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about | description |
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ã¹ã㢠| Oculus Store (steam: Ã) |
åºæ¬ç°å¢ | Android N |
éçºãã©ãããã©ã¼ã | Unity, Unreal, Oculus Mobile SDK(C++) |
Web | æ¨æºæè¼ (webVR-ready) |
ç¹å¥ãªæ©è½ | FFR, throttling, 72Hz mode |
Store
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links
- Everything You Need to Know To Develop for Oculus Go | Oculus
- Unityå ¬å¼, ãããªã®ä½ã£ããçãª
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change log
v0.1.0 : 2018-05-02T06:00+09:00 æ©èµ·ããããF8ã§çºå£²çºè¡¨ãããã®ã§ãããªã§Goã注æãä½ãããããã®ã§è¨äºãæ¸ãã
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v0.3.0 : 2018-05-02T17:00+09:00 PixivFANBOXå§ãã¦ã¿ã
v0.3.1 : 2018-05-02T17:00+09:00 åèæç®ã®è注è¡ããæ©è¦è¡¨ã®è¿½å
v0.4.0 : 2018-05-04T10:00+09:00 ãã©ã¦ã¶æ¨æºæè¼ã«è¨æ£
v0.5.0 : 2018-05-05T11:30+09:00 webVR対å¿ãèªæ©ã§æ¤è¨¼ãwebé¢ä¿æ´ç
v0.6.0 : 2018-05-05T12:30+09:00 å®éçºã®æ´ç
v0.6.1 : 2018-06-01T01:00+09:00 Androidç°å¢ã®ãªã³ã¯ä¿®æ£
change logã¯sem. ver. (X.Y.Z)ã§ãXãè¨äºå
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v0.7.0 : 2018-06-01T01:02+09:00 WebVRéçºãæ°è¦è¿½å
v0.8.0 : 2018-06-01T02:00+09:00 Androidéçºç°å¢ã®è¿½è¨ (èªç°å¢ã§ã®ãã§ãã¯)
v0.9.0 : 2018-07-02T22:02+09:00 é²ç»ã»ãããã°æ¹æ³
v.0.10.0: 2019-03-16T15:53+09:00 èªåèµ·å/ã¹ãªã¼ãã®å¶å¾¡ã追è¨
unimportant info
Oculus Browser
Oculus Storeã«ãwebVR対å¿10ã®Oculus Browserããã. ããããOGé対å¿â¦11ï¼ ã¾ãæ¨æºãã©ã¦ã¶ä½¿ãã
-
↩Yes, it is Android N.
— John Carmack (@ID_AA_Carmack) 2018å¹´5æ1æ¥ -
↩Oh yes!
— John Carmack (@ID_AA_Carmack) 2018å¹´5æ1æ¥ -
> We recommend developing for Oculus Go and Gear VR with the following tools. Everything You Need to Know To Develop for Oculus Go | Oculus↩
-
↩ãã©ã¦ã¶æ¨æºæ©è½ã§ãã https://t.co/qdHKtDKUlC
— GOROman (@GOROman) 2018å¹´5æ4æ¥ -
èªæ©ã§A-frame(webVR)å«ãæ¤è¨¼æ¸ã¿↩
-
> However, turning on access to adb to push application builds to an Oculus Go device requires âDeveloper Modeâ be turned on, which in turn requires that you have created an Organization on the Oculus Developer Dashboard.↩
-
> Your application must include an Oculus Signature File or osig. Build and Upload Android Applications ↩
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> We recommend removing your Oculus Signature File before building your application for submission. Build and Upload Android Applications ↩
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> Note that Oculus Go applications do not require âosigâ files to run on retail devices. Everything You Need to Know To Develop for Oculus Go | Oculus ↩
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> Enjoy super sharp text, images, and videos of existing 2D websites, as well as amazing performance of new 3D WebVR content. ↩
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> Unsupported Device: Oculus Go Oculus Browser | Oculus↩