most words are user submitted. All terms and definitions are reviewed by a real person before being added to the list. As internet & text slang continue to evolve we constantly update the dictionary with all the newest definitions. Are we missing slang? Add it to our dictionar
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By Brian Gilstrap, OCI Principal Software Engineer August 2005 Introduction In recent years, the development community has found unit testing (especially automated unit testing), invaluable in building reliable software. Mock objects have been a key technique for enabling automated unit testing of object-oriented software. However, when we expand the scope of testing into the realm of distributed
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by gregsidelnikov, posted at May 7, 2017, 6:02 p.m. Actually, this post is not about how I made MK7 in OpenGL, but what the results were. I am currently porting it to WebGL as well. The level design geometry is so simple, that it might work in 4K. But we'll see. Go to this link to arrive at WebGL tutorial site, which is now home for the Mario Kart engine demo. The entire level was designed in Blen
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But first, why do we care about inheritance at all? There are primarily two reasons. The first is type convenience. We want the language system to automatically cast references of similar classes. Little type-safety is obtained from a type system which requires the routine explicit casting of object references. This is of critical importance in strongly-typed languages, but it is irrelevant in loo
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This article was originally written in April 2002, I've decided to fix and update it as the objects finally seem to be getting some popularity. The 2002 version is still available, as are the September 2004 and August 2005 versions. This version January 2006. Internet Explorer on Windows, Safari on Mac OS-X, Mozilla on all platforms, Konqueror in KDE, IceBrowser on Java, and Opera on all platforms
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