Ray GunnerHardmode exclusive
Classic
Expert
Master
Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 50/100/150 (melee) 60120180 (Laser Ray) |
Max Life | 350/700/1050 |
Defense | 25 |
KB Resist | 65%/69%/72% |
Banner | Martian Ray Gunner Banner |
Immune to |
Sounds
Hurt | |
---|---|
Killed |
- Internal NPC ID: 382
The Ray Gunner is a Hardmode, post-Golem enemy that appears during the Martian Madness event. It fires red laser projectiles, at a maximum fire rate of once every 0.67 seconds (40 ticks[1]).[2]
Notes[]
- The Scutlix Gunner will become a Ray Gunner when the Scutlix that it is riding is killed.
- It's better to attack with a melee weapon rather than a ranged weapon, as the Ray Gunner deals more ranged damage than melee damage.
Trivia[]
The Bestiary entry for the Ray Gunner: "The elite specialists in the Martian Invasion Force are equipped with more precise and deadly laser rifles; effectively snipers."
History[]
- Desktop 1.4.0.1: Can now drop the Laser Drill, Anti-Gravity Hook, and Charged Blaster Cannon.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. ()
- Console 1.0.750.0: Introduced. ()
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.
References[]
- ↑ A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
- ↑ Information taken from the PC 1.4.1.2 source code, method
AI_003_Fighters()
inTerraria.NPC.cs
. There may be inaccuracies, as the current PC version is 1.4.4.9.