For the car, see Morton.
Morton is a neighborhood in the Residential District, Anywhere City, in Grand Theft Auto 2.
Places of Interest[]
Pickups[]
Weapons[]
- Machine Gun - Morton hospital located close to the Alma Mater prison.
- Silenced S-Uzi Machine Gun - Alley near the border with Belmont.
- Rocket Launcher - Alley southwest of the church, next to the metal platform over the street.
- Rocket Launcher - From the southern train tracks (accessible from some stairs at the east side of the free access section of the Scientist Research Center, then a long platform towards west, then dropping down to the train tracks), using a ramp to perform a stunt jump.
- Molotov Cocktails - Alley three blocks west of the church.
- Molotov Cocktails - From the southern train tracks (accessible from some stairs at the east side of the free access section of the Scientist Research Center, then a long platform towards west, then dropping down to the train tracks), using a ramp to perform a stunt jump.
- Vehicle Machine Gun - Starting down the street west of the church, then taking the first large street south, following it until its end, and then turning east and taking the first street north. A fast car must be used to jump from the nearby stairs to the roof west of the stairs.
Body Armor[]
- Alley at the Morton police station (not the one next to the church, it’s next to Morton Station).
- West of the parking lot located south of the church.
Police bribe[]
- West of the parking lot located south of the church.
Power-ups[]
- Invulnerability - Alley south of Morton Station.
- Multiplier +1 - When in an alley with a metallic floor two squares west of the shopping mall (one with a Kill Frenzy), the player needs to use the stairs at the north side of the alley, then make their way across the roof until they see a big metallic zone.
- Life +1 - Ditto.
- Life +1 - When at Wormley Station, next to the church, the player needs to find the gap at the elevated platform over the train tracks and use it to jump to the roof north of it. They need to make their way to the building north of the church and carefully jump to the church roof.